New Turtle Beach Xbox One Headsets Available Next Month

Turtle Beach have just revealed their their latest range of headsets will be heading to the Xbox One on March 7th. The XO Series headsets – including the XO FOUR and XO SEVEN – were first announced in the summer of 2013, so they’ve been a long time coming and with the Xbox One only having two companies to-date that have announced headsets for the console, I’m sure gamers will be happy to hear there is finally some more competition on the market.

The Ear Force XO SEVEN (UK SRP £129.99) is a premium headset built on the foundation of the tournament-grade SEVEN Series, with premium finishes including a padded headband and noise isolating ear cups with memory foam cushions. It also features interchangeable speaker plates so users can customise the look of their headset. The XO SEVEN is compatible with mobile devices and comes with a detachable boom mic and a breakaway mobile cable with an in-line mic for phone calls and audio chat.

The Ear Force XO FOUR (UK SRP £89.99) has a 3.5mm cable for use with mobile devices and a detachable boom mic.

“Our partners, retailers and distributors are all reporting that there is significant demand for Xbox One compatible headsets,” said Juergen Stark, Chief Executive Officer at Turtle Beach. “We are happy to share that as of March 7 the best next-generation audio experience will be available to consumers.”

I’ve only reviewed a few Turtle Beach headsets in my time here at eTeknix and I’ve been impressed every single time, with the new consoles having only been on the market a couple of months it’s going to take a while for a great selection of after market peripherals to become available and these latest headsets from Turtle Beach are a great first step for the brand.

Thank you Turtle Beach for providing us with this information

Images courtesy of Turtle Beach.

November 2013 Games Release Schedule (All Formats)

Next month is already shaping up to be one of the biggest months in gaming history, not only do we have the launch of two new consoles going head to head as we approach Christmas, but we also have all the games that come with it. Add to the the usual Christmas big hitters and the fact that current get consoles have never been so good in terms of releases. PC gaming is stronger than ever and even the WiiU and mobile platforms are doing really well. There may be fan boys among you, there may be members of the PC Master Race, but no matter what you choose, 2013 has been and continues to be a great year for gamers.

Just look at the list below, Battlefield 4, Assassin’s Creed IV, Call of Duty, Batman, XCOM, Fifa 14, Forza V, Ryse and more pack out the list for some serious gaming action across a great range of formats.

There are more games coming out next month that what is in this list, but we’ve cut out some junk, cleared out the cheap mobile gaming releases and focused on the things we think you’ll love. Either way, this next month is going to empty your wallet and if you’re saving for a next-gen console to play some of these on it’s certainly going to be an expensive end to the year.

Battlefield 4 X360 01/11/2013
WWE 2K14 PS3 – X360 01/11/2013
Angry Birds Star Wars 3DS – PS3 – Wii – X360 01/11/2013
Assassin’s Creed IV: Black Flag PS3 – X360 01/11/2013
Power Rangers MEGAFORCE 3DS 01/11/2013
SpongeBob SquarePants: Plankton’s Robotic Revenge DS 01/11/2013
Call of Duty: Ghosts PC – PS3 – PS4 – X360 05/11/2013
Zumba Fitness World Party Wii – WiiU – X360 05/11/2013
Batman: Arkham Origins WiiU 08/11/2013
Castlevania: Lords of Shadow Collection PS3 – X360 08/11/2013
Assassin’s Creed Heritage Collection PS3 – X360 08/11/2013
Mario & Sonic at the Sochi 2014 Olympic Winter Games WiiU 08/11/2013
Professor Layton and the Azran Legacy 3DS 08/11/2013
DuckTales Remastered PS3 – X360 12/11/2013
XCOM: Enemy Within Mac – PC – PS3 – X360 12/11/2013
Blood Knights Mac – PC- X360 13/11/2013
Chivalry: Deadliest Warrior PC 14/11/2013
Deadfall Adventures PC – X360 15/11/2013
LEGO Marvel Super Heroes 3DS – DS – PC – PS3 – WiiU – X360 15/11/2013
Transformers Ultimate Autobots Edition DS 15/11/2013
Transformers Ultimate Battle Edition DS – Wii 15/11/2013
X Rebirth PC 15/11/2013
AquaPazza PS3 19/11/2013
FIFA 14 XO 19/11/2013
SimCity Villes de demain PC 19/11/2013
The Amazing Spider-Man PSV 19/11/2013
Rugby League Live 2 World Cup Edition PS3 – X360 21/11/2013
Assassin’s Creed IV: Black Flag PC – PS4 – WiiU – XO 22/11/2013
Need for Speed Rivals PC – PS3 – X360 22/11/2013
The Amazing Spider-Man Ultimate Edition PSV 22/11/2013
The Legend of Zelda: A Link Between Worlds 3DS 22/11/2013
Zumba Fitness World Party XO 22/11/2013
Zumba World Party Wii – WiiU – X360 22/11/2013
Injustice: Gods Among Us Ultimate Edition PC – PS3 – X360 29/11/2013
Super Mario 3D World WiiU 29/11/2013
Ben 10 Omniverse 2 3DS – PS3 – Wii – WiiU – X360 November
D4 XO November
Dead Rising 3 XO November
Forza Motorsport 5 XO November
Journey of a Roach MAC – PC November
Just Dance 2014 XO November
Kinect Sports Rivals XO November
LEGO Friends 3DS – DS November
Ryse: Son of Rome XO November
Saint Seiya Brave Soldiers PS3 November
Zoo Tycoon XO November

