Tekken 7 Could be Coming to PC

Games come with a choice, what platform do you get them on? With big releases coming out on several platforms at once, and some containing “exclusive” content, you are often required to choose the platform you see as the best for the game. With the revelation that Mortal Kombat XL won’t be coming to PC, the PC lacks a fighting game series with a history. Something Bandai Namco could solve with the rumours that Tekken 7 could be coming to PC.

All the way back in December, Katsuhiro Harada hinted at the possibility of a PC release for the Unreal Engine 4 game. Originally built for PC the Unreal engine has powered games over the years, from the Gears of War series to Batman Arkham City, meaning that a PC release for any games built using it should be easier than porting across a game that was specifically designed for consoles.

The latest fuel on the fire is a survey, that you can currently find here, that asks you quite simply do you want to see Tekken 7 on PC. We don’t know if there is a threshold that must be reached before Bandai Namco consider releasing Tekken 7 on PC but quite a few people will be interested in the concept. If you are one of them then sign away and hopefully we can make this happen.

Mini-Games Now Allowed to be Included in Game Loading Screens

Loading screens, the bane of every gamer out there, plaguing games since the move away from flash storage. Many gamers try to escape or limit the time spent on loading by fitting their computers or consoles with fast solid state drives with which to load from. But what if loading screens were fun? Good news for those of you on a budget or unwilling to modify your console is here: games will now be permitted to include extra mini games on loading screens.

Back in 1995, Namco patented the use of auxiliary mini games on loading screens while the main game was loading. This was due to releasing the original Ridge Racer for the PS1 with the arcade classic Galaxian as a mini game to entertain players while the game itself loaded. And while this was a good idea, Namco wasn’t keen on sharing, cursing gamers playing other games to dull loading screens for 20 years. But no more. The original patent was filed on the 27th of November 1995, which has now expired.

I’m sure some people will note that some games do indeed include mini-games during their loading sequences, the most popular example being EA’s FIFA series. EA managed to avoid the limitations of the patent by making their loading mini-games cut down sections of the main game, instead of separate ‘auxiliary’ mini-games.

Gamers are keen to celebrate the newfound loading screen freedom too, with a group organizing a “Loading Screen Jam“, with the aim to “create games/interactive material based on infringing the now-defunct patent in any way possible!” Hopefully game developers will follow suit and provide interesting loading screens for gamers, maybe using classic versions of their own games in order to make the seemingly lengthening loading process of modern games more tolerable. It is definitely a power that should be used responsibly, however, as the wrong mini-games in the wrong places could easily disrupt the flow of gameplay and adventure or even break the atmosphere of a story-driven or emotional game.

I’m certainly excited to see what developers and the gaming community can come up with, free from the limitations of the patent. Let us know in the comments what you’d like to see on the loading screen of your favourite games!

Full List of Project CARS Launch Cars Revealed

If, like me, you’ve been waiting for what seems like an eternity for Project CARS, then fear not, as the game will be with us on the 8th of May! There really isn’t long to wait at all.With so little time until the game is released, I’m sure you’re wondering, what cars am I going to be able to race when the game is released? Bandai Namco has just revealed the rather extensive list

With so little time until the game is released, I’m sure you’re wondering, what cars am I going to be able to race when the game is released? Bandai Namco has just revealed the rather extensive list below, but wait, there’s more! Not only will the game launch with all the cars listed below, but there will also be more free cars added monthly as a way of saying thank you to fans for being patient throughout the many delays; just kidding, it’s to say sorry for making you all impatient. The list was also left open-ended, as the game will launch with at least the cars listed below, so if your favourite isn’t there yet, it may be added in the very near future.

  • Alpine A450
  • Ariel Atom 300 Supercharged
  • Ariel Atom 500 V8
  • Ariel Atom Mugen
  • Aston Martin Rapide S Hydrogen Hybrid
  • Aston Martin Vantage GT3
  • Aston Martin Vantage GT4
  • Audi R18 TDI LMP1
  • Audi R8 LMS Ultra
  • Audi R8 V10 Plus
  • BAC Mono
  • BMW 1 M Coupé (E82)
  • BMW 320 Turbo Gr.5 (E21)
  • BMW M1 Procar (E26/1)
  • BMW M3 Gr.A (E30)
  • BMW M3 GT (E92)
  • BMW M3 GT4 (E92)
  • BMW Z4 GT3
  • Caper Monterey Stockcar
  • Caterham Seven Classic
  • Caterham Superlight R500
  • Caterham SP/300R
  • Ford Capri Zakspeed Gr.5
  • Ford Escort RS1600
  • Ford Focus RS
  • Ford Mk. IV
  • Ford Mustang Boss 302R1
  • Ford Mustang Cobra SCCA TransAm
  • Ford Sierra RS500 Cosworth Gr.A
  • Formula Gulf 1000
  • Ginetta G40 Junior
  • Ginetta G55 GT3
  • Ginetta G55 GT4
  • Gumpert Apollo S
  • Lotus 49 Cosworth
  • Lotus 72D Cosworth
  • Lotus 78 Cosworth
  • Lotus 98T Renault
  • Marek RP219D LMP2
  • Marek RP339h (PM 06a) LMP1
  • McLaren 12C
  • McLaren 12C GT3
  • McLaren F1
  • McLaren P1
  • Mercedes-Benz 190E 2.5-16 Evo2 DTM
  • Mercedes-Benz 300SEL 6.8 AMG
  • Mercedes-Benz A45 AMG
  • Mercedes-Benz C-Class Coupe DTM
  • Mercedes-Benz SLS AMG
  • Mercedes-Benz SLS AMG GT
  • Mitsubishi Lancer Evo X FQ400
  • Oreca 03 Nissan
  • Pagani Huayra
  • Pagani Zonda Cinque Roadster
  • Pagani Zonda R
  • Palmer Jaguar JP-LM
  • Radical SR3 RS
  • Radical SR8 RX
  • Renault Clio Cup
  • Renault Mégane R.S. 265
  • Ruf CTR3
  • Ruf CTR3 SMS-R
  • Ruf RGT-8
  • Ruf RGT-8 GT3
  • RWD P20 LMP2
  • RWD P30 LMP1
  • Sauber C9 Mercedes
  • SMS Formula A
  • SMS Formula B
  • SMS Formula C
  • SMS Formula Rookie
  • SMS Kart 125cc (Kart01)
  • SMS Superkart 250cc (Kart02)
  • W Motors Lykan HyperSport

