Will DirectX 12 and Cloud Gaming Be Possible for VR Games?

There have undoubtedly been a lot of attempts in introducing Cloud Gaming in the past. The concept is great and it will really help reduce a lot of computing power on a user’s machine, but failed attempts so far don’t make it practical, so how about adding DirectX 12 and VR to the mix?

Elijah Freeman, Executive Producer at Crytek, told GamingBolt about some interesting ideas of combining all three technologies, and from what I understand, it might just work. Of course, VR requires low latency and high FPS to run the latest games, so optimizations for all titles using the technology should be on the developers’ minds all the time.

DirectX 12 already revealed its power of optimized draw calls and high FPS, so the API should be a must for developers looking to get a lot of ‘fancy’ stuff in their titles and get good frame rates at the end. This is why Crytek believes that combining the cloud, DirectX 12 and VR might just do the trick.

You can’t actually play a fully fledged VR game straight from the cloud, but Crytek believes that using it to simulate complex code which is not required on a user’s PC will greatly increase the performance and free up more resources. They presented such a concept when showing off a lot of explosions being simulated in Crackdown 3 without having a performance drop. You can view the title’s trailer below.

So what do you think? Is DirectX 12 and Cloud Gaming the future for complex VR games? Let us know!

Thank you GamingBolt for providing us with this information

FlatOut 4: Total Insanity Will Be Ready for Some Road Mayhem in 2016

I might not know how many FlatOut fans are out there, but I know I am one. One might argue that the game is slightly similar to Carmageddon, but the derby style is kind of giving it its own personal touch. But to be honest, if you know FlatOut, you know the thing you like most about the title is when you see the driver skyrocketing out through the windshield, hoping to get as much points as he can!

The latest FlatOut title seems to be in development by Tiny Rebel Games, Strategy First, and Kylotonn Games. One interesting thing about this title is that the developers are now working closely with fans to help shape the game and add more interesting things fans want to see in the game. If you haven’t seen how FlatOut 4 looks like, here are some screenshots.

The game is still in its early stages, but if you’ve played FlatOut before, you know a few screenshots won’t stop you from wanting to throw the driver out through the windshield every time. FlatOut 4: Total Insanity will be out for PlayStation 4, Xbox One and PC next year, but until then, you can get involved in shaping the game by heading over to the title’s website here.

Thank you GamingBolt for providing us with this information

Images courtesy of FlatOut

Star Wars Battlefront Scraps Single Player in Favour of Multiplayer Gameplay

I always used to play the single player campaign in all Battlefield series. It might not have been the best, but it was enjoyable and something to do to pass the time. But since the upcoming Star Wars Battlefront title was announced, no word about its single player campaign was released to the public.

I know the title in question is not Battlefield, but I was hoping to see a single player campaign that follows the Star Wars storyline a bit. However, the latest information coming from Pete Moore, EA’s COO, tells that they scrapped the single player mode and are solely focusing on the multiplayer bit.

Moore says that nobody is playing the single player campaign in games focused on multiplayer gameplay and he emphasizes that they encountered the same problem when developing Star Wars: The Old Republic. He stated that “people don’t play the single player on these types of games”, but still leaves a back door opened to make single player available in a sequel, should there be demand of it.

I don’t think people would mind the title not coming out with a single player campaign since everyone will rush for the multiplayer feature from day one, but it would have been nice to have one for those of us who want a story strapped to the Star Wars title. What do you think?

Thank you TechnoBuffalo for providing us with this information

The Myriad Of Facial Expressions For The Announced Uncharted 4

The Uncharted series is Sony’s version of being able to market something right for a change, not Pixels or Jumanji 2, these are or will be dreadful. The recently announced Uncharted 4 “A Thief’s End” which is due to be released in 2016 promises to be an exciting adventure for your PS4.

An interview which was conducted with Naughty Dog’s Eric Monacelli and Arne Meyer spoke about how the game’s characters will emote in different ways. According to the discussion, the dev team are able to push the PS4 past the limit of the previous generation of consoles to achieve “a higher benchmark in rendering tech with the aim of increasing the fidelity of these characters, this is with the aim of more realistic character movements”. They went on to say that Uncharted 4 is likely to have “nearly endless facial expressions” which will no doubt add to the realism and immersive nature of the game.

