Fan Remakes Metal Gear as “Outer Heaven” in Unreal Engine 4

Hot on the heels of Metal Gear Solid V: The Phantom Pain – likely to be the last game in the Metal Gear Solid series, or at least the last canonical entry due to Hideo Kojima’s imminent exit from Konami – is a fan remake of the game that started it all 28 years ago.

Released for the MSX2 home computer in 1987, Metal Gear introduced the world to a rookie FOXHOUND agent codenamed Solid Snake who, under the guidance of Big Boss, is tasked with infiltrating the fortified state Outer Heaven and destroying the bipedal nuclear weapons platform, the eponymous Metal Gear.

Boker of IndieDB is working on a remake of the game – which remained elusive to many gamers until being included with the Subsistence release of Metal Gear Solid 3: Snake Eater and the HD Collection, along with its MSX sequel, Metal Gear 2: Solid Snake – dubbed Outer Heaven, after the game’s setting. Boker has previewed some early screenshots of his remake, created using Unreal Engine 4.

He describes his remake:

“The gameplay will be like last MGS, but i want make it too with a original perspective like old MGS [sic]. Solid Snake, a rookie member of the FOXHOUND special operations unit is sent by his superior Big Boss to the South African fortress Outer Heaven, with the goal of finding the missing squad member Gray Fox and investigating a weapon known as Metal Gear.”

It’s not the first time someone has attempted to remake Metal Gear: an attempt last year, which was being made by former Infamous and Gears of War developers and was set to feature Solid Snake voice actor David Hayter, was shut down by Konami after initially granting the permission for the fan project.

Thank you Dark Side of Gaming for providing us with this information.