The Unofficial GTA V Map is Awesome!

The stock map on GTA V is functional enough for most of us, but if you’re out there looking for many of the games secrets, collectables and more. For those who are looking for a little more detail, you’ll want to check out Tspoon’s unofficial interactive GTA V map of Los Santos. It was recently updated to allow the addition of tracking collectibles, adding personal notes and more.

The app is already available through Google Play and the App Store, but you can also access it online in your browser, giving you plenty of ways to use it. I wouldn’t be surprised if someone found a way to mod it into the PC version of the game in the near future.

If you register for the app, you can track your progress of collectibles and more. There’s over 50 categories already available already, showing you the locations of shops, cinemas, easter eggs and a whole lot more, so it’s certainly worth checking out.

If you’re looking to 100% your game, you’ll want the app and no doubt there will be a lot more cool updates to it in the future, so it’ll be worth checking back for new secrets as they’re discovered in the game.

Thank you VG247 for providing us with this information.

Real Virtuality Explores Multiplayer VR

Virtual Reality (VR) isn’t even a consumer product, we’ve only seen demos of a single player using the device; yet the Real Virtuality game engine has taken the next step and combined experiences of two or possibly more users.

Up until now, the experience has been relatively static, you sit in a chair or stand up and twist your body; the visual aspect is there, but what about physical? Real Virtuality has created a small studio that completely transforms once a user puts on the VR headset. The skin is overlayed onto the objects in the room and some objects are interactive, like the baton which mimics a lit torch.

In the video, two researchers are exploring a tomb which is extremely dim, yet the two participants have a virtual torch to light the way. By manipulating the torch, the light reveals hidden treasures. The two then pass the torch back and forth for no apparent reason other than to show how well the program works.

If this step in VR is taken soon we could have warehouses transformed into huge multiplayer events. Imagine a Battlefield map recreated like this, running around a baron industrial site while shooting at each other; This could really improve army training if foreign places could be mapped through surveys and satellites.

I personally can’t wait for this step in VR, I’ve tried various versions of the Oculus Rift and while the concept is very good, you always want to stand up and walk in another direction.

Thank you to engadget for providing us with this information.

Every UFO Sighting Since 1933 Can be Viewed on an Interactive Map

Sightings of possible UFO activity has been increasing common the past century. However, even with their increase in number, they still remain an intriguing mystery. The last sighting of a UFO that went viral on the Internet was in California, where a high-speed UFO passes through a town. Also, the video can be viewed in 4K.

(This might also make you wonder if UFOs should get a ticket for speeding)

All these UFO sightings can even lead to crazy conspiracy theories, but nonetheless, everyone is free to believe in what they like. Regardless of what everyone’s belief is, people continue to see these sightings and thanks to conspiracy buffs and alien hunters, someone managed to put all recorded sightings together in an interactive map, leading to sightings since 1933.

The map was made by Christian Pearson, an MBA candidate, using data from the National UFO Reporting Centre. The sightings appear as a flashing dot on the map, along with an appropriate colour stating for how long the sighting took place.

“It was a fun way of conveying the point that beautiful data visualisation can provide deep insights,” Mr Pearson told City Lab.

Also, Pearson appears to discredit the myth that sightings tend to happen more often in secluded rural places, showing that heavy clusters of sightings have been reported in major urban cities rather than quiet rural towns.

“The map clearly shows large clusters of reporting in urban areas,” Mr Pearson said.

You can view and interact with the UFO sightings map in question below:

Thank you News.com.au for providing us with this information.

Indiegogo Toy Aims to Help Teach Children How to Code

A lot of companies have been struggling to release something that will help children how to code. The use of apps and toys have been the most obvious choice for them in order to make coding a lot more fun.

The latest initiative comes from an Indiegogo startup and its Codie toy, which is a wheeled gadget that comes with an app to let the user control and program it at the same time.

