Details about AMD’s latest Fury X graphics card have been focused on the hardware and specs. We did know the card came with AMD’s HBM technology and a lot of computing power. If you’ve missed the spec details, you can view them again here. So how well can it handle the latest games? Well, AMD seems to have ut it to the test.
The Fury X was recently benchmarked on Ubisoft’s latest Far Cry title, Far Cry 4, at the Beijing conference. The company showed that Fury X is able to handle 4K resolution while rendering Far Cry 4 in Ultra Settings at an average rate of 54FPS. The minimum was indeed 43FPS, but we are talking about 4K here and I’m sure nothing that is within an acceptable price range can handle that at the latter FPS.
Also, compared to other cards benchmarked on Far Cry 4, the Fury X seems to be at the top line. I mean it looks to have even taken on NVIDIA’s GTX Titan X as shown below. The only competition it has, according to the benchmarks, is the R9 295X2. However, you can’t really compare a dual-GPU card or an SLI configuration’s statistic with just a single card’s output.
What we need to know now is what price tag coming with this beast. We don’t want to speculate on a price right now, but since it’s AMD, we can’t be looking at something greater than what NVIDIA is asking for their own cards. Or will we?
Futuremark has released a new update for 3DMark that adds 3DMark API Overhead benchmark. It didn’t take long for AMD to get straight into showing its performance stats for the Radeon R9 290X graphics and the FX-8370 octa-core CPU scaling.
Futuremark has added draw calls on different APIs in its Overhead benchmark, having it support DirectX 11, DirectX 12 and Mantle on a single system. While AMD was keen on showing its performance on Mantle as well as the other APIs, it eventually followed Futuremark’s notes in not comparing GPUs from different vendors and stuck with only DirectX 11 and DirectX 12 performance statistics on the Radeon R9 290X and R7 260X.
DirectX 12 looks like it will also have a certain impact on multi-threaded CPU performance scaling, having the FX-8370 CPU managing to get DirecX 12 to scale with six cores compared to the limed two cores of the DirectX 11 API.
Though AMD’s statistics look very promising, these are still just benchmark results and real-world performance is usually something completely different. Even so, DirectX 12 and games powered by the latter API should be available by the end of the year.
Thank you Fudzilla for providing us with this information