First Fallout 4 ENBSeries Mod Now Available for Download

Have you been enjoying Fallout 4 on PC? I know I haven’t! That’s right, I’m one of the few people who is willingly waiting until after the new year to enjoy the latest Bethesda has to offer, as I know there will be a few important patches, driver updates and most importantly, the first wave of performance and graphics enhancing mods available.

We already reported on the first “mod” for the game, with the release of a SweetFX update, which you can view here. Now we’ve also got our hands on the first ENBSeries mod courtesy of modder Boris Vorontsov, who released the update earlier today.

“This is patch without any graphic enhancements. It fixes game specific bugs or at least designed for that as i don’t have bugs for test them myself. Please post here results, if it helps, on the contrary CTDs or new kind of bugs with it, incompatiblity with other software.”

The mod only includes a few simple features for now, but let’s give the guy a break, it’s only been out a few days and updates are bound to start rolling out soon. If you want to download the mod, hit up the ENB page here.

As you can see in the video below, the mod helps fix some of the major issues that have been plaguing PC gamers, such as the high-framerate glitch and other issues.

https://youtu.be/R3PypteocPs

Fallout 4: How to Fix FOV, Mouse, Aiming and 21:9 Issues!

Have you been enjoying Fallout 4 so far this week? The game has gotten off to (mostly) positive feedback from gamers and the wider gaming industry, but as with any game launch, there have been a few issues. From the game running too fast due to high FPS, mouse acceleration issues, poor FOV and more. Fortunately, fixes are coming thick and fast courtesy of some proactive redditors.

First things first, make sure that you download the latest Nvidia drivers (sorry AMD fans, nothing yet) which were released today.

Next up, the FOV is looked on Fallout 4, but a few simple tweaks can allow you to change it.

Open both Fallout4.ini and Fallout4Prefs.ini
In the [Display] section of both files, add the following lines:
fDefaultWorldFOV=90
fDefault1stPersonFOV=90
90 is the default FOV of most FPS games, but you can change that to whatever makes you happy

What about that god awful mouse acceleration issue?

Open both Fallout4.ini and Fallout4Prefs.ini
In the [Controls] section of both files, add this line:
bMouseAcceleration=0

Although why bMouseAccelration=0 would ever be set to anything higher than zero is beyond me… silly Bethesda. Then we’ve also got the fact that vertical mouse sensitivity is set to half the horizontal, and once again, I have no flipping idea why! Here’s how to fix it.

Open Fallout4.ini
In the [Controls] section, find fMouseHeadingXScale
On the next line, make fMouseHeadingYScale 2x the amount of fMouseHeadingXScale

If you’re having trouble with 21:9, mostly from not being able to select your resolution from within the game. Follow these simple steps

Add these values to ‘Fallout4Prefs.ini’ in your documents, my games etc AND to ‘Fallout4Prefs.ini’
bTopMostWindow=1
bMaximizeWindow=1
bBorderless=1
bFull Screen=0
iSize H=1080
iSize W=2560

Now go forth and enjoy the wasteland once more!

Apple Watch Hack Allows You to Run Custom Watch Face

I know Apple is strict with its programming and customization, but the company did state it will allow developers to make a few tweaks here and there to the visuals of the watch face in watchOS 2. However, if you choose to push even beyond that, you could end up tweaking even more. A developer by the name of Hamza Sood went and did just that, having created a fully-fledged custom watch face.

The developer published his work in a tweet, along with steps on how to make your own custom watch face. I don’t really know why Apple won’t make at least some guidelines for developers to follow in creating Watch customizations because, to be fair, giving your own personal touch to an accessory is something people are looking forward to. Even so, if they give the thumbs up, more projects such as this one would crop up immediately.

You can also find Sood’s project over on GitHub, should you wish to try it out, but you must be aware that the tweak might void the Watch’s warranty, so do it at your own risk! Until we see more of these projects coming out, you can at least see how it looks like in the video below.

Thank you 9to5Mac for providing us with this information

Hackers Can Now Use Square Reader to Act as a Credit Card Skimmer

The Square Reader device has been a popular and cheap alternative to point of sale devices. However, as you know where everything is heading nowadays, what can be used to make transactions can also be used to hack your accounts too.

A few grad students seem to have managed to alter the Square Reader with everyday tools so it can be used to skim credit cards. They say that this was made possible due to the fact that Square Reader is made using cheap components and direct communication with smartphones. Of course, its developers wanted it to be cheap and effective, but in doing so, they opened up other unwanted doors too.

