The sixth expansion will follow on from the fifth expansion, Warlords of Draenor, with Blizzard stating that “all hellfire is about to break loose”. With the new continent, the Broken Isles, and a new class, the Demon Hunter class, players will be spoilt for choice as they wield new artifacts and encounter demon hunters, the disciples of Illidan Stormrage, a popular character in the Warcraft series.
If you can’t wait to join the action, anyone who pre-orders the expansion gets a single level 100 boost, so any new characters (or old ones) can join in on the Broken Isles action the second the game releases, while pre-orders will also get access to the Demon Hunter class before the expansion even releases!
Are you a fan of the game? Are you someone who used to play the game? Could this expansion interest you into giving the game a new go or are you more interested in the patch that Warcraft 3 will soon receive?
Even though the current Maxwell line-up is set to be replaced by Pascal relatively soon if recent revelations are true, it hasn’t stopped new custom models from entering production. Colourful, a vendor offering high-end solutions primarily in the Chinese market has announced their latest product based on the GM200 core. This particular GPU entitled, the GTX 980 Ti iGame KUDAN utilizes an overclocked core of 1203MHz and boost reaching 1304MHz. On another note, the graphics card is powered by two 8-pin PCI-E connectors and includes three DisplayPort connectors, one HDMI and a DVI-I port. Of course, it’s built on the 28nm process and comes with 6GB GDDR5 memory using a 384 bit bus.
The GTX 980 Ti iGame KUDAN opts for a unique cooling solution with an integrated water cooling loop and five heatpipes. Furthermore, the densely packed fin array provides exceptional thermal dissipation and should allow for some impressive manual overclocking performance. The water cooling aspect even allows you to add the GPU to a custom loop via the embedded block mount.
Colourful have employed silver plating technology to improve the PCB’s reliability compared to traditional copper alternatives. This also reduces oxidation and should allow for a longer lifespan.
The graphics card employs an impressive power delivery to enable large overclocks, and there’s EMI shielding throughout. This hefty cooling solution and impeccable components makes it a great choice of users demanding the ultimate in performance. While the timing is a little strange given the upcoming release of Pascal, I highly doubt the GTX 980 Ti is suddenly going to become outclassed by lower end options. However, its price might reduce by a decent amount once the new cards arrive.
When it comes to the PC vs Console argument there is one topic that always seems to emerge no matter how the discussion starts, frames per second. With consoles having optimised programming and locked hardware many are locked to lower frame rates while PC users are often after a smoother experience at a higher frame rate. People who took part in the DOOM open beta were worried when they found the PC version had in fact been locked to 60 FPS, something the developers has now stated to reassure the crowds that DOOM will not be locked to 60 FPS on the PC.
The confirmation comes from the official DOOM twitter page, reassuring players that the game was only locked to 60 FPS for beta purposes, but at launch the game will enjoy unrestricted frames.
PC Players: the #DOOM Beta PC FPS is locked at 60 for beta purposes only. FPS will be unlocked at launch. More details coming next week.
Releasing on May 13th the new game engine used to power the game, id Tech 6, also supports multi-GPU’s, meaning those graphics cards can let you enjoy unleashing hell in full graphical glory. With games like Dark Souls 3 getting warnings from their fans when Capcom, publisher for the game, stated that it would run at 30 FPS on PC (something which the Dark Souls twitter account quickly confirmed as misinformation), frames per second means a lot to some gamers, with the smoother experience often making or breaking their enjoyment with the game.
Consoles come in stages, from the PS2, Gamecube and Xbox to the Ps4, Wii and Xbox One, consoles are always launched around the same time leading to a large hype in people’s purchases as new games and technologies are revealed to the gaming community. According to the COO of GameStop, the new consoles could see “imminent” launch.
The statement was made during GameStop’s 2016 Investors Day, the companies Chief Operating Officer said that the company was happy to see new technologies being introduced, stating that things like virtual reality may play a big part in the next generation of consoles. Even going so far as to say that the rumoured new console could see an “imminent” launch.
