Sony’s first entry into the handheld market was originally very successful although it struggled to match the appeal of the Nintendo DS. Despite this, the PSP had a great library of games, and became quite popular as an emulation device. During the last decade, the market has changed at a rapid pace due to the advent of smartphones and mobile gaming. This means, that the dedicated handheld sector is quite niche, and extraordinarily difficult to get a return of investment. Clearly, the exception to this rule is the Nintendo 3DS which continues to sell remarkably well in Japan despite mobile puzzle games being very successful in the Asian market. Perhaps this is down to Nintendo’s incredible software library, and selection of exclusive games you simply cannot experience on a mobile handset.
In contrast to this, the PlayStation Vita didn’t appeal to a large number of people and resulted in poor system sales. To be perfectly frank, this is Sony’s own fault and I’m sure they could have forged a larger community to keep their handheld section profitable. Instead of adopting a respectful attitude, the company forced users to pay absurd prices for proprietary memory, which didn’t even come with the console. As you might expect, this deterred many consumers from investing because it increased the asking price by a significant amount.
Later on, Sony launched the PlayStation TV, which is a tiny console designed for media streaming and capable of playing Vita games on a large screen TV. However, the console’s lack of a gyroscope and microphone meant certain features couldn’t be used in the same manner as Sony’s handheld device. On another note, Sony did a terrible job marketing the console and didn’t provide a clear message about its functionality. It’s a shame because the console has a lot of potential and should have done better with proper software support.
As expected, Sony has officially discontinued the PlayStation TV in the USA and Europe, although it’s still in stock from some retailers. When this stock disappears, I doubt the retail channels will be replenishing their supply.
Since the Super Nintendo Entertainment System, Nintendo’s consoles haven’t been the most powerful systems on the market. However, in the wider scheme of things, this doesn’t necessarily matter given Nintendo’s incredible line-up of first-party exclusives. Even the Wii had a great selection of hidden gems, and iconic classics such as The Last Story. On another note, it’s easy to forget the Nintendo Gamecube is technically more powerful than Sony’s PlayStation 2.
Clearly, the Wii U is underpowered which resulted in a complete lack of third-party support. Arguably, this impacted on the system’s sales figures and made the console perform extremely poorly. On the other hand, Wii U owners are generally very happy with the console and purchased it for Nintendo’s core line-up. According to Tyrone Rodriguez, founder of Nicalis, the Wii U is only slightly more powerful than the PlayStation Vita:
Stop lying to yourself, the Wii U is not much more powerful than a PS Vita
This isn’t a shocking revelation given the Wii U’s fairly mediocre technical specification. To reiterate, this doesn’t really matter providing Nintendo’s core software line-up is strong. While the Wii U is lacking in games, the titles on the system are overwhelmingly fantastic from Bayonetta 2 to Mario Kart 8. It’s all well and good having a good specification, but on consoles, the software line-up is vital.
Currently, Rodriguez is working on the Binding of Issac: Rebirth for current generation consoles and struggling due to technical limitations:
in other news, evaluating Afterbirth for Wii U, new 3DS and PS Vita. Not running at a performance level I'm happy with. Outlook NOT good
Honestly, this is just another example of a developer making public outbursts on social media. While his point has some validity, the manner in which he’s voiced this opinion is only bound to cause unnecessary drama. Furthermore, Xenoblade Chronicles X is a Wii U exclusive which contains a map larger than Skyrim, Fallout 4 and The Witcher 3 combined! This really puts Rodriguez’s comments into perspective and outlines the importance of software optimization. While he might be a champion for the PlayStation Vita, Sony has pretty much abandoned first-party support for the system.
Sony’s PlayStation Plus service was originally devised as an optional extra which bundles a decent quantity of captivating games together in a monthly package. However, the PlayStation 4’s launch changed Sony’s attitude towards online play and forced users to become PlayStation Plus subscribers to access multiplayer gaming with friends. Arguably, this didn’t make a substantial difference due to the value proposition of the bundled games.
