AMD Acknowledges Crimson Editions Fan Issues and Releases Patch Today

AMD was quite proud when they released the new Crimson Edition software and it was a great success for the biggest part. The new interface was welcomed by most users where others ran into some trouble. The issue is in regards to the graphics cards fan, a vital component on your graphics card. There are two separate issues in regards to the fan speed where one will let the graphic card spin up to 100% at all times, even when idle, and the other one holds the fan speed at 30%, again at all times. AMD acknowledged this issue over the weekend and promised to release a fix today.

“We’re aware of isolated reports of low fan states following the installation of Radeon Software ‘Crimson Edition’ on select Radeon GPUs. Our engineering teams have identified and addressed this issue, and we intend to release a hotfix on amd.com this coming Monday, November 30th.”

So it looks like the problem has been found, but it could be too late for some users. While the 100% fan speed isn’t as serious as it is annoying, the 30% speed can become problematic. A few users have reported their GPU dying and named this as the reason. It seems logic, if you tax your GPU for full load for an extended period of time, it will get very hot. And if it isn’t cooled properly because the fan doesn’t spin up, then we got a problem. But whether these reports are people that actually had this happen or if they’re just opportunistic in order to try and get a new graphics card that they killed themselves is something that is up to everyone’s own speculation.

Project Cars Not Sabotaged But AMD are Working to Fix Performance Issues

Project Cars claims to be the ultimate driver journey, combining the “passionate community of racing fans and real-life drivers”, to create an immersive racing world with next-gen graphics and career development game play. But like most modern games the release has been plagued by bad news, in this case, Performance issues.

With AMD graphic card users claiming to have performance issues with the game, even on the top end AMD GPU’s. Ian Bell, the “big boss” at slightly mad studios has spoke out regarding rumours that the problem with this performance may have been due to Nvidia paying for the “issues”. He states that Nvidia have not paid the company one penny and were very supportive throughout develop and even now after release supporting them with driver issues. He does claim however that they gave AMD 20 keys for the game to be tested and have been inviting the company to work with them for years, and looking back at the company emails the last time they received a communication from AMD was October of last year.

Claiming that looking at the lesser hardware available in consoles shows how optimised they are on AMD chips, later on AMD’s Vice President announced through twitter that AMD is now working with Slightly Mad Studios to fix the performance issues.

With modern day gaming being plagued by performance issues on a variety of hardware, and the business models of companies coming under attack for expensive season passes, can companies afford to wait for the damage to be done before stepping in to fix performance issues?

Thank you DSOGaming for providing us with this information.

Confusing Assassin’s Creed: Unity GPU Recommendations and Optimising Issues

As we’re inundated with comments about Assassins Creed: Unity barely performing above 50 FPS on low settings throughout higher end graphic card offerings from NVIDIA and AMD, we’ve taken some time out to look at NVIDIA’s recommendations as to what exactly you should purchase to run Ubisoft’s latest game.

Take a look at this table and explanation below, it mentions that Unity has some pretty demanding system requirements (we wrote about it pre-release) and suggests exactly what you should expect to run to reach smooth frame-rates at full HD – 1920 x 1080 resolution.

Now we must admit, aiming for 40 FPS is pretty poor – we suggest you should be looking at around 120 FPS minimum on any game to have a fully smooth experience. But according to this table, you should be looking at a rather nice experience running your budget grade GTX 780 Ti which will set you back a pocket change amount of $570 US in today’s market. Obviously we’re being sarcastic in this remark, and it leaves us thinking if Ubisoft spent enough time optimizing their game.

Looking at the plethora of posts on Reddits PC Master Race shows that even given these minimum system requirements, the game still isn’t properly functional. Below you can see Reddit user ElliotCarter94 using his R9 290 card coupled with a i5 3570k running at 3.8GHz, only managing to achieve 39 FPS on a 640 x 480 resolution set at the lowest graphic quality.

This is coupled with other users claiming 47-52 FPS when utilizing their GTX 760’s on low settings, among other issues of console wording being unchanged when Ubisoft went through through the process of porting it to PC.

