Futuristic DLC is Coming to Just Cause 3

The Just Cause series is renowned for its destructible environments and huge open world which allows the player to become involved in an assortment of mission types. On another note. Avalanche Studios gained a reputation for being a PC focused developer and ensures their games scale properly across a wide range of hardware configurations. The latest entry in the series, is quite similar to Just Cause 2, but that’s not necessarily a bad thing. It also features a graphical boost and looks superb on maximum details. Now that the game has been out for a little while, the studio has almost finished work on a futuristic DLC pack entitled, Sky Fortress.

Tobias Andersson, Senior Producer at Avalanche Studios described the upcoming DLC and said:

“If Just Cause 3 is over-the-top action then the Air, Land and Sea Expansion pass aims to stand on its shoulders and reach even higher,”

“An incredible amount of time has been spent ensuring every new item is fully integrated into the main game and can be used during existing missions. Rico’s new Bavarium Wingsuit will fundamentally alter the core gameplay of Just Cause 3 and we can’t wait to see the crazy stunts that players perform with it.”

This is an interesting departure from the Just Cause 3 setting and reminds me of iconic science-fiction shows. Clearly, it’s designed to offer something different and should encourage players to return to Just Cause 3. Personally, I haven’t played Just Cause 3 and waiting for a significant discount. Despite this, it’s received positive reviews and should meet your expectations providing you’re not expecting a huge leap from its predecessor.

The latest content pack includes new missions, challenges, the “Bavarium Splitter” assault rifle and a personal defence drone, all of which can be carried over into the main game. Coming in March 2016, Air, Land and Sea Expansion Pass owners can pick up the Sky Fortress Expansion Pack 7 days early on PlayStation 4, Xbox One, and PC.

Just Cause 3 Patch 1.02 Coming This Week

Just Cause 3 is a spectacular open-world action game which builds on the successful legacy of its predecessor. While some parts of the game can become repetitive, it’s easy to overlook given the vibrant environment and incredible explosions. The developer, Avalanche Studios is renowned for producing highly polished PC games such as Mad Max which scale superbly across a wide range of configurations. However, Just Cause 3’s launch was plagued by a day one patch, lack of SLI support and high system requirements. That’s not to say it’s unoptimized, as many people can play the game rather well.

Avalanche Studios’ representative, FistofZeno announced on Reddit that the 1.02 patch will be arriving some time this week and listed a comprehensive changelog which reads:

“In the 1.02 patch (132.1MB), you can expect:

*Significantly improved loading times

*Optimizations to online stats

*General stability fixes

*Fixed an issue related to challenges, wherein vehicles sometimes disappeared when starting a challenge

*Fixed issues related to screen resizing and closing the game window before the game has fully started up [PC Only]

To those of you still having issues, rest assured we are working hard to alleviate these, and are listening very closely to everything that’s being said.

While the patch will improve performance on the whole, we’ve listened to some of the other concerns raised about the game and put together a little list of points which might alleviate these issues:

UNSKIPPABLE CUTSCENES You can skip cutscenes, in fact – all you need to do is hold B on your gamepad, or hit ‘Skip’ from the pause menu.

NO SPRINT BUTTON This isn’t an oversight; it’s very much intended. Our designer’s intent was to encourage you to use Rico’s unique grapple to move around Medici far quicker than his legs would allow, as well as giving you the ability to traverse vertically.

NO CROUCH Rico doesn’t hide. Getting him up in the air is our version of the cover mechanic. Rico is far more deadly in the skies, than pinned behind a container on the ground.

FINDING THE LAST CHAOS OBJECT While there’s no mini-map to help you liberate bases and towns, you can always bring up your map to help find Chaos objects. When you’re down to the last few objects in any given settlement, an approximate location for these will be displayed on the map.”

Unfortunately, there’s no information regarding any support for multi-GPU configurations which is a crying shame. Although, I didn’t expect this as the engine doesn’t officially support SLI and could require some serious time investment to alter.