However, in the last 12 months, some customers have become quite disgruntled with titles on offer. Common complaints include an over-reliance on indie games, and poor networking infrastructure. As a result, Sony has work to do in terms of its PlayStation Plus library, and reducing network downtime. Today, Sony announced the November line-up for its premium service which includes:
This is certainly one of the stronger months providing you own a PlayStation 3. Sadly, if you only own a PlayStation 4, then the selection is fairly sparse. Despite this, The Walking Dead Season 2 is an absolute classic Telltale adventure and provides hours of enjoyment. I haven’t played Magicka 2, but the original managed to hold my interest for a few weeks.
On the PlayStation 3 side, Sony has included two of the most iconic titles ever made. Mass Effect 2 doesn’t require any introduction and Beyond Good and Evil is sublime. Unfortunately, I’ve not tried Dragon Fin Soup or inviZimals so can’t really comment on those.
Overall, it’s a pretty good line-up but I’m not convinced the service adds value if you only own Sony’s latest console.
The PlayStation Vita has a library of stunning JRPGs including Persona 4 Golden and impressive hardware specifications. Despite this, the console is a commercial failure and struggled to compete with the Nintendo 3DS. Additionally, the rise of cheap, smartphone gaming made dedicated handsets seem like an outdated notion. Although, the core games on the 3DS and Vita are of a much higher quality. On another note, Sony’s absurd proprietary memory card pricing alienated quite a large amount of customers. Given the software library’s niche audience, Sony decided to cease first party development. Sony Computer Entertainment SVP Masayasu Ito told 4Gamers (via DualShockers):
“At the beginning the PS Vita did not resonate with age targets under 20, but now the situation is changing and the popularity with younger demographics is increasing. Minecraft: PS Vita Edition has provided a boost.”
“In addition to that, a variety of third party games is also planned for the future, and in order to further accelerate that flow, we decided to release new colors for the PS Vita this fall.”
“Currently, first party studios have no titles in development for PS Vita. Since third parties are working very hard on PS Vita, SCE’s own strategy is to focus on PS4, which is a new platform.”
Currently, the Vita is being supported by a number of Japanese 3rd party developers, so this shouldn’t be a cause for concern. However, Sony appears to be giving up on the Vita and handheld market in general.
The PlayStation Plus service hasn’t offered a wide array of stellar, first-party exclusives for some time. During the PlayStation 3 era, many mainstream releases were bundled into the subscription package which created an astonishing value proposition. However, it seems the PlayStation user-base is becoming fairly polarized as consumers often argue about the quality of the games provided on PlayStation Plus.
Sony has just announced the October line-up which includes:
Broken Age is a point-and-click adventure game from the iconic studio, Double Fine productions. I was personally disappointed by Broken Age and perhaps my expectations were too high given the history of Double Fine. Nevertheless, it’s still a superb single player narrative experience and a great choice for the PlayStation Plus service.
Super Meat Boy can be picked for almost nothing these days but that shouldn’t put deter you from playing one of the greatest indie action-platformers ever made. The difficultly curve is unforgiving but this adds to the game’s charm and satisfaction rate when perfecting individual levels. However, the experience will certainly make you want to throw a controller outside every so often.
The other titles I’m not overly familiar with but I’ve spent a brief amount of time in Unmechanical which is a 2.5D puzzle game. Unmechanical was originally released on PC in 2012, and the extended version only adds a few extra levels and bonuses. Therefore it’s not the best addition to this month’s PlayStation Plus line-up but should provide a few hours of fun.
Judging the quality of games each month is always down to subjective taste. Some people classify indies as great choices whilst other consumers just want big-publisher releases like Tomb Raider. I personally think a combination of both is the best policy. Ideally, Sony should offer a better library, but the PS4 is sorely lacking in first-party exclusives. Perhaps this will change over time, but in all honesty, PlayStation Plus doesn’t appear like a good investment at £40, when the majority of these games are included in bundles on PC.
