There’s no shortage of gamers who agree that The Witcher 3: Wild Hunt was the absolute best game that came out in 2015, and I definitely agree with them. The game’s depth, graphics, incredible music and unique atmosphere allowed it to stand out among its peers and crush its competition by earning hundreds of Game of the Year awards from different publications. The game has received a fresh and sizeable expansion pack named Hearts of Stone on October 13, 2015, and it is now ready to receive its second and last expansion titled Blood and Wine. From what we’ve seen so far, this expansion is the most colorful and the most impressive graphics-wise, and according to Senior Social Media and Community Coordinator, Marcin Momot, it will also include a very gripping story.
“I can already tell you Blood and Wine is a fascinating story, with every sort of twist and turn you’d expect from our writers. Toussaint, the new realm we’re creating for the expansion, is unlike anything you’ve seen in Wild Hunt – carefree and colorful, but your gut never stops telling you that there’s some real dark stuff happening underneath all that. We’ll be revealing more information in May, however, to sweeten the wait, here are some fresh screenshots from the expansion.”
Soon enough in May, we’re going to receive more information on Blood and Wine, but until then, we can just have a look at these wonderful new screenshots released by CDPR.
Unreal Tournament is one of the most iconic deathmatch shooters ever created, and while I’m sure many of you have played previous entries in the series, did you know that the new one is free to play? The game’s been available for some time now, albeit in a pre-alpha in-development format, but it’s still good enough to download and get in on the action.
“Check out the latest map from the Unreal Tournament team, the community favorite DM Chill. Chill takes place in a Nordic fortress set high in an icy mountain range. Be sure to download the latest build from your launcher.” – Epic Games
Today, Epic Games has released some brand new screenshots of the upcoming Chill DM Map, which was recently added to the game, and if these gorgeous shots don’t tempt you into downloading the game and giving it a go, nothing will.
“Chill is a great level to try out our new Showdown game mode. In Showdown, players get one life per round, and start with 200 health. Before each round, players select their spawn location, allowing them to choose which weapons or power ups they want to start near.” – Epic Games
If you want to download the game and get in on the action, head on over to the official site here! For now, check out the screenshots below and let us know what you think in the comments section below!
The Division is already winning praise from gamers around the world, not only for being an Ubisoft game that apparently doesn’t suck but for also being a visual tour de force. Of course, when it comes to being a PC gamer, we all know that no matter how great a game is when it launches, the dedicated efforts of the modding community can always do better.
SweetFX is one of the most popular mods around, helping push even more detail in many popular games by enhancing everything from colour reproduction to post processing effects. The team at DSO Gaming used the Soetdjur 4K SweetFX mod and got snap happy in their latest screenshot gallery and the end results are certainly spectacular.
Of course, not everyone has got a system meaty enough to push this game at 4K resolutions, but you’ll still see great benefits to the visuals at other resolutions, as there are many other SweetFX profiles out there for you to download, or you can even create your own! Either way, after seeing these screenshots, you’ll never want to play The Division without SweetFX enabled ever again!
Check out the gallery below and let us know what you think in the comments!
Gears of War: Ultimate Edition has gotten off to a shaky start on PC, partly due to the erratic performance on a wide range of systems, causing frame rate drops and other glitches; basically the same as every other game launch these days. Then there’s the fact I’ve yet to know anyone who actually bought it anyway, so there’s some food for thought.
So what’s this game really got to offer anyway? Well, it’s got massively improved graphics vs the original release and that’s certainly no bad thing for those who have yet to play the original, or even just for those keen to revisit the classic first entry in the franchise. PC gaming is known for being able to push great graphics, but how do the graphics settings fair when they’re dialed all the way down to their lowest, vs how they look at their maximum? That’s what these screenshots aim to capture.
The images are ordered max/low, max/low, etc throughout.
Some fairly mixed results here, on minimum the game somehow manages to have worse textures that the original, which managed to run great on modern hardware, with high frame rates and even a mid range GPU can push it to 1440P and 4K without breaking into a sweat. However, the new one seems really muddy to me, although admittedly the maximum images do look great, they don’t seem to really change much more than a few textures. The lighting, decals, detailing and more seem fairly locked down in this images.
