The tales of love, war and pain have echoed for generations, both through the fans of the star wars series and even the world as a whole (we all know the “I am your father line”). Most movies these days get a video game tie-in. something which runs alongside or expands on the movie experience. Star Wars is one of the few series in the world that I can name where the fans have created something beyond the movies, from a religion to an entire universe filled with lore and legends. So why not enjoy some of the less well-known games that expand on this?
Lego Star Wars
If you are a fan of the series and have enjoyed the Lego games so far, why not try reliving all six films in Lego Star Wars – The Complete Saga. On sale for 70% off, you can experience everything from the invasion of Naboo to the battle on the moon of Endor. There’s something about Lego versions of classics movies that really makes them stand out and they all the better in split-screen co-op.
Star Wars – Republic Commando
The prequel trilogy brought us not only more story and characters, but also a whole new war. While not given much development in the films, the series that have come since have tried to expand on the Clones and given them more than “one size fits all” story lines. Republic Commando looks to do this by telling the tale of a squad of commando, who will infiltrate, dominate and destroy the federation and any that stand against them. With advanced AI and squad dynamics, it’s worth checking out, at only £2.09 till the 1st, why not?
Star Wars – Galactic Battlegrounds
We’ve seen the Empire fight the Rebels, we’ve seen the Trade Federation and the Confederate take on the Republic. So why not mix it up a little and have them fight with or against everyone else? Using the same game engine (and game mechanics) that made Age of Empires last for generations, Galactic Battlegrounds lets you fight those battles you didn’t even know you wanted to fight. Not a fan of Jar Jar Binks? See who wins in a Wookie vs Gungan all out battle, why not have the people of Naboo go against the Empire or maybe even see if the Republic could have fought off the Empire?
With the Star Wars Collection on sale from £75 to £17.47 till the first of December, it may be worth expanding on your Star Wars universe ready for the Force Awakens on the 17th.
On the train, in the car and even at work, people enjoy games on their mobile phones. From the days of the first game boy, the idea behind mobile gaming devices was always to let you play what you wanted, where you wanted and with mobiles phones becoming as powerful as they are, the ability to change your little communications device into a gaming hub is as easy as ever. One of the biggest names in the mobile video games group is Candy Crush Saga and its creator just got a new owner, Activision.
On Monday, Activision Blizzard announced that it had agreed to acquire the rights for King Digital Entertainment, the company behind Candy Crush Saga, for a staggering total of $5.9 billion.
Popular on platforms such as Facebook, Candy crush follows a business model called freemium. You can play the game for free, and you could even complete it for free but if you wanted those little extra bonuses, the boosters or the level skips then it will cost you real world money.
With King stating that it has over 158 million daily users and over 1 billion games played each day it’s not hard to see why this acquisition by Activision Blizzard could see the company getting a rather large foot in the door of mobile gaming.
Candy Crush Saga is one of the most popular and at the same time one of the most hated mobile games available. It’s insanely popular because a lot of people find it addictive, but many hate it because of how it is completely laden with annoying and perhaps somewhat overpriced in-app purchases.
Despite the hate, it appears that the popularity is still paying off, as according to The Guardian, Candy Crush Saga players spent over $1.3 billion in 2014. It’s also the third-highest grossing app in the United States and represented 45% of spending on its developer’s games during the final quarter of 2014.
Although these numbers are big, they are actually in decline as Candy Crush Saga has seemingly hit its peak in popularity. However, that’s not to mean the end of Candy Crush altogether – King’s games had 356 million monthly unique users last year, with sequel Candy Crush Soda Sagaclimbing the App Store charts at 6th overall.