Who doesn’t love a good zombie film? For many when you mention a zombie film you are greeted with images and reminders about the Resident Evil franchise, with the evil corporation Umbrella at its heart. Set for release later this Umbrella corps put you in their shoes as you try to fight off and survive against other soldiers, but sadly in a recent post it was revealed that Umbrella Corps release date has stumbled back by a month.
Umbrella Corps is a competitive, online third-person shooter set with everyone from humanoid and canine zombies to B.O.W.s (Bio Organic Weapons) as they come to swarm you. Don’t worry you have a few teammates to help you fend off the swarm and the evil mercenaries, but be warned if they shoot out your Zombie jammer (located on your back) you’ll quickly find yourself being swarmed by the evil creatures.
Alongside the zombies and mercenaries, you’ll get the chance to customise your weapons and look with a selection of emotes and sounds to help communicate and taunt your opponents.
Check out the customization trailer, and with a further month to help improve and refine the game before it releases. Set for release on June 21st, the game will come to your Playstation 4 and PC for just $29.99 as a digital download.
The early Resident Evil games are some of the best survival horror experiences ever devised due to the tense gameplay, and atmospheric setting. Unfortunately, the franchise has struggled in recent years to recreate this winning formula and received a very mixed reception. This is especially the case with Resident Evil 5 and 6 which felt uninspired. On the other hand, the Resident Evil: Revelations spin-offs are underrated and evoke a similar feel to the older titles. If you’re looking for a classical horror experience, then they are well worth a look!
In the modern era, there’s a whole host of horror games to choose from including Slender: The Arrival, and Amnesia: The Dark Descent. This means independent studios are the ones providing a terrifying experience, which properly honours the original PlayStation Resident Evil games. Honestly, Resident Evil 5 and 6 didn’t evoke that scare factor for me, but this is all down to an individual’s personality. The current console generation is sorely lacking in new IPs, and relying far too much on HD remasters. It makes sense for publishers to release slightly improved versions of existing games, because it makes them money without huge investments. However, it’s really quite feeble to see so many remasters, and I expected a lot more from this console generation.
According to a press release, Capcom will be re-releasing Resident Evil 4, 5 and 6 on the Xbox One and PlayStation 4:
“Resident 4, 5, and 6 will all be available digitally for MSRP $19.99 / €19.99 / £15.99 each starting with Resident Evil 6 on March 29, Resident Evil 5 in summer 2016 and Resident Evil 4 in fall 2016. Physical disc versions will also be available in the Americas.”
Console players prefer to own physical media and have a huge collection proudly displayed on a shelf. It seems bizarre to restrict the retail editions to the Amercias, because this is bound to alienate people who dislike digital distribution.
Do you think the current console generation has too many HD remasters?
You just can’t keep a good T-virus down. Capcom has announced that, to celebrate the 20th anniversary of the Resident Evil franchise, it is releasing the fourth, fifth, and sixth games in the saga on Xbox One and PlayStation 4.
While critical response to both Resident Evil 5 and 6 was variable, at best – players were unhappy at the games ditching the survival horror in favour of a more action shooter style – Resident Evil 4, only the second game of the series to be directed by visionary Shinji Mikami, is still considered one of the best games ever made.
“In March 1996, the world was introduced to the first Resident Evil game, which helped shape survival horror as we know it and has since brought you some of the most loved games of all time,” the official Capcom announcement reads. “You’ve been able to play through the origins stories that started everything with the recent releases of Resident Evil and Resident Evil 0, and we’ve confirmed that a remake of Resident Evil 2 is on the way.”
“Since then, the series and story have evolved to amp up the action and introduce new epic gaming moments with Resident Evil 4, 5 and 6. If you haven’t had a chance to play these yet or if you’ve been wanting to play them on your current consoles, we’ve got good news for you. Starting with Resident Evil 6 on March 29, all three games will be available for PS4 and Xbox One for an MSRP of only $19.99 / €19.99 / £15.99 each.”
Back in August, Capcom announced that it was working on a new version of its classic survival horror game Resident Evil 2. Following the success of the recent HD version of the first Resident Evil game, plus a translation from Capcom’s second-quarter 2015 financial report, it was assumed that the re-release of the second game in the series would be a remaster, much like the hugely successful release of the first game. However, it now seems that report was mistranslated and that the game will be a from-the-ground-up remake.
