Dark Souls Board Game Kick Started Within a Few Minutes

Dark Souls is a video game series known for forcing players to deal with their mortality, with giant monsters proving that even in the afterlife deaths can still hurt. With the release of Dark Souls 3 players are now seeking new ways to challenge themselves, something which has led to the Dark Souls The Board Game being kick started within the short space of a few minutes.

With an initial goal of £50,000, the Kickstarter for the board game promises “strategically challenging, deeply immersive combat exploration game for 1-4 players”, something you can believe considering the franchise its based on. Included in the game is 16 models of the everyday grunts you often face and then 5 mini bosses, including the likes of an invader and gargoyle. If you survive all that you can then face off against the Dancer of the Boreal Valley and Executioner Smough and Dragon Slayer Ornstein for the boss fight experience on your table!

At £80 per copy, the Kickstarter reached its £50,000 goal in just three minutes! At the time of writing this article, the project now sits on £386, 474 with 4,843 backers. All the additional funding helps enhance the game, with the Pyromancer and Hunter character being unlocked alongside 5 extra behaviour cards for the Dancer and the Executioner.

With such a successful Kickstarter, already maxing out all of the stretch goals that were outlined, its now just waiting on the games release which is penciled in for April 2017, a year away.

ODiN – The World’s First Laser Projection Mouse

When it comes to this day and age people look for two things in their mice; performance and comfort. If you enjoy playing a lot of games or editing images high sensitivity and a comfortable grip can be the difference between a good day working or a painful week recovering. Serafim is looking to give you an alternative option when it comes to a mouse of your choice with the world’s first laser projection mouse.

After a successful campaign on Kickstarter raising a backing of $108,195, the ODiN is the world’s first laser projected mouse, giving you the ability to carry your favourite mouse around with you in a tiny pocketable box. ODiN is designed from the ground up for high use markets, with the fact that you don’t have to grip it offering you a comfortable design with no risk of carpal tunnel syndrome.

In the 8cm x 8cm projected area, the ODiN works just like you would imagine a touchpad working, with multiple finger gestures you can scroll and zoom with ease while the custom “application” button gives you quick access to launch your favourite program or site with a simple touch.

Weighing in at just 40 grams, you can carry ODiN in your pocket or slide it alongside your laptop in its bag for use on your Mac or PC and comes in three colours, Black, Silver or Green.

At just $69 (£49 roughly) the ODiN offers you high-quality responses with minimal desk or pocket space something that many seek given the mobile lives we live with our technology.

Checkout the Rockit 88 Intel CPU Delid Tool

Even though manufacturers don’t recommend delidding your CPU, there are quite a few overclockers out there that are using this method in order to improve overall thermal performance. Users are still debating whether this practice is actually worth it or not, but it looks like a company named Rockit Cool has created a tool designed specifically for the job. Dubbed Rockit 88, this Intel CPU delid tool has its own Kickstarter campaign, which has raised $3,929 at the time of writing even though the original goal was for just $600.

Some say that delidding a CPU doesn’t offer much in the way of thermal improvement, but Rockit Cool has stated that you can actually achieve a 10°C improvement in load temperatures on an overclocked Devil’s Canyon CPU using its tool.

If you want to get your hands on one of these devices, all you have to do is pledge $35 and you will receive a complete Rockit 88 kit in May 2016. If you’re really committed to delidding your expensive Intel CPU, it’s definitely a better idea to purchase one of these tools instead of using a regular knife and risking permanent damage. What do you think about Rockit 88? Would you use it for your overclocking needs?

PINE A64 Creators Receive Death Threats over Kickstarter Campaign

The creators of the PINE A64, a Raspberry Pi-esque single board computer, which demolished its $31,416 Kickstarter funding goal, raising a whopping $1.7 million, have received abuse and death threats – with one person even showing up at the company’s office, threatening to kill staff if he didn’t receive his $22 board – over minor delivery delays.

In an e-mail to Kickstarter backers, PINE64 co-founder Johnson Jeng revealed that the company has, understandably, been overwhelmed the sheer number of orders and that the demand has put a strain on production and shipping:

“Imagine if someone tasked you to run to the supermarket to buy them 10 cases of drinks because they have 100 people coming over for a party,” Jeng explains, “so you took your minivan and went to the store to buy 10 cases of drinks.  When you are there, they called you and said nevermind, they misread the number. It was actually 10,000 people attending, and now then need 1000 cases of drinks.  You’re there by yourself with a minivan, how can you physically bring 1000 cases back by that night?”

Jeng adds that, while many backers have been understanding regarding the delay in delivering pledges on time, an unpleasant few have taken to harassing the company with abuse and threats. “Some of the worst included people showing up at our office threatening to kill us if they didn’t get their board, (this resulted in an arrest),” Jeng writes. “He had pledged $22.”

Another irate backer sent abusive messages, both via e-mail and the PINE64 forum. While his board was due to ship that week, his behaviour earned him a cancellation and full refund of his order:

All this, over delays of just two months.

“And no, we did not receive $1.7M from Kickstarter, as things are not as easy as it seems,” Jeng stresses. “I want to show this to everyone so everyone understands running a Kickstarter project and pre-selling $1.7M is not as grand it as it looks.”

“We netted a total $1,559,658.83, which I agree, is a great number, and we still had to pay our advertisers, marketing firms, PR firms, and more, but easily over $250,000 in third party fees were immediately gone,” Jeng says.