The mod consists of stripping away the encryption on the Reader, which makes all credit card information visible after swiping it through the device. Of course, once modified, the Reader becomes unusable with the official Reader app, but the student researched a way of making a custom app and adapting it to the hacker’s purpose. The app they made was so great that it automated the whole process, meaning that a hacker would have access to a target’s bank account as soon as he or she swipes the card through the tampered Reader.

So, the bottom line here is that the devices are not as safe as people thought. If you’ve paid a merchant through a Reader device, you should keep an eye on your bank statement. It is said that all models of the Reader are vulnerable and can be tampered with, so customers should take caution when completing transactions through a Reader device.

Thank you Motherboard for providing us with this information

Image courtesy of Mashable

Atari Rushes to Fix Horrible Graphics in Upcoming RollerCoaster Tycoon

The latest trailer release for RolleCoaster Tycoon World displayed some unimpressive graphics, which is a worrying indicator to the effort went into making the game. This is why Atari plans on fixing its mistake with a new graphical overhaul.

“We have heard you and we concur; the trailer did not show the final game and the game everyone should expect from the RCT franchise,” reads the Atari blog post from late last week.

The title is still in pre-alpha stages and Atari states that the features and graphical fidelity will improve before the game is released. The company states that developer Area 52 will be updating the version of Unity, the engine in which the game is built on, from version four to five.

Atari also states that RCTW will benefit from more “realistic” art style, that will make the rides “feel like they can be found in real life. This means that there are more than just a few tweaks and improvements being made to the title.

However, the improvements may also cause a push-back on the release date for the game, having Atari stating that it will release RCTW when it knows that it’s ready.

Thank you KitGuru for providing us with this information

Better Visuals and Modding Tools Promised in Latest Wasteland 2 Engine Update

Unity’s latest release, Unity 5, is nearly here and since more and more games are being developed with its Game Engine, a lot of developers will receive new and improved tools to tweak their games. The release promises more flexibility and power, as well as a more simplified process of developing games for a variety of platforms.

inXile Entertainment is one of the companies which are already keen on using Unity 5’s power and is currently planning on ways to upgrade its Wasteland 2 title. Chris Keenan, the project lead for Wasteland 2, posted what to expect in the near future from the title, having significant “visual improvements” and “better tools for modders” as a result of the new changes.

“…one task we’re working on right now is migrating the Wasteland 2 codebase from the Unity 4.5 engine to Unity 5, which will enable some new possibilities for us. A major benefit of moving to Unity 5 is that 5 will include many of the tools from Unity 4.x Pro. We relied on many of these tools during our development (like creating and building navigation meshes), and they will be available to modders without having to pay thousands of dollars for a Pro Unity license … Unity 5 offers physically based shading, which is already starting to look amazing in the scenes we’ve touched up.”

inXile stated that it has a few unique features planned as well, but it isn’t ready to reveal them. However, since modding and better visuals are the main topic, it’s hard to imagine the ‘unmentioned’ features being a disappointment.

Thank you Kotaku for providing us with this information

OkCupid Follows in Facebook’s Footsteps, Admits to be Experimenting on Humans

After the Facebook fiasco and their little research on human behaviour, it seems that its time for OkCupid, the online dating service, to do the same. The service is said to have admitted that it too had manipulated what is shows users in order to see what would happen.

Three examples of the experiment are said to have been posted by OkCupid’s co-founder, Christian Rudder, in an article entitled “We Experiment On Human Beings!”. It can be viewed over at the site’s OkTrends blog.

“OkCupid doesn’t really know what it’s doing,” said Rudder. “Neither does any other website. It’s not like people have been building these things for very long, or you can go look up a blueprint or something. Most ideas are bad. Even good ideas could be better. Experiments are how you sort all this out.”

It is said that when talking about Facebook and its experiment that involved manipulating users’ news feeds in order to study their real-life reactions, Rudder stated the following:

“Guess what, everybody,” he says, “if you use the internet, you’re the subject of hundreds of experiments at any given time, on every site. That’s how websites work.”

The first experiment is said to have happened in January 2013, when the website removed all user images and called it “Love is Blind Day”. The user count is said to have been low on that day, but those who were online proved to have responded 44% more often to messages.

