Batman: Arkham City was release late in 2011 as a sequal to Arkham Asylum. The game uses large scale mapping with heavy effects on lighting and the environment along with a lot of tessellation in a fast moving gaming scene. It utilises DirectX 11 for shadows, lighting, reflections and particles to give the best gaming experience possible.
Moving over to Batman: Arkham City, we see the 680 EX OC slightly ahead of both the reference 680 and Inno3D 670 by around 2FPS at 1920×1080. The other resolutions showed similar numbers, yet still amazing performance none the less.