The PlayStation Vita has been something of an enigma in recent years with such a small library of games, although there is a fantastic collection of JRPGs. Sadly, the rise of mobile gaming has made it an extremely niche device. Furthermore, Sony overlooked the handheld and focused on home consoles during major press conferences. Today, Shuhei Yoshida, president of Sony Computer Entertainment Worldwide Studios discussed the possibility of a sequel at EGX 2015 and said:
“That’s a tough question,”
“People have mobile phones and it’s so easy to play games on smartphones,”
“And many games on smartphones are free, or free to start.”
“I myself am a huge fan of PlayStation Vita and we worked really hard on designing every aspect. Touch-based games are fun – there are many games with really good design. But having sticks and buttons make things totally different.”
“So I hope, like many of you, that this culture of playing portable games continues but the climate is not healthy for now because of the huge dominance of mobile gaming.”
Sony is finally admitting head-on the current mobile market trend and realizes that dedicated handhelds are not a profitable venture. While, the Vita might have a specific audience, it isn’t going to match Sony’s expectations and mobile gaming is such a huge force in 2015. This could mark the end of Sony’s handheld project unless their Xperia range of phones becomes the next line-up of portable consoles.
Thank you Eurogamer for providing us with this information.
So this such a simple hack, it’s almost an insult to the owners of the devices! The PlayStation TV didn’t launch with much fanfare, mostly due to the limited game support and lack of apps, which pale when compared to some of the other similar smart TV devices that are on the market.
Hackinformer Forum user “mr.gas” has found a way around this problem, by making it possible to play a lot more, although not all, software on the little device. The hack removes the need for the software to be on the white list of supported titles. Now here is the best bit, to hack the device, all you need to do is sent an email to yourself… I’m not joking.
By sending an email to your PS TV with the new writer.eml file attached, you simply open the email on the Vita TV and bam, you’ve got yourself an unlocked device. The trick has already been used to play Uncharted Golden Abyss and Netflix!
Find out how to do this yourself here, but as with all things like this, proceed at your own risk. What software do you think is missing from PS TV? Let us know in the comments section below.
While Sony’s PlayStation 4 console is doing very well in terms of selling figures, it looks like its little brother, the PlayStation TV, is not going on the same path as its big brother. The PlayStation TV is an interesting concept, having the console play some PlayStation Vita, PSP and classic PlayStation games.
The best feature for this little console is its Remote Play, but a £84.99 price is a good enough reason to say no, especially if you just want to stream your PlayStation 4 games around the house. The PlayStation TV has been available in the UK for over three months now and even if it did not stand up to Sony’s expectation, the company still sees a lot of potential in it. This is why Sony has adjusted the price to £44.99.
While the price cut is huge, it’s still a long-shot for it to gain a lot of popularity overnight, even if the PlayStation TV sells with a voucher for three PlayStation Vita games. It will remain to be seen if the mini-console will get the appreciation Sony expects after this price cut.
Thank you Endgadget for providing us with this information
From 11th January, the PlayStation 4 and PS Vita will finally go on sale in China.
The news is significant as they are some of the first Western consoles to go on sale in China, following the lifting of a ban on them in January this year. For years Chinese console gamers had to put up with dodgy imports and poor locally made consoles. The only other thing they had was Nintendo’s iQue console – a bizarre controller that plugged into a TV and played N64 games from 15 years ago.
The PS4 will sell at at $468 (2,899 RMB) and the PS Vita at $210 (1,299 RMB). As another first for China, the consoles will be heavily supported by developers, with 70 developers and publishers already on board.
The capabilities of the LittleBigPlanet game engine have always amazed me, from playing remakes of classic Super Mario levels, to one gamer who recreated the entirety of Final Fantasy VII! Now another iconic gaming title has been fully remade in this versatile game.
LittleBigPlanet 3 only launched a few days ago and promises and even more advanced editor, but the video below was recreated using the PS Vita edition of the game. Personally, I find it more impressive that this was made on a hand-held console.
If you could remake any game in the same fashion, what would be it? I’d personally remake Unirally, although I’m doubtful that many remember it.
