Wii U Production Could Cease Before the End of the Year

Despite boasting a number of games such as Smash Bros and Splatoon, the Wii U has struggled for sales throughout its lifespan, which could now be coming to an early end according to a report published in the Japanese newspaper Nikkei. Their article explains that Nintendo is planning to cease production of their current home console before the end of 2016, which may just be set to line up with the release of their upcoming console currently known as the NX.

When it launched in 2012, the Wii U had a one year advantage in release date compared to its competitors, Sony’s PlayStation 4 and Microsoft’s Xbox One. Despite this, the Wii U has only managed to sell 12.6 million units worldwide, a figure which is dwarfed by the PS4’s 36 million sales and predecessor, the Wii, shipping over 100 million systems between 2006 and 2013. The main issue that the Wii U faced was that it lagged behind its competitors in both graphical power, online capabilities and support from third-party developers. Added to this was scepticism over the usage of the tablet-like gamepad controller, with the only real advantage left for the Wii U was its lineup of quality games from Nintendo themselves, which clearly wasn’t enough to drive sales alone.

Despite its weakness in the home console department this generation, Nintendo’s handhelds are still going strong and Nintendo’s first foray into mobile development, Miitomo, saw the company’s stocks jump as it topped the Japanese app store’s free download charts.

There has been no word on how the end of production of the Wii U will affect its availability to retailers and no further word on the release of the NX has been given despite this news. Was the Wii U your favourite console this generation and are sad to see it go, or do you think Nintendo are doing the right thing to cut their losses and move on with the NX?

Only 99 Xbox One Units Were Sold in Japan Last Week

Microsoft has been trying to infiltrate the Japanese gaming market for some time and made an ambitious push with the Xbox One to attract a new audience. However, since the start of this endeavour, console sales figures can only be described as abysmal and even resulted in Xbox Japan’s CEO, Takashi Sensui’s resignation. The figures released for last week by Media Create are embarrassing and illustrates why Microsoft has almost given up on appealing to Japanese gamers.

In the period between January 11th to 17th, Microsoft only sold a measly 99 units! This is the first instance of the company’s sales slipping into double digits. To put these numbers into some context, the PlayStation 4 sold 25,292 units in the same period, and the Wii U managed 15,398 sales. This is astonishing when you consider the Wii U’s worldwide performance is terrible and there’s a huge amount of speculation regarding Nintendo’s upcoming NX console.

Here we can see the top 8 system sales in full:

1. New Nintendo 3DS XL: 30,172 units

2. PlayStation 4: 25,592

3. PlayStation Vita: 18,202

4. Wii U: 15,398

5. New Nintendo 3DS: 6,241

6. Nintendo 3DS: 4,797

7. PlayStation 3: 1,939

8. Nintendo 3DS XL: 1,162

Notice how even the PlayStation 3 is outselling Microsoft’s latest console by a significant margin. Furthermore, the rise of mobile gaming in Japan cannot be underestimated as portable puzzle games prove to be a very popular pastime. It seems Microsoft is realizing the scale of their problem and major difficulties in trying to encourage Japanese citizens to move away from long-standing Japanese brands. Honestly, I don’t think there’s anything Microsoft can do to change their reputation, and they’ve probably already given up on the Japan project. This is a shame, because it’s always beneficial for the consumer to have more choice and experience different games. Personally, I often feel Microsoft focuses too much on certain territories and needs to appeal more to smaller markets.

Image courtesy of JapanTimes.

Nintendo Celebrating 20th Anniversary of Pokémon

Most people will remember the little pocket monsters (more commonly known as Pokémon). From the cute little Pikachu to the unstoppable power of Mewtwo, the classics of which many grew up either as parents or children. To celebrate Pokémon’s 20th Anniversary, Nintendo is releasing a whole bunch of Pokémon content to celebrate.

Styled after Tekken Tournament, Pokken Tournament will see you facing your favourite Pokémon off in epic, fast-paced real-time battles. With characters like Charizard and Mewtwo making appearances alongside some of the newer generations. With at least 16 fighters, with Magikarp (we don’t understand either) and Sylveon amongst those that are already named. Initially released as an arcade game in Japan, as with many games it didn’t take long for it to reach the rest of the world.

Set for a March 18th release date worldwide you could be fighting your favourite classics against each other sooner than originally expected.

As we mentioned before this is a big year for Pokémon with it marking 20 years since the series started. To mark this date, Nintendo are releasing a special 3DS with the original Pokémon red and blue pre-installed with interchangeable face plates of the classic Charizard and Blastoise. If this wasn’t enough you will also be able to download the games and Pokémon yellow from the Nintendo store.

If you own Pokémon X, Y, Alpha Sapphire or Omega Red you are in for a treat with monthly mythical Pokémon distributions starting February. With the likes of Celebi and Mew appearing in their announcement video (which you can find below).

