More Reports Point to Intel i7-6700K Arrival in Q3 2015

Earlier we brought you a report on Intel’s planned launch for unlocked Skylake at Gamescom in August. Now another source is pointing to a Q3 2015 launch as well, making it seem very likely that the chips will arrive then. According to the source, Intel will probably release i7-6700K before IDF 2015 which starts August 18th, solidifying a launch date at Gamescom two weeks prior. Given that Broadwell just launched last month, Intel ahs a tight schedule for CPUs coming out.

As reported earlier the i7-6700K will feature a core clock of 4Ghz stock with a relatively small turbo to 4.2Ghz. The Skylake chip will also use DDR4 or DDR3L and the standard 8MB cache used by most mainstream i7s. As shown in leaked images, there will be no Crystalwell eDRAM cache, no solder but most importantly, the VRM will be moved back to the LGA 1151 motherboard. The VRM change alone will be worth moving to a new socket for overclockers. We also know that the chip will not come with a stock cooler which isn’t much of a loss given that it can’t handle any overclocking. Hopefully, Intel will pass on the savings for removing the cooler.

Given that rumours are suggesting plenty of 10nm delays, the i7 6700K will likely be a long-lasting chip. It’s hard to tell at this point if the rumoured Kaby Lake refresh in 2016 will include a replacement for the i7 -6700K though given potential competition from AMD’s Zen, Intel probably has one planned. With the chip se to arrive in little over a month, stay tuned for more information as we’ll be sure to bring it to you.

Thank you Fudzilla for providing us with this information

Intel Unlocked Skylake Launch Date Revealed

Hardwareluxx is reporting that Intel will be releasing its first Skylake processors sometime between August 6th and 9th. Intel is timing the release of the i7-6700K and i5-6600K to be in line with Gamescom which also falls on the previously mentioned dates. As unlocked processors, both the 6700K and the 6600K will likely be targeted towards gamers and overclockers, making the Gamescom timing understanding. Other Skylake chips will launch later in August.

Both chips will be the first of Intel’s 14nm chips based on the new Skylake architecture. Skylake will move the VRM off the CPU package and back on to the motherboard, likely reducing the heat given off the CPU package and improving overclockability. DDR4 will also be standard but DDR3L may also be supported. That will be dependent on the new LGA 1151 motherboards and Z170 chipset for unlocked chips. Other notable additions are the new AVX512 instructions, Thunderbolt 3, 20 PCIE 3.0 lanes and L4 eDRAM cache.

The chips run at 3.5/3.9Ghz and 4.0/4.2Ghz for the i5 and i7 respectively. While a bit slower than the current Devil’s Canyon chips, the L4 eDRAM and other architecture improvements should boost performance overall. At 95W, the new chips are suggested to have a 9% IPC gain from leaked benchmarks. As we near this rumoured launch date, more information is likely to be released so stay tuned!

Thank you HardwareLUXX for providing us with this information

Oculus Rift Creator Discusses Consumer Model (CV1) Development

At this years Gamescom event, Oculus Rift founder Palmer Luckey sat down with Heise to discuss their upcoming VR headset. The technology is currently in a development stage, I should know, I’ve ordered their Dev Kit 2 (DK2) model already! But the question we’ve all be wanting answered is “when will the consumer model be ready?”

“A lot of software companies, especially game companies, say it’s done when it’s done,” Luckey explained. “In the hardware industry what that actually translates into is it’s done when it was done a year ago, because you can’t just be done and now it’s ready to ship. When it’s done, when you know what you’re doing, it’s still many more months of getting components made, getting manufacturers lined up, building up stock. It takes a long time to go from there. So we’re at the point where we know what we’re shipping, I guess you could almost say it’s done. We’re not just waiting around to see how much better it gets. But it takes time to get it actually made.”

Palmer went on to clarify that they have the specification nailed down now, they just need to sign off on manufacturing and final design phases, which sounds like “woohoo it’s coming soon”, I doubt it, I still put my money on late 2015 for a consumer release as this kind of development still takes time and they’re of course still holding for content, as 3D demos in Unity and a few source games simply aren’t enough just yet for a consumer release, but lots of content is coming over the next 12 months and you can bet that Oculus VR will be ready for it as it sounds like development is right on track.