With the last generation of consoles being released back in 2013 featuring the Wii U, Xbox One and PS4, gaming and technology has come a long way since then with virtual reality and 4K content becoming more than just an occasional venture, leading people to hope that the latest steps in technology will soon be released to the console gaming market.
Gearbox is known for their successful series, Borderlands. Combining first-person shooters and role-playing game progression, Borderlands was also known for the comical humour and storyline that saw players, laugh cry and rage at the digital world they became engrossed in. Gearbox looks to continue this success with a new game, Battleborn.
Battleborn isn’t just another shooter combined with role-playing elements, this time, they’ve decided to add in some progression elements similar to multiplayer online battle arena games, and with player versus player action, the game doesn’t stop there.
This weekend, or rather from now till April 18th 7am PT (1400 GMT), you can not only enjoy the initial 7 heroes but as you progress and rank up you can enjoy more and more, with competitive versus and story mode letting you earn XP towards temporary helix augmentations and character and command ranks, every game increases your characters strengths.
It should be noted that experience and items obtained within the open beta won’t carry on to the retail version when it releases May 3rd. You can download the games open beta on Steam, found here.
With sword-wielding vampires, exploding wrestlers and a mecha wielding penguin, what isn’t to love? With the game available for £39.99 or £51.99 for the Digital Deluxe Pre-order version the open beta may attract more to the game.
Ahead of Intel’s much awaited Broadwell-E processor launch, ASRock announced the release of a new BIOS with support for X99 CPUs that are available on today’s market. The update applies to all of the motherboard manufacturers’ X99 product lines.
The new Broadwell-E processors will fit in the same LGA2011-V3 sockets as their Haswell predecessors and introduce a 14nm manufacturing process. The new BIOS will support the new ten core Core i7-6950X, the Core i7-6900K, i7-6850K and i7-6800K processors. So far there has been little in the way of information on the new processors available from reliable sources. ASRock is the first reputable place to confirm Intel’s offerings (well, the names at least) ahead of the Intel announcement due at Computex 2016. Although, MSI was the first motherboard manufacturer to release widespread BIOS updates for their X99 range.
There were rumors at one point of Intel cancelling the Broadwell-E range in favour of some Skylake chips. However, the release from Asrock certainly thwarts this. The ten core beast, the 6950X will run at a base clock of 3GHz and have a 3.5GHz boost clock, boasting 10 cores and 20 threads. From the release, it will be unlocked to allow enthusiasts and professional overclockers to tinker and overclock the processors to the absolute maximum they can get. It’ll come with a whopping 25MB of layer three cache and will work in most X99 motherboards, providing the manufacturer releases a new bios that can support them.
Will you be upgrading to the latest from Intel as soon as it hits the market? Let us know in the comments below.
Some of the first cards to run utilizing the all new “Pascal” architecture made by Nvidia, may debut at Computex 2016. The show is going to be in Late may / Early June in Taipei and is one of the biggest ICT shows in the world and you can be sure the eTeknix team will be there to catch the latest news from the event!
Mass shipments should start sometime in July according to Digitimes, the Taiwan based industry observer. With Nvidia unveiling the new cards via its add-in card (AIC) partners, with large manufacturers such as ASUS, MSI, and GIGABYTE being at the event.
The new GPU will be based on the GP104 chip and utilize GDDR5X VRAM; a whopping 8GB is rumored to be the amount. The leaked specs show it having a single eight-pin power connector, meaning that (due to electrical capacity) the max power usage would be 225W, though it could use a lot less power. The 980 is only 165W so this card can’t be a huge amount more. The leaked specs also tell us that it could feature up to 6144 CUDA cores and a whopping 12.6 Teraflops. We’re not sure how accurate these specs are as they have been sourced from various places, only time will tell. Either way, Computex 2016 is going to be huge this year.
So far, we can accurately say:
2x performance per watt estimated improvement over Maxwell
DirectX 12_1 or higher
Successor to the GM200 GPU in the 980TI
Built on 16nm manufacturing process
It will be interesting to see the Polaris release too, as there is going to be some very tough competition on the GPU market shortly and that’s obviously great news for consumers.
Which cards are you most excited about this year, AMD’s or Nvidia’s latest? Let us know in the comments section below.
