A US company has transformed a Glock pistol into a Nintendo Zapper, the light gun used with NES classic Duck Hunt. The makeover, though, is merely cosmetic; rather than turning the semi-automatic pistol into a light gun, it remains a standard handgun, only with a nifty repaint.
Images of the modified gun came to light after being shared by Texas-based machine prototype Precision Syndicate LLC, who created the custom gun for an unnamed customer, on its Facebook page. “Finally… We were waiting for someone to let us do this,” the post reads. “We weren’t the first to do it but WOW, this glock turned out good!”
The Nintendo Zapper first launched in 1984, allowing NES gamers to aim and shoot at their TV screen, most famously in Duck Hunt:
While the design itself is impressive, some people have taken exception to a lethal weapon being made to appear like a toy.
“I hope Nintendo lawyers shut this s*** down,” one Facebook commenter wrote. “This is NOT within the ideals of the company (Nintendo actually asks game designers to tone down violence because its audience is the entry market… Aka, young children). These guys need to grow the f*** up.”
“The fact that this exists is why cops don’t have the time to make the decision of its a toy or a gun,” another complained.
Precision Syndicate responded to criticism, posting the following to Facebook:
The Nintendo Entertainment System revolutionized the video game industry and instigated a new era of incredibly successful home consoles. Even though the Atari 2600 had its charm, the games were quite primitive and overly simplistic. In contrast to this, the NES was home to a number of iconic franchises including Mario, Zelda, Contra, Kirby and more! Evidently, Nintendo’s innovation helped forge the modern gaming industry and many of their creations are still just as popular today. For example, retro collectors often browse auction sites to acquire NES titles, or attend conventions to try to acquire their favourite games at respectable prices.
To honor the 30th anniversary of The Legend of Zelda, console maker Analogue has unveiled a 24-carat gold NES console. In a similar vein to their other projects, the company creates a new NES instead of refurbishing the original model. As you might expect, the extremely high gold value has a marked impact on the retail price and there’s only 10 units available. This isn’t surprising when you consider the staggering $5000 price point which also comes with a gold-plated Legend of Zelda cartridge. So what are you waiting for? Oh right, the absurd cost! Of course, this is intended to be the ultimate addition to a Nintendo aficionado’s collection and individuals who purchase retro games are renowned for spending huge sums of money.
It’s not uncommon for certain rare titles to cost above $1000, and many collectors see these as an investment for the future. The NES is an absolutely fantastic piece of video game history but I’d personally prefer to own the original hardware instead of a gold-plated modern alternative. The price really is mind-blowing and I’m interested to see how many units the company can shift. I’m met some very passionate Nintendo fans but I’m pretty doubtful that any of them would even consider this unusual creation.
Back before the likes of the Playstation and the Xbox, there was the Nintendo Entertainment System or NES for short. With classic games like Megaman and Super Mario Bros. bringing hours of enjoyment for anyone who played them. The classics can come back with the help of an emulator that lets you play your favourite NES games in 3D.
When it comes to playing old games these days, there is a tear down the middle. Some believe that the old games don’t have enough to keep up with the latest releases, stating that everything from the graphics to the gameplay missing everything that makes them fun. Others believe that a classic is a classic no matter what you do, it would seem that Geod Studios are a company who want to be somewhere in between.
Geod Studios have released a new emulator, titled 3DNES, which not only lets you play the classic Nintendo games but with the added bonus of 3D effects.
The emulator in question can be played from your web browser (provided that you are using Firefox) and means that childhood favourites like Megaman, Dr. Mario and even Castlevania are enjoyable in a whole new light.
Having grown up with these games, you can’t help but appreciate them and the fun they helped create, back then and even now. Giving them the 3D treatment is a nice twist, and is made all the better by the fact it’s been done right. Here’s hoping that Nintendo will take note and support this project!
The Coleco Chameleon originally launched as the Retro VGS and embarked on a very ambitious Indiegogo campaign. Its creators tried to produce a new console which uses cartridges and appeals to retro collectors. Furthermore, the Retro VGS didn’t incorporate any online functionality, or community features like achievements. Instead, it was designed to offer a retro gaming experience via unique old school gameplay and impressive artwork. However, the project’s target of $1.95 million was frankly absurd and revolved around a minimum entry price of $350. This was absolutely laughable given the device’s mediocre specification and unknown software support.
