MSI made a lot of system builders happy when the introduced the KRAIT EDITION motherboards a while ago and since then we’ve seen several models with the simplistic black and white layout. The newest is the MSI Z170A KRAIT GAMING and out of that sprung this new special edition that is pictured above, the Z170A KRAIT GAMING R6 SIEGE.
MSI entered a partnership with Ubisoft Entertainment and bundled this awesome looking motherboard with a copy of Tom Clancy’s Rainbow Six Siege. MSI is Ubisoft’s exclusive motherboard partner and this new board is designed to celebrate this new partnership. With this new model, you will receive a free copy of Tom Clancy’s Rainbow Six Siege as Standard Edition.
Besides the special edition packaging and the included game code for the game, the motherboard is almost the same as the Z170A KRAIT GAMING. Specification wise it is the same, but we do notice a few differences such as the angled SATA3 connectors. There also seems to be an ASMedia chip missing near the AudioBoost3 chip when comparing to the standard edition.
The MSI Z170 KRAIT motherboard features anything you could want from a motherboard in this category such as USB 3.1, both Type-A and Type-C, gaming-optimized Intel-powered LAN, M.2 32Gbps slot, SATAExpress, and support for multi-GPU setups.
This game bundle promotion applies to selected countries during a limited time. Redemption period starts Tuesday the 1st of December 2015 and ends Tuesday the 1st of March 2016. You can check the full details or redeem your game code on the official event page.
The new MSI KRAIT GAMING R6 SIEGE motherboard hasn’t gotten its official product page yet, so the below specifications are taken from the original MSI >170A KRAIT GAMING motherboard.
Features and Specifications:
Supports 6th Gen Intel Core / Pentium / Celeron processors for LGA 1151 socket
Supports DDR4-3600+(OC) Memory
DDR4 Boost: Give your DDR4 memory a performance boost
USB 3.1 Gen2 2X FASTER: USB 3.1 Gen2 offers performance twice as fast as a regular USB 3.0 connection
Turbo M.2 32Gb/s + Turbo U.2 ready + USB 3.1 Gen2 Type-A + SATA Express 10 Gb/s
GAMING LAN powered by Intel: The best online gaming experience with the lowest latency
LAN Protect: 15KV Anti-surge protection
Audio Boost 3: Reward your ears with studio-grade sound quality
Military Class 5: The latest evolution in high-quality components featuring the brand new Titanium Chokes
Guard-Pro: Improved Protection and Power Efficiency
YouTube gaming personality, Angry Joe recently interviewed Scott Mitchell, Rainbow Six Siege’s Animation Director and uncovered a startling revelation about the game’s business model. During the interview, Mitchell unexpectedly disclosed information regarding microtransactions called ‘Rainbow Credits’. Despite clearly mentioning the microtransactions, Mitchell didn’t elaborate further and proclaimed all the details would be revealed within the next month. These microtransactions already add to the game’s soaring price point which varies between $59.99 for the standard edition and $149.99 for the collector’s edition.
Even more absurd, the game will not feature a single-player component and still retail at the industry-standard $59.99. Additionally, the higher-tier model’s pricing is sadly commonplace in the gaming industry and quite insulting to Rainbow Six’s loyal following. Clearly, Mitchell made a mistake in announcing the microtransactions which could have been a subject on his mind to avoid. Whether you love or dislike Angry Joe, this sort of questioning has helped to uncover the truth about the game’s business model. Now this information is in the open, prior to release, many consumers might be inclined to cancel their pre-order.
It’s a shame that the modern gaming industry includes microtransactions in full-priced titles and it looks like this has become the norm. Personally, when games implement these anti-consumer measures, I feel inclined to wait for a large price reduction or spend money on independent games instead.
Set to be released on December 1, 2015, Tom Clancy’s Rainbow Six: Siege is the “successor” to the cancelled Tom Clancy’s Rainbow 6: Patriots, and it is being developed by Ubisoft Montreal. The first-person tactical shooter will include 11 maps in total at its release, but Ubisoft plans to add even more maps in the future, all of which are expected to be completely free. Obviously, the game was designed for multiplayer from the ground up, and if some of you were expecting to play its single-player campaign before jumping into the fray, you’re about to be disappointed. During the 2015 edition of the EGX event, Scott Mitchel, the art director for Rainbow Six: Siege, has announced that the game will not feature a single-player campaign. However, gamers will be able to hone their skills by playing a series of tutorials, which will allow them to practice all operators and devices.
Here is Scott Mitchell’s exact statement:
“There is no story mode per se. You go through training, where you get to experience different operators and their devices. You can play against enemy AI in co-op through all the maps. You can customise matches, so that’s what we’re offering on the single-player side of things. It’s a pretty good training ground, and on top or that you’re unlocking the same content as you would playing in PvP. You’re still gaining stars, renown points, and new operatives”
Ubisoft has released its own statement regarding the subject, in which it hinted that users will be able to play certain game modes offline:
“The creative vision for Rainbow Six Siege has always been strongly focused on a compelling cooperative and multiplayer experience. The game supports solo play when playing Terrorist Hunt offline & online and we will provide further details on single-player content in the near future.”
That’s still not as good as a campaign if you ask me. What do you think?
Thank you DSOgaming for providing us with this information.