In a run-up to the release of Marvel’s Captain America: Civil War, late-night host Jimmy Kimmel is going to be hosting a Marvel Superhero week, offering not just one but many of the films Marvel looks to release in the coming month.
Starting on Monday the 11th of April, Kimmel will host Team Captain America with Chris Evans (Captain America), Sebastian Stan (Winter Soldier), Anthony Mackie (Falcon) and the latest to join the party, Paul Rudd (Ant-man).
On Tuesday night, you will get to see none other than Benedict Cumberbatch, the star of the soon to release Doctor Strange movie. During the one hour, you will get to watch none other than the first official trailer for the upcoming feature film.
Evening the odds on Wednesday is Team Iron Man, with Robert Downey Jr (Iron Man), Don Cheadle (War Machine), Emily VanCamp (Sharon Carter), Paul Bettany (Vision) and the soon to be revealed Black Panther, Chadwick Boseman.
Come Thursday and it’s all about Thor (the day was named after the guy after all). Chris Hemsworth, the god himself, will be advertising the sequel to the Snow White and the Huntsman film. If that wasn’t enough there a good chance he will be carrying some exclusive looks at Thor: Ragnarok, set for release in November 2017.
Asynchronous Compute has been one of the headline features with DX12. Pioneered by AMD in their GCN architecture, Async Compute allows a GPU to handle both graphics and compute tasks at the same time, making the best use of resources. Some titles such as Ashes of the Singularity have posted massive gains from this and even titles that have a DX 11 heritage stands to have decent gains. In an update to Async Compute, AMD has added Quick Response Queue support to GCN 1.1 and after.
One of the problems with Async Compute is that it is relatively simple. It only allows graphics and compute tasks to be run at the same time on the shaders. Unfortunately, Async Compute as it stands right now will prioritize graphics tasks, meaning compute tasks only get the leftover resources. This means there is no guarantee when the compute task will finish as it depends on the graphics workload. Quick Response Queue solves this by merging preemption where you stop the graphics workload entirely, with Async Compute.
With Quick Response Queue, tasks can be given special priority to ensure they complete on time. Quick Response Queue will also allow the graphics task to run at the same time albeit with reduced resources. By providing more precise and dependable control, this allows developers to make better use of Async Compute, especially on latency/frame sensitive compute tasks. Moving on, we may see greater gains from Async in games as AMD allows more types of compute workloads to be optimized. Hopefully, this feature will reach GCN 1.0 cards but that depends on if the hardware is capable of it.
Sony has just announced on their official blog that the latest software update, version 3.50 will be unleashed tomorrow. This includes a host of new social features and the ability to stream PlayStation 4 games to a compatible PC or Mac. Here is a detailed run-down of the changes according to Sony:
New Social Features
On your Profile tab, we’ve added a new option called ‘Online Status.’ From here, you can choose to ‘Appear Offline.’ This could be useful if you want to play games or watch movies without your friends knowing you’re online. You can designate if you would like to appear offline when you log-in or at any time from your Profile, or by holding down the PS Button on DualShock 4 to bring up the Quick Menu.
Friend Online Notification
Now you can choose to get notified when your friends come online. To receive notifications, select a player on your friends list, press Options, and select ‘Notify When Online.’
On the Events tab, we’re adding the ability to schedule gameplay sessions with your friends. Just select ‘Create Event,’ and you’ll be able to make an invitation for an upcoming gameplay session. Choose the day, time, game, and send it off to your friends. When your event starts, users who registered will automatically be added to a party so you can start playing right away.
You can also share an event to a group, or a community that you’re a member of. Once shared, the event will be sent as a message, or posted to a community wall, and members can register from there
This feature allows all members of a Party to see what each person is playing so that you can easily join a friend’s game, or start a new game together.
Remote Play (PC/Mac)
With this update, we’re expanding PS4’s Remote Play capabilities to work with Windows PC and Mac.
Remote Play on PC / Mac is compatible with the following system software:
Windows 10 or later
OS X 10.10
OS X 10.11
You’ll be able to select from the following resolution and frame rate options, depending on your Internet bandwidth.
