The Last of Us GTA V Mods Look Incredible!

There’s no shortage of truly incredible Grand Theft Auto V mods, but every now and then, something really special comes along that kicks things up a few notches. The latest mods that caught our eye are the Last of Us Joel and Map Mods, which transform the vibrant cities of GTA V into a post-apocalyptic wasteland. The cities streets are quiet, the people are gone, the cars have all stopped and nature has slowly started to reclaim the streets and return it to the Earth.

What’s even more incredible about this mod is that it simply looks like The Last of Us. Those who’ve played the fantastic 3rd person adventure game on the PlayStation will certainly feel right at home watching this video.

As you could see in the video, the game lacks any kind of action at the moment, but there are so many mods already out there that it shouldn’t take much to combine this map and character mod with a few others. Add a few wild animals, throw in a few scavengers and murderers, and you’re good to go exploring a vast open world of urban jungle. I must admit, this would be a great setup to use in combination with a zombie mod, or as a multiplayer location. Of course, if you want to make things even weirder, why not add in these incredible Batmobile mods or cruise around the now desolate island in the Titanic?

If you want to take a look at these mods yourself, you can download After Us: Rodeo here. If you want to get Joel in on the action, you can download the mod for him here and complete the set.

What’s your favourite Grand Theft Auto V mod so far? Feel free to share your favourites in the comments section below.

Why Play The Last of Us, When You Can Watch It as a Series

The Last of Us is one of the best games I have ever played, sure it isn’t perfect, but it captured my imagination, had great gameplay and even managed to pull a few great emotional moments, something that a lot of games tend to fail at miserably. However, not all of us own a PlayStation and some of you may not even want to own one, but what if you still want to enjoy the story of The Last of Us?

The Last of Us fan, Grant Voegtle, is one person I would say has too much spare time on his hands, but I’m forever grateful that he did. He has created an episodic mega-edit of the entire game, breaking it into six videos half hour that are all available on YouTube. The presentation is not unlike that of a TV drama, allowing you to enjoy the games major story points, without all the boring loading stuff, sifting through the inventory and other bits and bobs. Voegtle said the game has “restructured and edited to be a smooth and engaging viewing experience.” and that the game took

I will offer a blatantly obvious warning, there are spoilers, the whole thing is a spoiler, if you ever want to play this game, it may be best you don’t watch these videos. I have played the game, yet I’m still thoroughly enjoying the videos regardless, are you?

Check out the trailer below and check out the full episodes on the channel here.

1000 Precursor Orb Replicas Go On Sale For Naughty Dog’s 30th Birthday

Big fan of Naughty Dog? Celebrate their 30th birthday in style with a Precursor Orb!

The Last of Us developer is offering 1,000 of these polystone replicas for $120 US each, with the Orbs being a big part of the Jak & Dexter series, which Naughty Dog made. The replicas are around 10″ tall and 5″ wide, with an Orb at the top of the base, which is made of stone. The base features the Jak & Daxter logo, and a 30th anniversary Naughty Dog emblem.

Naughty Dog will be selling them between now and when they sell out, which I don’t think will be long for Naughty Dog’s legion of fans, with it estimated to ship in March 2015.

Source: Joystiq.

The Last of Us: Remastered PlayStation 4 Review

The last of Us has proven to be one of the last generations crowning achievements since it launch in mid 2013. It had been a while since the team at Naughty Dog had departed from the much-loved Uncharted series and while it did borrow some elements from that series, it really pushed the limits of story telling in a market that has rapidly become a combination of cut-scene riddled corridor shooters and generic quest open world titles.

The game went on to sell over 7 million copies in its first year, which is hardly a surprise given that the game got a vast amount of 9/10 to 10/10 scores from the mainline gaming media and many independent review sources. Now the developers at Naughty Dog are back once again to re-release the game and likely hope that most of those 7 million customers are eager enough to buy the game all over again. Sounds silly, but I’ve been eager to replay this game for months and the promise of massively improved graphics, 60fps frame rates and a solid 1920 x 1080 resolution meant I chose to wait a little longer and spend a little extra to play this game again in all its glory, and I suspect I’m not the only one.

The game is still every bit the great game it was, none of the core elements have been changed. I could whittle on and review these aspects, but in all honestly this is ground already well trodden in literally countless reviews, including the one I wrote myself!