Codie appears to be using a visual drag and drop blocks approach rather than having kids program by typing a bunch of lines of code. While the concept is not new, Codie’s developers state that it will stand out with the help of its programming language.

https://www.youtube.com/watch?v=Jj5GKCavdeM

Codie’s programming language will not require any compiling time and will react in real-time, which means that any changes made by kids will make Codie react instantly, granting a more interactive experience.

The company looks like it is trying to raise $70,000 on Indiegogo, having it already raised half the sum. If you are interested about the project and want to learn more, or even contribute to its creation, you can visit its Indiegogo page here.

Thank you Ubergizmo for providing us with this information

University of Bristol Builds 3D Interactive Fog Screen

Designing buildings could become more futuristic and interactive with new technology from the University of Bristol. A new interactive tabletop system combined with personal screens, built using fog, will be unveiled at an international conference this month.

The technology, called MisTable, allows users to move images and push them through the fog-screens onto the display. The creators are hoping it will help change the way people interact and collaborate in the future.

Professor Sriram Subramanian, University of Bristol said: “MisTable broadens the potential of conventional tables in many novel and unique ways. The personal screen provides direct line of sight and access to the different interaction spaces.”

He added that “Users can be aware of each other’s actions and can easily switch between interacting with the personal screen to the tabletop surface or the interaction section. This allows users to break in or out of shared tasks and switch between ‘individual’ and ‘group’ work.” The personal screen allows a range of customization and novel interactions such as presenting 2D personal content on the screen as well as 3D content above the tabletop for augmenting and relighting tangible objects differently for each user.

 

Thanks to Geek for providing us with this information.

Disney Research Brings 3D Touch To Mobile Devices

Disney have been working away in their lab to find a way of bringing tactile feedback to mobile devices. A new paper released from Disney Research shows that friction can be used to create an artificial sense of texture, giving the sensation that you are touching an object that you can see on the screen of your mobile device.

By creating an algorithm that generates levels of friction on the screen which closely match the friction your finger would feel were it touching the object on display, then you can trick the brain and your finger tips into thinking you are touching that object, even if it is on a flat surface, very clever.

“Our brain perceives the 3D bump on a surface mostly from information that it receives via skin stretching. Therefore, if we can artificially stretch skin on a finger as it slides on the touch screen, the brain will be fooled into thinking an actual physical bump is on a touch screen even though the touch surface is completely smooth.” said Interaction Group director Ivan Poupyrev.

This level of friction generated by the device is constantly changing as you move your finger and as the object moves on screen, further adding to the illusion.

[youtube]http://youtu.be/zo1n5CyCKr0[/youtube]

Thank you Gigaom for providing us with this information.

Image courtesy of Gigaom.

Ukie Welcomes BFI as Administrator of Cultural Test for Games Tax Relief

Games and interactive entertainment trade body, Ukie welcomes today’s announcement from the Department for Culture Media and Sport (DCMS) that the British Film Institute (BFI) will be administering the cultural test for the UK games tax relief.

The BFI cultural test team has a proven record of offering an effective and expert service to the film industry which will be vital for developers looking to take advantage of the new video games tax relief. The production and examination of games is very different to film however, so we are pleased to see that the BFI is currently recruiting analysts who are experts in the games industry. http://www.bfi.org.uk/about-bfi/job-opportunities/current-vacancies/certification-analyst-video-games

Ukie CEO, Dr Jo Twist said: “The BFI Cultural Test team have delivered a very effective service and expertise to the film industry so we welcome their experience to the games industry. The process of developing a game, and understanding their cultural nature is extremely different from films so we’re happy too that BFI will be hiring recognised games industry experts with significant experience of the sector to administer cultural test applications from games businesses, as we recommended in our tax break response to government. We will be assisting BFI with the recruitment of these key roles and will also be in regular contact with them to make sure the guidelines for the test are fit for games businesses.”

Tax breaks in this sector are a big issue for UK, especially for developers, and since it was something left from the last budget, many developers were hit hard and have been forced to move their studios to countries like Canada that offer incentives to technology companies and developers in the form of tax breaks, which of course helps reduce development costs and save the company a lot of money.

Do you work in the games industry in the UK, do you think this the start of welcome changes for the future, or is it too little too late?