Witcher 3 for PC Gets Another Graphics Patch (v1.04).


When you install a game and it takes around 35 Gigabytes of room on your hard drive, you expect it to be pretty good. In the case of The Witcher 3: Wild Hunt, this was not the case. The graphics were not as CD Projekt Red had promised us.

The Witcher 3 was released on the 18th May with pre-order sales around the 1.5 million mark. It is the top seller on Steam and has seen some very good reviews. However, the graphics for the PC has had a bad press from its release, it wasn’t as good as we had been led to believe, but to the credit of CD Project Red, the games developer and publisher, they are not just sitting back and watching the money roll in. They have been actively trying to give us what they set out to in the beginning.

The new patch that has just been relesed, v1.04, sees a multitude of changes (see release notes at the end of the post). I myself am a Witcher 3 player, and slightly eerily the spec of my machine is that of the recommended specs of the game, exactly, and from the changes that were made from 1.01 to 1.03, I saw a drastic drop in the frame rate. It was a drop of around 20fps. The game did look slightly better I must admit, but not enough to sacrifice that many frames per second. So I am hoping, along with the rest of the players, that this patch will cure-all the problems. If it doesn’t, at least we can rebind keys now!

Please find the list of changes below:

  • Rebinding of all keys is now available after switching on the ‘Unlock Bindings’ option in the Options\Key Bindings submenu.
  • Corrects an issue in the dialogue system that might have caused dialogue looping in certain scenes.
  • Fixes an issue with incorrect behavior of Wild Hunt warriors after they were affected by the Axii Sign.
  • Corrects a bug that caused spontaneous combustion of gas clouds.
  • 1280 x 720 resolution is now properly displayed as a valid resolution option.
  • Fixes boat stuttering in cutscenes.
  • Texture rendering quality for the high and ultra presets has been improved.
  • Further improvements made in NVIDIA Hairworks performance.
  • A few additional gwent cards are now available in the Prologue area.
  • Fixes an issue where users with usernames incorporating non-Latin characters were unable to import saves from The Witcher 2.
  • Includes a series of overall stability and performance improvements.
  • Fixes issues related to alt + tabbing and minimizing the game window.
  • Updates the game icon.
  • Enlarges the loot pop-up window in the UI.
  • Fixes an issue where, in certain circumstances, the comparison window could extend beyond the game borders in the UI.
  • Upgrading items included in gear sets no longer destroys rune sockets on said items.
  • Introduces small tweaks in the UI for gwent.
  • Corrects some missing translations in localized versions.

CD Projekt RED Explains Why The Witcher 3 Got a Visual Downgrade

The Witcher 3: Wild Hunt has been shown off with amazing graphics and gameplay footage, something that fans were eager to experience themselves. However, what they got was not what they saw when the company showed off their title, so complaints were bound to crop up. But we also have to take a look at what the company has to say about it.

As with all other games, companies show off their products in their early stages. That’s when they shove everything in and make it look nice and pretty, the thing that users gets so hyped about. But the sad truth is that when they actually add everything and start to see who can run it, things start to fall apart.

What this means is that not everything works from the very start, so a balance between performance and visuals needs to be made before the initial stages and up to the point of delivering the product. If this doesn’t go as planned, we might see another Assassin’s Creed Unity incident and I don’t think fans want to play games at 20FPS just to see those awesome graphics.

Marcin Iwinski told the same thing after the comments started rolling in, adding that once they started to put in the open-world environment and other details that make up The Witcher 3 gameplay, they went ‘oh s**t, it doesn’t really work’. So changes needed to be made for the product to deliver an amazing gameplay as well as great performance. But will this visual setback affect a lot of fans who already enjoy the title? Probably not.

Thank you GameSpresso for providing us with this information

Witcher 3 Kepler Problems Will Be Fixed with New Driver Update

If you have a Kepler GPU and noticed some problems while playing The Witcher 3: Wild Hunt, you are not alone. Nvidia confirmed that there are some issues present with Kepler GPUs, but the company said it will address them with a new driver update soon.

This will be good news for Kepler owners, since it is said that they were experiencing low performance on the aforementioned graphics cards. But isn’t it a bit hilarious for Nvidia to have problems with its own hardware for a title that has been optimized for their graphics cards? I mean you even have Nvidia HairWorks in the game and there have been a lot of issues with AMD graphic card owners.