An interesting note to this is the intricate details which could be captured within Uncharted 4, for example, in real life a human being constantly moves their eyes and lips without thinking. It’s not all about graphics but the general human feel which draws players in. (Writes “it’s more to games than graphics”, gets a graphics card chucked at the head).

Other news to glean from this interview includes the length of the game which will be “roughly of the same length. We have gone a bit longer in recent times so I would expect somewhere in that ballpark.” which sounds as if it will be consistent with the last titles. Another note which was revealed is that there is going to be “pacing between the intense moments to give you a little bit of rest.” Which is good considering a game is more than a series of nonstop set pieces which allows the player to have a richer experience

Uncharted 4 will not surprisingly be PS4 exclusive, this should be certainly a game which excites and enthralls players; unless Sony has another moment.

Thank You Gaming Bolt channel for providing us with this information

Find out How to Get Access to Supernova’s Closed Beta

Have you wanted to try a new MOBA for a change? Well, now you can. If you like MOBA and got fed up of League of Legends and Dota 2, you know have the chance to try out a new sci-fi MOBA title called Supernova. From the looks of it, it has a potential, while also breaking away from all the mystical magic you see in the well-known MOBA games today. Take a look at how NVIDIA describes the title on their blog.

It is mankind’s distant, space-faring future. Having tamed their own solar system, the human race has ventured forth into the cosmos to find a universe in peril. Ancient and mysterious portals have brought humanity face to face with vast, unrelenting alien legions, set to wage war across the galaxy. In this time of universal chaos, human and alien races alike must rely on their most skilled commanders to lead their forces in the fight for galactic dominance while uncovering the secrets behind the strange portals.

https://www.youtube.com/watch?v=ZuD6URImaYM

It looks like the title is made by Bandai Namco in collaboration with Primal Game Studios and they are offering GeForce owners a chance to get one of their closed beta keys to try the game before it hits open beta. So stop thinking about it and head on over to NVIDIA’s website and get one today! AMD owners can also have a chance to sign up for the beta on the game’s website. More information about the game and how to sign up can be found on their official page here.

Codemasters Reveals New Trailer for Overlord: Fellowship of Evil

Before the actual minions that you now see everywhere, cute, yellow, with cool glasses and of course, clumsy, there were the Overlord minions. Ever heard of the game? No? Well, what both minions have in common is that they all serve a despicable master, namely the Overlord in this game.

To get you up to speed, the first Overlord title was developed by Triumph Studios and published by Codemasters. It was released back in 2007 and featured a resurrected warrior, known only as The Overlord, who was able to command hordes of goblin-like creatures known as ‘minions’. So yeah, before the minions from Despicable Me became popular, we had the other type of minions.

The first Overlord was followed by a second release, Overlord II, in 2009. Both titles were so good, in my opinion, because they had a key element in the gameplay, which is black humour combined with parody. Also, similar to the Fable series, the player can have control over how the realm sees The Overlord, either as a saviour or tyrant (specifically, a good and evil bar).

This brings us to the third instalment of the series, Overlord: Fellowship of Evil. It seems like the same black humour element is present in the upcoming title, along with a lot of minions and… sheep? Well, if the minions like them, then it’s fine by me.

Overlord: Fellowship of Evil seems to move away from the traditional third-person RPG style found in previous titles and introduce a point-and-click control system, which is not surprising given the recent shift towards MOBA gameplay style. Nevertheless, the title seems to bring a story based on evil and conquering the forces of good, something that was previously given to the player to decide. Even so, if you’ve played the previous titles, you know that you can’t wait for it to be released. In the meantime, here’s a training video from The Minionstry of Information to get you going.

Thank you DSOGaming for providing us with this information

EA and Comcast Team up to Bring New Streaming Service

There are a lot of streaming services that bring games to players on their TV. We all know the popular NVIDIA Grid and the company’s constant attempt to make it more popular. Microsoft and Sony are attempting to bring such services to their consoles too, but they still have a long way to get people interested in the latter.

Now Electronic Arts and Comcast made a partnership to bring cloud gaming to your TVs too. All you need is an Xfinity X1 box from Comcast. The really interesting thing here is that the companies are not relying on controllers, but rather encourage people to use their smartphones and tables as their own personal controllers. All they need is an app called Xfinity Games and then navigate to a website on their handsets, enter a code and you’re done. The controls are made out of swiping and tapping gestures.