Overall, it’s still a great improvement on maximum from the original game, but perhaps not the big upgrade people were expecting, nor does the PC version offer any visual advantages over the Xbox One release; short of higher frame rates, but with the current state of the engine, they’re not guaranteed either.
Kingdom Come: Deliverance is easily one of the most interesting games on the horizon right now, with its promise of an epic story, as well as rich game mechanics that should give the RGB gaming scene the realism it desires the most. To get you in the mood for the game, the team at Warhorse Studios will be launching a beta phase tomorrow, allowing people to get hands-on with the game and see what it is really made of.
In celebration of the upcoming beta of Kingdom Come: Deliverance, six new screenshots have been released and wow, do they look fantastic! Without a doubt, the games graphics engine can really impress, and we can’t wait to see what kind of hardware it takes to get to the level shown off in the images. The world looks very nicely detailed, with a great lighting engine, lots of realistic characters and so much more. With The Witcher 3 having given us a fantastic RPG world to explore, the pressure is certainly on for this game to do well.
“A humble, young blacksmith loses everything to war. As he tries to fulfill the dying wish of his father, Fate drags him into the thick of a conspiracy to save a kidnapped king and stop a bloody conflict. You will wander the world, fighting as a knight, lurking in the shadows as a rogue, or using the bard’s charm to persuade people to your cause. You will dive deep into a sweeping, epic, nonlinear story from Daniel Vávra, an award-winning designer from the Mafia series. Our unique, first-person combat system lets you wield sword or bow in both one-on-one skirmishes and large-scale battles. All of this – and more – brought to life beautifully with next-genvisuals delivered via CryEngine 3.” – Warhorse Studios
The new beta will be the first introduction to the game’s story, as well as the bulk of the game mechanics, and a bigger map than was made available in the games alpha stage. Even better, the new beta will give us the first important key battle/siege, new weapons and maybe even more!
Brutal Doom is quite possibly one of the greatest game modification projects we’ve ever seen. If you haven’t heard of it, it’s the same Doom we knew and loved from the early days of PC gaming, with the violence and action dialled up to 11. The guns have been made more powerful, the gore effects have been expanded, ragdoll physics have been added, the music improved, the sound tuned and so much more. Let’s take a quick look at the current form of Brutal Doom in the most recent trailer below.
OK, if that video didn’t get you in the mood for some hardcore FPS violence, nothing will. So what is the talented modder SGtMarkIV doing this time? He’s taking Doom 64, often regarded as one of the greatest Doom games of all time, and giving it the Brutal modification it deserves.
To celebrate this announcement, Sergeant_Mark_IV has released the first early alpha screenshots of the project. This may not be as exciting as the video above, but given that he’s quite an active modder and often updates on the progress of his mods regularly, we can no doubt expect to see a featured video in the very near future.
Brutal Doom 64 is expected to have new special effects, improved particles, new lighting, more detailed gore, upgraded sound, extra and improved weapons animations, new monsters and even stuff that was cut from the original Nintendo 64 version. Overall, it may turn out to be the greatest Doom game ever created. Sure, we know there are more modern ones, but they’re just nowhere near as fun as the older ones.
The question is, what other games could be given the brutal makeover? Let us know in the comments which games you would like to see given this extreme treatment.
If you want to play the original Brutal Doom, you can download it from Moddb here.
Dragon’s Dogma, the best RPG of a generation that you’ve likely never played! Of course, if you’re fortunate to have known about or played the PlayStation 3 original, you’re certainly a very lucky gamer. The game is a throwback to the RPG epics that dominated the PS2-era of gaming, huge open world, complex character building, insane monsters and terrifying difficulty are all present in this lore-rich game.
With all that in mind, you’ll be glad to hear that Dragon’s Dogma: Dark Arisen is heading to PC and looking at the new screenshots, things are progressing nicely. Capcom’s Senior Director of Digital Platforms, William Bacon, stated that the PC version of Dragon’s Dogma: Dark Arisen will use original, uncompressed assets, so it should look a lot better than the somewhat blurry original release.