If this isn’t enough check out the Pokken tournament website located here to find out more about the game and the action.

New Characters Revealed For Super Smash Bros

The Super Smash Bros series is a fighting game made by Nintendo with a mix of their own characters and since the Wii version, characters from other game series. It would seem that Nintendo are keen to keep the sales going, and at Nintendo Direct, their own press event, they were keen to reveal the newest roster of characters for their game.

The initial roster was boosted by the likes of Roy, a character who has previously appeared within the series, Mewtwo and even Ryu from the street fighter series. The latest characters to be introduced to the series include Cloud Strife, the protagonist from the Final Fantasy series. Famous for his giant broad sword and lion emblem, Cloud won’t be joining the series alone.

Cloud will be joined by both Corrin, an armour clad warrior with a flaming serrated blade and a selection of dragon inspired moves and powers. Check out the video below if you want to see Corrin take on the “champions of smash”.

As if this wasn’t enough, Bayonetta is also joining the fight. With pistols strapped to her legs and the ability to summon demon’s limbs to smash her opponents off the screen,check out the video below to see just why you should avoid her in a fight.

Minecraft is Coming to The Wii U on December 17th

Minecraft provides a canvass to allow people’s creativity to flourish in a thoroughly addictive manner. Its success has been helped by YouTube tutorial videos and made some of these video makers quite wealthy. On another note, Minecraft can be used in schools as an educational tool. Over the past few years, Minecraft has been released on a number of platforms including PC, Xbox One and PlayStation 3. In a rather unsurprising move, Minecraft is heading its way onto the Wii U and features multiple add-on packs by default. Not only that, the game utilizes off-TV play, so players can keep their creations going on the screen of the Wii U GamePad controller if another family member wants to watch something else on TV. Nintendo and Mojang are working together to bring a wide array of exclusive Wii U content in the future.

Here is a complete rundown of the bundled packs:

Battle & Beasts Skin Pack
Battle & Beasts 2 Skin Pack
Natural Texture Pack
City Texture Pack
Fantasy Texture Pack
Festive Mash-up Pack

The company will offer a huge array of optional DLC packs including:

1. Festive Skin Pack
2. The Simpsons Skin Pack
3. Doctor Who Skins Volume 1
4. Doctor Who Skins Volume 2
5. Star Wars Classic Skin Pack
6. Star Wars Rebels Skin Pack
7. Star Wars Prequel Skin Pack
8. Mass Effect Mash-up Pack
9. Skyrim Mash-up Pack
10. Plastic Texture Pack
11. Candy Texture Pack
12. Cartoon Texture Pack
13. Steampunk Texture Pack
14. Pattern Texture Pack
15. Greek Mythology Mash-up Pack
16. Halloween 2015 Mash-up Pack

This is great news for Wii U owners, but it’s not a major revelation as most people already own the game on at least one platform. Nevertheless, the Wii U gamepad’s touch screen interface might enhance the tactile experience and make it more enjoyable for children.

Gaming Industry Analyst Michael Pachter Doesn’t Expect The Nintendo NX to Arrive Next Year

Michael Pachter is possibly the only video game and electronics research analyst known to the public and renowned for making bold claims. As a result, he’s often ridiculed by the gaming community and every prediction he makes isn’t taken seriously. Despite this, Pachter has been talking more business sense of late and making accurate, if fairly generic predictions. During his own show, entitled, Pachter Factor“, Pachter was asked by a Siftd.net user:

“When do you predict the Nintendo NX will be released in the United States?”

He replied:

“I would say 20% chance it comes out in 2016 in the U.S., 80% chance it comes out in 2017. If you don’t see it before E3, there’s a 0% chance it’s coming out in 2016.”

While he’s not counting out the Wii U’s successor coming in 2016, it seems unlikely and would give the Wii U a respectable 5 year lifecycle. 2016 just seems far too early and Nintendo needs to focus on releasing a superb Zelda game for the Wii U. Although, I’m pretty sure it will also end up on the NX. On another note, we know absolutely nothing about the NX’s specification, form factor, and if Nintendo decides to drop physical media altogether. I hope not given the prices on the digital eShop store. Currently, the Xbox One and PlayStation 4 are struggling with modern games, so it’s an interesting time for the console market. Nintendo really wants to attract third-party support and this can only be done via serious hardware capable of matching or surpassing the current consoles.

Standalone Wii U Gamepads Finally on Sale but Only in Japan!