As you can imagine, this didn’t bode well and the project only amassed $63,546. Eventually, the console was re-branded after an internal re-design and acquisition of the Coleco license. On another note, Piko Interactive, famous for releasing new games on older systems has pledged their support for the console and will release a number of intriguing games. As a result, the Chameleon is already building a small library which encourages consumers to be early adopters. Clearly the biggest hurdle is the device’s price which deterred many people from investing.
Recently, the team announced a complete overhaul of their pricing structure and the console will cost $135 for the first 1500 backers. This is a discount of 10% compared to the later models which retail for $150. This is a major reduction in price and probably down to a better production line or cheaper source of components. Also, they might have underestimated how difficult it is to acquire funding for a console without any history, or powerful branding behind it. Despite the new price, some retro enthusiasts are not convinced and feel it’s a flawed idea. A friend of mine, who’s a huge retro gaming expert told me this about the product:
Another major error is they asked for a huge amount of money on Indiegogo. Kickstarter is usually the best place to pitch ideas with large targets because it’s a more well-known platform. This time the Chameleon is going to relaunch on Kickstarter on February 26th. Although, we don’t know what the team’s targets are.
The Nintendo Famicom (also known as the NES to those of us in the west), is a classic console from the almost distant age of 1983, packed with games that have soundtracks that are loved and remixed to this day. Game soundtracks are as popular as ever, some even garnering releases on physical media such as vinyl. Developer RIKI has gone one step further, choosing a Famicom cartridge as the media to release their new chiptune album, 8BIT MUSIC POWER.
8 BIT MUSIC POWER is more than just a music album too. Each one of the 12 original tracks features an accompanying video in charming pixellated Famicom style. These graphics are created by Hiroshi Ono, famous for working on Pac Man, Galaga, Dig Dug and more. If you’re concerned about the quality of music that these graphics are to accompany, the project’s music include entries by popular Japanese video game and anime composers, such as Yuriko Keino (Xevious, Dig Dug), Keishi Yonao (YU-NO) and Hiroaki Sano (Lyrical Nanoha).
For those of you looking to get your hands on this throwback piece, unfortunately, it is currently only planned to have a limited release in Japan. It will be available for ¥3,800 on the Amazon Japan site from January 31st, with a limited run of “several thousand copies” available. If you wish to import, an adapter will be needed to play on American and European NES systems, but there is still hope for a NES release of the cartridge. Already western fans and retailers have surprised the manufacturer, Columbus Circle with requests for a western release, so it may just be possible…
Could projects like this among creative fans of classic consoles see a resurgence of music and homebrew games for the now-dated hardware? I certainly hope so, as even with the current age of HD graphics and sound, pixellated sprites and chiptunes still have a special place in many of our hearts.
As a child, Dizzy was my games series. While others were swept up by Mario, and later Sonic the Hedgehog, and while they certainly engaged me, I always came back to that egg-shaped adventurer, my Commodore 64 sitting alongside my Mega Drive for far longer than I expected it to.
A franchise of platform puzzlers, the Dizzy games were developed by twins Andrew and Philip Oliver, starting with Dizzy – The Ultimate Cartoon Adventure in 1987, followed in 1988 and 1989 by Treasure Island Dizzy (the soundtrack for which still gives me goosebumps) and Fantasy Island Dizzy (my favourite of the series), respectively. Following the third game, the Oliver Twins began to outsource future sequels, with Big Red Software taking the reins.
However, the brothers themselves were working on what was to be the final game in the series, Wonderland Dizzy, due for release on the NES in 1993. Sadly, Codemasters chose not to release the game and shelved it indefinitely.
Wonderland Dizzy was thought lost many years ago, but a presentation made by the Olivers during a retro gaming convention in Blackpool piqued the pair’s curiosity over their lost Dizzy entry – they presented a map from the game at the event, but realised they had no memory of creating it – motivating Philip to search his house to jog his memory. “We couldn’t remember if it was a new game, whether it was finished and whether it would even run,” Philip told The Independent.