Which titles will you be picking up this month, or will you be holding off until prices come down before picking some of them up? Let us know what you think in the comments section below.

Fighter Within Launching On Xbox One – Powered By Havok Physics

Havok, a leading provider of game technology, announced today that it has licensed its suite of middleware to power Fighter Within – the upcoming brawler game for the Xbox One. Developed for Kinect for Xbox One by DAOKA Studios, Fighter Within utilizes Havok’s Physics, Animation Studio, Cloth, and Destruction technologies to provide players the excitement of a real fighting competition while battling their friends to earn bragging rights.

“Havok was key to our success thanks to its advanced animation system, which allowed us to bring the full intensity of the players’ physical movements into the virtual world in a convincing way,” said Yves Grolet, Studio Director, DAOKA Studios. “Fighter Within relies on a complete sense of immersion to draw players into its intense encounters, and Havok’s reliable and tested technology has been essential in creating that experience.”

Fighter Within could be the best effort in the world of motion fighting games, but it remains to be seen if the developers can really capture what is effectively a difficult experience to simulate, especially without physical contact with any other object when simulating attack moves. Havok’s Animation Studio technology is used to drive Fighter Within’s characters to react naturally to the impact of each attack.

Havok Destruction allowed the team at DAOKA Studios to integrate immersive destructible environments that shatter and break apart realistically in reaction to the players’ in-game actions.

“Fighter Within is the perfect culmination of Havok’s suite of products, with each component adding another realistic element to the game experience to make it fully engrossing and convincing,” said Brian Waddle, Vice President of Worldwide Sales and Marketing at Havok. “The team is proud to work with the talented developers at DAOKA Studios to push our technology and challenge us to ensure that our technology is ready for every genre, platform and hardware.”

It sounds interesting and I can’t wait to see the title in action, although I am a little sceptical at this time as to just how well they can pull it off.

Thank you Havok for providing us with this information.

Image courtesy of Joystiq.

First Halo 5 Screenshots And Trailer Released

Microsoft held their pre-E3 event yesterday where they released details of many next gen games that will be coming to their Xbox One console. There were a few hit and miss titles but overall I think they had a decent showing and it was a breath of fresh air after the disaster that was their original press event for this new console.

Halo is the cornerstone of the Xbox experience and it has been known for some time now that Halo 5 and Halo 6 would be making the leap to next gen Xbox, which we now know to be Xbox One.

Microsoft and 343 have stated that the game will run at 60FPS, a welcome retreat from the somewhat erratic FPS that plagued Halo 4, especially in Co-op.

Few, if any details are known at this point, so sit back and watch the teaser trailer, enjoy the screenshots and sit tight for more information in the coming days and weeks.