The owners of PINE64 have even mortgaged their houses in order to meet the financial demand of the project.

Play nice, kids.

Sweep Looks to Bring LiDAR Technology to Everyone

LiDAR is a technology normally reserved for those with a lot of money, but a group has taken to Kickstarter to give you access to the technology for a minimal price.

Sweep is an impressive device given its low spec stats and reduced price model. With a range of 40 metres, the device can be used both indoors and outdoor for everything from security sensors to detect when someone enters a room, to a drone detecting when someone enters your garden.

Featuring 360 scanning capabilities you can even use Sweep to map out a room, giving you the dimensions of a room with ease, something useful for people who want to remodel a room and don’t want to use a tape measure or laser distance finder to map out every single indent and outlet.

Given its low-end target the technology is going above and beyond, providing support and example projects for people looking to use the system on the Raspberry Pi, Arduino and other systems.

With an expected delivery date for the first products in the fourth quarter of this year, you could soon see the technology used in other projects with prices going as low as $249 for the device.

Offering something for almost a quarter of the market price for something is going to have a lot of interest and with the project already meeting half its Kickstarter target with 26 days to go, it could soon become a reality.

Legion Tower Defence 2 Now On Kickstarter

There is always that one game that you will remember, the first one to truly introduce you to online multiplayer, the one that introduced you to mods and their ability to turn a game from you enjoyed to what you loved. For me, that game was Warcraft 3, and with DOTA already a huge success, a new Kickstarter looks to bring another mod as a standalone game.

Legion Tower Defence was a fun game for many reasons, putting two teams of four against each other teamwork was essential. Coming at you wave after wave, you were in charge of defending your teams king, failure to do so lost you the game. With each wave becoming harder and harder, teamwork and planning were essential if you didn’t want your defences and your king to fall.

Unlike a tower defence, the game used fighters who would come to your defence, moving and attacking with everything they can muster to save your team from the inevitable defeat.Why not spend some of your secondary resources, then and hire a “mercenary” to attack the opposing team? Doing so not only put extra pressure on the energy team but also increased your income at the end of each round.

Currently, the new Kickstarter has four legions. The mechanical armies of Mech, the natural assault of Grove, the battle of the Forsaken and the fury of the Elements. While the game will be free to play (and not pay to win), backing the Kickstarter can get you everything from early access and special skins to unlocking all future legions.

I look forward to seeing how this progresses, with the games that used to be mods normally surprisingly success from both a business and enjoyment point of view.

Ciclop – A 3D Scanner For $99!

These days we keep hearing about 3D printers, the devices that can print everything from railguns and computer cases to bridges and organs. This is all great, but how about the other way around, you see a nice model and you want to bring it into a game, what can you do other than painstakingly map out every twist and turn? That’s where 3D scanners come in, and now you can get one for just under $100.

The CowTech Ciclop is a 3D scanner designed around two lasers and a Logitech webcam acting as a 720p camera. The Ciclop is also open-source but does require some assembly. In order to get the Ciclop up and running you will need to print off a few parts, but with it only requiring small parts, any small 3D printer should be able to create them.

The total size of the object that the scanner can capture is 200mm wide by 205mm tall. The total scan though will only take between 2-8 minutes, much shorter time than it takes to print off anything you’ll want to scan in.

If this is interesting to you and you want to scan in and create your own models, parts or toys then you can find the project on Kickstarter now.

Star Citizen is Splitting in Two

The Cloud Imperium Kickstarted space sim Star Citizen is splitting into two, with the single player and online multiplayer components becoming separate entities. While either of the two components can be bought for a fee of $45 – the existing price for the whole package – the other can be added for an extra $15. The single player campaign will now be known as Squadron 42.

“When we started Star Citizen’s crowdfunding campaign,” the press release reads, “the plan was that earlier backers would get a lower price on the Star Citizen starter package than those that backed later. The plan was to first gradually increase the price and then split up various modules for a la carte options. This gave backers who joined the project early on and helped get it off the ground an advantage.”

“The ‘package split’ is the first introduction of the anticipated a la carte option. You can pick which part of the game you’re interested in, for now the single player campaign or the persistent universe, and then can choose whether or not to purchase the other module as an add-on.”

Star Citizen became the most successful crowdfunded game when it raised $2,134,374 on Kickstarter nearly three years ago, later launching a series of stretch goals which raised $108,603,002 (at time of writing).

‘Dune Case’ Brings Mac Pro Styling to Mini-ITX PCs

When it comes to technology, we have a tendency to want to make everything smaller and 2016 seems like one of those years where this is the case for PC systems. The mITX-based small form factor PCs are making a large entry on the market thanks to new high-performing motherboards and graphics cards in this size. The new Dune Case takes the same route, but it cuts the corners of the case and presents itself as a cylindrical PC chassis.

This is a chassis shape that we previously only have seen on Apple’s Mac Pro and I really hope that Apple won’t come after these guys on that basis. Enough doomsday thinking and back to the case in question, the Dune Case. The new cylindrical PC chassis is being launched on Kickstarter to get the whole thing off the ground with a full retail launch planned once successfully through the Kickstarter campaign.

The Dune Case is built with a simplistic design and out of aluminium. The inside is composed out of three chambers where there is room for an mITX motherboard on the one side and a graphics card or other add-in card with a length up to 185mm on the other side. This sets some limitations, but the creators used some innovative ideas to make the best of the available space. The graphics card is mounted on a swing-out door and connected with a custom riser cable. This allows for easy access to the middle chamber where you can mount two 2.5-inch drives and tuck away all the hideous cables that could interfere with the airflow in the small chassis. The PSU option is limited to standard SFX PSUs, but there are quite a few good one of those on the market too.