CV1 will be the technological leap that VR needs, bringing the screen resolution up to a whopping 2k, which is said to negate the screen-door effect that is present on their DK2 dev kit and very present on their DK1 dev kit.

Thank you VRFocus for providing us with this information.

Want to See Everything in No Man’s Sky? Got a Spare 5 Billion Years?

No Man’s Sky is already shaping up to be a truly stunning game, but the developers wanted to make it bigger and better than ever, and they have! When the game was first developed it used a 32-bit number to generate all of the planets in the game’s universe, that is to say they have a fully realised universe with galaxies, stars and planets in this game. This meant that it would have taken you four or five thousand years to see every planet in the game, so long as you only spent a single second on each!

Now the scale has been ramped up exponentially, the team are now using a 64-bit number to generate the universe (the’s two to the power of 64 planets) and at the same rate of 1 second on each planet you’ll be looking at 5 billion years of gameplay just to take a glimpse of each. That’s longer than our own Sun will last, which is expected to fizzle out in about 4.6 billion years, long after Earth and the human race has either been wiped out of existence or moved on to populate other star systems.

The game didn’t have much new to show at Gamescom, other than this dazzling fact, but the developers are teasing that they’ve got something big to show, although what their idea of “big” may be (given that their game is already on such a vast scale) remains to be seen.

Thank you IGN for providing us with this information.

Image courtesy of RockPaperShotgun.

Microsoft Caught Running Xbox One Demos on Nvidia PCs, Again.

It wouldn’t be the first time we’ve seen this cropping up at gaming events, but Microsoft should know better by now that they’ll get a bucket load trolling from the online communities for it. Microsoft and Sony are once again using custom built PC’s to demo much of their games at this years Gamescom, which is no bad thing given that the games are developed on high-end PCs using an SDK, but it looks bad when your trying to sell a AMD powered console game by running it on a higher specification system and Nvidia hardware.

The issue here comes that these high-end rigs can push faster frame rates and better resolutions than the consoles, effectively leaving room for a huge pile of false advertising lies and seeing a shiny product game at a show and a less than polished one at retail isn’t exactly a rare thing these days.

Worse for Microsoft is that they were caught out after their Ori and Blind Forest demos crashed to a Windows 7 desktop (they don’t use Windows 8 either apparently). There is nothing wrong with running a game on PC to demo it, but trying to hide the fact is not acceptable.

thank you TweakTown for providing us with this information.

Guillermo del Toro & Hideo Kojima Join Forces for New Silent Hill Game

I used to be a huge fan of Silent Hill, I can see past the terrible movie, I can see past the sub-par sequels to the series and I can see all the way back to the first couple of games in the series from the PlayStation 1 and PlayStation 2 days, especially the first game. These were genuinely engrossing and scary games in my opinion, they captivated something really special and at many times, some things that are really screwed up, but that was the fun of the series.

Now it looks like the series is about to get the reboot it deserves as industry gaming legend Hideo Kojima of Metal Gear Solid fame is on board, so too is legendary director Guillermo del Toro and they’ve also pored in actor Norman Reedus of The Walking Dead and The Boondock Saints!

Interestingly the game is called Silent Hills, the s on the end leaves a huge amount of room for speculation, can we expect some kind of reboot of previous games, multiple timelines, who knows? But with Sony saying that an “interactive teaser” of their P.T project which has been linked to the new game is on PSN now, it’s likely that you’ll be able to find more clues buried in that.

[youtube width=”800″ height=”450″]http://youtu.be/B4kIbwlGxBg[/youtube]

Thank you Eurogamer for providing us with this information.

Image courtesy of Eurogamer.

New Screenshots & Gameplay Video for The Witcher 3 Revealed

The release date for The Witcher 3: The Wild Hunt may still be a while off, but that doesn’t mean to say excitement isn’t building at an alarming pace for what could be one of the greatest RPG games ever released.

Now the developers at CDProjektRed are hyping the game up even further with the release of their “Downwarren” gameplay video at Gamescom. Downwarren is the name of an unfortunate village in the game, or should I say it is the villagers who are unfortunate and Geralt needs to solve the “Whispering Hillock” mystery that is killing them off.

Check out the five minute gameplay below and soak up the awesome atmosphere of The Wild Hunt.

[youtube width=”800″ height=”450″]http://youtu.be/e7aqSWVeUQk[/youtube]

New images have also been released this week, which you can check out in the gallery below.

