Starbreeze Studios’ Upcoming VR Headset Could Prove to Be the Next Big Thing

We are hyped about what VR headsets are available to developers and what they can do with them. From Oculus to Razer, manufacturers are looking into the new tech and attempting to bring their own personal touch to it.

This is the case of Starbreeze Studios too, the developer of Payday and The Chronicles of Riddick, who just announced that they are working on a VR headset at an event in Los Angeles. Named StarVR, the company demoed the gear on their upcoming The Walking Dead title.

But what makes this headset stand out is its specs. I mean Starbreeze went crazy on this one. StarVR is said to boast a 5120 x 1440 resolution and 210 degree FOV angle. Should it be true, then StarVR is the next big thing in the VR market. However, let’s think about it. 2160 x 1200 is the standard resolution in Oculus an SteamVR!

Secondly, the massive resolution running at 90Hz is not going to run on your average rig. We are talking about the state of the art gaming machine here if you want to even make the headgear work and not stand next to it with a fire extinguisher.

In addition to the above, the company is said to have presented a new gadget for the VR headset too. It is said to have been a shotgun, which not only tracks where you aim, but where you place your hands on it too. We are probably going to get more details about the headset at E3, but until then, how excited are you about the StarVR? Let us know in the comments below.

Thank you PCWorld for providing us with this information

Images courtesy of AllGamesBeta

Is Microsoft Set to Rescue Silent Hills?

Could it be? It is true? Will the greatest game never made really be resurrected? According to the Rooster Teeth YouTube channel: “We can report through an anonymous source that Microsoft is currently in talks to purchase Silent Hills from Konami, and have project as an Xbox One exclusive,” in a deal supposedly worth billions of dollars.

The recently cancelled Silent Hills – co-directed by horror auteur Guillermo del Toro and Metal Gear Solid creator Hideo Kojima, and starring The Walking Dead’s Norman Reedus – is one of the many causalities of Konami’s ‘scorched Earth’ restructuring, with the company refocusing its resources on mobile gaming and gambling, but is probably the most lamented. The game’s demo, P.T., hailed as a masterpiece in of itself, was downloaded over a million time from the PlayStation Store, before being acrimoniously pulled last month. The source claims that Konami pulled P.T. from the PlayStation Store “as a show of good faith to Microsoft.”

The unsubstantiated rumour of Silent Hills’ imminent rescue courtesy of Microsoft sounds outlandish, but Lawrence Sonntag of Rooster Teeth’s The Know assures viewers that its anonymous source is trustworthy, saying, “The source is in the industry – very well placed – and has leak information to us in the past that has become true. Specifically, we learned from the source in July 2013 […] that Microsoft would eventually release an Xbox One without a Kinect, and at the time this is when Microsoft was saying, ‘we will never, ever, ever do it’.” The Know’s source reported that the change would occur Summer 2014 – Xbox One without Kinect then shipped on 9th June, 2014.

The Know added, “Our source told us that Microsoft is hungry for exclusives, and they are in serious talks with Konami to buy the Silent Hill property and convert it into an Xbox One exclusive. On top of that, Microsoft is hoping to close this deal by E3 so they can trot it out as a huge get,” so we shouldn’t have to wait too long until the report is confirmed to be true.

Finally, the leaker says that “Silent Hills is said to be about 80% done, and if all that is true the game could come out as early as March of next year.”

Billions of dollars for an ailing franchise? “80% done” when Reedus said during a reddit AMA in December 2014 that “we haven’t shot the heavy [motion capture] stuff yet”? I don’t buy a word of it. But I desperately want to.

Image courtesy of Forbes.

Telltale Teams With Marvel for 2017 Game Series

Telltale Games has quite the knack for securing huge licensing deals – The Walking Dead and Game of Thrones have already had Telltale’s unique episodic adventure game treatment – and that trend seems set to continue with possibly its most lucrative partnership yet: the game developer is working with Marvel Entertainment – the parent company of Marvel Comics and Marvel Studios responsible for its film and TV output – to develop a video game series likely to tie in to the Marvel cinematic universe.

“Announced this evening in San Francisco, we’re excited to reveal an all-new partnership with the incredible team at Marvel Entertainment,” a post on Telltale’s blog reads. “We’ll be teaming up on the development of an upcoming Telltale game series project set to premiere in 2017!”

Though it gained a solid reputation as a promising developer with its resurrections of adventure game classics Sam & Max and Monkey Island, Telltale Games achieved critical and commercial acclaim with the release of The Walking Dead: Season One in 2012 which, taking its inspiration from the Robert Kirkman comics rather than the AMC TV show, told a mature interactive story, breaking adventure game convention by eschewing puzzles in favour of story and character development.

It is as yet unknown whether Telltale’s foray into the Marvel universe will deal with an existing film or TV property, or will be an adaptation of an untapped comic book story. Telltale promises more information to come, so hopefully we won’t have to wait too long to find out.