The cooling is handled by a 140mm fan mounted at the top for a natural upwards airflow. There is no mention of how high the CPU cooler can be and this could be an issue. From the looks of it, you don’t have much more space for the motherboard and CPU cooler together than a normal 2-slot graphics card would take up. The only mentioning of the cooler height is that they used an Intel stock cooler for testing.

The front IO is actually located on the rear where you’ll find four USB 3.0, one headphone, and one microphone port next to the two HMI 1.4 ports and the RJ45 Gigabit Ethernet LAN port. These are connected to an internal PCB that then again is connected to the actual ports on your motherboard and graphics card.

Now that we have covered what it is, let us get to what I see as some serious issues with this and why I changed my mind about backing this – at least for now. The way the motherboard is mounted in the chassis and the fan being located at the top, you miss any ability to connect anything extra here. You are limited to the front-IO ports that you have forwarded internally when setting it up. The limitation to HDMI 1.4 is another serious issue as it removes any ability for 4K 60 FPS output – unless you want to use both ports and trunk the signal.

Overall the project seems hurried. The idea is great and the basic version stands, but it feels more like an alpha version than a finished product. It also feels a lot like an Apple imitation, both with the design, serious limitations, and slogans like “build outside the box” and “think outside the box”. The specifications lack in basics such as available CPU cooler height and overall the presented information and pictures look more like an idea proposal than a finished product. There are still 35 days left on the Kickstarter campaign, so there’s still time for them to fix some of these things. The campaign goal is set to $130,000 and at the time of writing, it has gathered $18,926 from a total of 142 backers.

The first 100 backers were able to secure themselves a Dune Case for just $129, but they are all gone. Normal early bird offers are still available for $159 and once they are gone you’ll have to pledge $169 to get one of these cases. Once it goes retail, it’s planned for a $189 MSRP. There’s an additional $11.50 shipping fee for the NA area while international backers will have to find that out later. It’s unspecified for now. The postage part is a little weird considering the campaign is launched out of Germany – but it might be where they cases will be manufactured.

Is this a PC chassis that you could be interested in or does it have too many issues to be an option? What about the design, do you like it? Let us know in the comments. I for one will wait for the next version. I like the idea, but not the execution.

Cloud-Compatible Pen-and-Paper Notebook Can be Reused After Microwaving

Have you ever had to compromise between traditional pen-and-paper work and digital organisation? Do you find yourself having to scan documents in order to store them alongside computer records, or just have an ever-increasing stack of notepads? Thankfully, a new cloud-compatible pen-and-paper notebook is aiming to bridge the gap between traditional paperwork and digital storage.

The Rocketbook Wave looks like a normal notebook, with the only unusual addition being a series of symbols at the bottom of each page. Once you’ve filled in a page – writing, drawing, or doodling – using a Pilot FriXion pen, you can use the Rocketbook phone app (available for Android and iOS) to scan and upload the page through the built-in camera to your desired cloud storage service, which includes Dropbox, Evernote, OneNote, Google Docs, and e-mail.

The symbols at the base of each page can be assigned to different services, so all you need to do is put a cross over the symbol that represents the service you’d like to use; for example, if you’ve assigned the diamond symbol to upload to your Evernote account, then a cross over the diamond will upload your document direct to Evernote.

The Rocketbook app uses your smartphone’s camera to detect, crop, and enhance every image that is scanned before it is uploaded, so there is no need to post-processing of scanned images.

But what happens once you’ve filled your Rocketbook Wave? Well, thanks to the thermochromic ink used by Pilot FriXion pens, the whole book can be erased by exposure to microwaves. Simply pop your Rocketbook Wave in the microwave until the logo on the front turns white, and the book is fresh for use again.

The Rocketbook Wave Kickstarter has already demolished its $20,000 goal, raising $144,436 in pledges with 52 days remaining.

Ant Simulator Shut Down By Rogue Developers

Kickstarter is just one of many ways for people to create games without the need for corporate backing. Crowdfunding has enabled giant projects like Star Citizen and Grim Dawn to go from a concept to a fully fledged game, gaining millions of pounds in support from the people who want to see them made. The downside though is that not all crowdfunding projects go well, some ending horribly. This is sadly the case for yet another project with Ant Simulator shutting down.

Eric Tereshinkski is the lead programmer on Ant Simulator, a game that would have seen players play in a survival game with a unique twist, this may not be the case anymore as Tereshinkski has resigned from the project.

In his youtube resignation, Tereshinski explains that he signed an LLC agreement a year and a half ago with two people who he had called friends for around 11 years. While the game has made great progress, his ex-partners had spent their Kickstarter and investment money on everything from alcohol to adult entertainment.

With the “friends” then stating that if the game was released without them, it would result in a lawsuit against Tereshinski. In a comment that asked about seeking legal advice, Tereshinski clarifies that they protected themselves, claiming that the alcohol was consumed in business meetings (with minutes and paperwork to prove it to that effect). They even listed themselves as consultants, meaning while not obligated to work on anything they still had the right to spend corporate money.

It would appear well thought out, and the pain in his voice is clear in the video above. A betrayal like this is not just to the backers who spent money (and will be getting refunds) to support the project, or even just the developers, but the whole crowd funding scene which will now have trust issues and fears when it comes to creating groups for likewise ambitious projects.