Thank you Incgamers for providing us with this information.

Images courtesy of Incgamers.

Activision Might Be Looking to Bring Back the Sierra Brand

Activision might be looking to go into the adventure games market and is apparently trying to attract a much ‘older’ audience with a well-known brand. This is why Activision has hinted that it might be bringing back Sierra.

Sierra was first founded under the name of On-Line Systems before it was split into Sierra On-Line and Sierra Entertainment, ran by Ken and Roberta Williams. The company had some well-known adventure games released back in the 80’s and 90’s, having its first creations be basic graphical adventure games for Apple systems using simple-color line-art graphics.

The company is said to have been widely known for its point-and-click King’s Quest franchise, followed by Space Quest, Police Quest, Quest of Glory and, of course, the Leisure Suit Larry series. The highly successful Gabriel Knight franchise was launched in 1990, along with the not-so-popular Freddy Pharkas title.

In 1996, Sierra was bought for $1.5 billion by CUC International, having split the company into three and then six units. It then became the publisher of Valve’s Half-Life, back when Valve was not publishing its own titles, but financial trouble at CUC (Cedant at present) back in 1998 emerged a scandal from which Sierra had to struggle.

After shutting down the majority of its studios and cutting down 250 jobs in 1999, the company released the last title from the Gabriel Knight series, Gabriel Knight 3. Poor sales of the latter title meant another 135 jobs cut with more following the team-up with Vivendi Universal. The brand was relaunched in 2005 with an online games focus, but was closed down again in 2008 when Vivendi Games joined Activision.

Everyone though that Activision would try to sell the Sierra brand, but recent news and a new website indicate that the Sierra brand is going to be revived. Judging by the video and message, Sierra will still remain a trademark belonging to Activision, but it indicates that the revived brand will have its own titles published under the Sierra name.

The video also seems to indicate that more will be revealed at Gamescom next week. Information is scarce at the moment, but most gamers who have experienced Sierra-themed titles in the past would be eagerly awaiting more information.

Thank you Bit-Tech for providing us with this information

Microsoft Planning To Cut Xbox One Price At Gamescom 2014

Microsoft already reduced the price of the Xbox One recently by removing the Kinect motion sensor from the base version of the console, this saw the price tumble from $499 to $399. Now it appears Microsoft is preparing another price-drop, which it is going to coincide with the Gamescom 2014 event. The new price for the base version of the console is expected to fall from its current €399 in Europe to €349, this should result in a similar price drop in the North American market from $399 to $349. Microsoft badly needs this price drop: the most recent sales analysis showed that PlayStation consoles outsold Xbox consoles by a staggering 3:1 in Q2 of 2014. Sony sold 3.5 million units while Microsoft sold just 1.1 million.

The evidence for the price drop is the below screenshot taken from the Spanish homepage of the Xbox One website. Microsoft are expected to announce the price drop on August 2014 at Gamescom so if it is just a mistake we’ll find out soon enough. However, for Microsoft’s sake you hope it isn’t a mistake: that price-drop is really needed to stay competitive.

Source: NeoGAF (Forums)

Image #1 courtesy of Microsoft, image #2 courtesy of Hydrargyrus (NeoGAF)

Are Nvidia Preparing to Launch GeForce GTX 880 at Gamescom?

It’s not secret that Nvidia have a strong trade show presence and with Gamescom just around the corner we’re expecting to see a few big things from the company at this years event. Not only have we finally confirmed that the Nvidia Shield is very much real, but now further rumours point towards their new Maxwell based GPU being near completion.

The Maxwell architecture, the same architecture which was used in the new GeForce GTX 750 and 750 Ti GPU’s is the main focus for Nvidias GTX 8xx series. Leaked images of 3DMark suggest that the card is made of high-end parts and it is believed at this time that the screenshot it of the GTX 880 (GM204) performance figures.

It’s only a month until Gamescom and with the exception of the Titan-Z, it’s been a while since we had a new range of cards from the green team, even longer since we had something that was even worthy of the attention of your average consumer, given the bonkers price tag of the Titan series cards. It’s likely that Nvidia will at least tease their new cards along side their new tablet and Tegra K1 hardware, but one thing is for certain, GTX 8xx series cards are very close.

Thank you TechPowerUp for providing us with this information.

Image courtesy of TechPowerUp.