Avalanche Studios Says Just Cause 3 PC Patch Will Take “a Little Bit of Time”

Avalanche Studios is a PC developer and synonymous for creating highly polished games which scale superbly across a wide range of hardware. Sadly, it appears Just Cause 3 isn’t their finest hour from a technical standpoint and suffers from some optimization issues. Additionally, the engine doesn’t support multi GPU setups which is a major disappointment considering Mad Max utilized SLI configurations extremely well. Despite the rocky launch, I’m fairly confident in the developer’s ability to rectify these problems. Yesterday, Avalanche Studios released a statement on Steam addressing people’s concerns which reads:

“We know that some of you are encountering some technical issues—we’re looking into them all and we’re fully committed to providing you the best possible experience.

We know you’re going to want specific information on when a patch will land and what will be fixed—we would love to give you that information, and we will as soon as we have it. But right now, a little over one day since we launched, we have huge numbers of players in our enormous game world and we’re monitoring all the data coming in.

We need a little bit of time to recreate some of these issues and build fixes. Rest assured though—we are fully committed to making Just Cause 3 as awesome as possible. We already know loads of people are having a blast with the game but we’ll do all we can to make sure everyone is laughing and smiling as they play.”

It’s impossible to defend Avalanche Studios though as the game should have been delayed instead of being released unfinished. This is just another example of a major release exhibiting poor performance and terrible multi-GPU support. Not only that it’s inexcusable to charge for something which doesn’t even work properly. Here we can see an example from Robert Allen, at Tech-Gaming.com:

Just Cause 3 Engine Does Not Support Multi GPU Configurations

Avalanche Studios is a reputable PC developer and renowned for creating optimized games including Just Cause 2 and Mad Max. While Mad Max’s enviroment is fairly basic, you have to admire how well the game runs on modest hardware. Unfortunately, their latest project, Just Cause 3 appears to suffer from poor optimization and hefty system requirements. Granted, the game runs quite well on certain hardware, but there is a lot of reports from angry customers considering a refund. Furthermore, according to NVIDIA’s Andrew Burnes, Just Cause 3’s engine is not compatible with any multi GPU configurations and said:

“The engine is incompatible with all multi-GPU solutions, so no SLI support at this time.”

This is bizarre as Mad Max supported SLI-powered systems and scaled multiple cards in an impressive manner. Clearly, Just Cause 3 is using a completely different engine and can only enable multi-GPU support through a patch. Although, this involves modifying the game engine and I cannot realistically see this being implemented anytime soon. Just Cause 3 is the latest example of terrible multi-GPU support in triple-A games and I honestly wouldn’t recommend dual GPU setups for this reason alone. Publishers see this is a very niche market and don’t want to invest the time to support such a small sector of players. That’s no excuse though and I’d be very wary of purchasing an SLI or Crossfire setup if you want to utilize both cards on launch.

Hopefully, DirectX 12 functionality will make dual GPU configurations a viable option, but the time being, it seems developers have no interest in catering to this demographic.

NVIDIA Releases 359.06 Game Ready Driver

NVIDIA has unveiled the latest Game Ready driver which includes an SLI profile for Fallout 4 and optimizations for Just Cause 3 and Rainbow Six Siege. Not so long ago, NVIDIA promised to have drivers ready for major releases, but it seems they fell slightly behind with Just Cause 3. Nevertheless, it’s only a slight delay and I’m fascinated to see how the game runs with this latest update. Here is a complete rundown of the driver changes:

“Application SLI Profiles 
Added or updated the following SLI profiles: 

  • Fallout 4 – SLI profile added
  • Just Cause 3 – Single-SLI profile added
  • Umbrella Corps – SLI profile added

3D Vision Profiles 
Added or updated the following 3DV profiles: 

  • Assassin’s Creed: Syndicate – Not recommended
  • Just Cause 3 – Not recommended
  • Tom Clancy’s Rainbow Six Siege – Not recommended

3D Compatibility Mode Profiles 
These games must be run in DirectX 10/11 mode to see improvements and are not compatible with 3D Vision Surround mode. See “3D Compatibility Mode” on page 7 for more information.