However, the AMD performance issues may or may not have been present for everyone. Even so, Nvidia and CD Projekt RED might have blew it with the latest patch, at least for Nvidia users. They wanted to add the improved graphics fans expected to see since launch, but brought a lot of problems with it. Even so, AMD users might see some performance upgrades in the near future too, having the company on the verge of releasing some new drivers for Witcher 3 and Project CARS.

Thank you DSOGaming for providing us with this information

The Witcher 3 Comes with Korean Localization? Well, Where Is It?

The Witcher 3 developer, CD Projekt RED, announced that their title will come with a lot of language support, including Korean localization. They even made a video where they thank all South Korean fans for taking an interest in their title.

All fine and dandy, but where’s the language support? I’ll tell you where… not included in the first release! I mean you will find it in the console versions, but the Korean localization is missing from the PC platform. And you want to know the best part? The South Korean market is dominated by the PC platform.

I bet they’ve got a lot of raging customers, especially after releasing a video such as this one:

Word is that not even Korean publisher, Bandai Namco Entertainment Asia, announced that the PC version does not include the Korean localization. They finally released an official statement saying that it will be added through a patch on May 21st. But what happened during the time they released the statement and official release on the market? All hell broke loose.

Korean fans who bought the title started raging on the Internet and with good reason too! Only after everyone knew what was happening, they did something about it. For example, GoG.com changed their page to tell buyers that the Korean and Japanese languages will be delayed, while Steam still indicates that it has support for the latter languages.

Nevertheless, the game has already received its fair share of negative reviews by now. And with good reason. In South Korea, the pre-order copies sold for $65 and the game is still being sold in shops for $59. Who wouldn’t go mad when they were promised the game in their own native language and found out (after they bought it) that they were lied to?

Thank you Kotaku for providing us with this information

Two New Witcher 3 Comparison Videos Revealed

Still wondering on what to play The Witcher 3 once it gets released? Well, let’s help you make up your mind with two new comparison videos that illustrate the difference between max and low graphics and PC vs PS4 graphics.

There has been a lot of hype spinning around Polish developer CD Projekt RED’s new title, having them constantly keeping fans mesmerised with features and goodies they are bound to see in the title. With details about its gameplay revealing two months ago, gameplay footages and a 200+ hour game time, the title should be quite awesome to play.

Witcher 3 also promises a great experience to users who haven’t played the previous titles too. CD Projekt RED said that it will follow the same aspects of past games in terms of look and field, with a few improvements. For example, the title will introduce a new witch-sense, combat on horseback, sea battles, underwater swimming and use of crossbows. In addition to the latter, Geralt is now able to do more interactions, such as jumping, climbing and vaulting over objects.

The above are just a few improvements worth briefly mentioning, but rest assured, there are many more that make up what CD Projekt RED wants users to experience in its title. So without further ado, here are the latest comparisons we want to show you:

Thank you DSOGaming for providing us with this information

Biggest Monster in The Witcher 3 is “F***ing Enormous”

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The Witcher 3: The Wild Hunt is almost upon us and much like previous entries in the series, the games going to have some pretty hardcore monsters in its digital world for you to hunt down, fight, then get your butt kicked by.

In a recent QA session on The Witcher 3 official forums, Senior Game Designer Damien Monnier was asked “if the biggest critter is equivalent to a) one griffin, b) two griffins, c) three griffin or d) huge as f**k.”

“We have monsters that are bigger than the griffin, so I would say between b) & c), but that definitely equals to d).” replied Monnier. “The reason you have heard different things is because it’s hard to calculate, you have a lot of landmass but oceans too, and small islands scattered around. You know, that’s one of the reasons during interviews now I just say “massive” because I have no clue. Whenever I try to calculate it I come up with “f***ing enormous”. added Monnier when talking about the scale of anything found in the game.

It’s no surprise that this game has some pretty epic monsters, especially when you compare the size of the games map to many other popular games, this game is, well it’s as f***ing enormous as Monnier implied.

We don’t have any pictures of the monster in question, but I’m sure we’ll know it when we see it!

Are you eager to get your hands on the latest Witcher game? I know I am!