New PlayStation 4 Update Incoming, Finally Adding More Media Features

A fresh leak has escaped from the Sony camp and while I always take rumours with a pinch of salt, it does come from a reliable source. Tidux broke the news on Twitter around the same time that Fed Dutton, SCEE Representative teased something similar on the PlayStation Blog, that the PlayStation 4 firmware would be getting an update very soon, bringing with it a range of features, many of which exist on the PlayStation 3, but not on the PlayStation 4. So can we finally expect DLNA network streaming, MP3 playback and 3D Blu-Ray support? I hope so!

When pushed for more details on Twitter, Tidux responded that we can expected something before or around GamesCom, which makes sense given that the show is only next month and Sony would like to have some announcements for the show. With Microsoft revealing that 3D Blu-Ray support will be hitting the Xbox One, it’s likely that Sony will be looking to follow suit ASAP to stay ahead of the game.

Thank you Gamepur for providing us with this information.

Gamescom’s eSports Hall Exceeded Trade Fair Capacity, People Turned Away

Undoubtedly one of the most popular halls at this year’s gamescom was the ESL CM Storm Arena, which housed four main stages showcasing professional tournaments from some of the most popular eSports games. The sold-out five day event, which was well attended throughout, reached its boiling point on Sunday when Hall 8 (ESL CM Storm Arena) was forced to temporarily close its doors due to the sheer number of people eager to experience eSports competitions live as they unfolded. The competitions hosted by ESL were some of the biggest tournaments in eSports, with notable mentions being the Regional League of Legends Finals, StarCraft II’s World Championships as well as the Season 2 World of Tanks European Finals.

“Over 340,000 people stormed the gamescom this year, forcing officials to close the doors to Hall 8 when capacity was reached on Sunday.”

The League of Legends stage alone attracted so many trade fair visitors that officials were unable to contain them to Riot Gaming’s allocated stage floor. Fans from all across the world crowded the area, overflowing into the Bistro and down the walkways in the hopes of catching a glimpse of the action relayed over the mammoth screens, that in some cases was several tens of yards away.

Those unable to attend the sold-out five day event, were able to watch the eSports tournaments online. ESL TV, who stream most of the European professional and semi-professional leagues, reported several hundred thousand concurrent views across all streams. In recent times ESL TV have reported a 400% increase in broadcast reach with numbers expected only to grow as the eSports scene expands, overtaking many long-established traditional sports in more than just popularity.

If you can’t quite work out just how busy that would look, here is a photo we took on the Friday when it was “very busy” but not at it’s 340,000 capacity. Keep in mind this is just one of 10 10 hall ways that joins 2 of the 12 halls at the event!

Thank you Turtle Entertainment for providing us with this information.

Image courtesy of eTeknix.

War Thunder Wins Best Simulation Award At Gamescom 2013

Developer and Publisher Gaijin Entertainment today announced that they are the first CIS-located company to win at the Gamescom awards. The company claimed the “Best Simulation” for their hit franchise and military MMO game War Thunder. As one of the most coveted awards in the European games calendar, the Gamescom 2013 awards are nominated by a jury leading games critics from US and Europe’s most respected games media outlets.

From August 21st – 25th, during Gamescom 2013 tens of thousands of visitors to the Entertainment area of the Koelnmesse in Cologne walked away impressed after trying out the demo version of War Thunder for PS4 for the first time and after experiencing the open beta for PC.

A PlayStation 4 launch title and currently in open beta for PC, War Thunder is a state-of-the-art next generation MMO combat game that combines unparalleled online gameplay experiences that places players into action filled, highly explosive World War II aerial battles or mobilized over terrain using ground forces.

“We are blown away to be awarded “Best Simulation” for War Thunder at Gamescom 2013. The show has been one of the most important events in Gaijin Entertainment’s history. We unveiled the PS4 version to the public and demonstrated the ferocity of tank warfare and our support for Oculus Rift behind closed doors to the selected press. We would also like to thank the thousands of attendees who played through the demo in the Entertainment area and for their fantastic feedback in what is shaping up to be the biggest game in our history.” says Anton Yudintsev, CEO, Gaijin Entertainment.

War Thunder is currently in open beta on PC. Over 3,000,000 players already know the enjoyment of raining down aerial destruction via the PC-version of War Thunder and this fan base continues exponential growth with the recent release on Steam digital distribution platform. War Thunder is also going to be the PlayStation 4 launch title.