But are handsets really good controllers? Well, tests proved they are not! The companies found out that it was extremely difficult to control and navigate the Dead Space title, but found out that the handsets are best at controlling cars, so they went on and added the Real Racing to the list of games. They say that this would be the future of online gaming, but is it really true? There are more things to take into account here.

One of the main issues with online stuff is the user’s internet speed. Ok, you get some games that can be controlled remotely, but you still have to think that despite your efforts of delivering and receiving input and game feedback, ISPs around the world are still struggling to deliver actual speeds to have their customers load up a page, yet alone play a fully fledged game remotely. The second one that is applicable here is the controller. You can get some feedback by the handset’s ability to vibrate, but are most games ready for using virtual buttons? I would like to see how someone would play a fast-paced FPS or even RTS titles controlled via a smartphone or tablet.

Nevertheless, there are around 20 titles available for Comcast customers to try out, including NBA, PGA, and Plats vs Zombies. The list is said to be constantly changing based on user feedback and the companies are even thinking of adding third-party titles to the list in the near future.

Thank you Cnet for providing us with this information

Here’s Why We Won’t See DirectX 12 in Action This Year

Thinking of upgrading your graphics card for the new Windows 10 and DirectX 12? Well, I think you should wait a bit longer. While everyone is hyped to see what devs can do with the latest DirectX version, we are forgetting the most important thing, which is the platform.

What this means is that DirectX 12 is locked to Windows 10 exclusively, which limits the platform and titles released for it. I mean sure, I am a PC gamer myself, but don’t expect everyone to switch to a PC or Xbox One just because there’s a new version of DirectX rolling out. Statistics also proved that most gamers are happy with their PlayStation 4 right now, so devs don’t really have a reason to switch their development and focus on DirectX 12, at least not until next year.

Also, another thing to take into account is that most people haven’t even upgraded to DirectX 12 compatible hardware, meaning that it will take some time until we see a lot of consumers ready for DirectX 12 games. But let’s see why it will take time to switch from the current version of DirectX to the new one, because I know most of you are wondering why it will take this long and maybe even argue that DirectX 11 was adopted faster.

When taking a look at DirectX 11, the main reason it was adopted so fast by consumers as well as developers is the next-gen platforms and native development tools. DirectX 11 got released in the same year as the Xbox One and PS4, while we also had Epic and other developers release Unreal Engine 4 with native DirectX 11 support. This meant that the tools and hardware have been out there for everyone, from big to small, to use and explore the new tech.

In contrast, DirectX 12 currently looks like the old DirectX 10. We see a new thing added, but there’s hardly enough support for it both for development as well as hardware to run it. This is why DirectX 10 failed to deliver such a hype in the gaming industry and why developers focused more on DirectX 9 back in the day. However, we won’t see the same fate bestowed on DirectX 12 as we saw for DirectX 10, but we will see the same slow movement towards the new tech.

Thank you GamingBolt for providing us with this information

Sega and Relic Want to Revive the Company of Heroes 2 With a New Expansion

It’s been a long time since I heard about any news regarding the Company of Heroes title. The hype around it suddenly died soon after it got released, though the expansions that came after it did try to keep it going. The latest one, Adrenaline Assault, also shifted the focus on the eastern World War II front, taking the focus off the Allied forces and placing the Red Army in the spotlight.

This time around, the focus will move to the Brits and their forces. The upcoming expansion will be called Company of Heroes 2: The British Forces and will introduce fifteen new unites and six commanders, along with eight new multiplayer maps. It will also be a standalone multiplayer expansion, which means you don’t need to have Company of Heroes 2 in order to play it.

In addition to the expansion, Relic and Sega is planning a big update for all Company of Heroes 2 titles too. The latter will feature an improved balance between all factions, improved animations and visual improvements to the majority of units. It’s nice to see they are still supporting the Company of Heroes 2 title, but will this move to attract more players actually work this time?

The expansion and update are said to arrive on the 3rd of September, having the expansion cost £9.99. Sega said it will also offer a 20% discount to players who already own any Company of Heroes title, but only for pre-order purchases.

Thank you Rock, Paper, Shotgun for providing us with this information

Image courtesy of SegaBits

Electronic Arts Might Have a Woman on the Cover of FIFA 16 This Year

Electronic Arts is working on the latest FIFA 16 title, as it is every year, but this year should be different. EA has looked into adding female players in the FIFA titles, but this year the company will finally do it. But this comes with another question, which is who will be featured on the regional covers of FIFA 16?