Nintendo’s Wii U console is characterized by the tablet-style gamepad which allows you to keep playing while another family memory takes over the TV. Furthermore, certain games like Super Mario Maker can effectively use the device’s dual screen functionality to create a truly unique experience. However, the Wii U’s hardware is flawed as third-party support is non-existent and developers rarely invested the time to properly use the gamepad’s screen. This is such a shame as the gamepad has a great deal of potential. Nevertheless, most people purchase a Nintendo console to play first party titles such as Zelda and Mario. One problem is the Wii U gamepad can only be purchased with a console unless you buy a second hand unit from eBay. This is a nightmare as consumers have to buy a brand new console just to find a replacement.

Thankfully, the Wii U gamepad is pretty reliable and Nintendo hardware doesn’t fail very often. As of today, you can now buy a standalone Wii U controller directly from Nintendo Japan for ¥12,800 ($104). This isn’t just for replacement purposes as Engadget reports the Wii U will support dual gamepads in the near future. Unfortunately, there’s no indication if standalone gamepads will arrive in the west, but it’s a possibility. Please note, do not import the Wii U gamepad from Japan unless you have a Japanese console. Nintendo in their infinite wisdom have decided to region lock the gamepad, which means it will not work in western territories. Also in the UK, prepare to be stung with customs duty, and a Royal Mail handling fee.

Perhaps, Nintendo sees a future with the gamepad in their next console, but only time will tell.

Mad Catz Announces TRITTON Katana HD 7.1 Wireless Headset

Mad Catz didn’t just have a new mouse to present us today, they’re also ready with a new headset under the TRITTON brand. The new headset is called the Katana and it is a HD 7.1 Wireless headset, but it isn’t an ordinary one. The Katana is the world’s first headset to draw its audio signal directly through HDMI to deliver eight channels of uncompressed sound for pure high-definition audio quality. With near-universal compatibility across gaming consoles, PCs and smart devices, the Katana HD features state-of-the-art DTS Headphone:X audio technology that faithfully recreates the spatially accurate immersive sound experience from your favorite game.

The TRITTON Katana is the new flagship headset and comes with a flagship pricetag too. It can currently be pre-ordered for $249 and is expected to ship during December 2015.

The headset itself features 50 mm drivers and crystal clear interference-free chat through an omnidirectional boom mic. The earpieces feature intuitive controls to control your audio, mute the mic, tweak the volume or change the EQ settings. The drivers have a frequency response from 20Hz to 20kHz and the microphone has a frequency response from 20Hz to 5kHz.

Along with the Katana HD 7.1 Wireless Headset and the omnidirectional boom mic, you also get the heart of the operation, the headset nase station with a 1 meter long USB to Micro USB Power Cable. The HDMI pass through is truly a great idea and one that makes the setup a lot easier. No need to worry about multiple audio devices any more.

A 1 meter HDMI cable is also included as you’ll need one extra when using pass through than without. Mad Catz also added a USB to Micro USB headset play-and-charge cable that is 1.5m long and a 3.5mm to 3.5mm chat cable for Xbox One users. No matter what platform you’re using, you’ll be able to use the TRITTON Katana HD Wireless Headset.

 

Specifications

  • Wireless Range: 33ft (10m)
  • HDMI with Full Pass-Through
  • Driver Size: 50mm
  • Headset Frequency Response: 20Hz – 20kHz
  • Microphone Frequency Response: 20Hz – 5kHz
  • Battery Type: Rechargeable Lithium-Ion
  • Battery Life: 20 Hours

The Katana headset is available in black and orange as well as white and orange version.

Unofficial Zelda Maker is Available on PC

Mario Maker on the Wii U has been described as “Nintendo’s Minecraft” and allows players to let their creativity flourish. The game features a number of advanced tools and user-creations are bound to test your reaction times. Unfortunately, as a Wii U exclusive, the PC will never be able to experience the joy in Mario Maker. However, an independent developer has created a fan-project for PC based around the Zelda universe. Here’s what the project entails:

“Zelda Maker (Temp) is a non-official project started by myself, which will allow players to create and share Legend of Zelda worlds of their own. Nintendo might cease and desist a project like this, so in time, when I’ve got the ability to change the sprites, I will do so, and I will also add things that Zelda games don’t have to make it a somewhat unique experience. Regardless, I won’t be acting like this isn’t going to be a Zelda (Maker?) clone, through and through. I’d just like to add some things that I think official Zelda games could use. This is a very early build of the game, and it does not represent what the final game will look like.”

As an unofficial creation, it’s likely Nintendo will demand its removal given their less-than-stellar track record. Although, the pixel art, and gameplay looks absolutely stunning! I wish Nintendo would support projects like this from fans who invest so much time and skill in honoring memories from their childhood.

Despite being in such an early stage of development, The Legend of Zelda Maker has loads of potential and I could easily spend hours creating dungeons.

https://www.youtube.com/watch?v=E1OlEyY6e-A

You can download the Alpha release here, but I would be fairly quick as Nintendo lawyers will no doubt shut down the official links quite quickly.