Download War Thunder for free from the official website and join in a heated battle to dominate the skies at warthunder.com.

Thank you Gaijinent for providing us with this information

Image courtesy of War Thunder.

Be Quiet! Show Off Their 1000w Power Zone PSU

We all love having a great PSU for our system, especially in an industry where high powered systems are becoming the norm, featuring multiple graphics cards and some even supporting multiple CPUs. With this performance comes a demand for high levels of power, high efficiency and of course quiet performance is a big factor also.

The Power Zone 1000w is a beast, it looks fantastic, feels incredible and comes with all the premium quality and features that we have come to expect from one of the best PSU manufacturers and designers on the market today.

Check out the video below where Aaron from Be Quiet! walks us through the details of their new product and keep an eye out for more coverage of this product in the coming weeks.

Stay tuned for even more coverage of Gamescom over the next few days.

[youtube]http://youtu.be/gVMaFGJouXo[/youtube]

Gamescom Case King Booth

When it comes to components there was no one at the show with a better display than Case King, who had literally dozens of brands on display as well as a few very cool surprises on their extremely busy and fun packed booth.

First of all they have a huge LED screen featuring product videos, in front of which we have the legend that is 8 Pack, who builds some of the finest custom rigs on the market exclusively for Case King / Overclockers UK. He was on show building some setups for overclocking and the use of LN2. Oh and lets not forget the very fancy Throne that was setup on stage.

they had some great brands on show with massive ranges of products from Rajintek including their brand new chassis which will offer some incredible HDD support that we say them developing the prototype of on the booth its self. We will have this in for review soon enough and show you a closer look asap.

8 Pack working hard on some high performance overclocking rigs using LN2, although he did seem to be defeated by some plastic packaging here.

Some gorgeous King Mod components and peripherals as well as a range of Alpenfohn coolers.

A full range of Prolima Tech and Be Quiet! products although we will be bringing you more Be Quiet coverage in the form of a Gamescom video and even more from iSeries.

Stay tuned for even more coverage of Gamescom over the next few days.

Gamescom Roccat Ryos & Cave Headset Reveal

I’m personally a big fan and user of Roccat products when it comes to working and gaming, so I was super excited to get hands on with their latest flagship keyboard and re-designed headset, as well as getting to talk to their team on how they created the products, who were more than happy to walk us through all the technical aspects.

The Ryos is a mechanical keyboard and is similar in design to the Isku and Isku FX, featuring a choice of four mechanical switchs, some incredibly customisable lighting effects, macro settings and functions that Roccat have become well known for, all massively improved over their previous systems used on the ISKU and backed up with a huge 2MB internal memory as well as giving you access to the SDK to create truly custom effects and functions.

The Cave headset is a big product for Roccat, but it’s getting a little old now, so Roccat have been hard at work improving it with a lighter design, better fit, USB connection, mobile connectivity and more.

We’ve got a couple of videos coming that will walk you through the finer details and features of each so keep and eye on our YouTube page, Facebook or check back on this page over the next couple of days for more information.

Stay tuned for even more coverage of Gamescom over the next few days.

Mad Catz Gamescom Launch Event Coverage

This weeks Gamescom event has been huge and one of the best things we have seen so far has to be the Mad Catz launch party, which played host to some great games, a chance to get hands on with the latest Mad Catz has to offer and some tasty local food too.

The biggest thing here of course is the Mad Catz STRIKE 3 keyboard which was revealed at the event as well as their latest Android console, next-gen compatibility and more.

The new wireless controller that can be paired via bluetooth was on show along side their new Android games console, the market is a little crowded with these kind of gaming systems in recent months so it will be interesting to see how it performs when we bring it in for review in the coming months.

There were plenty of things on offer, from prizes to gaming tournaments and even a world record holder for the speed run of Resident Evil 4 showing off his skills.

We don’t have many details on the keyboard and other peripherals right now, but enjoy the pictures and well be working hard to bring you more information from Mad Catz with reviews of their new products, as well as extra coverage from this weekends iSeries event in Telford.

Stay tuned for even more coverage of Gamescom over the next few days.