“While textures won’t compare to current gen titles built from the ground up, the assets in DDDA PC will look better than past gen console versions since they’re original, uncompressed assets.” said William.
What’s even better than the screenshots is that the official PC system requirements will be revealed next month, possibly around December 3rd. William added that a high-end GPU should be able to push the game at 4K/60fps, so it’s nice to know they’re going to support the resolution, and with any luck, perhaps even 21:9 support.
Great news for fans of the Dragon Quest series, as the recently released (on PlayStation 4) Dragon Quest Heroes: The World Tree’s Woe and the Blight Below is coming to PC!
The PC release of the game is shaping up nicely, and comes packed with extra content courtesy of all 14 DLC items that you could find in the PlayStation 4 Slime Edition release, and Square Enix are even offering a 10% discount for pre-orders on Steam. Keep in mind, though, we don’t recommend pre-ordering any game ever, wait for the release, wait for any patches, as with any release these days they’re inevitable.
Developed in collaboration with Omega Force from Koei Tecmo Games, Yuri Horii, Koichi Sugiyama and Akira Toriyama, there’s no doubt that the game will look and sound as amazing as every other entry in the game’s history.
The system requirements suggest a powerful GPU isn’t the most important part, but a fast multi-core processor will go a long way, although that’s true of a lot of games. Can you run it?
OS: Windows 7/8/8.1/10 (64bit required)
Processor: Core i7 870 2.8GHz or better
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTS 450 or AMD Radeon HD 5770
DirectX: Version 11
Hard Drive: 20 GB available space
Sound Card: DirectX 9.0c over
OS: Windows 7/8/8.1/10 (64bit required)
Processor: Core i7 2600 3.4GHz or better
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7870
DirectX: Version 11
Hard Drive: 20 GB available space
Sound Card: DirectX 9.0c over
The game will launch on Steam on December 3rd 2015, with an RRP of £39.99/49.99 EUR.
The trailer below is from the PlayStation 4 release.
Star Citizen, the crowdfunding juggernaut that has raised seemingly endless amounts of money, has snowballed from an interesting space game to one of the biggest gaming projects in modern history. Constantly revised, improved and revised again, the game is always impressive to see in action and the latest screenshots from redittor Field Marshal Muzyk are no exception.
Powered by the graphical powerhouse that is CryEngine, Star Citizen 2.0 Alpha is really something to behold, and I can already hear some of you crying “there’s no way my graphics card can do this” but we’ll just have to wait and see. This game is pushing the limits of PC gaming technology, but I guess that’s not hard when the developers don’t have to make it portable to consoles or port from console to PC.
I managed to pick up Star Citizen quite a while ago now, and it is a shame in some ways that it’s becoming a victim of its own success and development time seems to be taking forever. Where the game will end up, I don’t know, but screenshots like this certainly bring some of the hype back for the final version, as well as make it seem worth the wait.
Are you looking forward to the final version (if there ever is one) of Star Citizen?
Fallout 4 is almost here and that means that leaks are starting to slip through the net. The first in-game screenshots from the PlayStation 4 retail (final) version of the game have been leaked online, showing us a bit of what we can expect from the latest Bethesda epic. I must admit, the images look a little lackluster, insert console version joke right here, but they really do look a little lacking in the texture department.
The game looks pretty much like what you would expect from a Fallout game, but the real merit will no doubt be in the story and the gameplay, as is often the way with Bethesda games.
I can’t wait to see how the visuals of the PC version compare, especially one the extremely talented modding community gets their paws on it and retextures and models a large part of the game, as we’ve seen with previous entries in the series.
Let’s just hope the game doesn’t launch in an unplayable buggy state, as so many other games do these days.
DOOM is one of those games that started the modern gaming era for real and the newest addition to the game series is about to hit the closed alpha phase where previous players of Wolfenstein: The new Order can register for access to play. Now a few screenshots of the upcoming Alpha have hit the internet thanks to DSOG, but they sadly don’t show any in-game footage.
