Games come with a choice, what platform do you get them on? With big releases coming out on several platforms at once, and some containing “exclusive” content, you are often required to choose the platform you see as the best for the game. With the revelation that Mortal Kombat XL won’t be coming to PC, the PC lacks a fighting game series with a history. Something Bandai Namco could solve with the rumours that Tekken 7 could be coming to PC.
All the way back in December, Katsuhiro Harada hinted at the possibility of a PC release for the Unreal Engine 4 game. Originally built for PC the Unreal engine has powered games over the years, from the Gears of War series to Batman Arkham City, meaning that a PC release for any games built using it should be easier than porting across a game that was specifically designed for consoles.
The latest fuel on the fire is a survey, that you can currently find here, that asks you quite simply do you want to see Tekken 7 on PC. We don’t know if there is a threshold that must be reached before Bandai Namco consider releasing Tekken 7 on PC but quite a few people will be interested in the concept. If you are one of them then sign away and hopefully we can make this happen.
As good as Netflix’s own algorithm for suggesting new things to watch is, sometimes you just want to explore, which is not an easy task using the video-on-demand service’s default interface. However, there is a sneaky way to exploit Netflix’s meticulous genre (and sub-genre) cataloguing system for a more precise browsing experience. Using this trick, you can search everything from “Children and Family Movies for ages 5 to 7” to “Action & Adventure starring Gene Hackman”.
“Netflix has meticulously analyzed and tagged every movie and TV show imaginable,” Madrigal wrote. “They possess a stockpile of data about Hollywood entertainment that is absolutely unprecedented. The genres that I scraped and that we caricature above are just the surface manifestation of this deeper database.”
Some of the listed categories don’t lead to anything, which is understandable considering Netflix rotates its video content – not to mention geographical variation – but most links are useful.
Co-op multiplayer mode is usually though for genres such as FPS, RPG and others, having co-op as a last alternative mode for RTS games. Normally, co-op RTS are summed up to skirmish matches, such as the case of Command and Conquer series, where players can enjoy a small game in pairs against computer enemies or other players.
This is about to change thanks to the people over at TyrZ who thought that the original Starcraft game could do with a co-op multiplayer campaign mod. Their inspiration is said to have come from the skirmish modes, where both players are left in charge of their own units and bases. Both players are said to be able to take control of faction units, depending on the current mission.
The final mission in the Vanilla version of the game lets you control both Terran and Protoss units, which is kind of tricky for a 2 player campaign mission. That is actually a good question to find the answer out while you go through the campaign with a friend.
It is said that the modders haven’t just placed a simple mod on the game, but actually tweaked each campaign mission in both terrain and difficulty in order to compensate for two players. Players who used to storm a Terran base with zerglings in the past are said to change their strategies for this mod. An ‘Insane’ mode is said to have been added for both the solo and co-op, where you have to quickly adapt in both defense and offense in order to survive from the very start of the mission.
Those of you interested in this game-changing mod can head over to TyrZ’s website to download all the co-op missions for the original game and Brood War expansion.
EIZO has just announced its latest addition to its gaming monitor series, the FORIS FS2434, featuring a 6 mm Ultra-Slim frame, vivid display colours and EIZO’s “Smart” technologies for a more delightful gaming experience, having the monitor said to be ideal for RTS, MOBA and MMORPG genres in terms of PC gaming, as well as all genre types in terms of console gaming.
The 6 mm frame is said to consist of a 2 mm bezel and 4 mm border at the LCD panel edges, creating a smooth viewing when in a multi-monitor working environment, as well as providing an immersive gaming experience. Also, the FORIS FS2434’s IPS LCD panel along with its wide 178 degrees viewing angle is said to provide vibrant colors with few contrast changes, while the extremely low 0.05 frames input lag is said to provide no delay between signal input and image display on the screen.
Being a FORIS FS monitor, the 23.8″ 6 mm frame FS 2434 display also comes with three of EIZO’s own Smart technologies in order to improve visibility and clarity during gameplay. The first is Smart Insight 2, available in the “Game” preset mode, having it identify and enhance dark areas of an image by increasing the brightness in order to make it easier to see enemies. The FS2434 also adds an extra feature to the Smart Insight 2, having it enhance saturation in addition to brightness in order to bring greater contrast between characters and the background in a game.
The second technology is Smart Resolution, having it analyse an image for noise and blur in order to correct the blur without accentuating the noise, having to adjust only the areas where it is most needed. The third is Smart Detection, where the technology identifies the designated area on the screen where a video or game is played and applies the Smart Ironsight 2 or Smart Resolution whenever required.
Other technologies included in the FORIS FS2434 consist of the LED backlit, having it be controlled by a hybrid direct current and high-frequency pulse-width modulation in order to grant a flicker-free viewing at all brightness levels, as well as having a remote control and the company’s G-Ignition utility software. The G-Ignition is said to grand gamers access tp download presets created by professional gamers from gaming.eizo.com or export the user’s own customised colour modes to other gamers who also own a similar display. The software can also be used to assign hotkeys in order to quickly turn the monitor’s power and mute to ON/OFF, adjust the colour mode and aspect ratio.
In terms of connectivity, the FORIS FS2434 comes with two HDMI and one DVI-D ports, having it be compatible with PCs, consoles, Blu-Ray players and cameras. In addition, a USB 3.0 hub featuring one upstream and two downstream ports grant users the ability to connect to USB 3.0 storage devices or even connect their keyboard and mouse directly to the monitor. Also, the line-out jack allows for external speakers to be connected directly to the monitor as well, while the headphone jack grants further audio functionality.
Gamers have always been thought to be comprised mostly by loners and rejects, the so-called nerds who live in their parent’s basement and play video games all day long. However, a recent study has shed light on this dilemma, revealing that only one perception is true from the previously mentioned, which is that gamers are truly nerds.
A study commissioned by the video game streaming network Twitch and conducted by social researcher Neil Howe revealed an entirely fresh perspective of the gaming community by suggesting that gamers are more successful, social and more educated than the non-gamer society. The company is said to have surveyed more than 1,000 people via the Internet regarding their gaming habits while also extracting some demographic information. For the case study at hand, it has been said that a typical ‘gamer’ was defined as an individual who has played a game on a digital device in the past 60 days, having over 60% of surveyed individuals in total fitting the profile.
According to The Washington Post, who received a copy of the case study, gamers are more likely to be living with others, such as family, friends or significant others, and are more likely to agree with the following statement: “My friends are the most important thing in my life”, having 57% of gamers agree with the statement. The study also reveals that gamers are also divided more evenly by gender, with 52% identified as being male and 48% female, compared to a similar study back in 2004 revealing an estimated 40% of female gamers.
Another aspect extracted from the case study is said to reveal that gamers are slightly more likely to be employed full-time, having 42% of gamers employed full-time, compared to the 39% non-gamer full-time employees. In terms of media habits, it has been identified that gamers spend more time using their gadgets and also tend to spend a lot of time with media through popular video streaming services such as Netflix and Hulu.
Though most modern gamers already are familiar and agree with the provided information, it is nice to see Twitch and Neil Howe providing some actual hard facts and truthful information regarding the definition of a ‘Gamer’ and hopefully diminish the false rumors which have been roaming around the non-gamer community for some time now.