Thanks to Gamersky, we have just become aware of a Japanese-only release of the “DekaVita 7″, which is a 7″ screen alternative to the current 5” PS Vita offering. But wait, there’s more! Alongside the increased screen size, this device supports 5 hours on continuous play and has the capability to let you source HDMI out to your television or monitor. The DekaVita can also be connected to your PS3 via a USB controller, allowing you to use it as an external screen and/or controller.
Unfortunately some of the information has been lost in translation for this product, so it’s not exactly clear if this is a properly endorsed Sony product, or more-so something of an aftermarket accessory – either way it looks like something worth purchasing for Vita fan-boys or people looking for a cheaper console alternative.
Coming in at 19,800 yen ($170 US) excluding tax and set for launch in Spring 2015, the Deka Vita 7 will contain the following specifications:
Screen size: 7-Inch
Display Size: 142.2 mm (H) x 85.9 mm (V)
Display Res: 1024 x 600
Pixel Pitch: 0.15 mm
FOV: 175 degrees up and down
RRP: 23,000 yen ($197 US) excluding tax
Unfortunately, there has been no information as to release date or cost in the western world, but we will endeavor to report on it if it comes to light here at eTeknix.
If you’re fluent in Mandarin or Japanese, we also encourage you to send a message in to us on Facebook if there is any way you can help us with some possible article translation on this product. For now we will leave you with some more manufacturer images of this product.
For the first time the content of a PS Vita memory card have been dumped and made publicly known. While this in itself doesn’t help to hack the Vita, it does open up for many more possibilities.
Sony uses a proprietary format for their memory cards, so they can’t just be read with any normal reader. The two people known as mr.gas and tomtomdu80 still managed to dump the content and though they haven’t posted the actual content, they have given sufficient proof that they’ve pulled it off.
It was expected that most of the content of the card would be encrypted, but according to mr.gas a surprising amount is not. After the announcement the well known Vita hacker Yifan Lu was quick to point out that the unencrypted data wouldn’t help much on any actual Vita hack.
This discovery could be the first step towards a 3rd party card reader for Vita memory cards that at the very least will allow for a much easier management of your cards then through CMA. It could allow for much easier backup and copy of cards as well as moving new data to them. It could even lead to simple modifications to the CMA from icon changes towards homebrews and other exploits.
It will be interesting to see where this leads and what they’ll manage to do with the new data in their hands.
Thank you WOLOLO for providing us with this information.
Time after time I have been blown away by the high quality headsets that come from the Mad Catz camp. They’ve got several great ranges to their name such as Tritton, Cyborg and their own branded stuff, but no matter which I’ve tested, I’ve always come away smiling. Their headsets range from the spectacular 7.1 Warhead, which will set you back around £250! To the award-winning mid-ranges such as the 720+ for a little over £100, all the way down to the model we’ll be taking a look at today, the Tritton Kama.
The Kama is the budget end of the Tritton range and it’s a tempting bargain at a mere £20. A lot of retailers sell it closer to £30, but you don’t have to be a genius to know how to use Google Shopping search and grab yourself a better deal. What I want to find out today is just how much of the high quality and performance that we’ve come to know and love from the brand has been lost (if any) from the focus on affordability. Based around their popular Kunai series of headsets the Kama should have a strong head start, especially given we’ve reviewed no less than three different models of the Kunai and all of them have been award winners.
At the budget end of the range we’re not expecting record-breaking performance from the Kama, but Mad Catz have surprised us before with their budget friendly models and it certainly would be nice to see something similar happen today. As you can see from the specifications below we have a decent length cable, 40mm drivers and a standard 3.5mm connector (4-pole). So let’s get right to it and take a closer look at what else the Kama have to offer.
Cable Length: 3.3ft/1m
Speaker Diameter: 40mm
Ear Coupling: Supra-aural (On-ear)
Magnet Type: Neodymium
Frequency Response: 20Hz–20kHz
Total Harmonic Distortion (THD): <1%
Resistance: 16 ohms
Audio Input Type: 3.5mm Connector
The packaging features a nice clear image of the headset on the front, detailing the support for the PlayStation 4 and PlayStation Vita.