We’ve previously been teased with the new game, first with a 3-second trailer during E3 and later on a little early in-game video. This time we get a look at the weapons list, what will be available and what functions they have. The weapons look relative normal for DOOM from a function point of view and fans will be glad that the super shotgun is back, but fans have already called them both boring and lifeless.
We have to keep in mind that this is pre-early-alpha screenshots, so we can expect a lot to change, especially cosmetic, before the game ultimately launches. The closed alpha version of Doom will provide one multiplayer map, Heatwave, that should suit most play styles and allow players to get a feel for the game. The one available mode will be 6vs6 deathmatch in this early version, something that doesn’t remind me a lot of DOOM at all. I’d rather seen a normal deathmatch mode where everyone is against everyone.
Replicating, editing, and re-imagining gaming graphics has been transformed from the exclusive domain of high-end developers to your average fan, from the likes of Minecraft and many 3D software modelling packages have offered the platform to crazily creative designs and characters. This is no different as a Youtube channel by the name of “Tyroine” who has released a new video which conveys Lord of The Rings’ Battle of Helm’s Deep, the only difference is it has been being recreated in The Elder Scrolls V Skyrim.
According to the channel, “Tyroine” produces “amateur videos parodies, skits designer and editor and is especially fond of Machinima, Minecraft, Skyrim and Fantrailers” The Channel has a whopping 10,432+ subscribers and 4,345,581+ views.
Now for the screenshots, as you can probably gather, this is both creative and fantastic. in order to achieve the desired results, “Tyroine” implemented the recording process by using Fraps, which is a real-time video capture and benchmarking that has the ability to capture “audio and video up to 7680×4800 with custom frame rates from 1 to 120 frames per second”
The editing was achieved by using a software package by the name of “Sony Vegas Pro 12” which has the ability to edit video and audio material to various specifications. Right at the end of this video, Sauron and Balrog are featured which I am sure will be spotted by fans.
Before we start this article, I want to get something right out of the way; these configurations for ENBSeries are currently unreleased and you can’t have them, not even if you ask nicely. On the plus side, we do have some screenshots of this graphical gaming pornography and you can bet that the people behind it, ENBSeries members Ryuken and dpeasant, will keep improving and release the mod in the near future, that is after all the whole point of the modding scene.
The latest screenshots are eyewatering beautiful. In my opinion, there’s still a lot of work that can be done and let’s not forget, people are still making drastic improvements to GTA IV, let alone GTA V.
The game’s engine really shines through here and it shows just how much potential there is for modding the game and I can’t wait to see how much further it can be pushed; most likely a lot further than most people’s graphics cards will allow. Keep in mind, screenshots are one thing, playable framerates are something else completely.
ENBSeries already has some stunning improvements to bring to GTA V, but when combined with more mods, such as texture packs and mesh replacements, it’ll really take your game to the next level.
The modder Gionight is best known for his amazing and incredible work with Skyrim and that games modding ability and now it looks like he’s taken a shine to Grand Theft Auto 5. Building a game that allows modding was probably the best choice Rockstar ever made for this game and it opens up the doors for almost anything.
Gionight has been experimenting with ENBSeries for Grand Theft Auto 5 and he has now released the first set of screenshots of his work. And it looks absolutely great. Scrolling past these screenshots and one could easily be fooled by some of them and think that they’re real photos rather than screenshots from a game.
There are landscape shots from close and far, but I prefer the closer ones as they show off more of that amazing detail and work that has been put into it.
As Gionight noted with the screenshots, this is still a work in progress project and more changes are bound to happen between these versions and his final ones.
For now we can just enjoy his work and wish that we were able to do just half of this ourselves.
Thank You DSOgaming for providing us with this information
Slightly Mad Studios have been working incredibly hard on their upcoming racer, Project Cars. The game has been developed using their WMD platform, using crowd funding and community development support, as well as extensive community play-testing to beat the game from a ramble of code, into the digital beauty is has become.
Only a few days ago, the game went gold, which is industry slang for it being finished and has gone to press. WMD members have been given access to the final version of the game prior to its release and lucky for us redditor ‘darkdeus’ has shared these glorious images from the final build.