Furthermore, if you take a quick look at NVIDIA’s apparent amazing comparisons when comparing high and low settings within Unity, they provide two total comparisons set in different environments, set to display the major difference between running high or low settings. You can see example one here, and example two here. If you look closely, you’ll find that there’s basically no difference at all – what’s up with that? On top of this fact, NVIDIA are offering free Assassins Creed: Unity copies with some of their graphic cards, which begs the question – why are they offering a game which the card wont run?

Please don’t let it end like this Ubisoft, they’ve made some great games in the past – but as of recent times, they’ve really proven that they are out of touch with the community and are seemingly dragging NVIDIA down with them.

We are currently working on securing a PR contact for Ubisoft – we will continue to report as soon this happens or as the story develops.

Cover image courtesy of eTeknix

Latest Windows 8.1 Update Causing Major Issues

Last week on ‘patch Tuesday’, Microsoft released Windows Updates which instantly started causing issues. Even though this wasn’t the “Update 2” for Windows 8.1 that we’ve been waiting for, this relatively minor change has caused major BSoD issues for many.

We’ve learned that four individual updates are causing these BSoD issues for its users. The biggest culprit being KB2982791, a kernel related driver.

Because of the severity of this issue, Microsoft are encouraging all users experiencing problems to uninstall these updates directly or use Windows Restore to rollback your system. The four culprits are as follows:

  • 2982791 MS14-045: Description of the security update for kernel-mode drivers: August 12, 2014
  • 2970228 Update to support the new currency symbol for the Russian ruble in Windows
  • 2975719 August 2014 update rollup for Windows RT 8.1, Windows 8.1, and Windows Server 2012 R2
  • 2975331 August 2014 update rollup for Windows RT, Windows 8, and Windows Server 2012

These updates can be uninstalled by navigating to your “Programs and Features” section, clicking on “view uninstalled updates” and individually right clicking these updates and clicking uninstall.

As we said previously, it’s KB2982791 that is causing the bulk of the issues. You can choose to remove solely this or all four just to be safe.

What are your thoughts on keeping your operating system updated? Browsing online you can see many conflicting opinions – some proclaiming the benefits of automatic updates and others arguing the issue due to issues such as this.

Image courtesy of Hot Hardware

EA Promises To Learn From Battlefield 4 Mistakes, Or So It Says…

The first weeks after EA launched the latest widely known massive multiplayer shooter title, Battlefield 4, it was impossible not to spot all the bugs and glitches when playing it, rendering the game unplayable and also highly unstable. It is said that it even went as far as building massive lawsuits against EA, claiming that the publisher had misled investors with their comments claiming that all was good despite knowing in advance that the game would be buggy.

There were also speculations that EA might have learnt a lesson from all of this, something which they have picked up during their recent investor call. According to EA’s Patrick Söderlund, he stated that the Battlefield 4 title was a highly complex game and that their focus to produce a highly innovative game that also delivered 60fps gameplay resulted in problems that they did not foresee. Söderlund goes on to state that he believes Battlefield 4 is a lot more stable since its launch, and that they are “taking multiple steps to evaluate what occurred and incorporate those learnings into our development process for future products, so we don’t experience the same problems again.”

“I would close on the fact that Battlefield 4 remains an amazing game with massive innovation, and we’re confident that gamers will be logging-on to play for a long time to come.” Söderlund stated.

There are also news about EA halting all future DLC for Battlefield 4 until all issues inside the current game have been dealt with (or at least the more severe ones). But what are the actual user opinions on this matter? Of course, the Battlefield 4 concept is ideal, but is the gameplay and overall experience worse that previous titles such as Battlefield 3?

Thank you Ubergizmo for providing us with this information

iWatch Reportedly Facing Battery, Display And Manufacturing Issues

The first wearable device that Apple is expected to unveil is a smartwatch which is commonly referred to as the iWatch. There’s no confirmation from the company that such a device exists, but the trial production of this device is underway and apparently it is plagued by a few problems. Apple is said to be debating on what screen technology to use that would work best with regards to battery life. The smartwatch is reportedly plagued with battery issues as well and the manufacturing process is reportedly hampered by poor rates.