The timing for the big change couldn’t be perfect too. The recent success of the World Cup in Canada and the US team’s victory has fans hyped up for the title. Also, to choose the regional top players, EA has devised a voting system. We see a lot of candidates being proposed in France, Latin America, Mexico and the UK. However, surprisingly, we see only women candidates being proposed for the Australian cover. The only options chosen for Australian are Kyah Simon, Steph Catley and Katrina Gorry.

Last year, FIFA’s cover consisted of two players from the specific region, alongside all-star Lionel Messi. However, this year might be extremely different, given that women’s teams will also be featured. Will we see regional covers consisting of top male and female players appearing alongside? That would be the best option to consider, however EA is said to reveal their plans in the near future. Until then, what do you think? How should EA display this year’s cover?

Thank you Polygon for providing us with this information

Did Batman Turn From Superhero to ‘Super Murderer’ in the Arkham Knight?

Batman is considered a superhero and was created with that intent in mind. We see that in the comics and movies created so far, but what about the games? Sure, they need to be tweaked a bit to get players more interested in the game and make it ‘sellable’, but how far would you go to change that?

According to a medical examiner, as well as some screenshots, it looks like non-lethal Batman just turned serial killer in the latest Batman: Arkham Knight title. Dr. M. Hussain points out that some of the moves pictured below can cause “damage to the spine and ribs” and other lethal injuries.

“The amount of force required to kick someone across the room would be very high and can cause damage to organs.” Dr. Hussain noted.

On top of that, some of the vehicle collisions and rocket ‘punches’ displayed below simply speak for themselves. Don’t take our word for it though. If you played the game, you may be familiar with some scenes or actions that Batman performs, where it is clearly visible that his opponent(s) have no chance of survival. Here are some examples below:

I know we are talking about a game here where “Nothing is true, everything is permitted”, but let’s be honest here. We want to know Batman for who he was created to be, right? And as far as I know, Batman did not change his approach toward villains. What’s your thought on this? Let us know in the comments below.

Thank you GamesRadar for providing us with this information

Wargaming Announces the Open Beta for World of Warships With New Trailer

Wargaming has just announced that it pushed its upcoming title, World of Warships, to open beta. This means that everybody can download and enjoy the naval warfare game and if you were already in the closed beta, you can now have your friends join and help you through the PvE or even test your skills in PvP with them.

The open beta is said to have 10 unique maps and over 90 ships, split into two historic naval ship banners, the Americans and Japanese. The tech tree has four ship classes, all with their unique gameplay and tactics. You can either choose to have Destroyers, boasting big torpedoes, extreme manoeuvrability and smoke screen capabilities, or take the helm of Cruisers and intimidate your opponents with big, powerful guns, anti-aircraft guns, and a lot of firepower to support your teammates.

The remaining two classes consist of Battleships, who are goliaths that can pierce through the thickest armoured ships in the game, sustain a lot of damage and act as the “guardians” for your fleet, and the almighty Aircraft Carriers, who can be your fleet’s eyes and firepower support.

Aside from the American and Japanese banners, you can also take the helm of a few Russian and British. So whether you want to try it out or get your friends to help your fleet, it’s definitely worth giving it a try. You can download it from its website here.

CryEngine Gets Support for Linux and SteamOS

It seems that the recent shift in the game engine market strategy is now forcing everyone licensing their own engines to comply with the times. CryTek is known for its CryEngine development platform and we all know the Crysis titles. However, the CryEngine is also licensed to other developers who want to make their games based on the latter engine.

Up until now, the CryEngine was focusing only on the Windows operating system and DirectX. But as times change and competition grows stronger, the company made a few changes. They announced that starting with CryEngine 3.8.1, developers can now ship their titles for the Linux operating system, as well as the upcoming SteamOS.

However, developers still need to do a bit of work to get them to work on the Linux OS. But this marks the beginning of a whole new CryEngine and future AAA graphics for Linux. In addition to the latter, OpenGL support will not necessarily restrict titles to be shipped for just Linux and SteamOS. We could even see support for Mac, Android, PlayStation and possibly even Nintendo.