The game is packed full of ultra high-end graphics features, at least on the PC edition. With UHD resolution support, Oculus Rift support and a whole lot more.
For those eager to get their hands on what is set to be the biggest racing game of the year, you don’t have long to wait. Despite a few delays this year, the game is still locked in for a release on May 8th and you can bet we’ll be sitting down on launch day to put it through its paces.
Are you looking forward to Project CARS?
Thank you DSO for providing us with this information.
Are you a Tesla Motors fan? Even wanted to know what the inside of the vehicle looks like, particularly the battery pack? Well, you’re in luck! A Tesla Motors Club fan by the name if “wk057” wanted to know the same thing and went even further than us apparently by finding one and taking some nice screenshots of it.
So without further ado, here are the magnificent photographs:
Also, wk057 has more posted on this Tesla Motors Club forum thread here, along with some neat discussions and explanation of all the little pits and pieces you saw in the images above.
Thank you InsideEVs for providing us with this information
‘Mattn’ has been busy testing out the current Alpha build of Halo Online and taking some glorious screenshots. The game looks like Halo 3 always did, but with more fidelity and much smoother graphics; more in-line with the new Master Chief Collection, but with a significantly higher max resolution.
The game is still only pegged for a Russian release as a F2P title, but if hype keeps building, it won’t be long before we see the game in other markets.
While the wait is slowly, but surely killing us, there’s no doubt in my mind that this is going to be a real treat. With the games release date creeping ever closer, still sitting snug for April 14th, this new wave of screenshots is more than enough to keep the hype building.
15 new screenshots, all in glorious 4K resolution and flexing the might of their heavily reworked game engine that will be gracing our monitors very soon.
To make things ever more interesting, the official PC release trailer will be launching next week and you can bet we’ll be watching it the moment it’s available!
A Redditor has apparently leaked some information and screenshots from the Rainbow Six: Siege build. Reddit user ‘bDL-Z_ftw’ is the fellow redditor who shared the images, along with a video which unfortunately was taken down real quick.
These are the screenshots which have leaked so far:
And below you can view the details from the Alpha build:
Version of the Closed Alpha is 0.1.0
The air-plane map, named “Plane”, has the following (named) zones: Seating Journalist, Bathroom, Exterior, Cargo, Cargo Entrance, First Aid, Cargo Room A, Cargo Room B, Military Seating, Stairs Cockpit, Kitchen Prep, Seating Staff,
The plane map has the following CAMs in “Support Mode” (after one’s death): Luggage Hold, Cabin Staff, Main Corridor, (plus atleast 2 more)
The designated names of different areas (above) will be helpful in planning out a round and in voice-comms
The map is huge! The plane is also very huge with detailed in-door environments (with fantastic lighting), multiple floors etc.
CTUs: GIGN (atleast 3 CTUs will be in the closed-alpha)
Primary Weapons: MP5 MLI (stock color in closed-alpha is golden), P90, 591A1, FAMAS G2, K33 NATO, G36C,
Secondary Weapons: NP-9, Model 586, MAC11, 226 MK25, M45 MEUSOC,
Gadgets: Barbed Wire (hurts and slows down attackers), Sledgehammer (a breaching hammer to breach through destructible surfaces), Deployable Shield (crouch-height cover that blocks all weapon damage), Breach Charge, Stun Grenade, EMP Grenade (disables any electronics in range), Shock-Drone (disables traps and also shocks enemies), Frag, Bonfire Launcher,
Defenders / Attackers Types: Recruit (can be picked by more than one player and has the most customization options), Thatcher (Attacker – UK flag on his arm), Twitch (Attacker – WIP, plus a GIGN tag on his arm), Sledge (Attacker), Ash (Attacker – probably the female operator),(a total of 11 types are available, recruit is common to both Attacker and Defenders, plus 5 unique types for both Attacker / Defender, each)
Moreover, each kit has a specific icon
Each Defender / Attacker / CTU type has a specific “bonus” ability: Recruit (Croix Rogue – Improved revive ability), Thatcher (Gas Mask – Damage received from smoke is reduced and also no coughing will happen)
Knifing is confirmed!