Who hasn’t heard of Final Fantasy? With a new game, Final Fantasy XV, set for release in September, fans are excited for anything to keep the series going. To help the game receive a warm reception, Square Enix are sorting people out with not one but two forms of entertainment before the game even begins.
Set for release later this year, Kingsglaive: Final Fantasy XV will be a 3D-animated film focused on King Regis. Set for a digital release in 2016 and will feature voice work from the likes of Aaron Paul, Lena Headey and Sean Bean.
Before you have to wait that long though you can start to enjoy Final Fantasy XV. Created by the same studio as Sword Art Online and Black Butler, A-1 Pictures, the anime will be released in five-ten minute episodes, straight to YouTube for everyone to watch.
If that wasn’t enough you can already enjoy the series with the first episode already going live, with the entire series reported to tie into the game demo. If you want to start enjoying Final Fantasy now you can find the episode below, a little something to help with the wait before the movie or game gets released later this year.
Google’s Cloud Machine Learning platform, which is utilized by a number of applications including Google Photos, Translate and Inbox has been made available for use by developers today. The announcement was made by Alphabet’s Chairman, Eric Schmidt at NEXT 2016, where he explained that machine learning was “what’s next”.
This move will give developers the chance to leverage the power that Google currently makes use of every day in their own apps. These powerful machine learning tools will be available to use through a number of easy-to-use REST APIs according to Fausto Ibarra, Google’s director of product management. He went on to state that “Cloud Machine Learning will take machine learning mainstream, giving data scientists and developers a way to build a new class of intelligent applications.”
The Cloud Machine Learning platform APIs initially on offer by Google include translation, photo, and speech recognition tools which power Google Now, Google Photos, voice recognition in Google Search and many other systems.
This release by Google makes them the third major company to roll out a machine learning platform for developers, with Microsoft’s Azure platform releasing in 2015 and Amazon Web Services including machine learning since 2015. With Google declaring that machine learning is set to be the next big thing in computing, it may not be too long before we see our everyday apps getting even smarter, as developers benefit from Google’s platform and Google in turn benefit from its usage allowing furthering development. It may only be in developer preview for now, but I am sure that many app developers, both old and new, will be jumping at the chance to put these cutting edge tools to use.
The issue with creating a successful game is that once you’ve done one, your next one is expected to be at the same level or even better. Much like with movies you are expected to build upon your last game, making each game (be it the next one in a series or a new series altogether) better than the last. CD Projekt RED know this better than anyone with their last game, The Witcher 3: Wild Hunt, being successful and gaining several awards. The end result though seems to be that CD Projekt RED want their next game, Cyberpunk 2077, to be shown off as something great.
Feeling the pressure of the Witcher 3’s success, co-founder, and CEO Marcin Iwinski stated that:
“Right now, we have the success of the Witcher 3; people played it and people loved it. So it’s even more responsibility. The fact that Witcher 3 performed so well allows us to be even more ambitious with Cyberpunk 2077. Right now, it’s on our shoulders to deliver here. The next time you hear about Cyberpunk 2077 we will show something and it must be f****ng great.”
“People really expect something great and that’s what we have to stand up to and deliver.”
Iwinski was also asked about how the team felt about changing settings for their next game, his response was that “after a decade working with dragons, swords, and medieval themes, the team is feeling energized to work on a project involving guns, ammo, mutants and implants”.
If you are looking forward to playing the game anytime soon though you may have to wait as the company states it is “a long ways away” from release and that the team wants to spend the time to make sure it is a “truly outstanding game”.
When people mention over the top comedic violence, the first game that comes to my mind is the Serious Sam series. Featuring aliens, ancient creatures and over the top weapons, the series made itself a landmark on the gaming landscape 15 years ago on March 21st, to celebrate the Serious Sam anniversary, the creators of Serious Sam, Croteam, is adding Steam trading cards to some of the games.
Released back in 2009 and 2010 respectively, Serious Sam HD: The First Encounter and Serious Sam HD: The Second Encounter saw improved graphics and even the addition of new multiplayer modes. For example, the Second Encounter features 16-player cooperative play in the campaign while also boasting Survival modes and beast hunt modes.
