NVIDIA Plans on Upgrading Its Cross-Platform Tech With Latest Acquisition

NVIDIA plans on bringing your favourite games to all major platforms through its GameWorks project. Whether you want to play on your PC, NVIDIA Shield handheld console, Android gaming tablet or Android TV console, NVIDIA plans on delivering the same quality on whatever you choose. The latest deal shows that the company is also dedicated in bringing the cross-platform compatibility to a whole new level.

TransGaming is the company that developed the GameTree TV platform and an on-demand cloud gaming service, so it’s pretty clear they are all for cross-platform. Their achievements in the technology were noticed by NVIDIA, who offered them a $3.75 million deal for their tech. And guess what? Their tech is now being included in the GameWorks project.

What this means is that the GameWorks team, made out of over 300 specialists in maths and physics, now have a chance to make their code work with one of the best cross-platform tech on the market. Cross-platform compatibility is not really impossible, but it does need a lot of knowledge in different operating systems and a lot of optimization on the software side. The news comes right after Apple announced that it will make its Metal API available on Mac too, so we might see NVIDIA releasing something for the new Mac OS 10.11 El Capitan soon too.

However, let’s just stick to what NVIDIA has to offer first. The latest hardware, namely the NVIDIA 4K TV console announced earlier this year, got a lot of attention. And how could it not? I mean when you get a TV/console with NVIDIA’s Tegra X1 strapped to it, it’s hard not to notice it.

But until we get to see actual cross-platform gaming, the team needs to work out how the tech works and how to properly integrate it. This is why NVIDIA is planning on opening a new GameWorks studio in Toronto, the same city TransGaming had its headquarters in. This leads to the conclusion that NVIDIA plans on keeping the old TransGaming staff and have them work with the GameWorks team. So are you excited about what NVIDIA has in plan for the future of gaming? Let us know!

Thank you CNet for providing us with this information
Image courtesy of NVIDIA

AMD Updates Roadmap, Toronto to Feature Dual IMC

An interesting update on AMD’s Toronto Platform has appeared. According to a Bitsandchips.it, it would seem that AMD is going to allow both DDR3 and DDR4 support simultaneously on this platform.

The Toronto APU and CPU are part of the AMD Opteron platform and are going to use the Excavator cores. The previously leaked roadmap showed support for either DDR3 or DDR4 memory, but now it would appear that they are going to support both thanks to Dual IMCs (Integrated Memory Controller).

AMD has previously steered clear of DDR4 memory but seem to have reversed their decision. The Opteron platform currently houses the Berlin APU and Toronto is the successor of the same with the next revision of Bulldozer architecture. Both the APU and CPUs will have 4 cores.

Carrizo was supposed to have DDR4 Memory but this was abandoned due to the high cost of the memory in question. With Toronto aimed at the server market, costs aren’t so relevant as to the consumer market. As long as the performance increases relative to the costs, it will be a success. The fact that DDR4 supports a higher memory density at a lower power consumption increases these odds. Future compatibility is guaranteed as well..

As always, rumours should be treated as such and the slide isn’t in the best quality either. It will be interesting to see the official statements from AMD.

Thank you WCCF Tech for providing us with this information

Image courtesy of WCCFTech