Wii U Emulator Launched for PC – Almost Works

Emulation of other devices is no easy task, especially when it comes to more recently released console hardware as it takes quite a lot of processing power and a lot of skill, as well as trial and error from the developers of the software to get it right, even then it’s often on a per-game basis. The latest emulator is certainly capable of loading Wii U games, but it’s far from perfect, which slow loading, graphical glitches, crashes and there’s not even any audio, but for anyone here who knows about emulation, you’ll know this is a huge step in the right direction.

The development team are hoping to update the software every two weeks, but you’ll need a Windows 7 machine, as well as an Nvidia graphics card to get it running. Of course, as things progress, more hardware configurations will become supported, but for now they’re working on the basics.

I’m hopefully this will make good progress, as the N64, Gamecube and the original Wii are already very well emulator and this is just the next logical step. Check out some of the videos below and see how its coming along, but for now, the Wii U is the best place to play Wii U games.

https://www.youtube.com/watch?v=WyE5fMa0jI8

GLaDOS is the Real Star of LEGO Dimensions

Traveller’s Tales has been showing off its forthcoming “toys-to-life” action adventure game, LEGO Dimensions, which is set for its official release next week. LEGO Dimensions sees some of the most iconic characters from film, television, and video games come together after the masked villain Lord Vortech (played by Gary Oldman) collapses the barriers between different fictional worlds. Using compatible LEGO minifigures and statues, à la Skylanders or Nintendo’s Amiibo figurines, characters ranging from Batman, Marty McFly (Back to the Future), and The Doctor (Doctor Who) team up to defeat Lord Vortech across multiple dimensions.

Amid all the buzz, though, no one realised LEGO Dimensions’ greatest secret: tucked away within the game, using the relevant expansion pack, is effectively a sequel to Valve’s lauded Portal series. While the information ahead is relatively spoiler-free, if you’ve not played the pair, flagellate yourself, buy them for PC, PlayStation 3, or Xbox 360, play them, love them, and come back. We’ll wait…

With the $50 Portal pack – on top of the $170 base game – you can once again play as Chell within the Portal 2 adventure level, reuniting with Wheatley (voiced again by Stephen Merchant) and, of course, GLaDOS (a triumphant return for Ellen McLain). Chell is initially tasked with building herself a Companion Cube and a Sentry Turret before negotiating her way through a number of test chambers with the help of her trusty Aperture Science Handheld Portal Device.

The following video does contain spoilers for the LEGO Dimensions Portal pack:

As does this one. One big spoiler, in particular. You have been warned:

One final spoilery video shows the level’s end credits, which wouldn’t be the same without a Jonathan Coulton-penned song, performed by Ellen McLain as GLaDOS:

LEGO Dimensions is released for PlayStation 4, Xbox One, PlayStation 3, Wii U, and Xbox 360 on 27th September in the US and 29th September in the UK.

Thank you Kotaku for providing us with this information.

Miyamoto Announces Star Fox Zero Delay

The eagerly awaited Star Fox sequel for the Wii U, Star Fox Zero, has had its release date moved back until next year to give Nintendo and Platinum Games more time to “polish” the game, according to Nintendo supremo Shigeru Miyamoto. In a post on the official Wii U Facebook page, Miyamoto explained that the game, originally slated for a November release in time for the US Holiday season, needed more work on its split-screen display, level design, and cut scenes.

Miyamoto wrote:

“I made a big decision last week.

We have been developing Star Fox Zero for Wii U with the aim of releasing it this year. Although we felt that the development had been progressing well, we now believe that we will need a little more time to work on areas such as the unprecedented discovery that we want players to experience in the game by using two screens, and further polishing the level designs and perfecting the tone of the cut scenes. While we have already reached the stage where it would be technically possible to release the title in time for the year-end holiday season, we want to polish the game a bit more so that players will be able to more smoothly grasp the new style of play that we are proposing.”

Miyamoto then apologised for disappointing fans, saying, “To the people looking forward to the launch of the game this holiday season, I am very sorry.” He says that Nintendo does not anticipate a long delay, adding, “we’re aiming to launch the game in Q1 2016”.

Thank you Wii U Facebook page for providing us with this information.

Project CARS Wii U Version Has Been Cancelled

Slightly Mad Studios has confirmed the cancellation of Project CARS on the Wii U after numerous delays affecting the development schedule. This isn’t a surprising revelation given the graphical fidelity and horsepower required to run the game at a decent resolution. The Wii U is severely underpowered by today’s standards which resulted in a lack of third party support. We should give credit to Slightly Mad Studios though for attempting to release the game whilst most AAA publishers disregarded the Wii U immediately after the Xbox One and PS4 launch. The studio’s creative director, Andy Tudor, issued a personal apology and argued the port was no longer a viable possibility:

“Despite much perseverance on the Wii U version of Project Cars, we will no longer be actively pursuing development on it as the quality does not meet our own high standards nor our intended vision for the title on this platform,”

“We eagerly look forward to any announcement of further hardware from Nintendo but right now Project Cars is simply too much for Wii U despite our very best efforts.”