We are sad to see the project end and hope that he is able to recover from this and continue to make great games with the support of those who would like to help, rather than betray, the community at large.

Mighty No. 9 Delayed Once Again

Mighty No. 9’s Kickstarter campaign was funded in a mere two days and went onto amass almost $4 million. Clearly, being the spiritual successor to the highly idolized Megaman franchise encouraged many fans of the genre to invest. As always the case with crowdfunding, it’s important to realize that any payment is an investment and certain risks are involved. Although, if something doesn’t live up to the initial promise, people are rightfully angry and want to regain their initial investment. Sadly, the game’s development has been plagued by numerous delays because of bugs, and inability to properly create a stable netcode. Back in October, the project’s lead pledged there would be no more delays and promised to keep the game on schedule.

Despite these assurances, the game is going to miss the February release target and been delayed once again. According to the Kickstarter update, this is due to issues with the online aspect and bound to cause anger from players only interested in the single player experience. Here is the latest update in full:

“To the fans eagerly awaiting the release of Mighty No. 9,  

Unfortunately, we have an announcement that will be very disappointing to all of you. In preparation for the February release of Mighty No. 9 we have been working hard with our partners to resolve any network issues and porting work necessary to publish Mighty No. 9 on the various platforms. However, the issues relating to the network modes were more critical than expected, and it has become apparent that we will need to delay the game from its February 9th release date. We have been working up until the very last moment to resolve these issues in order to make the February release, but it has become clear that we no longer have enough time to fix the issues and have everything prepared for release.

The reason for the delay is rooted in bugs inside the network modes, and specifically problems with matchmaking. There are two large reasons for this problem, one of them being the large number of platforms supported (the solution for each platform is slightly different) and the other stems from the fact that the engine we are using is no longer being updated which means adjustments for matchmaking and online code are being made manually (actually reprogramming parts of the engine by the dev team themselves). Unfortunately, this is all a result of miscalculations on the part of us, the development staff. As a result, our fans who have been looking forward to Mighty No. 9 have been forced to wait for over half a year longer than expected, and for that we are sincerely sorry. I want to take this chance to apologize personally, and on the behalf of the development staff.

Over the end of the year break and the beginning of 2016, the development staff has been working on these issues non-stop without break, and thanks to their hard work the end is in sight. We continue to make progress to resolve these last issues that have been holding up the release of the game on the different platforms.

Because we are constantly working on it in cooperation with all our partners, we want to wait and make sure that everything is confirmed to be ready before giving a new specific release date. But we expect it to realistically be in Spring 2016.

For this 3rd delay of the game, we have no excuses for disappointing our fans and especially our backers once more. We want to take this chance to express our sincerest apologies to everyone who has looked forward to the release.

Although we are far past our original release date, the release of Mighty No. 9 is still right around the corner. We are all working hard to make sure that we can finish and release the game to all of our fans as quickly as possible, and ask once more for your support of this project that we have created together over these last few years.”

With the huge amount of money at the development team’s disposal, it’s absolutely absurd to see the game being delayed time after time. Usually, I defend the notion of delaying games, because at least it releases in a proper state. However, Mighty No.9 is becoming a laughing-stock, and mocked online each time the release date is put back.

Hilarious and Sad Open World Star Wars Kickstarter Cancelled

Kickstarter, Indiegogo, and similar fundraising sites are a really great idea and they have helped a lot of projects to get off the ground, into production, and out to the end users. The idea is to give people with an idea and the skills to make this idea come to life a way of doing so by backing the person or group financially. There have been many great projects and more than one person got rich thanks to these sites. However, once in a while something hilarious comes along, among the thousands of campaigns running and this is one of them.

Let us just call it what it is right away, hilarious in every way but with a touch of sadness. The Kickstarter campaign didn’t really have a name in itself as it basically just was an idea by Devin: An Open World RPG “like” Star Wars Game. That’s the official Kickstarter title from the campaign that quickly got cancelled again. After having run just three days, the project was cancelled by the creator due to the feedback.

So what makes this so hilarious? Well, there are several things. Starting with the basic project information that is very short and comes with very bad grammar and spelling for a native English-speaking person. Basically, he had an idea, but no skills or real plan how to achieve it. On top of that, it’s doubtful that Disney, Lucas Arts, and who else has rights in the Star Wars world would have taken this sitting down.

Sadly the original project description has been replaced with his campaign cancel message, but that is equally hilarious – sent drunk from a bar and proud of it. Some might say he’s a Texan through and through. The full message is quoted in an unedited form below.

The sad touch that I mentioned earlier is the amount of funding that he received before the project got cancelled. He didn’t come close to the $200,000 he was looking for, but he did manage to collect a total $18,325 from 118 pledges ranging from $5 to $1500. Yes, you read that right, and even worse, there were four people pledging that amount to get “a small contribution inside the game, like your name appearing as one of the characters in the game or a planet named after you, or a special lightsaber that you help create.” Smaller pledges would give you a letter thanking you for either $5 or $10 while people pledging $60 would get the full game “when it becomes available.”

I’m sure there are a lot of people out there that would like an open-world (open-space) RPG star wars game, but Devin won’t be the one to bring it. Oh, and in case you wonder, the image above is the only thing he actually created for the campaign.