In his loft in Leamington Spa, Philip found a 3.5-inch floppy disk, marked “Wonderland Dizzy. Nintendo source complete”. Even after 22 years, the disk still worked. The game was recovered, missing only the final compiled game file. The brothers, who currently run the Radiant Worlds studio, no longer had the old equipment necessary to compile the data, contacted the owner of Dizzy fansite, Yolkfolk.com for help, who pointed them in the direction of a Polish coder. In a matter of days, Lukasz Kur delivered a ROM image of Wonderland Dizzy.
“We were amazed,” Philip said. “He had got it working and we were finally able to see the game up and running again through an emulator. But it was very hard and slightly buggy so we spoke to Lukasz and asked him if could fix some of the problems and add a fun mode with infinite lives.”
“We played this old game and slowly the memories re-emerged,” Philip added. “Andrew remembered how he programmed the rescuing of each of the Yolkfolk and I remembered added a Cheshire Cat. But we had to work out the puzzles all over again because we’d completely forgotten them.”
Wonderland Dizzy is available for free at wonderlanddizzy.com, which includes a competition to win a Dizzy-related prize, plus other Dizzy merchandise being auctioned to raise money for the Children in Need charity drive.
The release has the blessing of Codemasters too, Philip said. “I had a conversation with Codemasters to inform them what we were doing and Frank Sagnier the new CEO was happy, saying it can do no harm to raise the profile of Dizzy and the goodwill of the community.”
BT have released some exciting news.In August, with the start of a new season of Premier League football in the UK, BT are going to launch the BT Sport Ultra HD channel, Europe’s first 4K TV channel. The channel will show a range of matches from the Premier League, Champions League, and even some Premiership Rugby.
BT haven’t announced the pricing for the new channel but have said that it will require both a BT Infinity Internet connection and a new, 4K-capable Youview+ set-top box. You’ll also need an Ultra HD/4K TV, too, otherwise having a 4K channel without a 4k TV may be rather pointless.
The new box will have double the amount of storage as the existing YouView+ box, but when you consider that 4K video has four times the resolution of 1080p it actually means you could only be able to store half the amount of shows in 4k. You’ll probably only get around 60-70 hours of 4K recording. BT haven’t stated any more than that though.
While BT’s 4K channel will be delivered via an Infinity Internet connection, Sky’s service would probably be provided via satellite. If you’re wondering how good 4k looks, here is a youtube video available in 4k:
Thank you to ArsTechnica for providing us with this information
Japanese Mario superfan @BitBlt_Korry used over 14.000 painted toothpicks to recreate the title screen from the original NES (or Famicom, to the natives) version of Super Mario Bros..
Not counting the paint, BitBit Korry spent 10,000 yen ($84) on toothpicks. It seems that toothpicks make a great substitute for 8-bit pixels, so maybe we’ll see more retro games recreated with thin wooden sticks soon.
A Legend of Zelda player has beaten the game in a record-breaking 30 minutes and 29 seconds. The speedrun was completed by Darkwing_Duck_sda, just 8 seconds faster than his previous best of 30 minutes and 37 seconds.
Darkwing took advantage of a screen scrolling glitch to skip through the game at abnormal speed – according to the website How Long to Beat, an average Zelda playthrough takes approximately 10 hours.
To clip through a wall (screen scroll glitch), you must stand toward that wall and be a specific amount of pixels away from the wall (either 5 or 7, the amount escapes me at the moment) and then move one frame in a side direction. This will cause Link to turn around, but stay on the same pixel. Then you can move through the wall. You only get to move through a half step of solid wall, but that’s enough to clip through things that are set diagonally, or push you through the screen transition “wall.” Clipping through the edge of the screen sends you to the other side.
The question is, should speedruns using glitch exploits really be considered a true completion of a game?
Designed from a “single, solid block of 6061 aluminum”, this is perhaps the prettiest Nintendo Entertainment System you’ll see. Inside and out, this NES tribute is a finely crafted retro gaming dream.
The Analogue Nt is different to other console re-imaginings as it is built largely from the original hardware. It includes the original Ricoh 20A3 and Ricoh 2C02 processors included in the original NES and Famicom and is compatible with all original controllers and accessories – including the Zapper and the Famicom Disk Drive.
Of course, if it supports the Disk Drive, it should support Famicom games too – indeed it does. The console is completely region-free and plays both NES and Famicom games. It will also let you play them in HD, as the console features a HDMI output, upscaling games to 720p or 1080p.