“Apologies to our Nintendo fans out there that have been waiting for further news on this but we have no desire to release a product that isn’t at the very least comparable with our highest-rated versions on other platforms.”

“We optimistically look forward therefore to what the future may hold.”

While expected, it is a very disappointing move and the studio might release Project CARS or Project CARS 2 on a future Nintendo system. However, many publishers have shared similar intentions which rarely come to fruition. Why? Nintendo doesn’t focus a console’s life cycle based on compute power. The Wii U’s successor, codename NX, already has rumours circulating about its lack of graphical prowess. For example, a reliable source close to Nintendo hinted that the NX would be less powerful than the PlayStation 4. Additionally, there is no chance whatsoever of Project CARS suddenly appearing on the NX anytime soon. There have been no reports of development kits which suggests the NX’s core line-up might be some time off. Many users suspect the console will arrive in 2016, but I feel 2017 makes a lot more sense.

The head of Slightly Mad Studios is a rather colourful character and hasn’t broken the news in a PR-friendly manner. On the official site’s forum, he said,

“Yup, and if you need to pass this on, we really dislike Nintendo users.”

It’s difficult to deduce if this remark was made in an ironic fashion, but it looks aggressive, and could be taken on face value. Furthermore, Nintendo fans are a passionate bunch and rightfully adore the company’s history.  This attitude is very bizarre as the Wii U gamepad could have been used to perhaps show a circuit layout or contain touch controls to make pit requests. I really hope Nintendo targets widespread 3rd party support and don’t rely solely on their own IPs.

Thank you GameSpot for providing us with this information.

Nintendo’s NX Console Rumoured to be Less Powerful Than Playstation 4

Nintendo’s home consoles have struggled to attract third party developers since the Wii and this could be due to the lack of GPU horsepower. Traditionally, this wasn’t the case as Nintendo’s systems pushed the graphical boundaries through innovative technology such as the SuperFX chip. Furthermore, it’s often overlooked that the Gamecube was more powerful than Sony’s Playstation 2. The Wii U has struggled to be a commercial success and Nintendo’s ethos of their consoles being supplementary to the Xbox One and PS4 doesn’t look like changing any time soon.

According to Liam Robertson of Unseen64, Nintendo isn’t targeting the graphical capabilities of the PlayStation 4. In a Twitter post, he said:

As with any rumour, it’s important to question the validity of each source. Liam Robertson’s pedigree shows he is credible and accurately leaked information in the past. For example, he divulged that Criterion Games almost created a new F-Zero if it wasn’t for their commitments to Need For Speed: Most Wanted. Additionally, his evidence proved correct in regards to the appalling working environment at Project H.A.M.M.E.R. Even though this doesn’t prove anything, it does suggest his statements should be taken seriously and are more than a baseless rumour.

While this move isn’t unexpected, it is quite disappointing. Nintendo’s home systems have suffered from a lack of games, and support from 3rd party developers. Surely, their experience with the Wii U would shift their focus to a more traditional console without expensive gimmicks based on raw performance and enticing games. I hope this story ends up being false, but I’m not too hopeful.

Thank you NintendoLife for providing us with this information. 

Miyamoto Not Working on Nintendo NX

Nintendo’s creator extraordinaire Shigeru Miyamoto has revealed that he is not participating in the development of the company’s next gaming console, codenamed the NX. Instead, the brains behind Mario, Donkey Kong, and The Legend of Zelda, is concentrating his energies on developing games for the new hardware.

“I’ve pulled myself back out of some of the hardware section and I’m really focused on some of the software that I’m involved in—for example, the new Starfox game,” Miyamoto revealed. “Of course I am observing and looking at the hardware, but I am not actively participating and making decisions.”

It seems that Nintendo may have learnt a valuable lesson from the subjective failure of the Wii U: the company spent so much time and effort in developing the hardware that it totally neglected the software. Poor sales of the console only picked up a couple of years after its launch with the release of titles such as Mario Kart 8 and Super Smash Bros. for Wii U.

Miyamoto, however, puts the Wii U’s lack of success down to other factors, specifically the rise of tablet computing. “I feel like people never really understood the concept behind Wii U and what we were trying to do,” he said. “I think the assumption is we were trying to create a game machine and a tablet and really what we were trying to do was create a game system that gave you tablet-like functionality for controlling that system and give you two screens that would allow different people in the living room to play in different ways. […] Unfortunately, because tablets, at the time, were adding more and more functionality and becoming more and more prominent, this system and this approach didn’t mesh well with the period in which we released it.”