The matter has been cleared up by Stuart Turner, Marketing Director for Capcom UK, via Twitter:
Seems to be a few people picking up a mistranslation in our own investor report. RE2 will be a full from the ground up remake NOT a remaster
The English translation of Capcom’s Q2 2015 financial report has also been amended [PDF, Page 13], changing the word ”remaster” to “full remake version”.
When Capcom first canvassed fans via its Facebook group, it asked for opinions on the Unreal Engine 4 remake of Resident Evil 2 and whether Capcom itself should take on the endeavour. Later that day, Yoshiaki Hirabayashi – a Capcom producer who worked as a programmer on the original game – posted to the Facebook page, in relation to Resident Evil 2, writing that he aimed to create “a worth-seeing game to answer these fans full of passion.”
No release date for the Resident Evil 2 remake, nor which platforms it will be available on, have been announced.
Modding is by far one of the coolest features of PC gaming, but every now and them, a modder or even a team of modders come along that go far beyond the basics of HD textures, new armour (or no armour, if you know what I mean) and weapon mods. Modder “DooMero” has been working hard on a total conversion mod for id Software’s classic FPS, DOOM.
Resident Evil Code Name Hunk takes one iconic series and forces it right into the Doom engine, with all the stunning 2D visuals that we came to know and love about Doom. Featuring a new level that was based around Resident Evil Survivor, a third person camera to suit the Resident Evil gameplay style and a whole host of action and cut-scenes to give everything some pace.
This original, albeit heavily inspired story takes place in the year 2002.
“Before the end of Umbrella, the alpha team of U.S.S. and commanded by Hunk need to collect all the samples created by dr. Young and ex-umbrella scientist responsible of the creation of the TNB virus, a T-veronica variation. The events occur in a complex facility located in Mero city.” said DooMero
It’s certainly an interesting project and if you’re unsure what to make of it, check out the newly released 35-minute long play through video below. Want to play it? Sit tight, as the total conversion mod will be released just next week!
Classic games are great, but just like so many movies that have been remade, although often not the better for it, gaming is no stranger to remakes of older titles either. Every now and then, we’ll get a remake that is actually better than the original and while I must admit that a large part of this may be that the older versions were great, but haven’t stood the test of time due to graphics or their original systems being hard to get hold of, and plenty of other issues beyond that.
Sure, we get a lot of “HD remakes” but for the sake of it, they’re the exact same game in new clothes. What I’m looking for are retellings of the same game that were made from scratch, rather than given a fresh coat of textures. Here is what I think are some of the greatest remakes ever made.
Tomb Raider: Anniversary
The original Tomb Raider was a smash hit when it launched in 1996. It helped propel Lara and the PlayStation 1 to epic heights, but these days, the wobbly mess of jaggy polygons is far from enjoyable to play through. Skip forward to recent years, however, and you’ll find Tomb Raider: Anniversary. The general theme, exploration, and story are all pretty close to the original, with a few bells and whistles added to suit a modern system and audience. This is a fantastic way to get back to basics and see where the story began.
Ninja Gaiden Sigma
OK, time for some remak-ception here, as Sigma was a remake of Ninja Gaiden for Xbox, which was a remake of original Ninja Gaiden for the NES! Widely regarded as one of the hardest games ever, the most recent retelling is no walk in the park either, but with 60fps gameplay and some stunning 3D environments, Ninja Gaiden has never played or looks so good. This was and still is a testament to what the developers at Team Ninja are capable of.
Counter Strike: Source
For something that started life as a fan-made project, Counter Strike has continued to reinvent its self over the years. Source certainly stands out for many gamers, as it launched alongside the much-loved Half Life 2 and it was from this point onwards that CS became a staple of many people’s PC gaming diet and continues to be now that we have CS:GO. Who knows, perhaps in another few years we’ll have Half Life 3 and a brand new refresh of this frantic and fast-paced FPS.
Super Mario 64 DS
Mario is no stranger to remakes, the plucky little plumber can’t go a year without something being spun out by Nintendo, be that a new game or a port of an older one. The one that stands out for me, however, is the DS release of the Nintendo 64 classic Super Mario 64. New playable characters, even more of those tricky to find stars to collect and even a new multiplay component breathed new life into this game, but at the same time left everything we still love about the original in place.