Around the back we have a few details about the specifications (see above) as well as some information about the in-line controller, but of course we’ll be taking a closer look at that in a moment.
The only thing you’ll find in the box is the headset, which comes hard-wired. Obviously you don’t need anything else and extras will no doubt have been avoided to keep costs down.
The lighter and slimmer PlayStation Vita was released in Japan at the end of last year, and a few days ago it was also launched in the UK, now Sony have confirmed that the new hardware will be heading to the US as part of a $200 combo that will include the Vita version of Borderlands 2 or God of War 1 and 2.
The Wi-Fi-only version of the PS Vita Slim features a quad-core ARM Cortex A9 Core processor, SGX543MP4+ GPU, 512MB of RAM, 128MB of VRAM, and a resolution of 960 x 540. It measures 183.6 x 85.1 x 15mm and weighs 219g, 5 per cent lighter and 20 per cent slimmer than the original Vita.
One of the biggest changes in the Vita slim is that Sony have dropped the expensive OLED display in favour of LCD, this goes a long way to improving battery life on the hand held, something that will prove useful on those long journeys when you’re away from a plug socket.
Thank you Pocket Lint for providing us with this information.
We’ve known for a few weeks now that Sony were planning something big for the UK, speculation has been high as to what it would be, PlayStation Vita Slim, or the PlayStation Vita TV console? We’ll, I have to say that I am a little disappointed that is wasn’t the Vita TV console, but I’m not completely upset to see a new model of the Vita either.
The official announcement from Sony is expected later today, but ShopTo jumped the gun by publishing an online flyer which has now been taken offline, where it revealed that the PS Vita-2000 will be available in the UK this year. It’ll be 20% thinner and 15% lighter than the stock Vita, feature a micro-USB type B port, 1GB of internal storage, longer battery life (up to 6 hours). Overall it sounds pretty awesome, but it comes at a price, the OLED display is gone and has been replaced with an LCD panel.
The 2000 model is available in six different colours in Japan, white, grey, yellow, pink, brown and black, but at this time it is unclear if they’ll all make it to the UK, or if there will be more additions to the range. We can’t wait to check out the new model, but more importantly we can only hope that sooner rather than later, the PlayStation Vita TV device will be coming to Europe and the US.
Thank you Metro for providing us with this information.
Mad Catz Interactive, Inc. have announced today that their latest gaming headset, the TRITTON Kama is now available as the company begins shipping orders. The new headset is designed to be an affordable solution for PlayStation 4 and PlayStation Vita, which is perfect given the harmony between both these Sony gaming systems.
Cable Length: 3.3ft/1m
Speaker Diameter: 40mm
Ear Coupling: Supra-aural (On-ear)
Magnet Type: Neodymium
Frequency Response: 20Hz–20kHz
Total Harmonic Distortion (THD): <1%
Resistance: 16 ohms
Audio Input Type: 3.5mm Connector
Specially built for the PlayStation 4’s multiplayer online environments, the Kama delivers a comfortable audio experience while simplifying online chat. Directly connecting to the PlayStation 4 DualShock 4 Wireless Controller – and nearly any device with a 3.5mm jack – you’ll be free to play in full stereo with the quality we’ve come to expect from the TRITTON gaming range. The Kama also features a flexible performance microphone and uncomplicated in-line audio controls which further enhance the online and offline gaming experience.
“The PlayStation 4 has proven a massive success at retail, and we’re pleased to ship the Kama headset specifically designed for this next generation of gaming,” said Darren Richardson, the President and Chief Executive Officer of Mad Catz Interactive, Inc. “The Kama offers high-fidelity sound and impressive build quality at a price we believe to be unmatched within the category.”
The headset looks a little similar to their rather impressive Kunai gaming headset that was released last year, which is no bad thing. While clearly based on the old headset, MadCatz have tweaked and improved the design and performance of the headset and it looks like it will be a great upgrade from the standard headsets that come bundled with the two PlayStation devices. The headset is very affordable too with a price tag of just £24.99 here in the UK and $29.99 in US from the MadCatz store.