Thank you PC Games N for providing us with this information.

Overkill Gives 2 More Years of Support for Payday 2

Overkill, Payday 2’s developer, announced that it will continue support for the tittle until 2017. The studio apparently has reached a deal with publisher 505 Games that will allow it to deliver content for two more years. The current model for Payday 2 mixes free updates, optional paid DLCs and new campaigns.

“We’ve seen many of your comments already. At Overkill, we are still celebrating,” producer Almir Listo explained in a new blog post. “We are very excited about this. On behalf of the rest of the crew, thank you everyone for your support through the years! We wouldn’t be where we are without you guys! We will honor your support by continue supporting Payday 2 for two more years. Alright! We have a lot in store for the rest of the year and have no time to rest.”

Overkill stated that it is currently getting ready to release the PlayStation 4 and Xbox One versions of the title with all DLCs up to date this June. Also, the developer has a detailed roadmap of paid and free content updates laid out and with a database of over 9 million users, it would only make sense for them to continue support for the title and keep its fans happy.

“We could [make Payday 3],” Listo stated. “But it would just bite us back in the end.”We want to build a long-term relationship with the community. Five years ago we barely existed. We’ve always respected them and their devotion to the Payday universe.”

Overkill is said to also be working on a new The Walking Dead title and a mysterious sci-fi project called Storm, which is due in 2016.

Thank you Eurogamer for providing us with this information

The Walking Dead’s Upcoming Spin-Off Series Will Be Based in LA

It looks like The Walking Dead is headed to LA, with both TV Line and Variety reporting that AMC will based its upcoming spin-off of The Walking Dead in Los Angeles.

The companion series to The Walking Dead, which is currently set in Atlanta, Georgia, will begin airing next year. The pilot for the spin-off will be filmed early next year, with the new show to explore “what is going on in the zombie apocalypse in other parts of the world” according to AMC’s President, Charlie Collier. The network announced a second series to The Walking Dead last year, with the new series featuring a totally new story and a bunch of new, never-before-seen characters, and “another unforgettable view of the zombie apocalypse.”

Robert Kirkman, the series’ creator will continue on as executive producer alongside Gale Anne Hurd and David Alpert. Kirkman has teased that the new series has nothing to do with the original comics, which will make for an interesting turn of events for The Walking Dead. Kirkman said last year “After 10 years of writing the comic book series […], I couldn’t be more thrilled about getting the chance to create a new corner of The Walking Dead universe. The opportunity to make a show that isn’t tethered by the events of the comic book, and is truly a blank page, has set my creativity racing.”

Source: Polygon.

The Walking Dead: Season Two Revealed

Telltale Games and Robert Kirkman, the creator and writer of The Walking Dead for his Skybound imprint at Image Comics, have officially revealed The Walking Dead: Season Two – A Telltale Games Series , which is now available for pre-order on PC/Mac via the Telltale Games Online Store as well as Steam. The second season will make its highly-anticipated premiere later this year on PC/Mac, home consoles and iOS, with additional platforms to be announced.

The Walking Dead: Season Two – A Telltale Games Series will continue the story of Clementine, a young girl orphaned at the outset of the undead apocalypse, now left to her own devices to seek safety and survive in a world gone mad. Now assuming the role of an ordinary child, players will struggle to outwit both the dead and the living in situations that will test their morals and control the flow of the story through their decisions and actions.

“The terrifying nature of Robert Kirkman’s world has allowed Telltale to push the boundaries of interactive drama in video games to a place that has had fans anxious to know what will happen next in this series,” said Dan Connors, Co-Founder and CEO of Telltale Games. “Today we can finally lift the veil, albeit only a little, on how this story will continue, and we’ll soon be putting players in the shoes of a lead role that will challenge their expectations of how to survive in a world where no one can be trusted.”

Expected to premiere later this year, The Walking Dead: Season Two – A Telltale Games Series will consist of five episodes that will be released for digital download over the course of the season and will conclude in 2014. Players can save 10% off of the purchase price of the PC/Mac versions with a pre-order of the season pass, giving them access to all five episodes for the total cost of $22.49 USD or equivalent when ordering through the Telltale Online Store, or through the Steam digital distribution service.

Additionally, this November, Telltale Games will release The Walking Dead: A Telltale Games Series – Game of the Year Edition to retailers across North America for Xbox 360, PlayStation 3 and PC. The Game of the Year Edition will include all five episodes of the award-winning series, plus the critically-acclaimed episode ‘400 Days,’ as well as access to the series’ original score and exclusive behind the scenes video. Currently available for pre-order at retailers everywhere, the Game of the Year Edition will be available for $29.99 USD or equivalent.

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Thank you TheWalkingDead for providing us with this information.

Image courtesy of TheWalkingDead.