The second one involved the user’s rating, a score given to them by other users. Rudder attempted to see how much the user’s profile image counts when rating someone by presenting a small subset of users with their profile text hidden. He stated to have found that only 10% of the typical user’s score is based on what they write about themselves, while 90% is based on the profile image.

The final experiment is stated to have been more “controversial”, having OkCupid tweak with the users’ “match” rating. It is basically used to show people’s “compatibility” rating based on the information given by the user.

“In the back of our minds, there’s always been the possibility: maybe it works just because we tell people it does. Maybe people just like each other because they think they’re supposed to? Like how Jay-Z still sells albums?” Rudder stated

OkCupid has then tweaked the compatibility ratings for most of its users and noticed how many single messages led to a full conversation. The experiment noted that most users do not talk to each other due to the low compatibility ration, for example 20% or 30%. Change those to a 90% and it seems that ‘weird things happen’.

All in all, what Facebook and OkCupid did are far from ethical, but it still underlines a solid truth in all. When information is available on the internet, we tend to trust it more than we trust ourselves. Do we really need a webpage or app to tell us who to love or what to believe in?

Thank you The Guardian for providing us with this information
Image courtesy of The Guardian

Facebook Policy Agreement Allowed Emotional State Study on 600,000 Users

When signing up for a Facebook account, the majority of users do not read the Facebook Data Use Policy and consider that their private user data is secure. While this is true, this does not mean that Facebook itself can’t use the data you post. This is where Facebook has gathered some data from random account feeds in order to use it in a little social experiment.

Facebook apparently has tweaked the content seen by more than 600,000 users in order to determine whether or not it would affect their emotional state. The study paper has been published under the name of “Experimental evidence of massive-scale emotional contagion through social networks,” at The Proceedings Of The National Academy Of Sciences. Users who like to view it would find how Facebook data scientists tampered the algorithm managing which posts appear on users’ news feeds, having it manage the number of negative and positive posts appearing on users’ news feed. Future posts from users ‘participating’ in the experiment were then analysed over the course of one week in order to determine if they would respond with increased positivity or negativity of their own and thus determining whether emotional states could be transmitted over a social network.

The result turned out to be positive, having users respond to the negativity or positivity of the content manipulated. The scientists have proved that the ‘mood’ can be changed over a social network and the overall point about modern psychology. Also, for concerned Facebook users, the paper states that the data gathered has been within the “internal operations, including troubleshooting, data analysis, testing, research and service improvement.” agreement which everyone had to agreed with before signing up for a Facebook account. In addition to the latter, all personal and private data gathered has been done using the policy’s liberal constraints, having a machine analyse and pick out positive and negative posts.

Adam Kramer is listed as being the lead author for the paper, having him state in an interview that the reason he had joined the social network is that “Facebook data constitutes the largest field study in the history of the world.”. The latter statement proves the sad truth that while users view Facebook as a fun and loving place to post pictures, quotes, places you have been to and personal experience, it is without question a huge ‘research lab’ for some higher-ups as well.

Thank you A.V. Club for providing us with this information
Image courtesy of A.V. Club

Microsoft Employees Refer To Windows 8 As “The New Vista”

Windows 8 has its ups and downs, having opinions divided for both PC and smartphone or tablet users. Some PC users have got used to the new Metro interface, while others did not. There are also the users who are not used to the touch-screen features of Windows 8, while others find it hard to operate without them. That’s why most users associate Windows 8 with the buggy Windows Vista.

However, users are not the only ones associating the new Microsoft operating system with Windows Vista. It turns out that some Microsoft employees have been doing the same thing. The news comes directly from Paul Thurrott, the well-known Windows blogger, which adds credibility to this rumor.

The difference is that Vista was widely panned due to usability issues, while Windows 8 is getting its reputation based on “sales and market acceptance”, according to Thurrott. There were high hopes for Windows 8 to bring back some interest in PCs, or at the very least to steer consumers towards PC/tablet hybrids, but so far the public has been reluctant to choose Windows over Android or iOS offerings.

But this is not all bad news, because apparently even Microsoft has seen the Windows 8 flaws, and will be working on fixing the issues with the operating system. The question still remains on when will the issues be fixed. Since the other big update “Windows 8.2” will be arriving in April, we might see some tweaks and fixes with it. But the best bet will still be what Microsoft has in plan for the other windows operating system, Windows 9, which will be announced in April as well.

Thank you Phonearena for providing us with this information