Thank you Fortune for providing us with this information.

Nintendo Explains Why the Wii U Failed

While the Wii U has experienced strong, if not spectacular, sales figures over the last eighteen months, its early years are universally recognised as disastrous. Now, in a candid conversation with Polygon, the Nintendo of America President Reggie Fils-Aime has confirmed what many other people have speculated regarding the initial failure of the current-gen console: it didn’t have the games.

Speaking during E3, Fils-Aime told Polygon, “This industry is all about content. I can map out why the Wii took off at launch, it had two killer pieces at launch: Twilight Princess, Wii Sports. Look at our DS business. Our DS business was OK, but it was the launch of DS Lite, the launch of Nintendogs, the launch of the first New Super Mario Bros. where that system sort of dramatically took off.”

“So what happened with Wii U?” he said. “Once the software came that showcased the capabilities of the system, guess what happened? The hardware took off.”

“I think it began holiday of 2013 as we prepped those launches that gave us some momentum,” Fils-Aime added. “Then Mario Kart 8 hit, then it was Smash. I think it really was holiday of ’13, when we started to get the momentum.”

A cursory glance at the global sales figures of the console, from launch to present, confirms Fils-Aime’s assessment:

This lines up with a statement Nintendo President Shigeru Miyamoto made in 2013, admitting that the company spent too much time developing innovative hardware and not enough time producing games for it. “We’re really focused on delivering content that takes advantage of that GamePad interaction and makes that second screen something that’s very meaningful and so that’s where we need to put our focus,” Miyamoto said.

Thank you Polygon for providing us with this information.

Nintendo NX May Be a Home Console

Nintendo announced a few months ago that they are working on a brand new platform called “NX”. The company hasn’t told us any more details, and never confirmed if we can expect it to be a home console or new portable system.

Recent comments made by Nintendo of America president Reggie Fils-Aime caught our eye when interviewed by The Wall Street Journal.

“We’ve also said publicly that we are already hard at work on our next home console and that’s another element we’ll be talking about much later.”

It’s pretty obvious what this may mean, it’s a very strong hint and maybe confirmation that this all new Nintendo NX will be a console rather than a handheld device. What will it look like? what will it do? we have no idea.

With any luck, it will pack some of the features of the Wii U, but in a much more hardcore console. Nintendo is very good when it comes to consoles, but they’re nowhere near the same league as Xbox and PS4 when it comes to the latest games. They’re amazing for family and group fun but try to play a fast paced FPS on it and you may as well give up.

What do you think Nintendo are up to behind the scenes?

Thank you to NintendoEverything for providing us with this information

E3 2015 Booth Gallery

E3 2015 is well underway now, and with Sony and Microsoft delivering killer keynote presentations earlier this week, we thought we would bring you a quick look at some of the other fun stuff happening in and around the event. There’s a huge amount of booths at the show, although that likely comes as no surprise. However, there’s no doubt that many of you are unable to make it to the event, so why not check out this gallery of the fun you could see at the show, and who knows, perhaps it’ll be enough to tempt you into booking up tickets for next years show!

If you were at E3, which booths and more importantly, given this is a gaming event after all, which games would you be most eager to check out? There’s still a few days left of the show, so no doubt we can expect a few more cool surprises from various developers and studios, so stay tuned and we’ll bring you the latest as soon as we have it.

Smash Bros Update Shows New Characters Ahead Of Official Release

Nintendo has a variety of games which are unique to its consoles and handheld game devices. None more iconic than Pokemon and Super Smash Bros. The first being a game about a young man adventuring and collecting a series of creatures while stopping evil organisations from abusing those creatures for personal gain. The latter being Nintendo sticking every character they deem worthy into an arena in the hopes of creating entertainment. Since I have played Super Smash since it was first released, I can say one thing. They succeeded.

With the last major update, Mewtwo was released to owners of the Wii U and 3DS version of the game while others could purchase Mewtwo (with a discount for owning one of the two game variants). This was the first add-on for the game series and recent data mining efforts seem to point two more classic characters joining the fray.

Roy, as seen in the video below, is a sword fighter from Nintendo’s Fire Emblem game series. Roy has appeared before in the game series, making his first appearance alongside his fellow swordsman Marth in Super Smash Bros Melee for the Gamecube.

The second character is not one of Nintendo’s making, instead Ryu from the Street Fighter series will be making an appearance with his famous Hadouken move being revealed (thanks to a copy cat Kirby voice clip). He can once again be seen in the video below.

https://www.youtube.com/watch?v=Nmo6rFJDFsA&feature=youtu.be

The only real question now is, how much will these fighters cost you?