Witcher 3, GTA V, Skyrim & Far Cry 4 Map Size Comparison

CDProjektRED has already proven it has what it takes to make an epic RPG. The original Witcher game was a little clunky, but it set the wheels in motion for the RPG masterpiece that was The Witcher 2, one of the best games of the last generation and when it launched, it was a titan in terms of graphical performance too. Now we have The Witcher 3: The Wild Hunt on the horizon and we’re preparing for the ultimate Witcher experience as well as what is expected to be one of the biggest and best RPGs of all time. The only question is, exactly how big is the world of The Witcher 3?

To put it simply, the game is freaking massive. For those that need numbers, 1 “massive” is around 136km2, but that only accounts for the Novegrad, No Man’s Land and Skellige Islands, there are 4-6 more regions beyond that of unknown size, but we do know that they’re also on a grand scale.

Even with this little bit of information, we can work out that The Witcher 3 is at least 3.7 times the size of the 36 km2 GTA San Andreas map, it’s 1.5 times bigger than the 81 km2 of GTA V, 3.3 times the 41 km2 of Read Dead Redemption, 3 times bigger than Far Cry 4’s 46 km2, three and a half times bigger than Skyrims modest 39 km2!

Put simply, we only have conservative estimates of the map size, but with some areas still to be detailed, the estimate is only going to go one way; up!

Thank you GamingBolt for providing us with this information.

CDProjektRED Share The Witcher 3 Development Glitches and Mishaps

The Witcher 3 is shaping up to be one of this years hottest games, an RPG of epic scale and a fitting end to a fantastic trilogy. However, not all of the development process has been smooth for CDProjektRED and like any projekt, they’ve had their fair share of issues with creating such a vast open world game.

Performance in this area was very poor, it was only after analysis that they realised this monsters nest was made from 52 million polygons, whoops!

Neat little camp fire you’ve got there, but why is it slowing performance? Because there’s a huge bonfire inferno being rendered, but only the tip is being displayed.

Same again with this structure, it’s even bigger behind the scenes than it is on the screen!

How many polygons do you need to render a couple of buckets and a stool? No that many!

To help curb this problem, CDProjektRED created a cool application that can scan the game area and show a heat map of assets, showing areas with excessive vertex density/too many polygons/too much foliage.

That means they can quickly zoom in and optimise areas, a pretty cool tool to have!

What’s this the tool has found? Why it’s a single light with the apparent power of the sun, casting a shadow with a range of 4,000 meters despite its tiny size! That’s a fine way to put strain on your GPU.

Just a random bow found under the game world. You can’t see it, but it still has to be rendered by the GPU/CPU.

OK, who left test assets in the game world? Those things can really kill your immersion.

It makes me wonder what other things are hiding behind our game worlds, who knows what assets are lurking just out of sight!

Thank you DualShockers for providing us with this information.

The Witcher 3 Runs at 60fps with Intel i7-4790 and GTX980 on Ultra Settings

After the disappointing news that The Witcher 3: Wild Hunt will lack support for DirectX 12 and a draw distance slider, the German gaming site Gamestar has given us some good news about the game, revealing that, when playing the PC version on Ultra settings, it ran at 60 frames-per-second in 1080p.

The Gamestar staff ran The Witcher 3 on an Intel i7-4790 with 16GB RAM and an NVIDIA GTX980 graphics card, and claim that it was a much smoother build that the preview build showcased by CD Projekt RED in January. The game also boasted NVIDIA HairWorks implementation, while fans of severed limbs flying through the air, CD Projekt RED has released the following new screenshot of the game.

Source: Dark Side of Gaming

The Witcher 3: Wild Hunt GeForce GTX Bundle Now Available

NVIDIA has previously indicated that they will be shipping a copy of the most anticipated RPG game of the year, The Wither 3: Wild Hunt, along with select graphics solutions. For those who are not familiar with the game, The Witcher titles are excellent storytelling RPGs, with a lot of branching quests and morally ambiguous choices.

In the latest title, NVIDIA made sure that the game uses advanced graphics. By ‘advanced graphics’ we mean that CD Projekt Red, The Witcher’s developer, has teamed up with NVIDIA to add its new techniques and the latest effects in order to bring fantastical scenes to life with the help of NVIDIA GameWorks effects, including HBAO+, HairWorks, and PhysX.

