Since last year AMD and Nvidia have both been fairly eager to develop and push their own software to be used with their graphics cards products. AMD released their Gaming Evolved app in September 2013 which is produced by Raptr while Nvidia released their in-house software called GeForce Experience in January 2013. Both AMD and Nvidia have been eager to lavish unique features onto their software that incentivise prospective graphics card buyers to choose them over the competition. This can also be seen as part of a broader trend among hardware vendors who are keen to offer just more than hardware. To the keen observer it has been a dramatic transformation over the past 2-3 years with SSD, motherboard, graphics card and even power supply vendors all offering value-added software to their products.
At the core of both these GPU software offerings is the assumption that it should make life easier for gamers with features such as game-optimisation and automated driver updates. But they should also give gamers more unique functionality and incentives to use the software: such as rewarding gamers for using the software and giving them premium software capabilities like hardware level gameplay recording. From an outsider perspective it is easy to see that AMD’s Gaming Evolved and Nvidia’s GeForce Experience programs both offer similar things but if we take a closer look it is also possible to see that there are also slight differences: both offer things that the other doesn’t.
Join us in today’s feature article as we explore AMD’s Gaming Evolved (pictured above) and Nvidia’s GeForce Experience (pictured below).
ZOTAC has silences the powerful ZOTAC GeForce GTX 750 graphics card with a new passive cooled ZONE Edition. The new ZOTAC GeForce GTX 750 ZONE Edition graphics card combines the gaming prowess of the NVIDIA GeForce GTX 750 GPU with a zero noise cooling system to deliver a quiet PC gaming experience with class-leading features.
“The PC is the only system where you can truly experience next-generation gaming with unrivalled visual fidelity and smoothness. Our new ZOTAC GeForce GTX 750 ZONE Edition gives gamers the performance and stunning graphics they crave while operating silently to focus on the game and not fan noise,” says Tony Wong, CEO, ZOTAC International.
Silencing the ZOTAC GeForce GTX 750 ZONE Edition is an exclusive dual slot fan-less heatsink that ensures the card operates at optimal temperatures for long gaming sessions. The heatsink consists of two copper heat-pipes and aluminium fins to leverage the excellent heat transfer qualities of copper and the outstanding heat dissipation abilities of aluminium.
Game-changing features such as NVIDIA GeForce ShadowPlay and GeForce Experience enhance the gaming experience with the new card. NVIDIA GeForce ShadowPlay enables it to record and broadcast game-play to Twitch for the world to watch while GeForce Experience ensures drivers are up to date and games are optimized for the best smoothness and eye-candy for the graphics card.
NVIDIA G-Sync readiness enables it to connect to compatible displays and deliver unprecedented framerate fluidity for an amazing gaming experience. It’s time to play quietly with the ZOTAC GeForce GTX 750 ZONE Edition!
Thank you ZOTAC for providing us with this information.
PNY has released information on their GeForce GTX 780 Ti Overclocked edition, which comes with a massive 3-slot / 3 fan cooler. The board has a GK110 GPU holding 2880 active shader cores and a Base/Boost GPU clocks of 980/1046 MHz. You’ll spot the standard 3 GB of GDDR5 VRAM clocked at 7008 MHz, 6-pin and 8-pin PCIe power connectors, and dual-DVI, HDMI 1.4b and DisplayPort 1.2 outputs.
The tech specs for the GTX 780 Ti are superb, as the product has the full 15 Streaming clusters, thus having 2880 Shader Processing Units enabled. That’s 240 TMUs and 48 ROPs on a 384-bit memory interface of fast GDDR5. NVIDIA in a nutshell having a 45 mm × 45 mm 2397-pin S-FCBGA GK110b GPU with 2880 shader/stream/CUDA processors.
Boost your gaming experience with a stunningly beautiful, quiet design. With NVIDIA GPU Boost 2.0 for maximum clock speeds, PhysX® and TXAA technologies for smooth, sharp graphics, and GeForce ShadowPlay to capture all your greatest gaming moments, you will experience the ultimate gameplay. Whether you’re playing on stunning 4K monitors at extreme settings, or multiple monitors at 25 x 16, the GTX 780 Ti provides the horsepower to drive all your next-gen gaming visual experiences.
The GeForce GTX 780 Ti Overclocked has a price tag of around $750 / €550 / £460. More details and feature overviews can be found on PNY’s official website here.