Thank you Reddit for providing us with this information

Image courtesy of The Daily Crate and Lucas-Zero

720p and 30FPS Might Be Too Much for Project CARS on the Wii U

Slightly Mad Studios might have pushed it too far with a release for Nintendo’s Wii U platform. Word is that the developers are having a rough time figuring out how to port Project CARS on the latter platform and have it playable at the same time.

There have been a few delays for the Wii U release already and things are not looking good either way you put it. The team is struggling with to deliver even the basic 720p running at 30FPS. Ian Bell, head of Slightly Mad Studios, said that they want to wait for Nintendo to reveal the NX console at E3 before taking any drastic measures. This means that Project CARS may have a greater chance of being released on Nintendo’s future console rather than the Wii U.

However, if Nintendo will not reveal the NX platform at E3, Bell said that they will eventually release it for the Wii U, but with a big graphics downgrade. To be honest here, will anyone enjoy the title without its visuals nowadays? I mean, is it wise force a release on the platform with such a huge drawback? My thought is to drop it altogether and focus on maintaining what works. What are your thoughts?

Thank you Nintendo Insider for providing us with this information

Nintendo to Launch First Smartphone Game This Year – Four More by 2017

Ninendo CEO and president Satoru Iwata has announced that its partnership with publisher DeNA will see five mobile games released by 2017, the first of which will be out this year. Nintendo and DeNA will also release a cross-platform gaming service for smartphones, tablets, and PCs, as well as Nintendo’s 3DS, Wii U, and its in-development NX console.

Iwata insists that Nintendo’s mobile games will not be ports of previous titles, instead being built from scratch. “If we were simply to port software that already has a track record on a dedicated game system, it would not match the play styles of smart devices, and the appropriate business models are different between the two, so we would not anticipate a great result,” Iwata said. “If we did not aim to achieve a significant result, it would be meaningless for us to do it at all. Accordingly, we are going to carefully select appropriate IP and titles for our smart device deployment.”

“Regarding the number of the titles, you may want to know that we will release approximately five titles by the end of the next fiscal year, which is the end of March 2017,” Iwata continued. “You may think it is a small number, but when we aim to make each title a hit, and because we want to thoroughly operate every one of them for a significant amount of time after their releases, this is not a small number at all and should demonstrate our serious commitment to the smart device business.”

The move marks a big shift in strategy for Nintendo, with the company hoping to maintain a level of success after posting a profit for the first time in four years recently.

Thank you Android Central for providing us with this information.

Nintendo Makes First Profit in 4 Years

For the first time since 2011, Nintendo has recorded a profit. From business year April 1st 2014 to March 31st 2015, the company revealed a $4.6 billion revenue with an operating profit of £207 million. That’s not an ideal profit margin, but a profit is a profit at the end of the day and it’s a good sign of how Nintendo is progressing after a rough 4 years. The last 3 months have been extremely tough, with the newly revised 3DS not making much of a splash and the Wii U laying dormant in comparison to the PS4 and Xbox One rivals.

Nintendo bosses seem to set themselves very tough targets, which is good for companies to do, but even some know they are unachievable. They predicted sales of the Wii U to be around 3.6 million units, they sold just under at 3.38 million; of which 340,000 sold in the last quarter. A similar story for the 3DS, 9 million revised target, with sales of just 8.73 million and 1.7 million in the last quarter.

Some of the estimations are good though, on the software side; things have picked up for the Wii U thanks to the massive release of Mario Kart 8 and Super Smash Bros. They set themselves a revised target of 25 million and achieved 24.4 million, but for 3DS smashed the revised target of 61 million to sell 63 million units.

It looks a like a rough road ahead for Nintendo; they predict a drop in 3DS sales and a small uplift in Wii U sales thanks to the upcoming Zelda release. Let’s hope the new venture with mobile gaming company DeNA and the extremely popular Amiibo line take off and push Nintendo back into the race with the top two.

How do you feel about the recent losses that Nintendo has made? Do you think that the new figures are a sign of things to come, or is this just a blip? Let us know in the comments.

Thank you to engadget for providing us with this information.

PS4 Beats PS2 Sales

Back in early 2000, Sony brought us the PlayStation 2, the console that set the world alight; bringing amazing quality to the masses. Back then, the PS2 was almost unrivalled, the Sega Dreamcast was the only real competition as the Nintendo GameCube and Microsoft Xbox were not released until over 18 months later; this allowed the PS2 to sell over 155 million units in total.

Today, it was announced that the PlayStation 4 has knocked its older brother off the top spot for like-for-like sales. In just 18 months, the PS4 has sold over 2 million units in the UK alone, outpacing the PS2. This now means that roughly 3% of the UK population owns a PS4, or about 7.5% of UK homes.

Worldwide, Sony have announced a total sales figure of 22.3 million units since launch, smashing its closest rival Microsoft with an estimated 14 million units and doubling the Nintendo Wii U of just 9.9 million units.

