We all know that AMD is struggling in the current market place, NVIDIA keeps crushing every graphics card they release and Intel are so efficient with releasing more powerful processors that AMD are just running in circles. Intel release on a Tick Tock schedule, while AMD seem to produce on a Tick….tick….tick broken clock schedule. They used to be the top company in both fields; however things have changed, badly.
Another of AMDs sub-divisions is the server sector, probably not what AMD is most well known for, but they are there and a formidable force. Well it seems that Qualcomm wants a slice of the action and are poised to go into talks to buy out the struggling technology giant.
It’s currently unknown whether Qualcomm is looking to purchase just the server side to help itself or if it is looking to purchase the whole company. If Qualcomm was looking at a complete buy-out, it would only need a relatively small $3billion, a fifth of Qualcomms cash position.
With the buy out, we could see more powerful mobile phones to play games on thanks to the integrated graphics of the APU range, or better and high turn over processors thanks to Qualcomms Snapdragon division.
What are your thoughts on this? Do you think this buy-out would benefit everyone involved or could this be the end of AMD? Let us know in the comments.
Thank you to Seeking Alpha for providing us with this information
Early last week, reports were coming in that we were running out of internet, mainly IPv4 addresses; well now we could be hitting a much more serious wall, the cables.
The current best mode of transferring all of our data is fibre-optic, these are used to carry a vast amount of the world’s internet data. Since the implementation of these cables, researchers have merely ‘amplified’ the signal being passed through to keep up with the massive growth of internet traffic. Without upgrading the infrastructure, that method won’t work forever; the more signals you pass through the fibre, the more light-saturated and higher signal loss will occur.
French communication specialist René-Jean Essiambre presented data suggesting that the current limit presented by fibre cable is around 100 terabits per second worth of data; which we are heading towards within the next 5 years with the current growth of data. This is based on the current trend of online streaming services such as Netflix and YouTube.
Most of us probably don’t think of how the data actually gets to us, just how quickly it gets to us, but this is a massive subject and physicists and computer scientists are on this.
What could be the fix? Bigger cables? More cables? or maybe we cut down our internet usage…..Nah! Let us know your thoughts in the comments.
Thank you to Gizmodo for providing us with this information.
Tesla mostly, known for their famous electric cars, recently announced the Powerwall battery. Essentially built as giant batteries for the home, the concept of which is the batteries are charged during the day and used to power homes during the night. They can also be used as UPS (uninterruptible power supplies), devices used to hold an electronic charge in case of a power cut, this allows the devices to stay on regardless of if your property has electric coming in.
With over 38,000 reservations received the product has been in high demand. The demand is so high that the company is contemplating devoting their production purely on the Powerwall battery, but with current levels of production it is said to be sold out until mid-2016.
Almost 2,500 companies has displayed an interest in the product, with an average of 10 units per order, accounting for a more company based interest in the product than that of the general public (as was predicted on the devices initial announcements).
With giant batteries coming home is it only a matter of time before power cuts are a thing of the past? How would you feel when you see a power cut turn off your lights but your computer and fridge stay on?
DirectX 12 is highly anticipated by gamers everywhere, though probably not as much by AMD users as Mantle does about the same. Still, there is no doubt that DirectX 12 will be an improvement as it allows for 7-10 times more draw calls and it looks like Microsoft has sneaked the release out with the latest Windows 10 update.
When running the DirectX Diagnostics Tool dxdiag, it will show DirectX 12 as the API. Sadly we can’t take advantage of it yet as your drivers need to implement it too. But that is just a matter of time now and everything is ready. AMD and Nvidia just need to release those drivers, oh and you’ll of course also need a DX12 capable application.
So, DirectX 12 is here, you just can’t use it yet. One of the first applications to take advantage of the new and improved techniques will no doubt be the 3DMark benchmark codenamed Farandole.
Thanks to WccfTech for providing us with this information
With PAX Australia wrapping up merely weeks ago, the rumors have already started flying as to 2015’s ticket offering. It’s already been reported that PAX will continue it’s support of the Victorian market by operating for the next five years within the walls of the Melbourne Convention and Exhibition Center (aka “Jeff’s Shed” to the locals) even before the commencement of their first installment in this particular venue, kicking off on October the 31st 2014.