You can pre-order the console now for $499.00 with it shipping in February 2015. While that is expensive, it can get even more costly if you want controllers, HD upscaling and different colour casings.
Nintendo’s ostentatious NES controller the Power Glove may not have taken off after its 1989 release, but, a quarter-of a-century later, animator Dillon Markey has given the wearable a new lease of life. Markey has converted a Power Glove into a stop-motion animation controller, allowing him operate stop-motion cameras remotely.
Stop-motion animation is incredibly time-consuming: it can take upwards of 15 minutes to capture one frame of film. For scale, just one second of film is comprised of 24 frames. Markey noted that he was spending a lot of time moving between the shooting stage, the cameras, and the computer, so he decided to create a device that helped remove as much movement as he could. With the help of an engineer friend, he added Bluetooth integration to the Power Glove, allowing him to control cameras and his computer from the side of the shooting stage.
Stadium Events from Bandai is probably the rarest NES game ever to exist, as it was recalled just days after the initial release. The game was a test title for the Family Fun Fitness Control Mat that basically was an early version of the technology now found in Dance Dance Revolution floor pads.
“This listing is for a complete, excellent+/near mint, sealed copy of the game and the one of few to ever be sent to the Video Game Authority in Roswell, Georgia for official grading, verification and authentication,” the seller explained.
Shortly after the release, Nintendo bought the technology and recalled the games for a rebranding to the new name NES Power Pad. Only 2000 copies of the game were produced at the time and out of those about 10% made it to the shop shelves. Even less were sold, actually just a handful and only two copies are known to still be in their original boxes.
And one of these two has now made it onto eBay and can be yours, that is if you’re filthy rich. At the time of writing, the eBay auction is up to US $99,999.99 with over 3 days left. The game has also been verified by VGA as well as being sealed in a professional quality acrylic case to protect it from UV rays.
Thanks to eBay for providing us with this information
If you’re a child of the Eighties – or always wanted to be – then, by the power of Greyskull, this custom console is made for you. eBay seller ultimatecustoms1982 has modified a die-cast replica of Ecto-1, the car from the hit 1984 supernatural comedy Ghostbusters, to contain a Retrobit Nintendo Entertainment System.
ultimatecustoms1982 crafted this one-off retro portmanteau by hand, making space for the cartridge slot up top, and the controller and AV ports on either side. The Ecto-1 NES, with a painted and decaled Ghostbusters controller, is being auctioned on eBay right now. The top bid as of Tuesday is $520 (plus $54.99 international shipping from the US), with three days until the listing expires.
Emulators are banned on the iOS App Store, but on a few rare occasions, emulators and other banned apps sneak past Apple’s reviewers and onto the store. That has happened again, this time with a SNES emulator disguised as a file manager.
Floppy Cloud just looks like a fairly innocuous file manager, but if you just so happen to load a SNES or NES ROM file into the app, you can actually play it. Touch Arcade were the first to report the hidden feature.
“It’s masquerading as a file management app, which technically lets you manage your files, but if you let it “manage” a .nes NES ROM or a .smc Super Nintendo ROM in a very special way: It’ll load right up inside of the appropriate emulator. Both iCade and MFi controllers are supported too, making this a particularly sweet find for someone who owns any kind of controller accessory.”
As Cult of Mac points out, Apple’s head offices practically completely shut down for the entire week of Christmas, meaning it could be a while before Apple gets around to deleting it.
However, if you are interested in getting some retro Nintendo action on your un-jailbroken iOS device, you I suggest you download it as soon as you can from here.
33-year-old Ahmed bin Fahad from the United Arab Emirates has been given a Guiness World Record for the “largest collection of Nintendo Entertainment System paraphernalia”.
Even though his record only fits his NES collection, he claims to have over 8000 games, covering Nintendo’s ancient arcade cabinets, the Famicom, NES, SNES, N64, GameCube, Wii and Wii U. He also has a giant collection of Game Boy and Nintendo DS games.
Fahad, who is a police officer by day, estimates to have spent over £260,000 on his collection.
“It is a very expensive hobby, but I wanted to set this record to give a message to the world that Arabs are not only interested in speeding cars and flashy things”.
I guess this puts my paltry N64 collection to shame.