Grenade explosion has a deafening effect that lasts around 5 seconds or so
Heroes of Might and Magic 7 is still in its alpha phase, but it already looks pretty sweet and is set for a 2015 release time.
The official blog has started off the month by releasing some new screenshots of the environment and areas in works. As a long time fan of the series, I like what I see.
Official disclaimer to the screenshots:
Please take note that in those screenshots: – We didn’t used default camera angle & high to allow a better overview of environments – Armies were set randomly and this is an example of big battlegrounds but we have of course a lot of smaller ones (and mediums, and tiny and giant etc.) – Creatures/Heroes/Items scales are not final at all – There are glitches and work in progress assets – Visual quality is not final too
For those who might not know, Heroes of Might and Magic is a traditional turn-based strategy game who’s fantasy element and fundamental game basics have fascinated gamers for several decades.
Full HD versions of the screenshots can be found on the official blog post in case the above should be a tad to small for you.
Thanks to Ubisoft for providing us with this information
Square Enix has revealed loads of new in-game screenshots of their upcoming title, Just Cause 3, and it looks stunning!
The screenshots show the games lead, Rico, leaping around, using his trademark grappling hook and generally destroying everything he can. To be honest, I don’t think many people care what the story is, so long as we can grapple things, blow stuff up and generally bend the rules of physics as much as possible.
The game doesn’t have a solid release date just yet, but it will be out on PC, PlayStation 4 and Xbox One in 2015.
Thank you Gamepur for providing us with this information.
It hasn’t been a great last month for Ubisoft, and to make things worse they’ve now had their upcoming part of Assassin’s Creed leaked. The next installment in the action-packed series through the animus is set to play in London during the Victorian era.
The new game has the name, or codename, Assassin’s Creed Victory and will be out next year for the PS4, Xbox One, and PC according to the sources familiar with the game. So it looks like the old console generation will be abandoned and focus shifted to the current. And there will only be one Assassin’s Creed game next year, not two like this time around.
The leak consists of a 7 minute “target gameplay footage” video that was leaked to Kotaku and that demonstrates the upcoming game. The video is said to be surprisingly slick and that it could pass for an E3 presentation. Sadly they don’t share the video, but instead just describe it and gave us a couple of screenshots. Most likely due to legal reasons. The video ends with the text that it was produced entirely in the Anvil engine, so it isn’t pre-rendered footage.
The video begins with an assassin climbing a tower and looking at London. Next it shows some potential side activities in a side alley with gambling and carriage street racing. After a leap down to the street the assassin accepts an assignment from a mysterious masked woman. The task: kill a man named Roderick Bulmer, who has been trafficking little girls for the assassins’ ancestral enemies. “The templars must receive our message,” says the woman. “You must send it in blood.”
It goes on to show some fight scenes and side activities like changing outfit as he chases the target through the train station. Inside the assassin uses what looks to be a new item, a grappling hook, to swing over the trains and kill his target. Next he jumps onto a moving train and fights off a couple more templars while crossing the River Thames. As the video ends we get a leap from the train into a conveniently placed haystack, the camera changes to the horizon and the Assassin’s Creed Victory logo appears.
The Ubisoft team in Quebec will be spearheading this game instead of the Montreal studio like in the previous parts. Maybe in a hope to eliminate some of the bad luck the last couple of releases had. Of course, like all Ubisoft games, this game will be developed across many of their studios all around the world, so it’s unknown how much difference it will make who is in the charge.
After the initial leak of this story on some outlets, Ubisoft issued the following statement:
It is always unfortunate when internal assets, not intended for public consumption, are leaked. And, while we certainly welcome anticipation for all of our upcoming titles, we’re disappointed for our fans, and our development team, that this conceptual asset is now public.
The team in our Quebec studio has been hard at work on the particular game in question for the past few years, and we’re excited to officially unveil what the studio has been working on at a later date. In the meantime, our number one priority is enhancing the experience of Assassin’s Creed Unity for players.
Thanks to Kotaku for providing us with this information
The team at 343i are still hard at work on the next installment in the Halo franchise main series, Halo 5. The game will hit the Xbox One some time next-year, but for now you can squeeze some beta access through Halo: The Master Chief Collection which launched today.