“The game is well crafted, the story is simply mind-blowing and it’s got a musical score and direction on par with a blockbuster movie. While some games fail to strike the balance of story and gameplay, The Last of Us delivers on both in one of the best executed gaming experiences I’ve had in years. I managed to get through the game in 20 hours on hard mode on my first play through, something that was no easy task, especially on the last section. You can go for a play through+ mode afterwards and progress your weapons further, but the impact of the story is lessened greatly the second time around, fortunately the thrilling gameplay loses nothing of its charm.” – Me, 1 year ago eTeknix

My opinions of the core gameplay after yet another play-through haven’t changed one bit, the game is still incredible to play through and the story is as griping as it ever was. Of course it’s not the same for those re-playing, but the impact of the story still carries a lot of weight for new comers, especially the opening sequence which I know left many a little choked up.

Aside from the core gameplay, the general experience of The Last of Us has been upgraded in a big way. The changes to the game engine are huge and even the numerous smaller details add up in a big way. On the PlayStation 3 the game used to drop below 30fps in the frantic scenes, LOD used to drop off details in the larger environments, antialiasing effects were basic, textures were colorful, but often a little on the blurry side and lighting effects were limited, these are no longer issues.

The framerate is now a smooth 60fps, I’ve noticed it drop a couple of times in the larger environments, but these moments appear to be in larger none action areas as the game streams lots of texture data and only lasts for a second or two. Interestingly the game can be locked at 30fps for those who love the “cinematic” effect this gives, but once you see a side by side and you’ve played at 60fps, you’ll realize why people kick up such a fuss about it and you’ll never look at the 30fps setting again, which is a juddery mess in comparison. LOD and antialiasing are massively improved, which is no surprise given that the game now runs at 1920 x 1080, not the 1280 x 720 it ran at on the PlayStation 3, also thanks to much faster hardware and a considerably increased memory pool for rendering. Textures are also a lot more detailed and it is safe to say that while the Last of Us was one of the best looking games on the PlayStation 3, it is now also one of the best looking on the PlayStation 4.

So there we have it, a lot of improvements big and small, but overall this really is an aesthetics thing. The game looks better than ever, the game sounds better than ever and little tweaks like using the speaker in the controller for playing back audio tapes and a few sound effects is a nice touch. Overall it’s the same game, but for fans of the original the changes here make it feel well worth playing through it all over again.

“As far as awards go, I’m sticking with my original judgement on this game, it won our editors choice award last time and that is something I stand by. For those who have yet to enjoy the game, this is the definitive edition (it even comes with the Single player and multiplayer DLC included) and well worthy of purchase for any PlayStation 4 gamer. For those who played the original, this is a superb overhaul that makes returning to the title a grand experience, but it couldn’t hurt to wait a little while longer for the price to drop before picking it up again.”

Pros

  • Massively improved graphics
  • Improved sound quality
  • All current DLC included
  • Use of the light bar and speaker on DS4 is cool

Cons

  • Paying full retail for a second time just 12 months after buying the game on PlayStation 3 does feel a little strange

Natural

  • Inclusion of a 30fps mode seems pointless but does add an interesting comparison for those confused by the FPS debate

The Last of Us PlayStation 4 Review

Thank you Sony for providing us with this sample.

The Last of Us: Remastered Glitch Allows For Silly Alternative Ending

The Last of Us was a smash hit when it was released on the PlayStation 3, it’s story was deep and compelling and offered a welcome break from the usual run and gun action adventure titles that have been doing the rounds for many years. Now the game is back on the PlayStation 4 with new and improved graphics, sound and a few other tweaks, although one interesting little glitch has been slipped in there that certainly changes the overall end-game of the Naughty Dog title.

The video doesn’t contain spoilers, it’s actually just a short video of someone using the glitch to amuse us.

[youtube width=”800″ height=”450″]http://youtu.be/axJYo1hHjto[/youtube]

So there you have it, The Last of Us would certainly have a very different ending if this were actually a scripted feature. Perhaps Naughty Dog could create an ultra-ultra-hard mode where if she dies, the credits roll.

Have you experienced this glitch in the game yet?

Thank you JunkieMonkeys for providing us with this information.

Image courtesy of JunkieMonkeys.

Naughty Dog’s The Last of Us is Coming to the Big Screen

This is either going to be the best film of all time or the biggest let down of the 21st century. This seems to be the opinion of those I personally have spoken to about the news, others may think differently but i’m assuming the vast majority are extremely happy it’s going to be a film but are scared that Hollywood will destroy every good thing about it, they haven’t got an exactly good reputation for making good movies based on games.