It isn’t overly surprising that the PS4 is the most popular console in the UK, for years Sony has held a strong market lead over its console rivals in Europe as well as Japan. In the US, Sony has had a tougher time where the Xbox 360 was dominating the previous generation console sales, but due to early slip-ups in the early stages of the Xbox One, Sony has maintained a lead there too.

I personally don’t own a console, I just don’t find the free time to justify the cost. Are you one of the 3% of UK residents that own a PS4 or do you own a Xbox One? What about in other countries, do you and your friends all own the same console? Let us know in the comments.

Thank you to ArsTechnica for providing this information.

Nintendo’s Amiibo Characters in Short Supply – Nintendo Vows to Meet Demand

Nintendo have never been the best at ensuring that the supply for their products stays above or relative to the demand – like the shortage of Gamecube controller adapters when Super Smash Bros. came out for the Wii U. But now it seems that Nintendo’s Amiibo’s are becoming in short supply, with rarer characters being damn near impossible to find.

The news came after a post on the companies Facebook page, admitting that they had not anticipated the level of demand the small plastic figures would bring and they even acknowledge the fact that some figures are harder to find than others. However, they are claiming that they will be upping the number of units that are produced and shipped to retail with hopes to keep up with the unexpected demand.

Launched in 2014, the small plastic figures allow users to enhance their in-game experience using near field communication with the Wii U and New 3DS, very much similar to DLC except in a physical form. Aside from just improving the gameplay of supported games, it also brings in a very “gotta catch ’em all” vibe, with users trying to get their hands on the most scarce of characters, sometimes paying premium prices.

Unfortunately this popularity has caused increased prices and unhappy customers but with Nintendo promising to improve, we should see stability once again restored in the near future.

Make Your Own Mario Game With “Mario Maker” in September

Some awesome news for Mario fans just came out of Nintendo during its live stream. In September “Mario Maker” will be launched, it is a game that allows players to create their own Mario levels.

Players will be able to create the levels that they have dreamed of for so long using styles from across the Mario series history.  A really nice feature that should see a lot of use is the ability to share user-created levels with the community. The levels are able to be easily created using the Wii U GamePad touch screen interface. Unfortunately it seems that the levels will be limited to the side scrolling variety and not the 3D open world types, but nonetheless still should be very enjoyable.

Source: Nintendo

The Legend of Zelda for Wii U Has Been Pushed to a Next Year Release

Nintendo’s Shigeru Miyamoto and Eiji Aonuma have announced a few months back that The Legend of Zelda for the Wii U will be releasing in 2015, but fans will be disappointed to hear that Nintendo recently came forth and announced that the game will have a delay, pushing back the release date further into 2016.

“In these last three months, as the team has experienced firsthand the freedom of exploration that hasn’t existed in any Zelda game to date, we have discovered several new possibilities for this game,” Aonuma explained. “As we have worked to turn these possibilities into reality, new ideas have continued to spring forth, it now feels like we have the potential to create something that exceeds even my own expectations.”

“We are no longer making our 2015 release our number one priority. Instead, our priority is to make it the most complete and ultimate Zelda game,” he added. “I hope to use the added time to make The Legend of Zelda for Wii U into a game that will reward you for your patience.”

Also, the push-back seems to have affected more than just the release date, having Nintendo announcing that it will not showcase the title at E3. This could also indicate that a release in the first quarter of 2016 is highly unlikely.

Thank you Gamingbolt for providing us with this information

Nintendo Teases New “NX” Console

In an effort to dispel concern over Nintendo’s move into mobile gaming, CEO Satoru Iwata today revealed that the company is pushing forward with a new gaming console, and that it is currently codenamed the NX.

Iwata said:

“While this is not something directly relating to the collaboration that we have announced today, here is one thing I would like to mention to avoid any misunderstandings.
Nintendo has decided to deploy its video game business on smart devices but it is not because we have lost passion or vision for the business of dedicated video game systems. On the contrary, now that we have decided how we will make use of smart devices, we have come to hold an even stronger passion and vision for the dedicated video game system business than ever before. Nintendo has made this decision because we have concluded that the approach of making use of smart devices is a rational way for us to encourage even more people around the world to recognize the great value of the wonderful game software available on our dedicated game systems.

As proof that Nintendo maintains strong enthusiasm for the dedicated game system business, let me confirm that Nintendo is currently developing a dedicated game platform with a brand-new concept under the development codename “NX.” It is too early to elaborate on the details of this project, but we hope to share more information with you next year.”

The NX is assumed to be the next-generation hardware that will replace the Wii U. Since more news is promised next year, it seems a safe bet that the NX, or whatever it’s called by then, will be officially revealed at E3 in 2016.

Source: Destructoid