[youtube]http://youtu.be/ZipoIbBDf-c[/youtube]

Thrustmaster To Develop Peripherals For Next-Gen Xbox One

Following its long-term partnership with Microsoft for the first and second-generation Xbox consoles, developing unique third-party licensed peripherals under the Thrustmaster brand, Guillemot Corporation S.A. is pleased to announce that it is extending its worldwide partnership to include the third generation of Xbox.

With R&D facilities in North America and Europe, a close development relationship with Microsoft Xbox, and more than two decades of expertise in creating innovative accessories, Thrustmaster is fully committed to bringing exciting new products to market for the Xbox One.

“Thrustmaster has a proven ability to develop great products for our platform,” explains Branden Powell, Director of Strategic Alliances, Xbox Hardware, at Microsoft. “We are excited to have them as a hardware launch partner.”

“We are thrilled to be appointed third-party peripheral partner for the Xbox One,” states Agnès Cornière, Guillemot Corporation’s Worldwide Marketing Director. “We are devoting our resources, creativity and energy to creating remarkable next-generation devices which will allow users to experience a whole new level of unrivalled gameplay.”

Check out all of our products at www.thrustmaster.com

Xbox One To Be Region Locked

A report on XbitLabs states that Microsoft has made the decision to region lock their new Xbox One console, although this doesn’t really come as a big surprise to me, nor does it present me personally with any issues, it could be bad news for those who love to import their games as you would then need either an “unlocked” or “cracked” consoles, or of course an imported console to play those imported games.

This isn’t a case of sticking it to customers though as most companies region lock different kinds of hardware to prevent the breaking of regional laws, a certain game might be illegal in one country and not in the other, this would prevent such software being imported and played where it is not meant to.

“Similar to the movie and music industry, games must meet country-specific regulatory guidelines before they are cleared for sale. We will continue to work with our partners to follow these guidelines with Xbox One,” said a Microsoft official in a conversation with Digital Trends web-site.

The other, much less technical solution, would be to not sell that game in that territory and let the people decide their own fate with the local law for importing games, a much more fair and just system if you ask me, plus the import business from sites like Play-Asia will no doubt take a profit hit from this lock, especially given the amount of games that may never get released globally.

There is also some issue with taxes, import prices being cheaper / higher and other such things, but this has always been true of import goods and its hard to say just yet how that will work with the Xbox One given that no official prices have been released yet.

Next-Gen Console Might Be Cheaper Than You Think

GameStop knows a fair few things about games consoles and the retail market, in fact it’s safe to say the Sony and Microsoft have sat down with them for some long and hard discussions about sales patterns, investors, prices, marketing strategies and much more to work out what will do best when the new consoles launch later this year.

GameStop believe that a lot of people are fearing a high price at launch and it’s causing too much worry as we approach the launch window, something that Rob Lloyd, the Chief Financial Officer for GameStop was quick to dismiss in the company’s post-earnings call, where he said that both of the new consoles will have a “lower opening price than the last cycle.”

When the Xbox 360 launched here in the UK back in 2005 it has an initial launch price of £279.99 and roughly adjusted for inflation that would be around £330.00 today ($400 US launch vs $475 after inflation) and to think that the new consoles would be anywhere above that would be crazy talk, the market just isn’t ready for that kind of investment on a large-scale, we are still recovering from a global recession you know.

When the Xbox 360 launch you could pick up two models at $300 and $400, the PlayStation 3 clocked in at a hefty $500 and $600. Yet back in the day, both these consoles used radically new hardware ideas, the Xbox had a triple CPU configuration, where as the PlayStation 3 had the Cell Broadband Engine, this time were seeing off the shelf components from AMD that have been modified, but that aren’t radically different from what we expect to see in the PC market over the next two years or so, this should keep manufacturing costs down significantly.

With both consoles launching in the same year you can bet there will be a price war, if Sony or Microsoft don’t start one, the retail market will and one thing is for certain, the consumer will win. It does however seem unlikely that the price for either will be under that of the Xbox 360 launch, but it’s impossible to think that it would be near the upper end of the PlayStation 3 launch, the sweet spot and magic number I expect is in the middle and around £300-350.

How much would you be willing to pay for a next-gen console? Keeping in mind that your budget would involve extra controllers, games and more upon purchase, personally I’d be setting a £500 but that all depends on if I can stick to putting money in a savings account each week.