Hello Everyone…

I’d like to start off by saying I’m sorry to Disney for using their logo and name. Having said that, I find it very disturbing that you want to report me to them. As if they didn’t already know. You truly want to see some be in debt for the wrest of their life because they had a dream for a video game that they never created. Very selfish, and very ironic. Disney was created because Walt Disney had a dream, was it not? I find it ironic because on a lot of the news and the forums there was a quote from something I said. It read ” I have talked to Disney, and they have informed me to contact Lucas arts”. I believe most of you said quote ” that’s like a father telling the kid to go ask their mother because they do not want to deal with them.” Yet I recieved emails from random people basically telling their dad to send me to timeout because they don’t like me.

Secondly, I am taking this kick starter down myself. Disney has not contacted me to tell me to shut it down for those of you who think you own Disney. I am taking this kick starter down, because I very much respect Disney, and I do not want this to get to big. I love all their pirates of the Caribbean movies. I always wanted to be captain jack, but I think Mr. Depp is to good to be replaced. I have faith that somewhere in the future, a game like the one I described, will be made by Disney/EA/LucasFilms/Bioware or whoever is going to do it.

Thirdly I know my spelling and grammar sucks, but all you need is the force and you will do ok in life. I wrote the entire thing on my phone while in Childress Texas with a JUAN bar. So I did not care for spelling mistakes, because of that and I really didn’t think I’d actually be doing this. As many of you pointed out I am highly unqualified. The point of this whole Kickstarter is to not let your dreams be dreams. Don’t say tomorrow just do it.

-Devin Tripp

Thanks for all the backers. It made this whole thing extra funny

Original Oculus Backers to Receive Final Rift for Free

On the eve of making pre-orders of its hardware available, Oculus has announced that backers of the original Rift VR headset on Kickstarter will receive the final retail version of the hardware for free. Early backers were previously rewarded with the early Rift prototype kit and SDK but, as a show of gratitude, will also be presented with a free Kickstarter Edition of the retail Oculus Rift model, which includes two free games.

“Tomorrow, we’ll be opening Rift pre-orders on Oculus.com. This is a major milestone on the path to putting great VR in the hands of millions,” the new update on the Rift Kickstarter page reads. “As a small token of our appreciation for your support, all Kickstarter backers who pledged for a Rift development kit will get a free Kickstarter Edition Oculus Rift! And like all Rift pre-order purchasers, you’ll receive a bundled copy of Lucky’s Tale and EVE: Valkyrie.”

“To claim your free Rift,” the post adds, “fill out the survey you’ll receive from Kickstarter before February 1, 2016 and provide a shipping address that is located in one of the 20 countries Rift is launching in. For those who don’t live in one of those 20 countries, we’re working on an alternative, and you can let us know your preference in the form.”

New Diet Scanner Gadget Could Be Fitted To Smartphones

The advancement of technology and gadgets have paved the way for some unique and interesting innovations; this is no different and could revolutionize the way we interact with the real world. The gadget in question is a tiny molecular scanner that could be fitted onto a regular smartphone with the potential capability to “pinpoint properties such as the sugar content in an individual piece of fruit, the percentage of fat in a particular cheese, or identify whether a drug is a counterfeit or an illegal substance”.

This new device has been developed by consumer Physics, an Israeli start-up company that aims to offer a route to easily accessible knowledge for every consumer. The SCIO scanner works by utilizing the “near-infrared spectrum to analyse light reflected from objects and decipher their unique molecular fingerprints”. That fingerprint is then used to deliver a range of information concerning the properties of a particular object to the user via the user’s smartphone.

Below is a video which provides a further expansion on the potential features of this device. This device has been helped along by a successful Kickstarter campaign in 2014 as well as many demonstrations at tech events around the world; this helped to garner huge interest among consumers and experts alike.

https://www.youtube.com/watch?v=4pEu-go5nlg

This device certainly has potential and hopefully it will live up to expectation if indeed the possibilities are “endless”.

World’s First Consumer Custom Fit Wireless Earphones Hit $1m on Kickstarter

Earphones, while compact and convenient, don’t get along with everyone. The generic moulds that accompany most consumer in-ear headphones do not fit everybody, and the few custom fit options that are available are prohibitively expensive for most, costing upwards of $1,000/£1,500. A recent Kickstarter, though, hopes to bring a cheaper alternative to traditional custom methods with the Revol Quick Custom-Fit Wireless Earphones.

The Revol – which at time of writing has smashed its $100,000 goal, raising $1,514,008 with seven days still to run – uses a moulding technique to create a perfect fit for your ear that you yourself control, using a companion phone app. The moulding process takes just 60 seconds, leaving the nano-composite gel ergonomically shaped to fit your ear.

The Early Bird Specials have now sold out, so if you’d like to support the Kickstarter and get yourself a pair of Revol Quick Custom-Fit Wireless Earphones, you will need to pledge at least $199. While hardly an insignificant amount of money, the Revol is certainly cheaper than other custom fit earphone options.

For that money, you will receive:

“A pair of Revols earphones (choice of black or white) + 2 sets of molding tips + 1 carrying case + 1 Revive battery pack + 1 charging cable + 2 sports skins (black or white & Kickstarter green) + 2 cable management discs.”

The Revol Quick Custom-Fit Wireless Earphones are slated to ship to Kickstarter backers from June 2016. There is no news yet on a consumer edition being launched.