Added or updated the following compatibility mode profiles:

  • Assassin’s Creed: Syndicate – Excellent 
  • Tom Clancy’s Rainbow Six Siege – Not recommended

Software Modules

  • NView – version 146.78 
  • HD Audio Driver – version 1.3.34.4
  • NVIDIA PhysX System Software – version 9.15.0428
  • GeForce Experience – version 2.7.4.10
  • CUDA – version 7.5

Changes and Fixed Issues in Version 359.06
The following sections list the important changes and the most common issues resolved in this version. This list is only a subset of the total number of changes made in this driver version. The NVIDIA bug number is provided for reference.

Windows 10 Fixed Issues
– There are no new fixed issues to report for this release.

Windows 8.1/Windows 8/Windows 7/Windows Vista Fixed Issues
– Call of Duty: Black Ops III crashes on NVIDIA hardware. [1702129]”

Just Cause 3 appears to be having some issues on a wide range of hardware and requires a pretty good setup. Nevertheless, open world games are usually fairly unoptimized on launch and things should improve through a number of driver updates.

You can directly download the latest driver for Windows Vista/7/8/8.1 here and Windows 10 here.

New Evidence Shows Just Cause 3 Loading Times Take Over Three Minutes on PS4

Earlier on today, information emerged regarding Just Cause 3’s long load times and poor frame-rate on the PlayStation 4. At the time, we didn’t know any specifics about how long the load times actually were and had some skepticism about the original source’s claims. However, Chris Harding from TheGamesCabin has released a video providing first-hand evidence of the game’s atrocious load times. Unbelievably, after dying it takes more than three, yes THREE, minutes to reload the world. During the analysis, Harding said:

“We do now have a quick upload of the game’s load screens. As you can see in the video below, once Rico breaks free from his mortal coil, the loading screens make out-stay their welcome by quite a bit. It’s roughly three-and-a-half minutes of loading screens. Ouch, but at least you can go and make a cup of tea while you wait for Rico to get his groove back on.”

This has to be a new record and makes the NEO GEO CD suddenly look more appealing. Just Pause 3, I mean Just Cause 3 shouldn’t be taking anywhere near the 3 minute mark to simply re-load the game’s environment. Furthermore, I’ve heard first hand reports that this isn’t an isolated incident and some users have also seen 3 minute load times. On the other hand, it seems quite random as certain load times are quick while others are in excess of 2-3 minutes. Avalanche Studios is a PC developer and I expect that version to be given priority. Although, the game’s performance doesn’t fill me with confidence despite the studio’s impeccable history.

Just Cause 3 Plagued by Long Load Times and Poor Framerates on PS4

Just Cause 2 is an exhilarating open world adventure game which looks absolutely fantastic on PC and provides hours of enjoyment. It’s certainly one of my favourite games of all time and there’s a thriving modding scene. Furthermore, the chaotic multiplayer mode is a blast and thoroughly addictive. On another note, Avalanche Studios is renowned for superb optimization and scaling across a variety of hardware setups. As a result, expectations are extremely high for Just Cause 3 and its release isn’t far off. However, early reports suggests the current crop of consoles are struggling to cope with the game’s scale and advanced effects.

Chris Harding, from the TheGamesCabin, managed to acquire a copy early as a retailer broke the launch date embargo. Although this is quite common because stores try to get the retail copies to consumers on launch day. Harding described Just Cause 3 on PlayStation 4 and said:

“Just Cause 3’s loading times are awful, and the game’s frame rate is no better.”

“Each time you die (and you will – lots) you’re presented with a loading screen. The time between death and reanimation is erratic at best. In our ten or so hours with the game we’ve seen the loading screen hover in front of us for around 30 seconds, which isn’t too bad, but we’ve also had to stare in disbelief for the better half of two minutes. And you thought Bloodborne’s loading screens were a drag”

Just Cause 3 will receive a launch day patch, which might have made Harding’s criticisms seem unfair. However, he directed stated:

“..we’ve tested it with and without the patch; there’s no discernible difference.”