What’s probably most confusing is that you can still buy the original Serious Sam games on Steam, but only the HD versions will be getting the Steam trading cards this month. If you feel like you need to see what all the fuss is about then don’t worry, as until the 22nd March you can get the Serious Sam Complete Pack for 90% off. That’s a reduction from £69.99 to only £6.99!! The pack includes both the original games, the HD remakes and the second and third games in the series alongside a bunch of DLC for several of the games.
So many good games to play this weekend with the likes of the Borderlands and Dead Rising series on sale, adding Serious Sam to the mix seems to just invite a very long gaming session with your friends, wouldn’t you agree?
Video games are a big money earner for the companies that get them right, and in this case, it would appear that Ubisoft got it very right with the Division dwarfing expectations and netting $330 million during release week.
Working off the average price for the game (standard edition, physical and digital) at $60, that would equate to around 5.5 million copies sold alone during release, week surely to grow as patches and fixes appear for its numerous “bugs”. The calculated figure does include other editions, though, such as the gold edition which contains the game and the season pass alongside the exclusive “national guard” gear set.
While 5.5 million users may be off, it may not be as far off people think with the game reaching 1.2 million users concurrently online during the game’s launch weekend, and 100 million hours logged of playtime since its release.
With so many players lining up to help save New York from a pandemic devastated black Friday, it looks like the game could go for a while longer with players eagerly awaiting everything from the next fix to the next DLC.
Are you a member of the Divison? Have you enjoyed the game so far or did you get hit by the release day bugs? Tell us your stories in the comments below.
If you were looking forward to the release of EverQuest Next, the I am sorry to be the bearer of bad news. The games developer, Daybreak Games, has revealed that they’ve made the tough decision to pull the plug on their project, stating that the game would not meet the expectations that they or their fans would have had. This is not the best news at all and it’s a shame to see them fall so far into the project; aat least they stopped rather than release a product that was not up to a good standard.
Daybreak games President Russ Shanks released the following statement:
“To Our Daybreak Community,
I’m writing today to let you know that, after much review and consideration, Daybreak is discontinuing development of EverQuest Next.
For the past 20 years EverQuest has been a labor of love. What started as a deep passion of ours, as game creators, grew into a much larger passion shared by you, millions of players and Daybreakers alike. Watching EverQuest’s ability to entertain and bring people together has inspired and humbled us. It’s shaped our culture and has emboldened us to take aggressive risks with our game ideas and products. When we decided to create the next chapter in the EverQuest journey, we didn’t aim low. We set out to make something revolutionary.
For those familiar with the internals of game development, you know that cancellations are a reality we must face from time to time. Inherent to the creative process are dreaming big, pushing hard and being brutally honest with where you land. In the case of EverQuest Next, we accomplished incredible feats that astonished industry insiders. Unfortunately, as we put together the pieces, we found that it wasn’t fun. We know you have high standards when it comes to Norrath and we do too. In final review, we had to face the fact that EverQuest Nextwould not meet the expectations we – and all of you – have for the worlds of Norrath.
The future of the EverQuest franchise as a whole is important to us here at Daybreak.EverQuest in all its forms is near and dear to our hearts. EverQuest and EverQuest II are going strong. Rest assured that our passion to grow the world of EverQuest remains undiminished.
President, Daybreak Games”
The team aren’t giving up on the franchise yet, and their passion for EverQuest will continue. How they will move on remains to be seen, but it’s likely they’ll start a new project from scratch, so stay tuned for an update from the team later in the year.
It’s a Tuesday, it’s been a long day at work, but a movie you’ve been waiting for has just released and you can’t wait to see it. You only have two options, go see the film or wait till you’ve had a calmer day. Soon you could be getting a third option of being able to screen movies on their release day!
Screening room is a new service designed to give you just that option. On release day, you can view a film at home that has just released in the cinema. Basically, it will become your own private cinema, but this luxury comes at a hefty cost.