The original Final Fantasy was obviously a popular game, noticeably so since it spawned so many other games in the series since and there are many more on their way. When the game came to mobile devices (iOS and Android) it would have been fine with a simple emulated port, but the developers went above and beyond this time around. Fully redesigned graphics and a new soundtrack added a lot to this game, but with new areas to explore on top of everything you could find in the original, there’s no doubt that this version is definitive. If you can get it on the PSP, it’s even better, as you’ll also find some slick CGI cutscenes added for good measure.
The PlayStation 1 classic will forever be one of my all-time favorite games, but it was the Gamecube that really took this game to the next level. The graphics were boosted substantially, the atmosphere was greatly improved, new cutscenes help set the pace and to make it even more enjoyable, new modes, endings, and even new areas were added. When I want to replay the original story, I go straight to the Gamecube, as it is home to one of the best puzzle/horror games ever made.
In the last few months, there has been a sharp decline in the quality of PC bundles mainly because many offerings were repeated. Originally, the folks at Humble focused on DRM-Free titles and tried to give a platform to niche indie titles. As time progressed, we began to see mainstream franchises on sale from EA, SEGA and even Nintendo. The latest bundle is certainly one of the strongest I’ve seen and includes a number of superb games providing you beat the current average price of $7.04.
The $1 tier isn’t too enticing apart from Strider, a hack-and-slash action game. Although, Lost Planet 3 has its moments and shouldn’t be dismissed for the insanely cheap price. Out out all the games on offer, Devil May Cry is my favourite and features some of the most fluid, and intense combat I’ve ever seen. Additionally, the PC version is excellent and well-optimized. I am interested to see which other games are added to the second tier, and perhaps, Duck Tales could be on its way!
In the last decade, the Resident Evil franchise has become insufferable with an over-reliance on combat instead of tense, atmospheric gameplay. However, the Resident Evil Revelations games are surprisingly good and manage to evoke what made the original titles so special.
Universal Studios Japan in Osaka has recreated Resident Evil’s Raccoon City as a zombie-shooting simulator, implementing a laser-powered shooting system used in police combat training.
Biohazard The Real (Biohazard being the Japanese moniker for Resident Evil) takes visitors on a tour of Raccoon City – taking heavy visual influence from Resident Evil 2 and Resident Evil 3: Nemesis – during a zombie outbreak. Guests are then ushered into the Raccoon City police station and armed with a gun – a 700g model with 30 virtual bullets, as indicated by an illuminated wrist strap – and told to take down as many zombies as they can – plus Resident Evil creatures the Licker and Tyrant – working their way through a hospital to reach the Umbrella Research Center for the final confrontation. Tours are divided into two stages, leading teams of up to eight people around the attraction, and take approximately 10 minutes.
Instead of being treated to a cutscene upon completion, players are lead into the giftshop:
If the cries of “Brains!” has made your stomach rumble, you can even stop off at the local restaurant:
Rumours that tour guests are forced to pivot before walking and can’t shoot while moving are as yet unconfirmed.
Thank you Kotaku for providing us with this information.
Capcom has officially announced a HD version of Resident Evil 2 is in development. According to VideoGamer, the iconic survival horror game will be a complete visual overhaul and offer improved controls. The remake will be directed by Yoshiaki Hirabayashi, commonly known as “H”, who spearheaded Resident Evil HD. In a passionate video message, H said:
“As the title is only just starting its development cycle we unfortunately don’t have any additional information or assets to share at this time. However, for now we want our fans to know that we appreciate all the feedback and support we’ve received on this title.”
“We’re looking forward to delivering this highly anticipated Resident Evil experience that fans have been waiting for.”
“It’s been great to see so many positive comments from fans that have pushed the project to get approved,”
“The team here at Capcom Japan really appreciates fans’ passion and support and will do our best to bring fans what they really want.”
Resident Evil 2 is sometime off so it’s unknown which platforms it will arrive on. Presumably, it will release on PC, PS4 and Xbox One but could also feature on the Nintendo NX. As a huge survival horror fan, Resident Evil 2 felt like a mesmerizing experience and signifies an era when the Resident Evil games were actually terrifying. Personally, I preferred it to the original and cannot wait to revisit it in a high-resolution.