Retro VGS Console Rebranded as COLECO Chameleon

Retro gaming is becoming more popular every year as people try to recreate memories from their childhood and evoke a sense of nostalgia. As a result, many of the classic or rare titles, can fetch a huge amount of money and the industry is now quite lucrative. Unfortunately, older hardware can be a nightmare to configure on modern televisions due to the lack of an RF or Scart connection. Furthermore, the low-resolution image scales poorly on modern displays and requires an older CRT set to view optimally. Thankfully, there are products like the Retron 5 which support cartridges for numerous consoles including the SNES and N64. These also utilize an HDMI output which sharpens the image and makes the initial setup process much easier.

Some time ago, the Retro VGS embarked on an Indiegogo campaign and offered to bring back the glory days of cartridge gaming with new and exciting exclusives. However, the unit’s specification and eye-watering $300 price tag resulted in the project’s eventual demise. However, it seems the unit has now undergone a rebranding, and the team behind it believes they have cut costs and produced a more enticing proposition. The revised prototype is now called, COLECO Chameleon and opts for the same Atari Jaguar outer casing. It will be interesting to see the reaction and amount of money invested when the device eventually arrives on Kickstarter.

Who’s Your Daddy is Easily the Weirdest Game in a Long Time

This has to be one of the most bizarre games ever created and yet it isn’t that bad either. In fact, it could be a fun and addictive game. We’ve seen weird games become a success before, such as Goat Simulator that didn’t have much to do with simulation at all, so maybe the same will work for Who’s Your Daddy.

The title Who’s Your Daddy reminds us more of a line from a cheap softcore movie than a game, but it is a new game. Behind this weird title is a game pits fathers against their babies, yes you read that right, in a 1 vs 1 match where you control either the father or the baby. Your job as the dad is to protect your kid from a horrific and deadly accident in your virtual home, just as in real life, whereas the second player is where it gets bizarre. The second player will control the baby with the mission to try to kill itself before the father can stop it. Now that’s a game principle that we haven’t seen before.

There are all kinds of hazards in a home from power outlets to poison, from ovens to trashcans, and much more, and you can explore all that in this weird game that started out as a fun idea before turning into something marketable.

The game has been successfully funded on Kickstarter, albeit with a small goal, and is now waiting to be greenlit on Steam. If you could see yourself play this game then you should head over to the Steam Greenlight section and vote for it.

Below you can watch the Kickstarter trailer where the man behind the game introduces it as well as some alpha-stage gameplay. Would you play this game or is it just a little too weird for you? Let us know in the comments.

New $15 Raspberry Pi Rival Can Output 4K Video

The tiny computer market is hotting up, initially ignited by the Raspberry Pi Foundation – which recently released its smallest  and cheapest computer yet, the Raspberry Pi Zero – and spawning rivals like the Orange Pi, Chip, and Kangaroo. The latest entrant, developed by PINE64 Inc., aims to set itself apart, with its 64-bit processor and 4K video output capability.

The PINE A64, which has already surpassed its crowdfunding goal on Kickstarter, boasts a quad-core ARM A53 1.2GHz 64-bit processor and a dual-core MALI-400 500MHz MP2 GPU, capable of 1.1Gpixel/s throughput and 4K HDMI output. It relies on a microSD card of up to 256GB for its boot drive, while additional storage can be added via its two USB 2.0 ports. The A64 supports 10/100Mbps Ethernet. PINE are also offering a ‘Plus’ version of its A64, with up to 2GB DDR3 RAM and Gigabit Ethernet.

The PINE A64 is an open source platform, allowing a user to install pretty much any software of operating system they like, but PINE recommends using either Ubuntu, Android 5.1 Lollipop, of OpenHAB IoT. Using Android, the PINE A64 can become a 4K home media centre, and the board supports Miracast.

The basic PINE A64 package is available for pre-order via Kickstarter for $15, while the A64+ can be bought for $19 or $29, depending on whether you want the 1GB or 2GB version.

Back to the Future II’s Self-Drying Jacket is Here

We’ve already seen the release of self-lacing Nikes and Pepsi Perfect to celebrate the recent Back to the Future Day (October 21st, 2015 – the date visited by Marty McFly and Doc Brown during Back to the Future II), and now, a little late, we have the opportunity to buy our very own self-drying jacket, similar to the one worn by Marty while posing as his own son in 2015:

A Kickstarter, launched by startup Falyon Wearable Tech, is seeking support for its Self-Drying Jacket, or SDJ-01, the special edition of which is styled on its fictional counterpart from Back to the Future II. Backers can get the BTTFII version of the jacket in return for a $159 pledge, with standard versions available for $10 dollars less.

The jacket’s drying power is powered by its built-in air amplifiers. Falyon describes the process:

“The air amplifiers are capable of redirecting air with extreme high pressure and flow at rates equal to or surpassing commercially available hair dryers. Despite their power, they are not exceptionally bulky or heavy, weighing about 4oz each. For comparison, an iPhone 6 weighs 4.55oz.

The air amplifiers function in the space between the jacket’s exterior and the inner lining. This serves to keep the high pressure air circulating in an enclosed space, maximizing the drying capability. This also ensures that the jacket dries from the inside out so the layers closest to your skin and clothes dry first.”

The SDJ-01: Self-Drying Jacket has raised $5,131 of its $12,000 goal, with 20 days remaining.

