Robots that look like humans are a growing trend in recent times, with a number of organizations showing off their robots that mimic human looks and expressions often in a creepy manner. The latest of these is Jia Jia, a female robot developed by the University of Science and Technology in China, who, while more realistic than many, still lands firmly in the uncanny valley.
Jia Jia is capable of talking with humans in real-time, make a number of preset facial expressions and even detect if an unflattering picture is being taken and tell off the photographer. “Don’t come too close to me when you are taking a picture. It will make my face look fat,” she told one person trying to take her photograph at the press release.
She is the result of 3 years of work by researchers and engineers at the university, with a lot of effort going into small but important details such as the mouth movement when she speaks or how her eyes move as she looks around a room. There are still some features that need to be worked on, including making her able to perform more complex expressions such as laughing or crying and aside from the head, she looks somewhat like a dummy, which is mostly visible from her hands. These could be improved in a future version of the robot, as the team is set to continue work on Jia Jia, but there are no plans to mass produce or otherwise release her. She could even include deep learning capabilities in a later version according to team leader Chen Xiaoping.
Gone are the days of running around like a headless chicken, spraying bullets everywhere and ammo drops around every corner. We have been begging for harder game modes for years and slowly, but surely, the difficulty has increased.
The latest game to receive a harder game mode is the upcoming Black Ops III (3). Generally you can choose between easy/novice/hard/expert, but now the developers have introduced “Realistic”. Xbox Achievements Jason Blundell said: “[In Realistic] you have one point of life, so if you’re shot once, you’re dead. It completely changes the way you play the game. You all have to survive as a group. You end up respecting the level in a completely different way, and once gunfire opens up, everyone just drops to the ground, because if any one bullet hits you or a grenade goes off near you, you’re dead.”
The AI’s have also been given an update to “make independent decisions” and there will be “more types of AI than we’ve ever had before” said Blundell.
Will the AI receive a similar one-shot death rule, or are we going to have to stock up on ammo before each kill? Is it just me or does that sound more of a suicidal game mode rather than realistic? Surely realism would be you bleed out unless you have a direct headshot or something just as bad. Let’s find out when the game is finally released on November 6 2015.
Thank you to Gameranx for providing us with this information.
Grand Theft Auto V’s active community has produced a wide array of unusual character mods and custom vehicle designs. However, for the less-experienced user, applying each individual mod can be a laborious process. Thankfully, YouTube user, SteamLOL has compiled a number of user-created vehicle mods into a handy downloadable package. The collection features more than 50 highly-detailed authentic vehicles from manufacturers like Pagani and Mitsubishi.
Please note to install the mod pack, you will need to acquire OpenIV and then download the vehicles from here. The installer creates a backup of the default car setups incase any data becomes corrupt. The collection has an abundance of hypercars but lacks the typical road vehicles. This is a shame as I’d like to see affordable cars from Kia and Vauxhall on the streets too just to mix things up a bit.
Despite this, I’ve always loved to put real vehicles in Grand Theft Auto which adds to the game’s atmosphere and creates a more realistic tone. I’m also impressed with the interiors which are modeled superbly and make each vehicle a joy to drive. Hopefully, more car packs can be released in the future.
It looks like Quixel has made a demo jungle environment using its latest Megascans technology. For those of you who are not aware, Megascans is a vast library of materials scanned with Quixel’s HDR surface capture technology.
MEGASCANS is a new breed of material library, finally bringing full real-world surface scans to the art community. Browse, preview and download 1000+ materials scanned with Quixel’s groundbreaking HDR surface capture technology and experience real diffuse, specular, normal, translucency, AO and much more.
One can argue the jungle environment built by Quixel in Unreal Engine 4 might not be as good as the CryEngine version. Nonetheless, it does add a unique visual experience and further strengthens the Unreal Engine 4’s ability to take full advantage of third-party tools.
Thank you WCCF for providing us with this information