Thank you MadCatz for providing us with this information.
There are rumors that Nintendo has started working on a next-gen console and the manufacturer has already chosen a system on chip design which is perhaps based on an existing SoC.
Reports are coming in that the company has already started developing a next-gen platform. Latest report (or rumor) comes from a neoGAF user Wsippel who believes that Nintendo is going to launch a new handheld.
“Nintendo apparently started working on a new platform in early 2013 and has already selected a vendor for the SoC after talking to several potential candidates. The SoC might be based on an existing design, but will be changed to fit Nintendo’s requirements. I assume it’s for their next handheld, though.” Wsippel said in a post on neoGAF.
The Wii U console that launched in 2012 did not turn any heads due to many aspects, the most important being the lack of big game titles. Therefore, the Playstation and Xbox still has the upper hand. Other than that, the Wii U had slightly better performance, but nothing mind-blowing. And the Nintendo console cannot even be compared with the latest next-gen consoles.
It’s not a surprise, given the following information, for Nintendo to make a move in bringing a next-gen console of their own on the market. But having it be a handheld version, that might be a bit tricky. They should be taking into account Playstation’s Vita most of all before making this step.
Thank you WCCF for providing us with this information
Unity Technologies announced a partnership with Sony based on support for every single one of SCE’s PlayStation platforms, in addition to Unity for PlayStation 3. This means that as of today, developers can now work on titles for the PlayStation Vita using one of the most popular gaming engines around. In addition to new titles, it also paves the way for developers to port titles that already exist using Unity over to the Vita with relative ease, given that they won’t have to recode the game to a new engine to port their titles.
Developers with a licensed developer agreement from SCE for PS Vita will now be able to deploy their game to PS Vita via the Unity engine and make use of platform-specific functionality including:
Front and rear cameras
Dual analog sticks
Rear Touch pad
Furthermore, Unity for PS Vita will allow them to integrate the full suite of PSN features into their games, including Trophies, Friends and Matching functionality into their games. Unity for PS Vita allows developers to develop their game once, without rewriting the code from scratch; simply build and run it on the PS Vita devkit. Not only that, developers can now create both 2D and 3D games with Unity 4.3, animate almost anything with the native animation system Mecanim, and implement awesome graphics.
Hot on the heels of the announcement, one title is already released to support bot the PlayStation 3 and Vita using Unity, as Zoink! release their new title Stick It To The Man.
Thank you Unity for providing us with this information.
Another week and another busy week for the UK all-format gaming charts. One things is for certain this month, next-gen consoles are off to a rock solid start and while many will be debating who the winner is, truth is Sony and Microsoft are both winning in their own respects and it’s a promising start for the games industry as we enter 2014. The new consoles have helped along game sales too and with 11 of the top twenty games being available on Xbox One or PlayStation 4 in one respect or another, and three of them being exclusively next-gen (Knack, Forza 5 & Dead Rising 3) its clear that software sales are doing well.
Still amazed this week to see that Aliens: Colonial Marines is back in the charts, it returned to 20th place last week and is still there this week, seriously, who is buying this game? Collect-em-all family fun is still going strong with Disney Infinity and Skylanders: Swap Force and will keep up all heavily indebted to publishers for at least another few months with a steady release of new characters.
Lego Marvel has dropped down to 7th place to make way for both Grand Theft Auto V and Need For Speed: Rivals, but beyond that we see that the big four, Battlefield, Assassin’s Creed IV, Call of Duty: Ghosts and Fifa 14 remain in the same spots as the previous week, showing some clear Christmas favourites for the holiday season.
CALL OF DUTY: GHOSTS
ASSASSIN’S CREED IV: BLACK FLAG
GRAND THEFT AUTO V
NEED FOR SPEED: RIVALS
LEGO MARVEL SUPER HEROES
WARNER BROS. INTERACTIVE
JUST DANCE 2014
MINECRAFT: XBOX 360 EDITION
GRAN TURISMO 6
SONY COMPUTER ENT.