Setting you back $150 just for the secure set top box that plugs into your TV or projector, the next increase in price comes per screening, setting you back another $50 per film. If that didn’t seem like a lot then be aware it only lasts for 48 hours, two days later you need to buy the film all over again if you want to watch it.
While this may seem like a weird business model, even the likes of Steven Spielberg, Peter Jackson and J.J. Abrams all support the scheme and are shareholders in the new start-up project.
Would you pay extra to stream a movie at home? Do you feel like this would only help piracy or is the biggest hold back to modern films is the wait before they get into your home?
Warning: this article will contain information regarding Gears of War 4. If you want to experience the game without any spoilered content, this may be an article you want to miss.
Now that we’ve done that, let’s get talking about what we really want to know. Details. Gears of War 4 looks to the be the latest in the series of Gears games, the first of which since Microsoft purchased the series from Epic Games, its creators. The first bit of information we’ve received about the game is finally here, and that includes screen shots of the new cast and some details about them.
First up you have JD Fenix, featured in the middle above. The name should ring a bell as JD is actually the son of Marcus Fenix, the main character from the original Gears Of War games. Next up you have Delmond (Del) Walker, JD’s long time friend and fellow soldier, found on the left. Before the game took place, JD and Del go AWOL from COG (the military in the Gears of War series) only to find Kait Diaz (found on the right), an outsider who seems to have taken kindly to the former COG soldiers.
Set 25 years after Gears of War 3, the game looks to have a closer feel to the original Gears Of War game, rather than its sequels. With Liam McIntyre, known for playing the Weather Wizard on CW’s The Flash, voicing JD Fenix, the main character will be filled with the rich feeling a good actor brings to the game. Kait Diaz is being voiced by Laura Bailey, known for voicing Olympia Vale in Halo 5: Guardians and Jaina Proudmoore in Blizzard’s World of Warcraft. With Del being voiced by Eugene Byrd, known for his recurring roles on Bones and CW’s the Arrow.
When it comes to epic battles of ginormous proportions, there was only ever really one video game series that came to mind, the Total War series. Featuring crusades from medieval England and feudal Japan, the Total War series took you everywhere in history to conquer and battle with the finest of units. That is all set to change with their latest series taking you not somewhere in time, but in reality with Total War Warhammer. Sadly if you want to enjoy the game you may have to wait just that little bit longer.
Total War Warhammer will now release a month later than previously indicated, now launching on May 24th instead of the original release date of April 28th. In his official press release creative director, Mike Simpon said “this could be the best Total War game we’ve ever made. We don’t want to rush it”.
Carrying on to say that the game will be “enormous”, they want to be certain that it will play well and their reviewers have had a chance to enjoy every part of it before launch date.
Alongside this announcement comes the recommended specs for your computer, so you now have that extra month to make sure your Empire can take on the Orc hordes in style.
PC Minimum Specs: Expected around 25-35 FPS on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “Low”
Operating System: Windows 7 64Bit
Processor: Intel® Core 2 Duo 3.0Ghz
Hard Drive: 35 GB
Video Card: (DirectX 11) AMD Radeon HD 5770 1024MB | NVIDIA GTS 450 1024MB | Intel HD4000 @720P
*PC integrated graphics chipsets require 4GB ram, e.g. Intel HD series
PC Recommended Specs: Expected around 45-55 FPS on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “High”
When a game releases, it has teething problems. These can be anything from the servers not having enough space to accommodate as many players that want to play the game at the same time, it can even be as simple as a bug that wasn’t found during production leading to the game crashing. Tom Clancy’s The Division has a different kind of problem, meaning that in order to enjoy the game, you may have to queue up.
Typically online games disable collision when you enter a “social area”. Given their focus and the number of players that gather in these areas, being boxed in and stuck by other players isn’t uncommon if the collision is enabled. The Division doesn’t disable this collision, which has resulted in some rather funny situations.
With players only able to receive quests from certain people, the Division has come up with an ingenious way of solving this problem. The solution would appear to just wait in a cue.
This is better than the alternative that some players have come up with. The alternative being that if they stand in a doorway, players are blocked from going in and out of the room.