My personal experience with The Last of Us is one I’m proud to say I will never forget, yes it’s on a PlayStation 3, yes it’s only 720p but who cares when a game can bring actual tears to a mans eyes more than once in a single play through. I’m pretty sure I’m not the only one who shed a manly tear or two, am I right!? The game has won over 200 game of the year awards, anyone who has played through it at least once, or even just played it at all for that matter, will know why. Incredible story telling, scripting, voice acting, animation, you name it, it’s probably won some form of award about it.

Hollywood has a huge standard to meet, but they won’t be doing it alone. Neil Druckmann, who wrote the game, will be writing the script for the film, at least me know that part is in good hands. As for a director of the film, there isn’t one yet, Druckmann says it’s still very early days and that “nothing’s been signed”.

I shall leave you with a quote from Neil himself, hopefully it will make you feel better about the film adaptation.

“There’s never been a great video game adaptation for film,” said Druckmann. “We’re going to work our asses off to make this thing great. Why wait? We have a great opportunity here. Go for it.” 

Let’s just hope it’s out before 2017!

Thanks to Empireonline for supplying us with this information.

Image courtesy of eTeknix.

First Gameplay Footage of The Last of Us Remastered Leaks

Looks like someone has grabbed their copy of The Last of Us Remastered for PlayStation 4 a little early, and for those who are eager to see just what this massively overhauled edition looks like, you’ll be happy to hear the gamer in question shared plenty of footage.

By now you’ll likely know that the game has been given a big graphical overhaul, bringing the resolution up to 1920 x 1080p @ 60fps, and there is even an optional 30fps toggle for those who love motion blur over clarity. Textures have been improved and even the sound has been given a tweak to really take advantage of the significantly more powerful hardware of the PlayStation 4 compared to the PlayStation 3.

With Sony and the games developers Naughty dog yet to release any footage of the gameplay, this is a big leak  and with over 18 minutes of footage in one go, this should more that satisfy your appetite until the game is release on the 29th of July (US) and 1st August (EU).

[youtube width=”800″ height=”450″]http://youtu.be/kT3Ba1MNgtA[/youtube]

Thank you ThePapigfunkmobile for providing us with this information.

The Last of Us Announces its Theatrical Performance

It looks like the casting crew from the popular survival adventure title, The Last of Us, a production made by Naughty Dog, are reuniting next week to perform a special theatrical show. The Last of Us: One Night Live show is said to feature Troy Baker (Joel), Ashley Johnson (Ellie), Merle Dandridge (Marlene), Hana Hayes (Sarah) and Annie Wersching (Tess), having Naughty Dog’s Neil Druckmann directing the whole thing. News has it that even Gustavo Santaolalla, the Oscar-winning composer, will be also performing parts of his work put in the game.

[youtube]https://www.youtube.com/watch?v=jo4fItgzUHQ[/youtube]

The location of the even is said to be at Broad Stage in Santa Monica. having a date set for Monday the 28th of July. The show’s date seems to be in accordance with the upcoming launch of The Last of Us Remastered for PlayStation 4, which is no surprise. We have seen many companies do the same thing for their products in the past. Also, even if you can’t make it there (which you really can’t even if you wanted to unless you have pre-ordered your ticket ages ago), the performance is said to be streamed live via Twitch, YouTube and PlayStation Network. Having that said, the show is said to start at 7pm Pacific Time / 10pm Easter Time or 3am here in the UK.

Thank you PushSQUARE and PlayStation Blog for providing us with this information
Image courtesy of PushSQUARE

Remastered “The Last of Us” Screenshots Revealed

The Last of Us was an incredibly popular gaming title of 2013 for the PlayStation 3 platform that won numerous awards and has become a somewhat legendary PS3 game. Since the launch of the PS4 in late 2013 its developers, Naughty Dog, have promised a remastered version that will take advantage of the newer and more potent hardware on the PS4. That remastered version is still yet to arrive since being announced in April. However, a whopping 42 screenshots of the Last of Us in action on the PS4 have emerged online. We’ve taken three of the best which you can see above, check the source link for the rest of them in full 1080p glory. It is worth pointing out these are still fairly “early” screenshots of the remastered version, the final version will probably have less compression, more anti-aliasing and will be better optimised for the PS4 hardware. We certainly hope that Naughty Dog takes this leak as an opportunity to release some official screenshots to keep loyal followers of the series happy, no one likes having to rely on leaks and rumours.