Harding also went onto describe the game’s framerate:

“It’s not just the load times that induce buyers remorse with this entry. The game is supposed to run at 30fps, but it rarely manages to maintain a steady refresh rate. Dips come in whenever any explosion is introduced to the proceedings and it gets even worse in the game’s outposts where you’ll often be causing the most carnage.”

While the performance could change with some post-launch patches, this is just another example of poor performance on the current consoles. Given Avalanche Studios’ history, you cannot really blame the developer for a lack of optimization. This also helps to understand why the PC requirements are so high. It seems the current consoles cannot realistically cope with 1080p 30 frames-per-second in some games which is shocking.

Intel Unveils Three Free Game Promotion on Select Core i7 CPUs

Intel’s flagship mainstream and enthusiast processors incur a hefty price increase compared to their i5 counterparts. Despite this, the lack of competition in the elite CPU tier, means Intel can charge extremely high prices and still manage to shift a large number of units. This is illustrated rather well by the current Skylake pricing scheme. For example, in the UK, an i7-6700K varies dramatically in price between £270-£360. Arguably, this is due to supply issues, but I haven’t seen any substantial reductions as of yet.

As you might expect, Skylake is designed to replace many of the older CPU architectures and Intel has launched an intriguing promotion on select models. When you purchase any qualifying product, Intel will provide a ‘Master Key’ which grants access to the Intel Enthusiast Game Voucher. The voucher contains the following three free games which apparently equates to $124.98:

  • Counter Strike: GO ($14.99 Value)
  • Just Cause 3 ($59.99 Value)
  • World of Warships ($50 Value)

According to early listings from Newegg, it appears the promotion only applies to the following CPUs:

This is subject to change, but the key omissions are the i7-4770K and i7-4790K. This is bizarre considering these two chips have been the primary choice for the enthusiast market. However, perhaps Intel feels there’s no need to incentive sales on the i7-4770K and i7-4790K. This exercise appears to be designed to shift old stock, and transfer people to Intel’s latest products.

The promotion is valid until the 15th February 2016 from participating retailers.

Just Cause 3 PC Ultra Footage Revealed

Just Cause 2 is one of the PC’s greatest open world adventures and features explosions, exploration and chaotic gunplay. The developer, Avalanche Studios is renowned for making absolutely stunning PC games which run superbly on a wide range of hardware. After a lengthy development period, Just Cause 3 is finally on the horizon and adopts a gorgeous visual style. If the game runs anything like Mad Max, then the performance should be flawless.

Gamersyde managed to record a hands-on preview during Paris Game Week. Interestingly, the footage is from the PC version running on Ultra and looks remarkably smooth. Additionally, the system used to capture the video contained an i5 processor (no more details on the exact model) and GTX 970. The game was probably running on a 1920×1080 display so it’s unknown how well the engine will scale to much higher resolutions.

Whatever the case, it’s great to see the game running so well on a modest setup. For those of you interested in picking up Just Cause 3, CDKeys currently has it on pre-order for the absurdly cheap price of £19.99. Once again, the value proposition of PC gaming comes into force when you factor in the price of day one mainstream titles.

Are you looking forward to Just Cause 3?

Just Cause 3 Gameplay Trailer is an Absurdist Masterpiece

Absurdism is based on the fundamental human contradiction of seeking meaning in a meaningless universe. Albert Camus, the absurdist philosopher and author (though, I always preferred his work as a goalkeeper), once said, “Man stands face to face with the irrational. He feels within him his longing for happiness and for reason. The absurd is born of this confrontation between the human need and the unreasonable silence of the world,” which is exactly the sense that the first gameplay trailer for Square Enix’s open world action adventure sequel Just Cause 3 seems determined to evoke.

Just Cause 3 revels in its own meaningless, holding no pretensions that it is anything other than empty thrill. That may sound like a criticism, but it is high praise, an acknowledgement of the game’s existential honesty: there’s no meaning here, but you’re invited – nay, compelled – to keep looking for it. Ultimately, that is the crux of human existence; through such endeavours, we make our own reality, with the game merely holding up a mirror to humanity. If Camus was alive today, he’d have made Just Cause 3.