In the end, a lot of support is now offered in engines to help developers port games. While we won’t see the same support in in-house engines, publicly available game engines such as CryEngine, Unreal Engine 4 and Unity 5 seem to start making cross-platform development a priority.

Thank you PCWorld for providing us with this information

AMD Improves Batman: Arkham Knight Performance With Catalyst 15.6 Beta

We’ve seen a lot of angry fans after Rocksteady Studios released Batman: Arkham Knight. The 30FPS lock really did a number on the title’s performance and the game’s overall optimization takes us way back to the release of Assassin’s Creed Unity. We all know what happened with the latter title and how Ubisoft now promises to make up for it with Assassin’s Creed Syndicate.

The real surprise here is that even NVIDIA owners suffered performance drops while playing the title. We’ve seen a lot of problems with AMD’s drivers, but NVIDIA? This means Rocksteady really did it this time. Nevertheless, AMD finally released the updated 15.6 catalyst beta driver, promising to make the Batman title playable for AMD users.

Also, AMD seems to be in talks with the developers to resolve all Crossfire issues, so don’t expect to get a lot out of dual-gpu configurations at this point. A more detailed view of what the driver brings can be seen below:

Highlights of AMD Catalyst 15.6 Beta Windows Driver

  • Performance and Stability improvements for Batman: Arkham Knight

Important Note:

AMD Crossfire support is currently disabled for Batman: Arkham Knight while AMD works closely with Warner Bros. Interactive Entertainment to resolve the issue. An update for this issue will be released as soon as it is available

Known Issues:

  • [422129] Batman: Arkham Knight – The application may crash during in game benchmarking or while exiting the game
  • [422130] Batman: Arkham Knight – The screen may turn black or pink while changing resolution to 1680×1050.

Thank you WCCF for providing us with this information

Rise of the Tomb Raider Director Says to Expect ‘Stunning’ Graphics on Xbox One

Developers constantly try to push Microsoft’s Xbox One to its limits to deliver the best graphics in their titles. However, most games share a core platform in the engine that makes them have more or less the same performance. But Brian Horton, Game Director for Rise of the Tomb Raider, says that they can now push the Xbox One even further to deliver ‘stunning’ graphics.

Horton said that their insights from Tomb Raider Definitive Edition allowed them to get everything out of Microsoft’s console. Don’t think it was as easy at optimizing the old stuff though. Horton pointed out that they had to redo everything from scratch, meaning that everything we saw in the old Tomb Raider titles has been completely rewritten.

They apparently haven’t hit any problems with the Xbox One’s nightmarish eSRAM either. Horton told that they were working closely with the Microsoft team and were able to understand the console’s system. There have been a lot of problems in the past for most developers working on Xbox One titles and all of them said that the console’s eSRAM was the main issue.

The biggest news however comes when Horton announced that the title is targeting 1080p and 30fps. While a lot of developers announced them same thing but failed to deliver in the end, Microsoft’s latest Xbox One SKD and the success of titles which followed thereafter tends to bring some hope for full HD on the console.

Thank you GamingBolt for providing us with this information

Image courtesy of PushSquare

Valve Improves Dota 2 Reborn and You Can Play the Beta Now

The long wait for Valve’s latest Dota 2 title, Dota 2 Reborn, is now over. Despite the many bugs and features which are not fully functional just yet, fans and curious gamers can now play the beta version alongside Dota 2 on Steam.

Dota 2 Reborn brings a lot of features and improvements to its predecessor, including the Source 2 Engine. What this means is that Dota 2 will have a lot of rendering improvements, performance optimizations, higher fidelity content, and not to mention enhanced physics. Valve says that they will further improve cloth and simulation physics in the future too, but they are still awesome as they are now.

Other improvements can be seen in the UI, having Dota 2 Reborn come with a new and improved interface. Players area able to quickly and efficiently search for matches, stay in touch with their friends through newly added party and chat features, as well as see the what your friends (or enemies) are up to.

Now we all know how frustrating it is to have problems connecting or maintaining a connection to a server sometimes. This is why Valve worked hard to offer more reliable network connections through a new backbone and relay protocol. In addition to the latter, a lot of effort has been put into DDoS protection and we know that is a major problem nowadays.