Source: NeoGAF

Images courtesy of Brotkasten (NeoGAF Forums)

Ever Wondered What the Last of Us Would Look like on PS1?

A fan of PlayStation 3 and soon to be PlayStation 4 smash-hit The Last of Us, has recreated a shot of the game to make it looks like it was created for the PlayStation 1. A significantly less powerful machine that the PlayStation 3 (and yes we know, a whole lot less powerful than a gaming PC).

It’s a great homage to the original PlayStation, which suffered from smeared textures and wobbly geometry at the best of times, but still had some great looking games to its name. The image is still clearly recognisable as The Last of Us, at least to those who are familiar with the game, but to me it also seems like a fair homage to survival horror titles of the time such as the original (and best) Resident Evil series.

It may look a little rough compared to its higher resolution modern counterparts, but I would still love to play this game. With HD remakes being a popular topic for many developers these days, why aren’t we seeing more demastered games, sure it sounds stupid, but I’m certainly people would pay a few quid just for the amusement factor.

Thank you Playstationing for providing us with this information.

Image courtesy of Playstationing.

The Last of Us 2 Confirmed By Naughty Dog

The Last of Us was nothing short of a sensation when it launched on the PlayStation 3 last year. I was lucky enough to get to review the game myself and absolutely loved it, so even the slightest news of a sequel makes me very happy.

Naughty Dog, the developer behind the game has now confirmed that they’re currently ‘brainstorming ideas’ for the game’s follow-on, but it’s obviously very early days, so I wouldn’t expect to hear quiet some time. Especially since the game’s writer and creative director Neil Druckmann revealed that it follow-on title would be many years away, especially since nothing concrete has been decided about what the game might be like.

“We just wrapped up [upcoming The Last of Us DLC] Left Behind, and Bruce Straley, the game director, and I have been doing this for over four years now. So it’s just time for a break, and to recharge the batteries,” Druckmann said in a recent interview.

“So we have to get some good steps and see… It’s kind of like how we approached Left Behind. Can we tell people a story that’s really worth telling, and that’s not repeating itself? And if we can’t, where can we get inspired – what is something that’s really going to challenge us, and push storytelling in this medium forward?”

Left Behind is just a few days away now, set to release as the single player expansion to The Last of Us on February 14th. It’s great to hear that they’re at least looking at the future of The Last of Us, but for now we’ll just have to wait out for Naughty Dogs next title, Uncharted 4.

Thank you Trusted Reviews for providing us with this information.

Final DLC For The Last Of Us Will Be Called Left Behind

Naughty Dog’s hit PS3 game The Last Of Us will be getting the last DLC piece of story based content called Left Behind. While multiplayer DLC will still be released this is the last piece of the story based single player DLC planned to be released. Naughty Dog’s community strategist Eric Monacelli wrote this on the European PlayStation Blog explaining the latest DLC;

There’s mutilplayer DLC up next. We don’t have an y more single player DLC planned. The new single player DLC will be of a sizable length, depending of on difficulty and new music is being recorded for the DLC as well.”

The DLC will be released February 14th and will feature Ellie and her best friend Riley, this will take place before the apocalyptic events of the main story, also added into this DLC will be multi-faction combat. Will this piece of DLC keep fans of The Last Of Us happy? Only time will tell, but we can still look forward to more multiplayer DLC as well.

[youtube]https://www.youtube.com/watch?v=UYihw0fuOek[/youtube]

The Last of Us: Left Behind full opening trailer

Thank you The Escapist for the information provided

Image courtesy of Video Game Blogger

Minecraft Leads UKs Top Ten Video Game Chart Once Again

Since Minecraft launched on Xbox 360 the game has been more popular than ever. In the UK Minecraft once again tops the video game charts according to Gamespress. Minecraft’s Xbox 360 edition is comfortably ahead at the top of the charts followed by Fifa 13, the Smurfs 2, Tales of Xillia and a variety of other games. You can see the full chart listing below:

Nintendo even has a couple of highly placed games up there with Animal Crossing New Leaf and Mario and Luigi Dream Team Brothers, despite them complaining that video game piracy is killing their sales. Minecraft has managed to hold off big name titles like the Last of Us, Fifa 13, Tomb Raider and Call of Duty Black Ops II.

With a number of big new game releases lined up, such as Saints Row 4, Splinter Cell Blacklist and many more, it is expected that Minecraft’s Xbox 360 Edition won’t stay on top for much longer.

