Fallout 4 Gets Countdown Timer Ahead of E3

Bethesda just officially confirmed Fallout 4’s arrival ahead of their E3 announcement. The title has been granted a Fallout-themed countdown timer over at their website and it looks like they plan on revealing something this week.

While the timer has been set for 24 hours, this does not mean everything would be revealed this week. Bethesda may very well reveal bits and pieces to keep the hype going until it is finally revealed next week, on the 14th of June, at the E3 conference.

There have been rumours roaming around about certain aspects of the game, like the action taking place in Boston. However, nothing that can actually be confirmed surfaced so far. Fans have been overly excited since the first whim of Fallout 4 has been released, but the lack of information may have also been excruciating.

The last Fallout title has been released back in 2008, so a sequel set to release seven years apart is really something to look forward to. However, we still need to wait a bit longer to get what Bethesda has planned for this title. Until then, you can head on over to the countdown website and check out what they have to share with the rest of us once the timer runs out.

Thank you Kotaku for providing us with this information

Improved Apple Watch SDK Will Drastically Improve Third-Party Apps

It has been common knowledge that Apple would release a native SDK for the all new Apple Watch, something developers can get their hands on to make more useful applications than the default Apple applications.

Apple is going to provide a beta version of the SDK a week after its Worldwide Developer Conference keynote on June 8, which means that we’ll probably get more information about it during the keynote. A final version will be distributed in the fall, which is when we’ll hope to begin seeing our first native watch apps from developers.

While WatchKit applications and Glances are at the moment, limited and mostly static screens that rely entirely on the connected iPhone for processing, native third-party apps should be a bit more flexible. Apple say that native apps will be able to access the watch’s sensors (which would hopefully include the heart rate sensor, accelerometer, gyroscope, and barometer) and the Digital Crown, and that the native SDK would include more tools for game developers. Game developers are already experimenting with WatchKit, of course, but it seems that Apple’s limitations are proving challenging

What we don’t know is whether native apps will be able to function when out of range of the paired iPhone or keep data on the watch’s internal storage, something that Apple’s first-party applications support to varying degrees.

Thank you to Ars Technica for providing us with this information

Image courtesy of Ars Technica

First Apple HomeKit Devices Get Their Launch Date

Nearly a year ago, Apple revealed its revolutionary way of controlling smart appliances with the help of your iPad or iPhone. However, nearly a year has passed and we have yet to see any devices that we can actually use with Apple’s tech. Why? Well, big ideas don’t really work as well in real life as they do on paper.

Rumour has it that iOS devices required a substantial amount of memory to control smart appliances, so the company had to trim the code down a bit. This inevitably led to delays, but nothing official came from Apple itself, so we won’t really know what the real deal is. What we do know is that rumours pointing to an August or September launch date for smart appliances have now been scrapped.

Instead, the first HomeKit smart devices will now be launched as soon as next month. Yes, you will be able to browse around store looking for things to control with your iOS device as early as June. One of the main reasons that influenced an early release date seems to come Apple’s partners, who wish to push out their own contraptions as early as possible, even though the first certification program for the HomeKit was introduced late last year.

What all of this means is that we are likely to be hit by a variety of HomeKit-enabled iOS controllable smart devices by the end of the summer. How exciting is this? Are you going to be among the first who buy one of such devices? Let us know!

Thank you The Wall Street Journal for providing us with this information
Image courtesy of Pixmule

Production Image of the Upcoming Mass Effect Title Revealed

Ken Thain, Bioware’s Cinematic Director, has tweeted a production image of the upcoming Mass Effect title. The tweet states that the team is getting their “motions on at TheCaptureLab in Vancouver. A very cool scene for the next #MassEffect.”

The image shows two actors in motion capture suits getting the animations ready for the game. An image of the game can be seen, though faintly, on the left side of the image. Though the image is not so great and does not reveal a whole lot about the title, it does seem to be a start for Bioware revealing some more content and information about the next Mass Effect.

Bioware’s latest Mass Effect title should be revealed at E3 in June, where the developer is expected to reveal some gameplay footage. Until then, producer Michael Gamble states in his tweet that the title is reaching another milestone soon.

“The ‘Mass Effect’ team is finishing another milestone soon? It’s almost like we are building a real game or something.”

While Gamble seems pleased with the end of the milestone, it still does not reveal what the milestone is exactly. Also, the producer has requested that a race selection should be added for the next iteration in the Mass Effect saga, since its universe was created to be so vast and features a variety of races.

https://www.youtube.com/watch?v=W7mX2_163cg

Thank you WCCF for providing us with this information

Intel Braswell Delayed Again

The Braswell SoC chip was originally scheduled for Q1 2015 release date, but back in July we heard that the production of Braswell had been pushed back and it customers would have to wait at least until March 2015, but more likely April or May.

Now it has been pushed once again and delayed by another quarter due to slower than expected sample validation. Current “Ready To Ship” dates of Braswell microprocessors are June to August 2015 and their production is expected to start in April to June 2015.

Braswell is the future entry-level Intel desktop and mobile processors that will be built on 14nm technology. The Braswell SoCs will feature 2 or 4 “Airmont” CPU cores  capable of out-of-order execution  and 8th generation graphics with 16 Execution Units.

Both the CPU and the GPU cores will support burst technology. The chips will also incorporate 1 MB or 2 MB L2 cache, dual-channel DDR3 memory controller, security engine and several modern I/O interfaces. The processors are going to replace current generation of “Bay Trail-M” and “Bay Trail-D” budget products.

Thank you CpuWorld for providing us with this information.

Images courtesy of Intel.

New Battlefield Title Dubbed ‘Hardline’ to be Released This Year

Electronic Arts had some hiccups and major bugs to fix in its latest Battlefield 4 release. That does not meant it will stop them from releasing another Battlefield title it seems, confirming the claims that the company is attempting to set a yearly cycle to the Battlefield title.

Dubbed Battlefield Hardline, Electronic Arts and Visceral Games has shifted the main focus of the Battlefield feel from the war between two or more armies to a more common battle, which is the war on crime. This is quite an interesting change, not only from the game’s objective and scope, but also from the development point of view.

EA’s DICE took charge of all Battlefield titles up until now, but Electronic Arts however decided to give Dead Space developers, Visceral Games, the lead this time around. What we expect to see as an outcome from all of this can be seen in the video below:

[youtube]https://www.youtube.com/watch?v=GnXW9cq7umc[/youtube]

It appears that more light on the change is given from Visceral’s VP and GM Steve Papoutsis with the following statement:

“Several years ago, I was at an internal EA meeting in Barcelona with creative leaders from across the company. It was there I met Karl Magnus Troedsson, the GM of DICE, for the first time, and we immediately began talking about games – I’ve always loved Battlefield and KM was a huge fan of Dead Space, which I was working on at the time”, he said. “ We started talking about different ways we could work together, different ways we could take Battlefield and action games in a new direction. It was then that this project that became Battlefield Hardline was born.”

Sources also indicate that Battlefield Hardline along with other ‘secret’ projects will be revealed at E3 on the 9th of June.

Thank you KitGuru for providing us with this information
Image courtesy of KitGuru and video courtesy of YouTube