Last but not least, Custom Games is also a nice addition to the series, having it come with better developer tools for modders. While regular users get to play other modes and maps made by fans, modders get the chance to expand their ideas a bit with new tools. The new Hammer Level Editor lets you quickly prep your map, while the Material, Model and Particle editors help shape it to look how you imagined it to be. Also, Valve now offers better debugging with their new Developer Console.

More details about the latest title can be found on their website here, or if you want to get straight into the action, you can do so by following the steps below:

  1. Install Dota 2 if you haven’t already
  2. Start up Dota 2
  3. Go to the Play tab and select Dota 2 Reborn Beta
  4. Click Install to begin your download

Bethesda’s Fallout Shelter Overtakes Candy Crush Saga in Sales

While fans await Fallout 4’s release on PC and consoles this fall, Bethesda rolled out a Fallout iOS game to keep the hype up and running. This proved to be a great marketing strategy, but it also turned out to be more than that.

For those who are unaware of the iOS title, Bethesda rolled out Fallout Shelter earlier this month as a marketing strategy to promote the AAA title. The iOS title also has an in-app purchase feature, but by the looks of it, you can enjoy it even if you choose not to buy stuff. Which brings us to the most interesting fact.

Fallout Shelter, according to App Annie, overtook King’s Candy Crush Saga in sales in the US and UK. So you have a game out there which you can enjoy even if you don’t buy stuff, but people still buy like crazy. This means that if you have a well-known IP and put in-app purchases in it, people will buy stuff regardless if you make the title pay-to-win or just add some extra stuff like customization features for the character.

Nonetheless, the iOS title is truly amazing and fun to play, but it’s not an AAA title. If you want to give it a try, you can download it for your iOS device from the Fallout Shelter iTunes Store.

Thank you BGR for providing us with this information

Deus Ex In-Game Footage Reveals What to Expect From Edios Dawn Engine

After confirming the latest Deus Ex: Manking Divided release and giving us a taste of what the story is all about, Edios now shows us what to expect once we play the title. The developer just revealed a new in-game footage of the game, but before that, let’s review the trailer first.

Edios revealed what the story is all about, its characters and some juicy action. But a trailer doesn’t really show what to expect when you are playing it. I mean the graphics are amazing in trailers, but what does your actual rig render when you play? Well, now we can see just that and how great its Dawn engine is.

If you are familiar with previous Deus Ex titles, then you pretty much know what to expect in terms of gameplay here too. However, Edios did mention it has improved some gameplay features that let you use stealth and combat more effectively. The developer has also confirmed that you can choose not to kill anyone throughout the story, which in turn may affect the outcome too.

As far as I know, stealth shooters do have moments when you have to kill someone at some point, but nobody at all? If they manage to pull this off, we may look at the most non-violent title we’ve seen so far.

Thank you TechReport for providing us with this information
Image courtesy of Vigamus Magazine

Minecraft May Be the ‘Killer App’ for Microsoft’s HoloLens

While the hype is still going into virtual reality, we shift focus for a bit and try to look at what augmented reality has to bring too. Microsoft just demoed how its HoloLens gear deals with augmented reality and used Minecraft as a game example on stage at E3.

Though Minecraft first appeared in a HoloLens press release earlier this year, it did not look so appealing at first. However, Microsoft really outdid themselves when they did the E3 demo. It began on a virtual TV screen, which seemed pretty normal for a presentation. But it was not until someone dragged it onto the table that got everyone so excited.

If you know Minecraft, you sort of get the 3D Lego feeling when you work around its vast world. Now picture it on a table and interacting with it from above. Pretty amazing, huh? You may not have any idea how amazing it is until you watch the video below.

Though augmented reality may seem a bit locked into certain types of games, such as crafting, building and RTS in general, Microsoft did announce it already has a partnership with Oculus for future development. Also, Microsoft is working on bringing compatibility with the SteamVR as well, so we are bound to see a lot of potential in future games.

Thank you Cnet for providing us with this information

Crytek Reveales Its Upcoming Virtual Reality Game

Crytek always strived to bring the most immersive user experience on the market. Today, virtual reality might be the key for the company, allowing them to place the player in a world where there are no limits to what creativity could accomplish.

The latest news shows that Crytek has worked hard on a new virtual reality title named Robinson: The Journey. Judging by its poster, the game is about a lot of exploration in a fully immersive VR experience. We see that the action takes place on an alien planet, filled with dense vegetation and dinosaurs.