LED Powered Metal Dice Might Be the Coolest Dice So Far

Dice games will never go out of fashion because there are unlimited choices and something for every kind of person with every kind of taste, but ordinary dice are a little bit boring. A new Kickstart campaign has launched to spice the area up with LED powered metal dice called Luma Dice. The Kickstarter campaign is already far beyond its funding goal and also reached the first two stretch goals, and there are still 43 more days left on the campaign.

The Luma  dice come in a standard 19mm size with chamfer corners for more momentum and 21 RGB LEDs each. The dice are built with an accelerometer that helps to conserve energy by only powering the LEDs when it is rolled and a 20 second period after. The batteries are replaceable and the standard over-the-counter SR54 batteries are easy to come by.

The Luma dice are built with a flexible circuit board with the components equally distributed for an even and perfect roll. All the LEDS are placed directly on the circuit board and there are a total of 21, and each side has its own colour.

The dice are made from highest quality aluminium and carved from a solid block for strong reliability. The early-bird deals are long gone, but you can still secure yourself some of these nerdilicious dice starting from $29 for a pair of Luma Dice.

At the time of writing, the campaign has reached $55.803, over three times the goal of $15,000. There are two more stretch goals available and I’m pretty sure the 80K goal will be reached before the campaign is over. That stretch goal hasn’t been revealed yet, but there is the last one that is set for 120K. The 120k goal will unlock D20 Luma Dice and that is where it gets really interesting. Be the coolest roller among your friends with Luma.

Zano Expenses Revealed

Kickstarters are becoming all the more popular these days. With anyone being able to come forward with an idea and express it to the public. That very same public then support it by pledging money, normally in exchange for early backing rewards, and watch as the inspired products and creations come alive. Ideas range from the insane to the ridiculous, with some in between including bringing back old series like Mystery Science Theater 3000  to creating the NoPhone, a plastic block shaped like a phone with the intent to help people who are “addicted” to their phones. There is one problem though with a system like this, and that is that the developer, after getting funded, can actually supply their product.

Most projects include stretch goals, where if a certain level of funding is reached, new features or additions are added to the product. This means that people are rewarded for over supporting projects, and the Zano is one such example of a project that reached beyond its goals.

The Zano is a mini drone built by Welsh start-up, Torquing Group. It received large amounts of public attention and ended its Kickstarter with a whopping £2,335,119. The original target, as set out in their stretch goals, was a mere £125,000 (just under 0.02% of the end result). So why are none of the drones operating as they are meant to? That is if your one of the lucky ones to actually receive a Zano, many are still yet to receive theirs.

In their latest update, as requested by their backers and Kickstarter themselves, a full review of their expenses have been revealed, in an attempt to find out why and how such an over funded project can fail to produce anything close to its initial goal.

Featuring a colorful pie chart, the update shows that 46% of the funding went on Stock & manufacturing (roughly £1,074,154). Citing developments made during the initial stages, including the “creation of a bespoke and automatic testing rig had significant financial and timeline impacts upon the project”.

They go on to explain that delays in shipping dates coupled with problems encountered with calibrating the “product in large volumes” affected the basic performance in large amounts of their production units.

We’ve reported on the Zano before, as have groups like the Ars Technica, who stated that when they visited the site to report they weren’t able to see the drone in flight.

Kickstarters are great adventures for people to support, but these few times when companies over promise and oversell millions of pounds from everyday supporters has to make you worry about just how can you trust schemes without seeing the product with your own eyes?

Imagination Launches ‘IoT In A Box’ Kickstarter

UK-based Imagination Technologies has launched a Kickstarter for the Creator Ci40, described as “the ultimate IoT-in-a-box dev kit”.

The kit includes:

  • A powerful IoT hub, the Creator Ci40 development boardintegrates a 550 MHz dual-core, dual-threaded MIPS CPU running OpenWrt and a multi-standard connectivity package (802.11ac 2×2, Bluetooth 4.1, 802.15.4, fast Ethernet), with room for further expansion
  • Two battery-powered MikroElektronika Clicker boardsfeaturing a dedicated 6LoWPAN chip and the mikroBUS socket for adding sensors
  • Three MikroElektronika Click boardsfor measuring temperature, detecting motion, and controlling a relay (hundreds of other Click boards are available from MikroElektronika)

The Creator Ci40 development board acts as the central hub, connecting all other IoT add-ons with its dual-core and dual-threaded 550MHz MIPS InterAptiv CPU. The board’s Ensigma connectivity engine supports 802.11ac 2×2 MIMO WiFi and Bluetooth 4.1.

The additional boards include two MikroElektronika Clickers, each with a 32-bit Microchip controller, mikroProg connector, USB connector, LEDs, push and reset buttons, and external electronics interfacing headers. The boards can standalone, powered by two AAA batteries.

The development supports three open source operating systems – OpenWRT router OS, Google’s Brillo, and a Debian Linux distro – plus Buildroot, which can compile embedded Linux systems, while the expansion boards run the Contiki real-time OS.

The Creator Ci40 is already over one-quarter the way to its £20,000 goal, having raised £5,617 at time of writing. The development board is available for those that pledge £35 (plus £5 shipping), while the full kit, including expansion boards, can be purchased for a pledge of £80 (plus £12 shipping).