The rumors were quenched in recent days, with PAX officials announcing that tickets will be going on sale for PAX Australia 2015 coming as soon as the first week of December 2014. This was confirmed by many excited Enforcers on my social media platforms singing PAX’s praise – that of positive experiences in pop culture, cosplay, gaming releases and technology.
PAX 2014 was a massive success for Australia, seeing the festival move from the relatively small Melbourne Showgrounds to the much larger MCEC venue and saw them sell out of the 3-day passes months before the commencement date. PAX has successfully provided Australians with something to do with our time and spare dollars, besides the commercialized EB Games Expo alternative.
Given this information, you’re extremely likely to see these 3-day passes sell completely within a few weeks – but it’s a little unfortunate given no companies have made or announced proper plans for exhibiting in 2015. Are you willing to grab a ticket without knowing a single sliver of information about the contents of this show? Or are you confident that PAX will put on a good show, no matter what the issues may be?
At eTeknix we’ve been told some insider info from exhibiting companies that they may not be interested in attending PAX Australia 2015. It’s an amazing branding opportunity, as they have stated, but it’s a rather expensive ordeal without an easily traceable return on investment calculation.
Hot off the press, Ubisoft’s Far Cry 4 Creative Director Alex Hutchinson has been asked in an interview about the resolution in their latest game release by Total Xbox – his answer includes the quote “it’s certainly not something I care about in a game”, more of his answer reads:
“It feels weird to me that people are cool about playing a sort of retro pixel game, and yet the resolution somehow matters. It’s like: is it fun, is it interesting, is it new, is it fresh, are there interesting questions. With the 4K TVs and things – somebody was telling me that with a 4K TV, to even see it, your living room has to be big enough to sit like 12 feet from the screen. I don’t know the exact numbers, but it starts to get a little crazy. I’m just in it for the experience, I’ll play a SNES game if it’s cool”
We’re not sure if you’ve played games at 480, 720 and 1080p resolution, but there’s certainly a different look in graphical quality and ease of game play when comparing the lower to the higher end of settings. Furthering on Hutchinsons’s SNES comment – a quick Google Search brings up the massive resolution offering of 256 x 224. We invite you to start producing games for this console if you’re that way inclined.
Another worrying factor about the comment above is the seeming lack of knowledge when it comes to the latest technology advancements. You can see Hutchinson’s quote clearly reading that to see a 4K TV “somebody was telling me that with a 4k TV… your living room has to be big enough to sit like 12 feet away from the screen” – does the creative director of one of the worlds biggest gaming companies really have that little of a grasp on how this technology works? We obviously don’t expect them to spend hours every night researching, but he desperately needs to hire himself a coffee-delivering intern to help keep him updated on the latest.
Ubisoft have proven themselves to be rather out of touch with both PC and Console markets as of late – they’ve made some amazing games in the past and here we are seriously hoping they can pull something through to get back to their best.
Do you care about these graphical limitations and lower resolution outputs? Or is this something that you think people are up in arms about just for the sake of being mad? We’re interested to hear your thoughts.
More Smartwatch news! I know what you’re thinking – what could possibly be left? We’ve recently covered Apples iWatch release plans, rumored iWatch pricing and the vast range of big name companies getting in on the Smartwatch craze – but here’s something that’s a little of ‘column b’.
HTC was previously reported saying that they weren’t going to enter the Smartwatch market as they believed it wasn’t something worth their time. They originally planned a release, but canned the idea due to inflating costs and other things out of their control.
It was also reported that HTC were developing a wearable prototype that contained Qualcomm’s Mirasol display – a low-powered colour screen which can be viewed well in sunlight.
Whether these reports are true or not, it now seems confirmed that HTC are going to leave the Smartwatch battle to LG, Samsung, Apple and others to fight to the death – they’re going to continue working on their phones instead.
Smart decision or not? Let us know what you think of HTC”s plans to step outside the ring.