NVIDIA is apparently giving a copy of the title bundled with its “Undeniably Epic” GeForce GTX 980, 970 or 960 graphic cards, for both desktop and notebook solutions. A list of retailers can be found here.

Source: GeForce

The Witcher 3: Wild Hunt PS4 File Size Revealed

The Witcher 3: Wild Hunt is still a few months away from release for PlayStation 4 and Xbox One, but the file size for the PS4 version has been revealed. From all the promotional material released so far – the gorgeous screenshots, the huge open world, and the 100+ hours of gameplay – it was a fair bet that the game would be big, and it is – a minimum of 50GB, according to the PlayStation Store listing.

There is no word yet on the size of the Xbox One release – there is no file size on the Xbox Marketplace listing – though it should be somewhat smaller considering the lower resolution the Xbox release will be running at.

Source: ParaDiger

CD Projekt RED to Release 16 Free DLC Packs for Witcher 3

Taking a stance against the “steeply-priced” DLC economy, Marcin Iwiński, CEO of game studio CD Projekt RED, has announced that the company is releasing 16 DLC packs for Witcher 3: Wild Hunt, absolutely free. Iwiński says of gamers, “We owe them.”

In an interview with IGN, Iwiński said, “We aren’t giving tens of hours of storyline here, we are giving small bits of pieces that don’t cost a lot, and I think people would feel better about our game, and so they will enjoy the adventure even more.”

Iwiński hopes the gesture will also help to deter piracy, saying, “Maybe the ones who thought about pirating would not pirate it. Maybe the ones who wanted to trade it back and get something else will keep it on the shelf. That’d be great, and if not that’s fine as well. I hope they’ll have fun.”

Source: PC Games N

The Witcher 3: Wild Hunt Opening Cinematic Revealed

The Witcher 3: Wild Hunt is one of the most hotly anticipated PC titles right now. Not only because the series has so far been sublime, but because it’s set to be one of the best looking games this generation. CD Projekt Red is committed to pushing the limits of gaming hardware, be that on consoles or on PC and The Witcher 3 is already shaping up to be quite the looker.

To build up the hype for their open world epic, the developers have released a three minutes long trailers from the game’s opening cinematic; it’s predictably awesome.

The next entry in the adventures of Geralt of Rivia looks set to be the best one yet. The games pegged for a February 24th release on Xbox One, PlayStation 4 and PC; a date that simply cannot come soon enough.

Thank you Polygon for providing us with this information.

35 Minutes of The Witcher 3: Wild Hunt Game play Revealed

Gamescom 2014 was a big hit, with many of the latest and greatest games on display for the attending masses and those following the event online. CD Projekt RED where there to flex their latest entry in the Witcher series and so far, The Witcher 3: Wild Hunt is shaping up to be the most important game on my radar for 2015.

The video below will of course contain spoilers, it’s in game footage after all, but for a quick nosy at the game engine and characters it’s a real treat.

[youtube width=”800″ height=”450″]https://www.youtube.com/watch?v=xx8kQ4s5hCY[/youtube]

The Witcher 3: Wild Hunt is coming to PlayStation 4, Xbox One and PC in February 2015, or at least it should be, we all know how these big games tend to slip from their release dates.

Thank you NPU for providing us with this information.

Image courtesy of NPU.

No DRM For The PC Version Of The Upcoming Sequel – The Witcher 3: Wild Hunt

CD Projekt Red’s Co-founder and Joint CEO, Marcin Iwinski, has stated that even though they have played with it in the past, their upcoming title, The Witcher 3: Wild Hunt, will not contain DRM of any sort on PC.

I’d like to say it loud and clear: The PC version of The Witcher 3 will have absolutely no DRM from day 0. Zero. Zip. Nada. It doesn’t matter if you choose to buy it on GOG.com and support us directly or buy the game in box format, you’ll still get the 100% DRM-free experience. And this goes for the whole world.

In a bit of a retrospective comment he was honest enough to say, “We’ve fiddled with DRM in the past (Oh boy! How young and naïve we were;)) and that’s enough. Lesson learned.”

The game will also be made available on Steam, which by nature uses DRM which is out of CDPR’s control, but he went on to say that gamers’ have a choice as to where they purchase the game and that anywhere that CDPR has control, like GOG.com, there will be absolutely no DRM.

Thank you NextPowerUp for providing us with this information