Three New Resident Evil Remasters Coming to Consoles

The early Resident Evil games are some of the best survival horror experiences ever devised due to the tense gameplay, and atmospheric setting. Unfortunately, the franchise has struggled in recent years to recreate this winning formula and received a very mixed reception. This is especially the case with Resident Evil 5 and 6 which felt uninspired. On the other hand, the Resident Evil: Revelations spin-offs are underrated and evoke a similar feel to the older titles. If you’re looking for a classical horror experience, then they are well worth a look!

In the modern era, there’s a whole host of horror games to choose from including Slender: The Arrival, and Amnesia: The Dark Descent. This means independent studios are the ones providing a terrifying experience, which properly honours the original PlayStation Resident Evil games. Honestly, Resident Evil 5 and 6 didn’t evoke that scare factor for me, but this is all down to an individual’s personality. The current console generation is sorely lacking in new IPs, and relying far too much on HD remasters. It makes sense for publishers to release slightly improved versions of existing games, because it makes them money without huge investments. However, it’s really quite feeble to see so many remasters, and I expected a lot more from this console generation.

According to a press release, Capcom will be re-releasing Resident Evil 4, 5 and 6 on the Xbox One and PlayStation 4:

“Resident 4, 5, and 6 will all be available digitally for MSRP $19.99 / €19.99 / £15.99 each starting with Resident Evil 6 on March 29, Resident Evil 5 in summer 2016 and Resident Evil 4 in fall 2016. Physical disc versions will also be available in the Americas.”

Console players prefer to own physical media and have a huge collection proudly displayed on a shelf. It seems bizarre to restrict the retail editions to the Amercias, because this is bound to alienate people who dislike digital distribution.

Do you think the current console generation has too many HD remasters?

Capcom Announces Resident Evil Re-Releases to Celebrate 20th Anniversary

You just can’t keep a good T-virus down. Capcom has announced that, to celebrate the 20th anniversary of the Resident Evil franchise, it is releasing the fourth, fifth, and sixth games in the saga on Xbox One and PlayStation 4.

While critical response to both Resident Evil 5 and 6 was variable, at best – players were unhappy at the games ditching the survival horror in favour of a more action shooter style – Resident Evil 4, only the second game of the series to be directed by visionary Shinji Mikami, is still considered one of the best games ever made.

“In March 1996, the world was introduced to the first Resident Evil game, which helped shape survival horror as we know it and has since brought you some of the most loved games of all time,” the official Capcom announcement reads. “You’ve been able to play through the origins stories that started everything with the recent releases of Resident Evil and Resident Evil 0, and we’ve confirmed that a remake of Resident Evil 2 is on the way.”

“Since then, the series and story have evolved to amp up the action and introduce new epic gaming moments with Resident Evil 4, 5 and 6. If you haven’t had a chance to play these yet or if you’ve been wanting to play them on your current consoles, we’ve got good news for you. Starting with Resident Evil 6 on March 29, all three games will be available for PS4 and Xbox One for an MSRP of only $19.99 / €19.99 / £15.99 each.”

Resident Evil 2 Remake is now Official!

Capcom has officially announced a HD version of Resident Evil 2 is in development. According to VideoGamer, the iconic survival horror game will be a complete visual overhaul and offer improved controls. The remake will be directed by Yoshiaki Hirabayashi, commonly known as “H”, who spearheaded Resident Evil HD. In a passionate video message, H said:

“As the title is only just starting its development cycle we unfortunately don’t have any additional information or assets to share at this time. However, for now we want our fans to know that we appreciate all the feedback and support we’ve received on this title.”

“We’re looking forward to delivering this highly anticipated Resident Evil experience that fans have been waiting for.”

“It’s been great to see so many positive comments from fans that have pushed the project to get approved,”  

“The team here at Capcom Japan really appreciates fans’ passion and support and will do our best to bring fans what they really want.”