Image #1 courtesy of Mojang, Image #2 courtesy of GamesPress

 

 

UK Gaming Charts For Week Ending 20 July 2013

The latest weekly charts are in and its great news for Sony as their current flagship title The Last Of Us is still sitting at the top of the charts and continues to dominate sales. I’m not the least bit surprised either as The Last Of Us is one of the best games I’ve played in a long time, and I’m glad to hear that many people agree with me on this one.

Another digital sensation sits at number two, and I just can’t help but wonder how many people there can be left that haven’t bought Minecraft that actually want to, surely everyone has this game by now? Yet here it is still selling like crazy on every platform it ever gets released on, absolutely amazing.

Other than that, the rest of the charts are a little slow, with a few Nintendo games doing well in 3rd and 4th place and below that we just have a few fan favourites trailing around from the last 18 months, many of which have been dragged through various Steam sales this last week and it’s no surprise they’re still charting.

Some of these older titles will no doubt drop off the charts over the next few weeks and we’ll make way for some of the other big hitters that are on the horizon, fortunately the slow release schedule should give us all time to catch up on the games we amassed in the Steam sale.

Phone Number For Sex Hotline In Playstation Game The Last Of Us

Last week Peter gave us his review of the PS3 game The Last of Us by Naughty Dog. And it seems like they have been very naughty. Apparently unknowing graphic designers placed advertisements within the game for “Pest Control”, unlike in the movies having a phone number such as 555-555-5555, they placed the area code for the phone number as 800. Dialing one of the numbers will give you a notice informing you that the phone number is “temporarily unavailable” though, if you call the other number you get a woman letting you know that you are trying to reach a sex hotline.

Of course I needed to verify the facts for myself and call the number, this is what I heard… “Welcome to 800-666-1234,” moaned a woman’s voice. “Mmmmmm. We’re spread, wet and ready for you right now. Come on baby, let’s play!”

According to CVG Naughty Dog has their tail between their legs now, and has stated that they will be working to take it out. Not sure if they are going to remove the advertisement entirely or just the phone number.

Kotaku contacted creative director Neil Druckmann for a statement.

“That was an artist’s mistake,” he said. “What happened was, they put some phone numbers in the game and then they thought they could just change the area code to 555, then it’s invalid because it’s what they do in movies. But I guess that doesn’t work when you have a 1-800 in front of it. “We’re now working to take it out,” he added. “It was just an honest mistake.”

Personally, I don’t mind that the phone number is there, I find it kind of funny. According to ESRB The Last Of Us has a Mature rating, and by keeping the phone number in the game, could give it an Adult rating. Retail value of this Playstation only game is currently $59.99.

Do you feel that Naughty Dog should leave this advertisement in game, or should they remove it? Let us know in the comments below.

Image courtesy of CVG.

The Last of Us – PlayStation 3 Review

The Last of Us has been one of this year’s most highly anticipated games, literally millions of gamers have been waiting patiently and impatiently for what has been tipped to be one of this generations greatest digital experiences, no small amount of hype surrounded it and that often spells impending disaster for any title as living up to the hype can usually be an impossible feat in itself.

The Last of Us comes from the legendary development team at Naughty Dog who have crafted some of the greatest gaming experiences not only on this generation but on multiple PlayStation consoles. Crash Bandicoot on the PS1 was all their work, Jak on the PS2 was all their work and Uncharted on the PS3 was all their work, all in all an impressive career. Yet the one that really stands out is of course Uncharted, since people were drooling for more Nolan North led Tomb Raider style adventures, but instead we got The Last of Us, question is, can it be better than the Uncharted series?

The biggest and most important factor of this game is its story, it’s what it is all about. While yes, the game does have weapons, adventuring, exploring, some light puzzles too, it’s really about the people within the game and their survival. So with that, if I were to utter certain things about “what” it is that happens in the game, you’re going to kill me because this game could be spoilt with relative ease, so forgive me if I try not to.

The game takes place in a pretty ruined America, infection has taken over and wiped out vast amounts of the population, if you were not killed in the carnage that ensued, be that by a scared and panicking civilian, or a gun crazy soldier trying to keep the peace and/or contain the virus, then there was a real chance you would get infected, turn into a monster and start running around biting people, thus infecting them. In short, everything has gone to hell.