So far, it looks like Halo 5 is shaping up very nicely and these early screenshots of the multiplayer are certainly proof of that. It’s a shame we have to wait for the new installment in this legendary franchise to hit our screens, but at least we have a HD re-release of the first four entries in the series to keep us entertained.
For now, please enjoy the screenshots below.
Which aspects of Halo 5 are you most looking forward to? Personally I can’t wait to play the campaign in split-screen co-op. Let us know in the comments section below.
Thank you AllGamesBeta for providing us with this information.
The new and improved edition of Grand Theft Auto V is soon to be launched on PlayStation 4 and Xbox One, then again on PC a few months later. To get some hype going, RockStar have released a few incredible screenshots that show off just how much extra polish they’ve put on their open world crime-sim; although it’s unclear at this time if the new screenshots are from the X1/PS4 release, or the PC.
It’s unclear why RockStar is delaying the PC release. They have stated that it’s to allow for a better port and if that means a smoother transition than the GTAIV port, then I’m happy to wait. However, I still suspect it’s got more do to with console game sales over Christmas than any extra graphical polish as things are looking pretty good already.
If the screenshots below get you excited for the re-release of this game; nothing will. GTAV is set for release on November 18th for PS4 and Xbox One and January 27th for PC.
Halo: The Master Chief Collection is almost here and while games like Halo 4 and Halo 3 will be getting a resolution bump, some new textures, lighting and more, Halo 2 will be getting the biggest overhaul of all (not so much CE since it was already buffed in the Anniversary release). The game has been treated to a new engine overhaul and the end result is profound. Just check out these screenshots below, because a picture speaks a thousand words.
I can’t wait to get my hands on this game later this year. Sure I’d love for the series to come to PC, but I guess Microsoft need to keep one heavy hitter for their console division.
The release date for The Witcher 3: The Wild Hunt may still be a while off, but that doesn’t mean to say excitement isn’t building at an alarming pace for what could be one of the greatest RPG games ever released.
Now the developers at CDProjektRed are hyping the game up even further with the release of their “Downwarren” gameplay video at Gamescom. Downwarren is the name of an unfortunate village in the game, or should I say it is the villagers who are unfortunate and Geralt needs to solve the “Whispering Hillock” mystery that is killing them off.
Check out the five minute gameplay below and soak up the awesome atmosphere of The Wild Hunt.
Eager to find out more about the upcoming Mass Effect game? For now we’re just referring to it as Mass Effect 4, but in reality we already know that it’s a fresh start for this gaming universe, Sheppard is no longer the lead, heck we don’t even know if he’s going to be in there at all, especially after the events of previous games in the series. This latest batch of information even implies that it could be set in a totally different galaxy!
Users on Neogaf have been compiling what few facts we have about the game, mostly taken from Tweets about the recent panel which discussed the game, a small leaked video and some renders and while that may not sound like much, it’s more than enough to give us a good taste of what is to come.
Character models are typical Mass Effect universe stuff, but we’ve also seen that the Mako is back and it’s said to be “quite fast now”, and that they’re “building a game about exploring places, so you need a vehicle for that”, which hopefully implies mission locations are a little less linear and much larger. Other tweets added “sounds like the timeline of #MassEffect will be during Shepard’s lifetime but won’t involve Shepard…hard to tell @GambleMike being cagey!” “Team reiterates that it is not Shepard’s story and that this story one is brand new.”
The character models shown are pretty generic, but we expect plenty of familiar faces and races to make an appearance in the new game. “You will see a bit of old with the new (old characters MAY appear)”.
The game is also said to feature better co-0p elements, which will no doubt focus on online co-operation and competition. “Competition is critical but cooperation is bigger for us” @GambleMike speaking on multiplayer in #MassEffect / “cooperative MP is bigger for us (than competitive).”
So there we have it, new hero, new location, new modes of transport, a bigger focus on exploration of planets, co-op elements, and it’ll all be running in the awesome Frostbite 3 gaming engine (same used by Battlefield). Excited yet?