Thank you Club3D for providing us with this information. Images courtesy of PNY
The GeForce Experience 1.8 brought about major ShadowPlay updates that made the gameplay recording tool even better. It seems that Nvidia’s ShadowPlay has a bright future ahead and will probably put all current softwares that incorporate the same features in its ‘shadow’.
Therefore, NVIDIA comes forth with an update release, the GeForce Experience 1.8.1, which brings live Twitch Streaming to Shadowplay. Users can now broadcast their gameplay and commentary live to gamers worldwide without the need for any additional game capture hardware or software.
“Broadcasting to Twitch has become an integral part of the gaming experience,” said Brooke Van Dusen, Director of Business Development at Twitch. “We’re extremely excited to work with NVIDIA to make Twitch live streaming available to GeForce Experience users. ShadowPlay is revolutionary, providing high quality streams with almost no noticeable performance impact for our users.”
One great aspect of this new feature is that there will be no caps on your in-game frame rates. Additionally, Twitch ShadowPlay streaming has a minimal performance impact on frame rates thanks to the H.264 hardware encoder built into GeForce GTX 600 and 700 series desktop graphics cards.
Now you can use your gear’s full potential to stream content as you desire. For those who wish to download the new GeForce Experience update, here is a link to the newly released version.
We don’t often take a look at software when it comes to graphics cards but Nvidia latest (beta) software is something quite unique. They’ve attempted to integrate functionality that gamers use a lot, that of recording their in-game footage, and make it not only free for their customers to use but also incredibly easy to use and access. Enter Nvidia ShadowPlay which is Nvidia’s (relatively) new beta software that utilises a built in H.264 hardware encoder on the Kepler GPU. ShadowPlay is part of Nvidia’s free GeForce Experience software and it is supported on the GTX 650 desktop graphics card or higher.
Nvidia’s ShadowPlay aims to beat its major rivals by not only offering a fuller suite of features, but also by taking advantage of GPU encoding that is dramatically more efficient than traditional forms of game recording. ShadowPlay supports local recording via GPU encoding, it supports all Direct X 9, 10 and 11 GPUs and is bringing Twitch Streaming support in the near future. Best of all it is “free”, of course you have to buy a GTX 650 or better desktop graphics card but once you have that it doesn’t cost you a thing.
Powered by Kepler’s dedicated hardware H.264 video encoder
Records up to the last 20 minutes of gameplay in Shadow Mode (10 minutes in Windows 7 With the GeForce Experience 1.8 Update you can now do 20 minutes in Windows 7 like in Windows 8)
Records unlimited length video in Manual Mode (Up to 3.8GB in Windows 7 With the GeForce Experience 1.8 Update you can now record unlimited length video like in Windows 8)
Outputs 1080p at up to 50 Mbps
Results in minimal performance impact (less than 10%)
As the features suggest the ShadowPlay software is more versatile on Windows 8 than Windows 7, something gamers should consider before brushing off Windows 8, it does offer some advantages. That said on Windows 7 it still allows you to record enough in-game footage to make decent length clips, or live stream continuously.
A new version of NVIDIA’s GeForce Experience software has been released, which brings improved gameplay recording via ShadowPlay as well as more user control over the game-specific optimal settings. The update comes in version 1.8 and is compatible with Windows Vista, Windows 7, Windows 8 and Windows 8.1.
The key features included in the update include an Adjustable Optimal Playable Settings. Previously released versions of the GeForce Experience software made available a button which automatically applied optimal graphical settings for a given game. With the newly introduced feature however, users can now customize the tradeoff between performance and image quality by utilizing a slider and set it by preference. The feature supports resolutions up to 3840×2160 and display modes including full-screen, windowed, and borderless windowed.
Other improvements are seen in the video recording feature, adding multi-source audio recording and support for video capture at “native resolution and aspect ratios up to 1920×1080.” and also adds increased resolution limit from 720p to 1080p @ 60 FPS for Console Mode made available for 22 games like Batman: Arkham Origins, Battlefield 4, Call of Duty: Ghosts, and others ( the complete list of supported games can be found here).
The GeForce Experience software can be downloaded from here and the new Shield software is be available through the OTA update directly on the device. Also, a list of the GeForce Experience features can be viewed below.
NVIDIA GeForce Experience 1.8 Release Highlights:
New optimal settings slider adds fine grained control over performance and quality tradeoff
Ability to select and optimize for different resolutions
Ability to select Windowed, Full-screen, or Windowed Borderless modes.
Removes 3.8 GB file limitation in Win7.
