Fallout 4 players have had no trouble surviving the harsh wasteland, fighting off everything from ex-government forces to giant irradiated mutant creatures. In their spare time, the wasteland doesn’t have to be a hostile place and some people have even taken to building with the recreation of the TenPenny tower being amongst the most noticeable. All of this is made even greater and more remarkable given that it is done without any real support, that is soon to change though as Bethesda have announced when they hope the full mod support will be available for Fallout 4.
In an interview with Game Informer, Todd Howard mentioned that “our goal is between the first two DLC’s” following up with “it’ll go up at that time on PC in April. All of that stuff will go up on PC. People are beta testing it”.
The first two DLC packs for Fallout 4 will be titled the Automatron and Wasteland Workshop. Revealing more details on these Howard mentioned that Automatron has “a little quest line and this Pokémon-esque ‘kill robots, get their parts, build your own’ [gameplay]. The robot building is really deep”. Laser guns and mini nukes just weren’t enough, you need your own robot too apparently in the wasteland.
The Wasteland Workshop will be there so you can “build your own arenas, capture animals, and also build other things”, offering those of you who prefer creation over destruction a short reprieve before walking out into the sand with your robot followers.
Survival mode, a highly rumoured feature, has also had some secrets revealed, with the lack of saving (unless you are sleeping), the removal of fast travel, a bucket load of diseases and the combat getting a whole new feel, instead of being just a “bullet sponge” experience.
When it comes to gaming platforms, people have all kinds of preferences, some like just picking up a controller and going rounds after rounds on their TV while others like sitting at their desk and hearing the fans power up the overclocked graphics. One thing I like about playing games on PC’s is the ability to include mods or user-created content. Some people add new content, some people bring back the old, such as one user who recreated the Fallout 3 structure Tenpenny Tower in Fallout 4.
If you could see one thing recreated within a game what would it be? Would you rebuild a city from an old game or movie, or why not add something different to a game and watch the worlds you play in expand. Share your thoughts in the comments below and let’s see what ideas we can get made!
As with most AAA game launches, some retailers send out the game early to ensure delivery for the big day. Most of the time it works, sometimes it’s late (and we always hear about when it’s late), but sometimes the delivery service works some magic and delivers the game a few days early. This time around, PS4 copies of Fallout 4 have made the way to customers.
Without sounding like a broken record, WCCFTech has reported another Frames Per Second (FPS) issue like we had with Batman: AK and even Witcher 3, great. Users on the Neogaf board who have received this early copy have reported the extreme performance dip when in heavy gunfire or in graphically intensive areas such as when Molotov Cocktails explode. There is a video link at the end of this article.
Twitter user @Tidux is one of the lucky (or unlucky) customers who received the game early and has been tweeting constantly with updates regarding the game mechanics and features. After a quick read of the tweets, I can safely say there are no spoilers to the game storyline/ missions or similar.
the graphics are oki. Unfortunately, there are places in the game where there are framedrops, sometimes they go down to single digits
There has been no official response from Bethesda to this, however, a Twitter user had a response regarding what the performance is set to be like, to which Pete Hines of Bethesda tweeted:
Now here is the problem for pre-launch users, the basic game disk(s) is sent out to customers and then after the official launch, you are prompted to install additional “Day One” updates to patch whatever problems there may possibly be. If you try to play the game before the official launch, you will not have downloaded this patch and problems may be apparent. We can only wait and see with less than 12 hours to the official launch and possible Day One patches to be released.
Warning, the comments contain strong language and mild spoilers.