Resident Evil 2 is sometime off so it’s unknown which platforms it will arrive on. Presumably, it will release on PC, PS4 and Xbox One but could also feature on the Nintendo NX.  As a huge survival horror fan, Resident Evil 2 felt like a mesmerizing experience and signifies an era when the Resident Evil games were actually terrifying. Personally, I preferred it to the original and cannot wait to revisit it in a high-resolution.

Thank you VideoGamer for providing us with this information

Image courtesy of Gamecrate

Techland Releases Dying Light Developer Tools

Award-winning zombie survival horror game Dying Light now has a free Developer Tools kit for PC, allowing users to design and build their own quarantine zones.

Despite suffering technical issues – since patched – on release, Dying Light has developed a keen following, becoming Polish developer Techland’s best-selling game of all time, and winning the Best of E3 award for 2014. With gameplay that combines the survival horror and crafting elements of fellow Techland game Dead Island and the parkour stylings of Mirror’s Edge, Dying Light’s Developer Tools gives modders huge potential scope for creating their own version of the game.

Using the Dying Light Developer Tools, budding game designers can create new maps, scenarios, and even their own custom stories. The fruits of your labours can then be shared with other players through Steam Workshop.

Techland wants the Developer Tools to be accessible for all, even novices, so it has produced a six-part series of tutorial videos, though further videos for advanced users are planned for the future. Regular updates for the Developer Tools, with new features, assets, and functionalities will attempt to cater to feedback on the official Dying Light forum.

Are you a Dying Light player excited by the opportunity to create your own zombie-infested towns, or just a keen modder looking to try your hand with a new environment? Tell us about it, or let us know your favourite mods, in the comments.

Thank you Dark Side of Gaming for providing us with this information.

Image courtesy of Techland.

Five Nights at Freddy’s Becoming a Hollywood Movie

It seems Freddy Fazbear’s Pizza is set for the big screen, with the Hollywood Reporter revealing the news that point-and-click survival horror game Five Nights at Freddy’s is to be adapted as a major feature film by Warner Bros.

The film will be produced by Roy Lee of Vertigo Entertainment, plus Seth Grahame-Smith and David Katzenberg of KatzSmith Productions, with writers currently being considered. Five Night’s at Freddy’s creator Scott Cawthon is said to be involved in some capacity.

The producers are quoted as saying:

“We’re looking forward to working with Scott to make an insane, terrifying and weirdly adorable movie,” said Grahame-Smith.

“The story really lends itself to being a movie and it taps into a largely unexplored niche of horror that a lot of people will be able to relate to,” said Cawthon.

The little Indie game that could went from Steam Greenlight to international phenomenon within the space a few months, so it’s of little surprise Hollywood has pounced on Five Nights at Freddy’s, especially since horror fare is relatively cheap to produce. Those involved will hope that it doesn’t languish in development Hell, like fellow game-to-movie adaptations Mass Effect, Assassin’s Creed, and Deus Ex.

Source: Kotaku

Use Your Voice to Save Sole Survivor on a Spaceship in New iOS Game

A common videogame trope involves the player being guided through a level by a helpful voice transmitted over radio – think Atlas in BioShock – but a new mobile game has turned the tables. Mayday! Deep Space, written by Robopocalypse author Daniel H. Wilson, asks you, the player, to guide the last survivor of a viral outbreak aboard a stranded spaceship to safety by your voice alone.

The survivor must be directed through the corridors of the USS Appaloosa, avoiding the infected crew members, by your voice commands. The player has an overhead view of the ship’s deck, with the survivor marked by a blue dot and the infected by red dots. Simple voice commands like “stop”, “go left, “go right”, and “run forward” – though a walkie-talkie interface – protect the life of the one remaining crew member.

The game features voice acting from Osric Chau of TV show Supernatural, plus Bitsie Tulloch and Claire Coffee from NBC’s Grimm.

Mayday! Deep Space is available now for iOS devices, priced £1.99 ($2.99) on the App Store.

Source: The Verge