Thank you VideoGamer for providing us with this information
We live in a world of zombies, they are the reanimation of old dead entities. Much like the long list of games that are being remastered, remade, enhanced, redone and fixed. There is no escape from them. I get the reason that publishers do this, money. They make more profit from ‘tarting’ up an already established game than creating one from scratch; easy money.
Although my statement above sounds negative and full of criticism, I am all for a good re-release of an old game. Even though I don’t believe that graphics is the be all and end all of a good video game, there are games I used to love that I cannot play anymore due to the poor visuals.
So as an ‘anything-zombie’ fan, I welcome another one of the Resident Evil franchise being remade. This time it’s a return to the origins of the series in an HD remaster of the 2002 original, Resident Evil 0.
Let us know if you will be enjoying the HD goodness of this when the game is released on PS3, Xbox 360, PS4, Xbox One and PC sometime in early 2016.
Here are the new trailer and some gorgeously gloomy screenshots.
Modder Albert Marin has just released some new comparison screenshots of the RE4HD Mod project for Resident Evil 4. Compared to the vanilla build of the game, this mod is certainly looking amazing and for those who loved the original, this is shaping up to be a perfect reason to re-visit one of the greatest games in the series.
The textures have been overhauled and a few other tweaks applied along the way to transform the now aging title. Enjoy the shots below and be sure to check out the video!
Resident Evil fans, prepare yourselves, as the original (and some consider the best) game is being remastered. The remastered version of Resident Evil is coming to the PS3, PS4, Xbox 360, Xbox One and of course, the PC, on January 20 as a digital download for $19.99.
The new version will feature increased visual support for the Xbox One and PS4, cranking things up to 1080p, as well as 5.1-channel surround sound, and the original 4:3 or a new 16:9 aspect ratio. There are also some new control methods included, where you can press on the analog stick and then move in that direction, but the original “tank” controls are still there, too.
Capcom have announced that the ultimate HD edition of Resident Evil 4 will soon be available for both download on Steam globally and available at retail in Europe. PC gamers will be able to play the groundbreaking survival horror masterpiece in the highest visual fidelity ever with stunning HD running at a smooth 60 frames per second for the first time. Resident Evil 4 will be available on February 28, 2014 for $19.99/€19.99.
Alongside the announcement, the Steam pre-order campaign is already live, which includes a digital soundtrack with more than 60 tracks and a digital artbook for those that purchase early, if you’re into that sort of thing.
Steam Achievements, Steam Cloud, Steam Trading Cards, global leaderboards, and full game controller support and previously released bonus content such as the Separate Ways epilogue are all in place, but the best thing of all is the visual improvements. A complete visual overhaul has been performed to bring this revered title to the highest graphical quality ever. Fully optimized for wide screen, text has been sharpened and textures have been upgraded on characters, backgrounds and in-game objects as well as a big improvement in bringing the engine up to 60fps.
“In Resident Evil 4, special agent Leon S. Kennedy is sent on a mission to rescue the U.S. President’s daughter who has been kidnapped. Finding his way to a rural village in Europe, he faces new threats that are a departure from the traditional lumbering zombie enemies of the earlier installments in the series. Leon battles horrific new creatures infested by a new threat called Las Plagas and faces off against an aggressive group of enemies including mind-controlled villagers that are tied to Los Illuminados, the mysterious cult which is behind the abduction.” – Capcom
To complement the exciting new direction, the game introduced a modernized control scheme, rear third person view and gameplay mechanics which have blazed the trail for subsequent action titles. In short, this really is what a HD re-release should be like, let’s just hope it is as awesome as it sounds!
Thank you Capcom for providing us with this information.
The Resident Evil franchise has been part of the gaming diet for three full console generations now, seeing iterations that have spanned the PlayStation, Xbox, Nintendo and PC platforms as well as various mobile editions to name but a few. Some have been great, some are truly classic and others have been a little off tempo, so where does Revelations fit into all this?
Some of you might be thinking “hey wait a minute, Resident Evil: Revelations isn’t new!” And you would be absolutely correct. This game did in fact see an original release over a year ago on the 3DS where it received favourable reviews and user feedback, but likely not that many sales. The developers at Capcom clearly saw an opportunity here and decided to port the game to PC, PlayStation 3, Xbox 360 and the Wii U, bringing the game to a wider audience and no doubt aiming to target some larger retail sales given the larger install base for each of the ported formats.
