We’ve been talking about holograms like something out of sci-fi movies, but with today’s technology, it really is possible to make a holographic display. We’ve previously seen this as a DIY project, where a guy showed you how to build your own pyramid-shaped display and use it with your smarphone. Now a Japanese company named ‘SSS’ seems to take it even further and started a crowdfunding project on Indiegogo for a 3D holographic display, dubbed ‘Holo case’.
As with the DYI project, the display is shaped as a pyramid for a full 360 degree holographic effect. The company already has a lot of useful real-world applications for it, from meeting your favourite characters in the ‘real-world’, to displaying expensive jewelery and minimize the risk of it being stolen from the showcase.
“Our mission is realize that thinking about how to interact with the characters. VR is the way we go through the world of character. However, there isn’t the only one answer for it. One of these is studying how to ” invite character into this world ” and we’ve realized it.”
“Here’s the example of exhibiting “authentic” ring in “Holo case”. Although the ring itself is just $10, you can display it just like expensive one by giving effect to the ring. Here’s the mini figure set in Holo case. We can display snowing scene.”
The company says that making an app for the Holo case is easy too. It just takes some animations to display on all sides of the pyramid, and you’re all set! They even say that using a game engine such as Unity3D or Unreal Engine 4 will make life even easier for you. You can find more information about the project over on Indiegogo.
Unity’s latest release, Unity 5, is nearly here and since more and more games are being developed with its Game Engine, a lot of developers will receive new and improved tools to tweak their games. The release promises more flexibility and power, as well as a more simplified process of developing games for a variety of platforms.
inXile Entertainment is one of the companies which are already keen on using Unity 5’s power and is currently planning on ways to upgrade its Wasteland 2 title. Chris Keenan, the project lead for Wasteland 2, posted what to expect in the near future from the title, having significant “visual improvements” and “better tools for modders” as a result of the new changes.
“…one task we’re working on right now is migrating the Wasteland 2 codebase from the Unity 4.5 engine to Unity 5, which will enable some new possibilities for us. A major benefit of moving to Unity 5 is that 5 will include many of the tools from Unity 4.x Pro. We relied on many of these tools during our development (like creating and building navigation meshes), and they will be available to modders without having to pay thousands of dollars for a Pro Unity license … Unity 5 offers physically based shading, which is already starting to look amazing in the scenes we’ve touched up.”
inXile stated that it has a few unique features planned as well, but it isn’t ready to reveal them. However, since modding and better visuals are the main topic, it’s hard to imagine the ‘unmentioned’ features being a disappointment.
Thank you Kotaku for providing us with this information