The game sees you take control of Joel, a single father of one, looking after his daughter and generally living a relatively happy life all things considered. Then infection breaks out and before long you find yourself on the run, literally trying to do nothing more than survive for the next twenty years, by any means necessary. Now I don’t want to lead you into a false direction as this is for the most part just the introduction to the game, you play a few parts but it’s mostly just a warm up. The real gameplay starts in the “20 years later” section as you go about your day in one of the military controlled blocks, walled off from the infection ravaged lands beyond.

Gameplay is super tight, there is a razor like focus on what needs to be done, but how you complete the tasks laid out is completely up to you. The game mixes stealth elements with gun play quite well, just don’t expect to be taking down enemies like your Nathan Drake any time soon. It doesn’t take long to realise that your fragile, you need to heal, you need to conserve ammo, and you need to run away. Many other games you think “Ah, a room full of enemies, easy!” but not here, this game is more like “oh c**p there are three of them and I only have two bullets”. The end result is you’re going to get your face bitten off and you will die, a lot.

Yet this comes with a stark contrast, where games like Resident Evil will throw enemies at you every five bloody seconds, there really aren’t that many at the best of times here. It’s more about the feel and the intensity of each encounter and for every monster that crosses your path, you’ll also find just as many unfriendly humans, albeit most of them liars, scavengers, murderers and cannibals looking for a couple of lost people to torture.

The game blends all this with a simple to use, but highly effective crafting system. This allows you to create healing bandages, petrol bombs, shivs and more, all vital to your survival and a stark reminder of just how much duct tape and pairs of scissors you can find lying around. Crafting is essential and it comes complimented by a gun upgrade system, as well as some perks that see you able to improve your health, reloads speeds, ammo clip size and more at the few work benches you find scattered around the game world.

The absolute 100% best feature of this game is one that they don’t advertise, it’s not even something that is in the game, more something that isn’t. There are no waypoints, no “go this way” arrows, no “hey, maybe if I do that thing, I can do that thing” dialogues and there is no radar or map for enemies, doors, hidden items, nothing. This is awesome because when you have a large, multi-path section of the game world, enemies trying to find you, limited supplies and you start running, that sense of “OMG I HAVE NO IDEA WHERE I’M GOING” feels real, Joel doesn’t know where he is, so why the heck should you!? This makes many moments of the game feel full of fear and suspense, brilliant. The game makes you want to explore, then makes you think about the risk of doing so, is it worth wasting your last few bullets to try to find the health you need, or should you try to sneak past?

Of course, you are not alone on your adventures and you’ll find a small selection of people take your side throughout the story, some more than others, and while your counterpart is not only going to help you by calling out enemies, throwing you items and generally watching your back, they will also entertain you with story based, contextual conversation, or just mumble and sing to themselves, either way it’s clear than Naughty Dog have created a well-balanced AI that doesn’t get under your feet and that actually makes working together a most enjoyable experience. Not to mention the 2nd person is often the biggest focus of the game’s story.

The Last of Us will see you traveling across multiple American states and cities and while many of the environments are overgrown buildings and streets, they are a joy to explore and a visual treat for the eyes, it’s like no one told Naughty Dog that the PlayStation 3 has limitations as with all the Uncharted games, The Last of Us is by far their best looking game to date. Voice acting and animation is also, without a doubt, best in class and Naughty Dog has a high reputation to uphold on that front, they don’t disappoint.

The game is well crafted, the story is simply mind-blowing and it’s got a musical score and direction on par with a blockbuster movie. While some games fail to strike the balance of story and gameplay, The Last of Us delivers on both in one of the best executed gaming experiences I’ve had in years. I managed to get through the game in 20 hours on hard mode on my first play through, something that was no easy task, especially on the last section. You can go for a play through+ mode afterwards and progress your weapons further, but the impact of the story is lessened greatly the second time around, fortunately the thrilling gameplay loses nothing of its charm.

This is a must have game in your collection and when you’re done with the story there is a highly entertaining multiplayer that offers up many of the modern classic game types for you to tear around with your friends. One thing is for certain, the game hasn’t been out a month and I already want more of The Last of Us.

Pros

  • Gripping story
  • Edgy and exciting combat
  • No way point markers or hand holding tutorials
  • Genuinely engrossing characters
  • Enjoyable multiplayer

Cons

  • 16 hours isn’t short, but your still going to be wanting more
  • Last section is a bit over the top hard

eTeknix says: “This is one of the defining moments for PlayStation 3 and one of the best stories I’ve played through in a game of this type. It’s great to see that the current generation of games consoles haven’t run out of ideas yet and that there is more to the console gaming scene than endless stereotypical shooters like Call of Duty.”