Witcher 3 is a game that has a lot of fans, and for good reason. Where we find a lot of fans we also find a lot of cool creations, but digital and real ones. This falls into the last ones as someone went ahead and created an amazing looking real version of Witcher 3’s in-game mini game Gwent.
The Gwent game is quite complicated in comparison to many other mini games that mostly are copies of normal games such as blackjack, poker, and chess, but that’s not the case with Gwent. There are a lot of accessories, playing cards and the Imgur user waffleguru made this amazing set for her boyfriend who’s a big Wither 3 fan.
The handmade set comes with a chest to keep everything inside. There is a printed playing mat of sturdy cotton canvas blend for durability, a rule book printed on magazine cover paper, custom deck boxes for each faction, and plenty of cards for each faction including doubles to be able to build more useful setups. To top it off, there’s also a tiny chest inside with tokens and tiny pouches with gem counters. Everything you need to play this fantastic looking game.
I think there are quite a few out there that will be jealous of such a gift and wish that they had gotten it instead.
Those of you who were eagerly awaiting to mod CD Projekt Red’s The Witcher 3 should be interested in this. The developer has announced that it released a new tool, named ModKit, which grants you everything you need to mod the title as you see fit.
ModKit seems to come with a lot of options, from modding the appearance of in-game objects with texture import and export, to making your own scripts and fiddle with the gameplay mechanics. I haven’t modded anything in a long time, but the tools given here are almost everything you need to change the whole game. If we are to talk about something more complex than this, we are already talking about a fully fledged game engine development kit.
However, ModKit is not an actual mod editor or game engine, but a set of tools to get you started. But with all these options and features offered, I think more experienced modders will surprise us with their craftsmanship in no time. I personally can’t wait for the first one to be released!
You can download ModKit from here, but we also want to hear about what you think. Are you excited for the upcoming mods? Will you test your skills too? Let us know!
Thank you Tech Report for providing us with this information
After confirming the latest Deus Ex: Manking Divided release and giving us a taste of what the story is all about, Edios now shows us what to expect once we play the title. The developer just revealed a new in-game footage of the game, but before that, let’s review the trailer first.
Edios revealed what the story is all about, its characters and some juicy action. But a trailer doesn’t really show what to expect when you are playing it. I mean the graphics are amazing in trailers, but what does your actual rig render when you play? Well, now we can see just that and how great its Dawn engine is.
If you are familiar with previous Deus Ex titles, then you pretty much know what to expect in terms of gameplay here too. However, Edios did mention it has improved some gameplay features that let you use stealth and combat more effectively. The developer has also confirmed that you can choose not to kill anyone throughout the story, which in turn may affect the outcome too.
As far as I know, stealth shooters do have moments when you have to kill someone at some point, but nobody at all? If they manage to pull this off, we may look at the most non-violent title we’ve seen so far.
The Star Wars: Battlefront title will have its debut at the Star Wars Celebration on April 17th. Until then, DICE appears to be eager to share some in-game footage with its fans, having Lead Level Designer, Dennis Brannvall, confirming that what we view below is really in-game footage.
The game is said to use DICE’s Frostbite engine, therefore players should expect the highest quality on the market in terms of graphics. A new trailer is said to come during the Star Wars Celebration, but until then, here is the E3 2014 trailer to keep your hype up.
Thank you WCCF for providing us with this information
Bethesda has launched an online MMO of its Elder Scrolls title last year, but it did not receive the attention it had hoped. While it took strong criticism for its derivative and boring nature, it also came with a monthly £8.99 subscription. This made the title go into a slow downspiral.
The poor sales made Bethesda rethink its strategy and came up with the only solution. The company dropped the monthly subscription and players now can buy a copy of The Elder Scrolls Online: Tamriel Unlimited and play as much as they want, while users who already had a subscription can just log into the game and play as usual. The console port is said to have been delayed until June.
However, Bethesda still needs to make it work and pay for the MMO infrastructure. This is why the company is adding its own in-game shop that will allow players to pay real-world cash for virtual items. It is said that there is still an optional ESO Plus subscription, where users can pay monthly and receive in-game cash, downloadable content and character bonuses.
Thank you Bitgamer for providing us with this information
Mike Weatherly, Conservative MP in the UK, is said to have brought up a new initiative. He wants to prosecute in-game thieves like real criminals, which is really disturbing news.
The UK Politician is said to be a World of Warcraft player himself and ‘understands’ that in-game items can be traded for substantial amounts of real world money. Therefore, he as called upon the parliament to consider prosecuting account hackers and in-game scammers like real world criminals.
It is said that the initiative is not outside the ‘realm’ of possibility, having game hackers being arrested and jailed in other countries before. Last year, a group of Chinese World of Warcraft account hackers were prosecuted and jailed and there is world that last week, a League of Legends hacker has been jailed for hacking in to Riot servers and stealing premium services, earning him around $1000 a day.
The Conservative MP has requested that the UK Justice Department consider establishing the law urgently to give gamers the same amount of legal protection over digital items as they already have in the real world. Weatherly added that only serious or repeated offenders should be targeted rather than just anyone found guilty of committing a minor felony.
Digital items are now considered to be in the grey area, but the fact still remains that some of them might be worth a lot of money and can take a long time to acquire. However, the law can also backfire and have gamers under surveillance and booked for just ‘having fun’. What the outcome from the above mentioned law will be is everyone’s guess.
Thank you KitGuru for providing us with this information Image courtesy of KitGuru
The Havok Physics Engine has been announced to power a number of next-gen Ubisoft titles such as the new Assassin’s Creed IV Black Flag. With the help of the Havok Physics, Ubisoft Montreal development team was able to bring a high level of immersion to the massive world of Assassin’s Creed IV Black Flag.
“Assassin’s Creed IV Black Flag had many specific challenges related to physics that Havok has been instrumental in solving – first and foremost was simulating early 18th-century ships on a roaring ocean,” said Sylvain Trottier, associate producer at Ubisoft. “Making use of Havok Physics, we were able to ensure that the player’s gameplay experience was just as rich and enthralling on sea as it is on land.”
But Havok’s technology is not limited to the latest Assassin’s Creed title. It is also being used in a variety of future Ubisoft games, including action games such as Watch Dogs and Tom Clancy’s The Division which are due to be release on the next-gen consoles. Ubisoft is using the Havok technology multi-platform based to ensure a consistent gameplay experience to users, whether it is on the next-gen PlayStation 4 and Xbox One consoles, or PlayStation 3 – Xbox 360 – Wii U consoles, or even the PC platform.
“Ubisoft consistently delivers compelling titles that rely on immersive experiences to draw players in, and we’re honored to work with them to bring our comprehensive physics solutions to their popular franchise,” said Brian Waddle, vice president of worldwide sales and marketing at Havok. “Havok’s support stretches to every major console, PC and portable system, so it’s perfectly tailored to massive titles – like Assassin’s Creed IV Black Flag, Watch Dogs and Tom Clancy’s The Division – that are being adapted to multiple platforms.”
The Havok Physics Engine is considered an industry-leading tool offering robust collision detection and physical simulation technology, which has been used in more than 400 released titles from leading game developers as well as scores of in-development projects.
Thank you TechPowerUp for providing us with this information