Previous rumors suggest that Apple might use an OLED display for the iWatch, but the new report claims that the company is going back and forth on the screen technology due to battery concerns. The smartwatch is said to have a 100 mAh battery at this stage, comparable to the 105mAh battery found in the sixth generation iPod nano. Rumor has it that the battery is only able to provide power for a couple of days, while Apple is looking to expand it to four to five days at the very least.

This isn’t the first time it has been said that manufacturing issues are slowing down trial production of the iWatch. It is believed that finish treatments for the smartwatch’s body are tricky which are resulting in poor yield rates that are not up to Apple’s mark. Despite all of these issues, it is still believed that Apple will be able to launch iWatch in 2014.

Thank you VR-Zone for providing us with this information

Wireless Issues In Windows 8.1 PCs Still Persist

It seems not even Windows 8.1 can escape the problem sphere everyone seems to be having lately. According to Softpedia, several users have reported limited or no Wi-Fi connectivity, a bug that previously affected Surface tablet, but now became a widespread issue also targeting PCs and other tablets.

Forums have started filling up with users reporting problems, but it appears that fixes for the problems at hand are yet to be released. Some examples of issues encountered by users can be seen below.

“Two brand new HP notebooks, and two apple computers. Upgraded the bios, rebooted, updated the NIC drivers, (as HP phone helpdesk said to do) upgraded the cisco E4200 router firmware. No matter if pc’s are set to sleep, reboot or powered off, issue happens.

It happens less on the HP notebook, but the wireless setting are the same on the other HP. Issue wasn’t as bad on Windows 8 but after 8.1 it is constantly not connecting without many tried of disconnect, reconnect, reenter the password. The router has been reset a couple times and the cable modem has been reset.”

“I ran into the same issue described in the thread. I use Windows 8.1, Intel Centrino Advanced-N 6235 (ASUS UX31A) and DLink (DIR-655) wireless router. I think it’s a combination of both Intel and Microsoft issue. None of the configuration tricks work for me (rollback driver, disable 802.11n/Bluetooth/power save, etc.).”

“I feel bad for buying new laptop and especially using windows 8. I have new dell laptop, Wi-Fi was dropping intermittent. I upgraded to windows 8.1 thinking it might fix the issue. Think what, now I can’t connect at all. I am decided to get out of Windows 8.”

Microsoft has apparently acknowledged the problem, but instead suggested only vague workarounds that do not seem to fix the issues on Windows 8.1 tablets or PCs.

Thank you Softpedia for providing us with this information

Samsung Pulls Android 4.3 Update For Galaxy S3 From The Market

Samsung launched the latest Android update last week for its Samsung Galaxy S3 series, but after it was released many users’ encountered problems and now the Android 4.3 Jelly Bean update has been pulled from the market while rumors are that the Note 2 update will be delayed.

The Android 4.3 Jelly Bean update for the Samsung Galaxy S3 yesterday hit the UK and it was available for unlocked version of the device via an OTA update. Phone Review had such a device but did not update to the Android 4.3. Apparently, after checking the device again this morning, the update was gone and the Galaxy S3 notified it already had the latest software update (which was not Android 4.3 of course).

The conclusion is that the Android 4.3 update was pulled from the store for the device and could also mean that the same software will be delayed for the Galaxy Note 2 that looked ready to be released. The issues confronted by users with the Galaxy S3 running on Android 4.3 consist of the handset becoming unresponsive after the update especially the lockscreen, and battery life getting worse.

Other problems included a patchy Wi-Fi connection or the handset locking up completely needing the battery to be pulled to restart the device. Considering the handset has been sitting on Android 4.1.2 for a while now it’s a poor performance by the company when you take into account how long Android 4.3 Jelly Bean has been available.

The update had also reached some carrier versions of the handset in the UK that included O2 and Three, and you would have thought these have been pulled as well and hopefully Samsung quickly provides a fix for those that have already installed the software and commences the rollout of the update.

Thank you Phone Review for providing us with this information