Nintendo’s first foray into the realm of smartphone apps, Miitomo created a lot of fuss when it was first released last month. Even so, it managed to garner a surprisingly sizable userbase for a simple app based around Nintendo’s “Mii” characters, with SurveyMonkey estimating that over 4 million users who use the app at least once a month and as many as 1 million who use it daily.
Miitomo itself is an unusual experience, seeming more like a Mii-based social interaction platform than something that would truly be considered a game. The main focus of the app centers around the user-created Mii representation of themselves (or in many cases not), being able to answer questions, communicate with friends and take pictures with the Mii overlaid.
Even though at this early stage of its life, such a large amount of monthly users likely includes the curious who may never use it again, Miitomo is continuing to attract more users. Over the last week alone, Miitomo can be estimated to have had as many as 2.6 million downloads, being a constant fixture in the top downloaded lists on both Apple’s app store and the Google Play Store and having an average of 370,000 downloads every day. The demographic is split slightly towards Apple, with 2/3 of users being on Apple’s iOS and the remainder on Android.
Meanwhile, it may not be the most profitable of Nintendo’s ventures, but Miitomo is estimated to be making them $40,000 per day across both platforms, with the majority of this revenue coming from iOS users. This gives it an ARPDAU (Average Revenue Per Daily Active User) of 3-4 cents, which is respectable for a very casual mobile experience.
Whether Miitomo has the power to stay popular remains to be seen, but in coming weeks the true retention rate of the app could be discovered. Only time will tell whether Miitomo was Nintendo’s 15 minutes of mobile fame or a lasting force on the mobile platform, giving them reason to bring fully fledged Nintendo games to mobile.