$2 Million Kickstarter Sees Return of Mystery Science Theater 3000

Last week, comedian and writer Joel Hodgson launched a Kickstarter to revive cult TV show Mystery Science Theater 3000. The show followed a janitor (played by Hodgson, who also created the show, for the first five seasons), accompanied by two robot companions, who is forced to watch bad movies until he goes insane. MST3K ran for eleven years, from 1988 until 1999. In just seven days, it surpassed its $2 million goal, courtesy of 20,509 eager backers, which will lead to at least three new episodes being produced next year.

https://www.kickstarter.com/projects/mst3k/bringbackmst3k

In an interview with Mashable, Hodgson reveals that his funding target and ambitions for the show are much bigger and that, given the 23 days remaining for the Kickstarter, there’s still much work to be done.

“This is just the first goal,” Hodgson said. “The real goal is to get to $5.5 million, but it shows what the fans are capable of doing in a few days.” That $5.5 million will be enough to fund a season of twelve new episodes.

“Yeah, this is not a revival show,” he added. “There’s a little bit of a misunderstanding there — I think because there were only two hosts, [people think] there’s this finite universe of MST3K. I’d always hoped it’d keep being refreshed, with new hosts and new people playing the robot. So that’s kind of the idea — bringing in new people to be the hosts, people to do the new robot, a new Mad. But also, having said that, we’re going to invite the original cast too to be there as a resource and to do cameos and also write. It’s like Doctor Who.”

Hodgson is still trying to determine the best delivery mechanism for the new season of MST3K, whether that’s via traditional TV or online.  With backer delivery dates estimated between November 2016 and February 2017, we only have to wait around a year to find out.

Apotact Labs Takes ‘Gest Controller’ to Kickstarter

Are you a huge fan of the Nintendo Power Glove and wish that you could use it with your Android or iOS device? Well, that isn’t going to happen anytime soon without some electronics hacking on your part but we did see something that may be almost as good. Apotact Labs has brought its new Gest hand gesture controller to Kickstarter in order to fund the production of the device. At the time of writing, it is currently 130% funded with a delivery date about a year out. The Gest uses 15 sensors in each hand to gather data and then send it over a Bluetooth connection to a connected device.

To gather data, the Gest uses accelerometers, gyroscopes, and magnetometers. These may sound very familiar and they should because they are the same type of sensors that you can find in your smartphone or wearables. The ability to interact with different apps by just using your hands is a great idea but far from original so time will tell how well Apotact Labs has done with its implementation. Photoshop integration will be there on day one, but it is yet to be seen if it will actually improve workflow or just be a novelty. From the demonstration seen I think I could breeze through it a lot faster with a mouse and some keyboard shortcuts.

If you are interested in getting one you can still get the $149 early bird special for one controller, be fast as when those are gone the price jumps up to $175.

SEGA Could Re-Release Shenmue I And II

SEGA has been sorely neglecting the Shenmue franchise for over a decade despite the passionate pleas of its fanbase. One could argue it was down the soaring costs of Shenmue and financial risk. However, the series desperately deserved a final chapter to finish the story and remaster of the original classics. The term genius can be applied too loosely in modern society, but Yu Suzuki is a genius of game design.

Thankfully, the advent of crowdfunding helped Suzuki find a platform to produce Shenmue 3 and ask fans for help with the development costs. Initially, the project was a resounding success but the rate of financial payment reduced quite rapidly. This caused some concerns as critics believed the raised amount wouldn’t cover the costs to produce an authentic Shenmue experience.

Whatever the case, it seems Shenmue 3 has multiple sources of revenue and it’s finally happening after all these years! Up to this point, SEGA has remained fairly distant but it seems like they are more open to revisiting the series and possibly releasing a HD remaster. SEGA Europe’s marketing director Jon Rooke told Marketing Week:

“Yes, we want to innovate and back smarthphones and virtual reality but our key purpose is to go back to what the brand used to stand for,” 

“I think the buzz around Shenmue 3 shows that people love our legacy,”

“Over the next few years, we want to use engaging content and marketing to remind the public why they fell in love with Sega in the first place.”

Would you buy Shenmue I and II if a remaster came to PC?

Skarp Laser Razor Kicked Off Kickstarter Before Hopping To Indiegogo

The concept of a laser that has been bolted onto a traditional manual razor does somewhat make sense, after all, certain beauty gadgets have incorporated this technique before, I have been told. A US tech company by the name of Skarp Technologies hoped to cash in on this concept by launching a Kickstarter campaign with the aim of raising the all important funds required, and it worked, until Kickstarter kicked them off.

So what happened? I am glad you asked, well, backers who had pledged money through the fund-raising site received an email stating that the razor was “in violation of our rule requiring working prototypes of physical products that are offered as rewards”. This means that Skarp did not in fact have a working prototype available and thus had no way of demonstrating if their invention actually worked or was viable.

The company has since relisted the product, ok, idea of a product that has yet to exist on rival crowd funding site indiegogo. Will this be the death knell for this product after the recent negative PR? No, after checking the re-listing it has become clear of strong consumer interest and the current total in pledges as of writing so far is $113,919 (£74,742). Not bad considering this was raised by 790 people in 11 hours, the funding goal is $160,000 dollars so I assume this will soon be achieved, unless it is Indiegogo go-go off again, well that was an appalling pun.

Meanwhile, Skarp have promised supporters that this product will be indeed available in the spring of 2016. I hope Skarp are a legitimate company who are willing and able to fulfil any promises that have been made to backers, hopefully this concept has been designed with safety in mind and it will also perform as stated, when and if it’s built of course.

Quick addendum, the Laser Razor has now raised $120,076 by 828 people, at this rate by the time you read this the product would have reached its goal in around a day.

Thank you bbc and indiegogo for providing us with this information.