As shown in the video, when players are inactive your character will perform jumping jacks, leaving you to experience the “jumping jacks nightmare” should a group of players decide that you need to stay put for a while.
The only current solution being that if you keep moving forward you’ll be able to pass through a player, however if people stack up (such as in the video below) you won’t be able to pass through them. It also doesn’t help if you need to stand still to receive your next quest update.
Enjoying the Division? Give us your thoughts on the game below.
Whether Windows 8 mobile users have waited patiently for the update to Windows 10 or not is something the upgrade numbers will show, but up until now they haven’t had any other choice than wait. At least, if they wanted to keep their current Lumia phones powered by the older operating system. At first the update was promised to arrive in December last year, then it was January before being pushed to February, only to be postponed again.
The newest reports indicate that those were the last delays and that Windows 8 users will get the ability to upgrade to Windows 10 this month, after the monthly service update is completed for the Lumia 950 models. I should, however, point out again, that this isn’t officially confirmed information, at least not yet.
Microsoft plans to roll-out the update as an opt-in upgrade, allowing the users the choice to upgrade or not. At least at first. Once it has been verified that there aren’t any critical bugs or trouble with the upgrade, it will be pushed to compatible phones automatically.
With smartphones being as vital a component in people’s live these days, it is good to see that Microsoft takes its time to polish the operating system and make sure that everyone will get a great experience out of it instead of trying to stick to deadlines and then release a buggy product. It’s not something they can afford to do and the won’t.
It is an update that is well worth waiting for as I can say first hand that Windows 10 is an awesome mobile operating system. It takes a little time to get used to, as any change, but after a day, you won’t be missing any previous system. That is at least if you use your phone for communication where you’ll find all the popular instant messengers and similar things, but you might not find your favourite game on there yet.
Killing Floor started it’s life as a mod, with up to 6 players facing off against wave after wave of ZEDs only to face their creator, the Patriarch, at the end. In a market where competitive gaming is the focus of many games when Killing Floor got a stand alone release the cooperative nature of the game made it stand out. The games sequel, Killing Floor 2, looks to continue this tradition, but for those who like to put their friends in their places, you will be able to thanks to the reveal of an upcoming VS mode for the game.
During PC Gamers Weekender Event, several new features were revealed for Killing Floor 2, including new game mode and maps. With ZEDs coming in an array of forms, from the slow but numerous Clots to the stealthy and deadly Stalkers, players will soon be able to choose between playing as a human defending their life, and ZEDs who would be made all that much happier with the humans removal from the game. If that wasn’t enough, both the Patriarch and Hans (an additional boss that you have a chance of facing instead of the Patriarch) will both be playable as well.
In order to fend off the new threat, players will soon be able to equip the sniper perk class. With the lever action rifle and crossbow bringing deadly precision to the game followed only by the M14EBR, snipers will be able to quickly decimate the ranks with well-placed shots. The end result for a sniper though will be the new Horizon Tech Railgun, a weapon we can all but wait for.
In addition to this, two maps from Tripwires mapping content will also be included in the game soon. With Hostile Grounds looking to force you to survive wave after wave, Containment Station is an objective based map, forcing players to defend points and complete hidden objectives in order to survive.
Baldurs Gate is a favourite amongst many gamers, who remember playing it 18 years ago when it was first released. With its enhanced edition bringing new life to the game it seems like we’ve finally received more information about the expansion and the options you have if you want to enjoy it.
Releasing on March 31st, Baldur’s Gate Siege of Dragonspear will come in three versions. First up you have the standard edition for $19.99 which will feature just the expansion on its own, following this is the $39.97 digital deluxe version which will feature not just the siege of Dragonspear expansion but the full soundtrack of the original game, the enhanced edition and the expansion’s soundtrack.
Finally, the one everyone wants but you can rarely part with your money for, the collectors edition. At $129.99 (plus postage), the collectors edition features a DRM-free copy of Baldurs Gate: Enhanced Edition and a copy of Siege of Dragonspear on a DVD. Carrying on from the Digital Deluxe edition you can enjoy the soundtracks and continue with a collection of additional collectables. First up is the map of the Sword Coast, a cloth map none the less for those who feared piece of laminated paper. Following on you will find a spiral bound copy of the Baldur’s Gate Adventurers guide with updates rules and mechanics and even a full-colour copy of Bence Duncan’s Field Report with a removable, collectible coin to enjoy with it. If you prefer more traditional gifts, a dragon’s head amulet will also be yours alongside 7 Baldur’s Gate themed dice for those brave enough to venture into the realm of D&D.