BATMAN: ARKHAM ORIGINS
WARNER BROS. INTERACTIVE
FORZA MOTORSPORT 5
KILLZONE: SHADOW FALL
SONY COMPUTER ENT.
SKYLANDERS SWAP FORCE
SONY COMPUTER ENT.
FOOTBALL MANAGER 2014
DEAD RISING 3
ALIENS: COLONIAL MARINES
What games did you pick up this Christmas, been hitting the chart toppers or bargain hunting in this months massive Steam sale?
Since its release back in late 2011, Sony’s PS Vita has like many other Sony built devices stuck with having to use their own proprietary charging cables. This has left many user a bit disheartened however when they’re in the need to charge their devices and there are only ‘common’ charging cables to hand.
Thankfully though it seems like Sony have come to their senses with using common charging methods and when revealed at this years Tokyo Game Show, the new Vita, also known as the model 2000, was seen to use the more commonly found micro-USB port on its lower edge for both power and data handling.
With so many devices, from smartphones to cameras using this type of charger these days, it’s a logical move for Sony to make, enabling the new consoles users to use third-party chargers to keep their units running whilst on the go. Through a translated twitter message, Shuhei Yoshida – the President of Sony Worldwide Studios wrote “You’ll be happy to know PS Vita 2000 can charge with a smartphone charger with micro USB”. This message was accompanied by the image as seen above with the new slimmer and lighter hand-held device.
For now there is no word as to when the new Vita will make its way over to Europe but as sales are expected to have started late last week in Japan, we may be looking around the latter part of the year, just after the launch of the PS4 for the new system to hit our shelves locally.
Square Enix have released brand new Final Fantasy X/X2 HD Remaster screenshots, as well as an all new 30 minute long audio drama that was written by the original scenario writer, Kazushige Nojima, which has been set to play over the credits of the new remastered games.
The new screenshots feature the different environments within the game, including Besaid Island, Luca, Mi’ihen Highroad, Moonflow and Zanarkand, so far things are looking fantastic and the original PlayStation 2 editions weren’t exactly lacking in style anyway, but the HD makeover has certainly made things look amazing.
Square Enix has also confirmed that over 60 tracks from the original Final Fantasy X soundtrack will be rearranged and/or remastered in high-definition audio. Additionally, PlayStation 3 PlayStation Vita trophies will be supported, helping bring the game fully up to speed with the demands of modern gamers.
“Final Fantasy X/X2 HD Remaster celebrates two of the most cherished and beloved entries to the world-renowned franchise, now completely remastered in gorgeous high-definition. Based on the International Versions of the games that were previously exclusive to Japan and Europe, Final Fantasy X/X2 HD Remaster brings these timeless classics forward to the current generation of fans, old and new alike.” – Square Enix
These titles will be available in 2013 and you can enjoy the new screenshots and audio drama below.
Thank you FFXHD for providing us with this information.
Inside Gaming Daily have made an interesting report yesterday, claiming the information came from a “well placed anonymous source”, the source claims that Sony could be set to announce a bundle of the PlayStation 4 and the PlayStation Vita for “around $500” and if this turns out to be true it could deal a serious blow to Microsoft.
Sony are still to announce any form of bundle for either console, they haven’t even revealed the official retail release date for the hardware! Yet it makes sense that Sony would be wanting to promote the sale of the Vita given that it works harmoniously with the PlayStation 4 hardware for a multitude of features such as remote play, cross platform play, and even as a controller or second screen for some games.
This would offer a great saving on both consoles, not just the Vita and with the Vita currently around $249.99 and the PS4 at $399.99 you would be looking at huge saving, but while that seems like madness from Sony it might actually pay off for them in the long run as you would then want to buy more software for both platforms to make use of the portable device.
Sony have used Gamescom as a stage to make many announcements for PlayStation in the past, so we could hear of price drops, bundles and hopefully the final retail date.
Thank you Video Gamer for providing us with this information.