Or

Just Cause 3 is a dumb, loud action game and it looks really, really fun.

The most impressive element of the Just Cause 3 trailer is that it is all gameplay: no cutscenes, staging, or scripting, just chaotic in-game action, presented with a directorial flourish.

Just Cause 3 is set for release on Xbox One, PlayStation 4, and PC at the end of the year.

Thank you Polygon for providing us with this information.

Proper Offline Mode for Just Cause 3

PCGames.de recently interviewed Avalanche’s Roland Lesterlin about Just Cause 3. The biggest news from it is that Just Cause 3 will have a full offline mode. Roland said this about the game:

“We want to make the game accessible to as many people as possible.”

When asked specifically about the game being playable offline, he responded “Absolutely.”

Just Cause 3’s story line follows Rico as he explores a Mediterranean island paradise, with no vertical limitations. By gliding through the air, swooping across mountains with a wingsuit, scaling buildings with a grapple and parachute are some of the creative new ways to play the game. Additionally you can hijack vehicles and tether objects together for more creative new ways to play and cause chaos.

Source: DSOGaming

Stunning Just Cause 3 Screenshots Revealed

Square Enix has revealed loads of new in-game screenshots of their upcoming title, Just Cause 3, and it looks stunning!

The screenshots show the games lead, Rico, leaping around, using his trademark grappling hook and generally destroying everything he can. To be honest, I don’t think many people care what the story is, so long as we can grapple things, blow stuff up and generally bend the rules of physics as much as possible.

The game doesn’t have a solid release date just yet, but it will be out on PC, PlayStation 4 and Xbox One in 2015.

Thank you Gamepur for providing us with this information.

Just Cause 3 Multiplayer? Dev Says “I think it does make a lot of sense”

Although it won’t ship with multiplayer, I think it’s a foregone conclusion Just Cause 3 will eventually have it.

Just Cause 3 was only officially announced recently, with Avalanche Studios saying it wouldn’t ship with multiplayer. Square Enix, the publisher of Just Cause 3, on the other hand, is teasing that it will most likely make it into the game in the near future. During an interview with Game Informer, Avalanche Studios’ CCO and co-founder, Christofer Sundberg, said that the studio is 100% committed to the single player side of the game, but it would consider multiplayer “maybe sometime down the line”.

A subsidiary of Square Enix, Shinra Technologies, wants to pioneer some pretty great cloud-based gaming technology. Shinra also shares Avalanche Studios’ office space, with Shinra’s Senior VP of Business, Jacob Navok, confirming that his staff were working on a “possible future collaboration” with Avalanche. Navok said “What we see in the near future are cloud games that are developed from the ground up as well as games that are in an existing pipeline that we will enhance. For example, taking a game that doesn’t have multiplayer right now and easily giving it multiplayer is what we imagine for enhancements.”

Game Informer asked Navok if Just Cause 3 was this game, to which he replied “I think it does make a lot of sense.”

Source: Joystiq.

Just Cause 3 Confirmed! Parachutes Down Onto Xbox One, PS4 and PC in 2015

Finally! It’s happening! Avalanche Studios has confirmed that Just Cause 3 is coming, but it will only be coming to the Xbox One, PlayStation 4 and PC. The company has added that it will not be a free-to-play title like previous rumours, nor will it have microtransactions.

Christofer Sundberg, the co-founder and CCO of the studio talked about the previously leaked screenshots of JC3, where he said “Those leaked screenshots were taken from an ancient version of Just Cause 3. Like most games, this one went through an exploratory phase where we looked at different control schemes, different technologies, different business models. Those leaked screenshots show aspects of that process, and in no way reflect the game we are making today.”

He said that the game will be distributed in a retail box like normal, and that it will be made available like other AAA titles. He added “Does that mean we’ll release the game and call it quits? Nope. Beyond launch, we are likely to look into DLC packs and items as part of our ambition to supportJust Cause 3 and its players for many years to come, but until that time we’re completely focused on making the best Just Cause game we possibly can. Rest assured it will be a huge, fully packed and extremely rewarding experience right out of the gate.”

Source: Polygon.