Of course, you cannot simply port a game from a handheld to the big screen without some serious improvements, especially when it comes to resolution and textures. That isn’t to say that the handheld edition of this game doesn’t look great, because it does, but you can get away with a lot more in terms of lower quality graphics, textures, antialiasing, filtering and resolution on the small screen that would just look dreadful on the big screen. This is an issue easily resolved of course and Capcom have given the game a tasty high definition make over that gives it a new lease of life and makes it a lot easier on the eye than its handheld counterpart.
Capcom released not one, but three Resident Evil games last year and with Operation Raccoon City being somewhat tedious in my opinion, Resident Evil 6 being less thrilling than 5, it was Revelations that really stood out for me, one of the defining titles for the often overlooked 3DS and its immediately clear to me that what made the 3DS edition so great has been buffed to a shine in this console release. They’ve even fixed the typo on the box (yes, there was a typo on many of the original 3DS retail boxes that read “Revelaitons” haha).
The game plays off many of the crazy plot twists that pad out the rest of the Resident Evil series, especially the more recent titles at least, evil corporations still defy logic in their pursuit for killing everything, most often including themselves, monsters that make no logical sense, with ever more insane limb and torso combinations seek to kill you with alarming frequency and yet another variant of the zombie churning virus is doing the rounds, the T-Abyss virus this time, not that I care as every strain makes monsters, nothing new there.
Monster design is top notch as always and while they are ridiculous they do tick all the boxes for kick-ass video game monsters and while the game used to be about Zombies, the Resident Evil franchise has been wise to diversify from the slow waddling brain scoopers. Add to that the tense atmosphere and frantic action and you’ve got everything you need for you modern survival shooter.
It’s not all perfect however and while the game does feature some great content it’s marred by a somewhat shaky presentation. Episode style levels were the format of choice for the 3DS edition and this was mostly because of the technical limitations of the device, but the format remains on the consoles and you’re pestered with recaps of game events even though you’ve just done them. That’s not directly Capcom’s fault however as this is for all intents and purposes a port, so maybe changing this aspect would have meant a lot of dev time, so I’ll let it slide, this time haha.
Next up we have the famous Resident Evil acting, which for the most part has been laughable for longer than I can remember, voice acting and of course the words that are coming out of their mouth, some may refer to this as “the plot” are diabolically bad at the best of times and you’ll find yourself cringing at them more often than not. Yet personally this is something I’ve come to expect from Resident Evil and while a well scripted, well-acted game would be awesome, the ham fisted approach used by Capcom has become part of what makes Resident Evil what it is, entertaining in more ways than one.
Those seeking a challenge may want to bump the game up a notch or two and with the option of both Hard Mode and Infernal Mode you’re sure to work up a sweat on this one. It’s not a scary game by any measure, but things do get more intense on hard mode and you really can feel pushed to survive at the best of times, this is exactly the sort of action I like in my games and it keeps a great balance that is often lost in many of today’s shooters where you typically find you are overpowered. This is pushed further with sparse ammo and it’s often wise to flee than fight everything you see, because there may be something more dangerous around the corner that requires that last clip of ammo.
The game can also be hard for another reason, controls, they’re far from perfect and the aim mechanics leave little to be impressed about, yet with a little practice and patience you can get used to its nuances and things do pick up after a couple of hours of play, but it would have been nice to see the aim controls better balanced to the analogue sticks (in this case the Xbox 360 controller).
The biggest let-down for me though was the lack of true couch co-op, I was really looking forward to ripping thought this title in split screen and you simply cannot do it. This is a blow softened by the rather Awesome Raid Mode, which unlocks after completion, allowing you to co-op your way through some remixed main campaign missions, with better weapon choices etc, more akin to a Mercenaries mode of other recent RE titles.
If you played or you own the 3DS edition, stick with it, there really isn’t much new here for you, but on the other hand if you missed out and you’re looking to complete your Resident Evil collection, then this is the perfect addition to your set.
It’s far from perfect and while Capcom could have done a better job with the port, with better textures and improved controls it’s still clear they’ve made an effort to make it more enjoyable on the big screen to a certain extent. It’s a lot of fun to play and given that you can already pick it up for just under £30 new on the Xbox and PS3, or just £20 on the PC, it’s already good value for money too.