The dinosaur addition leads us to believe that part of the game footage was already leaked in Crytek’s dinosaur VR demo previously demoed, but the company wants you to experience more than just some 3D animated creatures walking past or chasing you. Crytek’s Director of Production, David Bowman, said that the title aims at reshaping how people think about games.

What Bowman means is that the company plans on delivering players a means of fully interacting with its vast environment using the latest tech available on the market. However, VR tech is also known for its pesky nausea effect, so players may still be able to enjoy just a few minutes or maybe even an hour of continuous gameplay. Nonetheless, the title will still be one of the first to set the grounds for future VR games.

Thank you DSOGaming for providing us with this information

Microsoft Just Announced the Ultimate Feature for Its Xbox One Console

If you were about to throw away your Xbox 360 game collection because you upgraded from an Xbox 360 to the latest Xbox One, don’t do that just yet. Microsoft’s Phil Spencer just announced at E3 that they will be making its latest Xbox One console backwards compatible with Xbox 360 titles.

Phil said that Microsoft’s aim is to bring as many games as possible to their latest console, giving users access to one of the biggest “library” of titles available on the market. The compatibility has been announced to work with both online and retail copies, having Microsoft roll out 100 titles this holiday season. However, Microsoft plans on adding 100 more later on, so keep your favourite Xbox One discs dust-free and ready for action.

There have been a lot of HD remakes cropping up since the Xbox One hit the market, but Microsoft looks like it wants developers to focus on new titles instead of just reviving old ones. This news may not sit well with developers who’ve already planned an Xbox One remake of their title, but Microsoft seems to be marking users as top priority as of late. The feature is said to already be available for Xbox Preview program members, so if you’re one of the lucky ones, give it a try and see how it goes.

Thank you TechCrunch for providing us with this information

YouTube Is Getting Ready to Launch Its Own Twitch Rival This Summer

Twitch has been the most appreciated games streaming service available on the market lately. It now has over 35 million unique visitors a month and more than 1.5 million broadcasters. Now YouTube wants to get in on the streaming action by announcing that it will launch a new service dedicated to gamers in the US and UK this summer.

YouTube has announced its own YouTube Gaming app and website, where people can visit to watch, broadcast streams and even search for what they want to find out in games. Google’s video streaming service plans to use its existing YouTube features, such as 60FPS streaming and DVR, along with new features like allowing steamers to share all their streams with one link.

“YouTube Gaming is built to be all about your favorite games and gamers, with more videos than anywhere else. From “Asteroids” to “Zelda,” more than 25,000 games will each have their own page, a single place for all the best videos and live streams about that title. You’ll also find channels from a wide array of game publishers and YouTube creators.” YouTube wrote on their blog.

YouTube Gaming is said to launch this summer in the US and UK and YouTube plans on promoting its new service at E3 next week too. If you’ll be at the event, be sure to check out what YouTube has planned for its Gaming service! If not, head on over to YouTube’s E3 streaming page to find out more.

Image courtesy of YouTube

Starbreeze Studios’ Upcoming VR Headset Could Prove to Be the Next Big Thing

We are hyped about what VR headsets are available to developers and what they can do with them. From Oculus to Razer, manufacturers are looking into the new tech and attempting to bring their own personal touch to it.

This is the case of Starbreeze Studios too, the developer of Payday and The Chronicles of Riddick, who just announced that they are working on a VR headset at an event in Los Angeles. Named StarVR, the company demoed the gear on their upcoming The Walking Dead title.

But what makes this headset stand out is its specs. I mean Starbreeze went crazy on this one. StarVR is said to boast a 5120 x 1440 resolution and 210 degree FOV angle. Should it be true, then StarVR is the next big thing in the VR market. However, let’s think about it. 2160 x 1200 is the standard resolution in Oculus an SteamVR!

Secondly, the massive resolution running at 90Hz is not going to run on your average rig. We are talking about the state of the art gaming machine here if you want to even make the headgear work and not stand next to it with a fire extinguisher.

In addition to the above, the company is said to have presented a new gadget for the VR headset too. It is said to have been a shotgun, which not only tracks where you aim, but where you place your hands on it too. We are probably going to get more details about the headset at E3, but until then, how excited are you about the StarVR? Let us know in the comments below.