Record up to 20 minutes in Shadow Mode
Unlimited recording in Manual Mode
ShadowPlay creates new files once 3.8 GB is reached
Captures video without re-scaling at up to 1080p. At higher resolutions, aspect ratio is preserved
Adds microphone recording
Captures video at 60 fps instead of 62 fps
Reduces stuttering in captured video
NVIDIA “UpdatusUser” user account is no longer required for installation
Adds ability to scan for games in folders and network drivers with user read-only permissions
The 331.93 Beta driver has been release featuring a SLI profile for Assassins Creed IV: Black Flag. Other fixes consist of some browser-related stability issues observed with GeForce GTX 400 and 500 Series cards. There are noticeable performance increases for GeForce 400/500/600/700 Series GPUs in several PC games when compared to the GeForce 320.49 WHQL drivers.
The beta driver is also bundled with GeForce Experience v1.7.1 which includes support for two highly anticipated new technologies. NVIDIA GameStream provides end users with the ability to stream PC games from their GeForce GTX-equipped PC directly to a SHIELD device. This update also includes the Beta version of GeForce ShadowPlay, an innovated new game capture tool with exceptional features and performance.
Assassins Creed IV: Black Flag – updated profile
Supports GeForce ShadowPlay technology
Supports NVIDIA GameStream technology
Installs new PhysX System Software 9.13.0725.
Installs HD Audio v22.214.171.124
Installs GeForce Experience 1.7.1
Includes support for applications built using CUDA 5.5 or earlier version of the CUDA Toolkit.
Supports OpenGL 4.4 for GeForce 400-series and later GPUs.
Supports DisplayPort 1.2 for GeForce GTX 600 series GPUs.
Supports multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran, OpenCL, DirectCompute, and Microsoft C++ AMP.
Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel and AMD motherboards.
Thank you Guru3D for providing us with this information
The new Nvidia drivers have launched and while we still get our usual tweaks and performance boosts, we also get ShadowPlay. ShadowPlay is a new features that basically acts as video capture software and is now available to all users of the new drivers.
ShadowPlay will record the last 20 minutes of your gameplay, so if you manage to pull of something incredible you can just hit the hot key and it will save off the last section of video for you to use later.
On top of that we have improvements and support for a bunch of new and old titles that includes Batman Arkham Origins, Metro: Last Light, Battlefield 4 and Call of Duty: Ghosts.
HBAO+ support has also been added in along with a bunch of new SLI profiles.
It’s that time of year again where NVIDIA have a new series of cards in the pipelines and as we have seen running up to today, the number of rumours and leaks that have been flying about are as profound as ever. For some this leads to pure confusion as to what is to be seen and what is complete rubbish, and for people like myself it leads to pure frustration as I know all the true facts and figures, meaning that when I see the rumours and false facts floating around I can do nothing but sit and wait until the NDA lifts to put a number of these claims to rest with the real specifications and performance figures behind the new cards.
So here we have it, the GTX 780 – the first in the new line of Kepler based 700 series cards and before we get too far into the nitty gritty of what’s new in the 700 series, I want to make the following fact clear and true – the GTX 780 CANNOT be flashed in any way to effectively turn it into Titan. There are a number of reasons for this; first off, whilst both cards share the same GK110 core, the 780 has far less CUDA cores, is a different revision of the core chip and has less texture units on-board. On top of this, there is also half the amount of video memory and a number of components in the power region of the PCB are missing as the 780 does not require these as opposed to Titan.
Point out of the way, NVIDIA’s new 700 series cards are here to replace the ever popular 600 series, although they are not a re-hash and re-brand of 6xx cards as some may presume. Whilst the GK110 cores may be featured on both 600 and 700 series cards, they will have subtle variances to them, mainly on the front of CUDA core count and texture filters and so forth.
So what is the 780 in relation to the 600 series cards. Whilst it may look like Titan, it is a slightly lower performing card. Titan is more geared towards users with multiple high resolution displays and thus the higher 6GB of GDDR5 memory that it encompasses. The 780 whilst still home to 3GB of GDDR5 is more aimed at users who are going to be gaming on a single screen at high resolutions with all the settings turned to 11. Over its predecessor, the GTX 680, the 780 has 50% more CUDA cores with a count of 2034, 50% more memory, up to 3GB from 2GB and overall a 34% increase in performance. Interestingly enough, GTX 580 users who upgrade to a 780 will see a whopping 70% gain in performance between the two cards and a 25-30% gain can also be found over AMD’s 7970.