The Meta is known for being the forefront of augmented reality. Much like virtual reality, Augmented reality is based on the user seeing virtual objects but instead of it being on an isolated screen, augmented reality lets you bring virtual objects to life. That dream of an Iron Man experience is one step closer thanks to the Meta 2 Development Kit.
The new development kit contains all you need to start programming your augmented reality programs. Included with the Meta 2 headset you will get the source development kit (SDK) and the Meta operating environment while the Meta headset itself contains some impressive specs.
The resolution the “screens” displayed at is 2560×1440, being captured through a 720p camera that will give you a whole new level of detail in your interactions and visual manifestations of your dreams.
Four speakers and a 6-axis measurement unit mean that your whole experience will respond with the sensors to track your hands, giving you everything you need to see, hear and interact with your minority report like Minority Report like wall of screens.
At $949 the Meta 2 Kit is not for those who are looking for a quick thrill, but for those who are interested in the experience and developing for augmented reality, the product ships in the third quarter of this year.
Samsung is one of the key companies when it comes to providing memory to everything from your phone to your PC. With their latest revelation being the creation of a 256GB flash memory chip, it was only a matter of time before they made the news again. Today they’ve done just that by releasing to the public the 15.36TB SSD.
Stored within a 2.5-inch enclosure, the latest evolution of the SSD means all that more trouble for traditional hard drives which have slowly been losing out to the SSD’s, winning only on cost per GB (something that solid state technology has been catching up on quickly).
While it would be amazing to plug this drive into your computer or laptop, it may be a while before your everyday device can deal with this drive as it requires a 12Gbps SAS interface, with sequential read and write speeds going up to 1,200 MBps.
While it is currently being released with memory choices going from 960GB to the 15.36TB version, a 480GB version is expected to be released later in the year for those needing a little less storage.
Do you use an SSD? What would you store on an SSD of this size? With no price detailed yet, what do you expect this monster will set you back?
Why is this a big deal you may ask? The problem people will have with this is that the game is a single player game, requiring an online connection means that should your internet drop out or you want to play on the go you won’t be able to. The reason given by Microsoft is that you will require a high-speed internet connection to enjoy the cutscenes in the game, which is considered story heavy.
It was recently revealed that the Xbox One version of the game will be 44.09GB in size, a whole 8GB more than the 36.18GB. It now seems that the size difference is because Xbox one will be downloading the video content as well, requiring only PC gamers to have a constant online connection. With the Xbox One video being limited to 1080p video files, a mere shade of the 4K content the PC will enjoy, some people will argue that for a single player game, downloading the video at a lesser quality may be worth saving the hassle of an always online connection.
First a bad release for Gears Of War and now the news that always online single player games are Microsoft’s hope for Windows 10 games, are you likely to pick up the game and if so do you think that Microsoft has done the right thing?
Uncharted has become one of Sony’s largest series with the fourth game in the series looking to be released this year. Following a treasure hunters search, the game features everything you could want to play, but you may have to wait a little longer for the experience with Sony announcing that Uncharted 4: A Thief’s End release will be delayed.
Originally set for a March 18th release, the game has already experienced a push back but with the latest delay the launch date is now looking as the 10th May. According to Sony, this is to allow for “extra manufacturing time” before release.
Even with the delay, they seem confident, with the post continuing to say that “the good news is the game is phenomenal”. This news comes just after it was revealed that inside their initial story trailer they used some artwork from Ubisoft’s Assasins Creed series, something that caused them to pull down the trailer and re-release it without the offending artwork.
Are you looking forward to the game? Does a delay matter to you or would you prefer that they released the game as soon as it was done and ready? We seem to get delays every other week, with some games being delayed so much they seem to almost never happen.