King.com Clones Scamperghost And Infringes Namco’s Pac-Man With Pac-Avoid?

Candy Crush maker King.com, known for its ‘pay-to-win’ casual games style approach, is apparently taking it too far when it comes to legal trademarks. Recently, King started the process of claiming the generic title ‘Saga’, having attacked rival Sonic with its legal threats.

Now, it seems that a game by developer Matthew Cox and Nick Bray accuse King.com of a greater offence. Matthew states that King.com has cloned the game, which is a far more serious offence than a legal trademark issue. He states on his blog that his colleague, Nick, contacted Lars Jornow in 2009 to license a Pac-Man derivative game called Scamperghost. But they received a better offer from another of King.com’s rivals, so they went with it before actually signing the contract.

However, King.com has then been accused of hiring EpicShadow afterwards to come up with a clone of Scamperghost. The company has admitted in producing the clone, a game called Pac-Avoid, claiming that the contracts have been signed, giving King.com the rights to the game. However, the company also states that Matthew and Nick have broken the contract, something that they strongly deny.

Furthermore, the Pac-Avoid game not only infringes Matthew and Nick’s Scamperghost game, but also Namco’s Pac-Man trademark, which King.com is attempting to use against its rivals.

“King does not clone other peoples’ games. King believes that IP – both our own IP and that of others – is important and should be properly protected. Like any prudent company, we take all appropriate steps to protect our IP in a sensible and fair way. At the same time, we are respectful of the rights and IP of other developers. Before we launch any game, we do a thorough search of other games in the marketplace, as well as a review of trademark filings, to ensure that we are not infringing anyone else’s IP. However, for the avoidance of doubt, in this case, this game – which was coded by a third-party developer 5 years ago – has been taken down” – by King.com in a press statement.

King.com did not comment on why the Pac-Avoid game was taken out off their website, if it indeed infringed Namco’s IP on Pac-Man or if they really did request a direct clone of Scamerghost.

Thank you Bit-Tech for providing us with this information

R.I.P Greg Martin, Video Game Cover Artist

Some of the art work by Cover Artist Greg Martin

Sad news today, with Artist Greg Martin passing away. Greg was a very talented artist who started off working as an animator for Hanna-Barbera where he worked on such series as The Jetson, The Flintstones, The Teenage Mutant Ninja Turtles and Thunder Cats. However it’s his work on Video Game covers that I know I personally remember the most. These Video Game covers such as Sonic The Hedgehog, Duck Tales 2, Adventure Island, Bomberman II and many more games from Hudson, Namco and Capcom.

What makes these Video Game covers stand out to me so much is the fact they were done before photoshop was even invented. These covers were all hand airbrushed, sometimes onto huge 24 to 30 inch paintings that would take just over a week to put together.Mr Greg Martin was a talented artist and will be sadly missed. Condolences go out to his friends and relatives that he’s left behind. R.I.P Greg Martin.

Some of the cover work done by Mr Martin

Duck Tales 2 (1993)

Taz-Mania (1992)

Sonic The Hedgehog 3 (1994)

Bomberman II (1991)

Adventure Island (1993)

Thank you Kotaku for the information provided

Images courtesy of Kotaku

New Free-To-Play Ridge Racer Driftopia Enters Closed Beta Today

I’m a big fan of the Ridge Racer franchise, or at least I used to be. I still regard the PlayStation 1 editions of the series to be the best around and there was a magic that has rarely been captured since. Yet nostalgia will get the better of me again because I really can’t wait to play this new title and given that it will be free makes it all the more likely that I will.

Ridge Racer Driftopia is the first ever free-2-play game based on the legendary franchise, and puts the series’ signature drifting and arcade handling right at the heart of the experience. Developed by Finland’s Bugbear Entertainment, the studio behind 2012 title Ridge Racer Unbounded, Ridge Racer Driftopia distils the experience to the essential elements of driving, drifting and destruction, with upgraded visuals that make every dust mote and gleaming fender shimmer with life. Players will be challenged to shave seconds off each other’s times as they tear up the streets and punch holes in solid concrete to reveal vital shortcuts. Beat other players’ times to climb the global rankings, level up cars and earn booster cards to get that racing edge over the competition.

Be one of the first to experience the game and provide your valuable feedback to the teams Go to www.ridgeracerdriftopia.com and register to receive a beta key granting you access to RIDGE RACER Driftopia’s closed beta starting today on Steam.

Thank you Driftopia for providing us with this information.

Image courtesy of Driftopia.