I’ve seen many console mods, specially those by Ben Hecks, but this one hits a special awesome factor. A full NES system in a NES Cartridge, it’s almost cannibalism. However that is just what Daniel Hankewycz has done, he even posted a complete build guide on-line so you can do it yourself.
The key to this system is the NES On A Chip (NOAC) that basically gives you an entire NES on just a single chip. The NOAC includes a 60pin famicom game port that can easily be converted to a 72 pin NES game port. It’s almost obvious to create this mod.
There were quite a few components involved in building this mod, but not as many as you might think. The major components are a Power Player Unit for the chip, some NES spare parts, an ATmega168 Arduino chip as well as some basic wires and chips. Daniel originally got the idea from Kotomi’s build, but wanted to make it a full NES including original controllers.
The project was rushed a little bit due to a deadline on a contest, but the results are still amazing and it is one cool mod. Daniel is quiet the young builder, but the talent is clear. The description in his twitter profile reads “I like making stuff…” and I think we will see many more amazing things from him in the future.
Developers never cease to blow my mind with their Oculus Rift creations and th latest effort which sees the gaming masterpiece that is The Legend of Zelda for the original NES brought into the real of virtual reality is nothing short of awesome.
the new demo is a little bit of a headache factory, and the 8-bit graphics don’t really scale as well as you would like, but the end result does mean that you can go free roaming in the world of Zelda, beating the crud out of enemies with your trusty sword!
Only the first dungeon and the game’s overworld are available in the demo, but the plan is to scale up the whole game to be playable by March of this year, and best part of all it’ll be free!
If you’ve got an Oculus Rift and want to get in on the action, you can download the demo here. If you don’t have an Oculus Rift, you’ll just have to settle for the eye bending video below.
Thank you Engadget for providing us with this information.
We love a bit of retro gaming from time to time, but since the price of the original Genesis (Mega Drive), NES and SNES consoles is ever increasing, especially for ones in great condition, there needs to be a more cost effective solution. Sure you can emulate, but that’s not really a suitable option for everyone, sometimes it’s nice to actually have the real cartridge in your collection.
The Super Retro Trio looks set to offer a solution that keeps costs down by combining three classic games consoles into one device. It comes with slots for all three different types of cartridge; Genesis, NES and SNES. It’ll handle all three types of original controller, but comes equipped with a pair of SNES style controllers, an AC adapter and a standard S-Video / AV cablle.
The console is due to release next month, although those who have been waiting to buy one will know that it was delayed last year while the manufacturer solved issues with the controller mapping.
“We stand behind our products,”-”There is no room for less than the highest level of satisfaction. Retro-bit is one of the elite brands that Innex distributes worldwide and this collaboration with the manufacturer will ensure a successful launch of this outstanding console.” said Innex President Titi Ngoy when discussing the delay in production.
For just $70 it’s certainly a tempting option and its far cheaper than buying all three original consoles, while also saving on space under your TV by only needing one console.
The creators behind the Eternal Descent: Heavy Metal Heroes video game have teamed up with Squid Kids Ink to create an extremely limited run of 200 Heavy Metal Heroes 10-Dohs. Designed by Nate Mitchell, The vinyl 10-Doh figure resembles a retro NES video game cartridge with arms and legs – and this variant edition comes in a suitably metal matt black casing, featuring key artwork and logos from Eternal Descent: Heavy Metal Heroes. Available exclusively at the IDW Publishing booth #5150 at Comic-Con International: San Diego, from Thursday 18 July to Sunday 21 July 2013.
Collectable ‘NES-inspired’ Eternal Descent: Heavy Metal Heroes game character cartridge on sale at Comic-Con International: San Diego in July
Eternal Descent: Heavy Metal Heroes is released on iOS platforms in July, with plans for Android, PC and home console versions of Eternal Descent: Heavy Metal Heroes in the future. IDW Publishing will be hosting additional Eternal Descent: Heavy Metal Heroes’ promotions at Comic-Con International: San Diego, including signings from Periphery & Andrew W.K., alongside Eternal Descent’s creator, Llexi Leon.
This thing is super cool and the fact that there are only 200 of them to grab makes them even cooler, not to mention it combines several of the things I love, Eternal Descent, heavy metal, retro gaming and pointless merchandise, so if you get one of these and you want to give me it, that’s fine by me.