Thank you PCWorld for providing us with this information

Images courtesy of AllGamesBeta

Uber Wants to Put You in the Driver Seat with Its New Game

Have you ever wondered how to increase your sales and promote your service? Uber might have the right answer to it and yes, it is a game! The popular transport company now has a driving game called UberDrive available on the Apple AppStore that puts you in the driver’s seat of their cabs.

Uber wants to promote its service and get its clients more engaged with the company’s driver-partners that ever before. The UberDrive title lets you experience their daily life as one of their independent cab drivers in a fun and rewarding way.

According to Uber’s Newsroom article, players need to help riders reach their destination as quickly and safely as possible. However, the game is not designed as monotonous as it sounds.

Players will be able to earn achievements and unlock parts of the city as the progress through the game. Score points will also unlock various cars and new areas, while activities such as identifying landmarks and tapping on intersection points will increase your score.

In addition to the above, Uber added some educational elements such as fun facts about landmarks and a trivia mode where riders can quiz players to get destination points on the map.

Uber has launched the UberDrive worldwide with only San Francisco as a playable map. However, Uber stated that San Fancisco is the “initial” map, indicating that more areas are likely to come in the future. For now, users can download the game from here.

We May Not See a PC Release for Rock Band 4 and Here’s Why

We saw Rock Band 4 being announced for Xbox One and PlayStation 4 earlier this year, but how about the PC? We haven’t received any official announcements for the latter platform, up until now that is. Harmonix just announced that the latest Rock Band title will not have a PC release due to piracy concerns.

The developer is not actually concerned with the game’s piracy itself, but more with the songs in the title itself. They state that there are many concerns regarding the platform’s security and it looks like bands are sceptical with releasing the game on the PC as well. They are afraid that their songs may eventually end up being stripped out of the game and uploaded to torrent websites, thus they are more comfortable on going with the closed nature of the Xbox One and PlayStation 4 platforms.his does not mean we won’t see Rock Band 4 on PC. Harmonix stated that songs may come with a DRM platform and prevent songs from being ripped out of the title.

However, this does not mean we won’t see Rock Band 4 on PC. Harmonix stated that songs may come with a DRM platform and prevent songs from being ripped out of the title. However, they will not make the move to release it on PC due to the low demand on the platform. They say that if a lot of fans want it on the PC, they may consider making a PC version in the future. Until then, we just have to look forward for the console version.

Thank you TechSpot for providing us with this information

The Strong National Museum of Play Just Named Its First Video Game Titles

Have you ever heard of The Strong National Museum of Play from Rochester, New York? Well, if you haven’t, then you should know it now houses its first six games in the new World Video Game Hall of Fame. It’s really exciting to see that we now have a museum with a Hall of Fame just for games.

The committee, made of journalists, scholars and game historians, have named the first six games to be Pong, Pac-Man, Super Mario Bros, Tetris, Doom, and World of Warcraft. Fifteen candidate games have been considered out of thousands of public nominations, but in the end, the six were chosen for their “influence on the video game industry or on popular culture and society in general”.

“There were some very deserving games that did not make it this year,” he said. “There was a high level of competition with the first class, as one can imagine.”

But it’s not all that bad. While some games have been omitted this year, they may eventually end up in the collection next year. The Legend of Zelda, Space Invaders, Sonic the Hedgehog are still great games and deserve to be along the six nominated titles too, don’t you think?

Thank you Arstechnica for providing us with this information
Image courtesy of BirdAir

Steam Is Now Able to Give You Refunds for Your Digital Purchases

I know you had at least one game that you didn’t like playing after you bought it or is just simply full of bugs and glitches. Valve surprisingly started to understand the frustrations and is now offering refunds for any Steam purchases. But you want to know the best part? Well, you can get a refund for almost any given reason!

Of course, this does not mean you will be able to abuse the system, but it does really seem like a nice way of not having any regrets for buying a crap game. You can now just ask for your money back. However, there are certain conditions, but they don’t seem too much from my point of view.

Valve said that you can receive refunds within 14 days of purchasing a game which you did not play for more than 2 hours. This of course makes sense since you can’t really say you haven’t enjoyed a game you played for 24 hours straight after you bought it. But this also does not mean you can ask for refunds over and over again.

Also, if you pre-ordered a game months before it gets a release, don’t worry. Valve said it will apply the 14 days and 2 hours game time conditions after the title is released, not from the moment you pre-ordered it. The company has more details about how its refund system works over here.