Gamescom 2013 Gallery


This week we have been hard at work touring the booths of Gamescom 2013 and we hope to show you some of the sights and latest products from this years record breaking event. The now sold out event will host entertainment and madness for 330,000 people a day, with seemingly endless gargantuan halls that are filled to the brim with the latest games, technology and certainly a few surprises such as a beach, complete with deck chairs, cos-play, dry snowboarding, rock climbing and of course… next-gen gaming hardware.

Keep your eyes peeled on this page as we update you with photos of our coverage from the event between our regular articles.

This page will be split into pages for each manufacturer/booth/area that we cover, and at the bottom of the page will be a handy navigation bar so that you can check out pictures of exactly what you want to see.

Indie Arena To Be The First Dedicated Indie Games Booth In Gamescom History

10 indie game developers are joining forces this August to bring their creations to the masses at Gamescom 2013. Each of the 10 independent game developers have joined forces and create a single gamescom booth to show off their latest games. For the first time, indie games are making their way to the major exhibition halls in the public area, often the stomping ground of larger developers and publishers.

At Hall 9, Booth A-045, you will find fully featured games, fresh ideas, and unique experiences still in the making! Take the chance to play all ten games and meet developers who are passionate about their creations. This is a great thing too as you often find many booths are run by PR teams, many of whom never had a single thing to do with the games development and it’s great to see Indie developers standing along side their own work in a public setting.

[youtube]http://youtu.be/h4pFWcA-wRc[/youtube]

Games that will be playable at the Indie Arena:

Indie Arena is supported by Unity Technologies, Headup Games, Application Systems Heidelberg, OUYA, Gioteck and Mediadesign Hochschule Düsseldorf. The Indie Arena gamescom booth is an initiative of developers that meet on indiearena.de

Thank you Indiearena Facebook for providing us with this information.

Image courtesy of Indiearena Facebook.

Paradox Interactive Declares War On Gamescom With Magicka: Wizard Wars And More

Paradox Interactive has invited attendees of this months Gamescom event to join them for various exercises in the art of digital war. Paradox will be showing off its upcoming titles, Magicka: Wizard Wars and War of the Vikings, the latter of which will be available for hands-on demonstrations for the first time. Europa Universalis IV will also be shown in a multiplayer game live stream, featuring guest commentator and YouTube personality Quill18.

In Magicka: Wizard Wars, two teams of four wizards each will battle it out in a PvP combat arena, utilizing the unique and dynamic real-time spellcasting system taken from Magicka. In true Magicka fashion, friendly fire is in full effect, and hundreds of spell combinations are possible, with victory going to the wizards who can think and act the fastest – and stay out of the way of the explosive lightning bolts.

War of the Vikings, recently announced by Paradox and Fatshark, is an all-new multiplayer game built upon the technology that drives Paradox’s medieval squad combat title War of the Roses. The game features intense close-quarters combat, authentically inspired settings and weaponry, rich customization options, and large-scale 64-player battles, and will be available to try for the first time at Gamescom!

Paradox Interactive is partnering up with ESL to showcase Magicka: Wizard Wars and War of the Vikings to the Gamescom masses from August 21-25. Multiplayer battles from both games will be played and streamed live from the show floor, to be a part of the action head over to Hall 8 and visit the ESL booth for more details on play times.

“Having fan favorites at ESL is always a must, and Magicka Wizard Wars and War of Vikings are just that, two titles that the hundreds of thousands of visitors and millions watching online are eager to see more about,” said Sean Charles, VP Marketing and Publisher Relations at Turtle Entertainment GmbH.

On Thursday, August 22, Paradox Interactive and Paradox Development Studio will broadcast a multiplayer match of Europa Universalis IV, pitting Studio Head Johan Andersson and his dev team against each other in an all out battle for historical supremacy. YouTube personality Quill18 will be in attendance to guest commentate this special match, watch the mayhem unfold at 8:00pm CET / 11am PDT by visiting the official Paradox Interactive TwitchTV channel at twitch.tv/paradoxinteractive.

Join The Outbreak With Dead Island: Epidemic

Deep Silver today announced Dead Island: Epidemic, a new ZOMBA (Zombie Online Multiplayer Battle Arena) game set in the ever-expanding Dead Island universe. Dead Island: Epidemic will pit three teams of players against each other in a desperate fight for survival. Dead Island: Epidemic is a Free-to-Play PC title that will feature all the trademark elements that are part of a Dead Island experience.

Very little is known about the game at this time since it’s only just been annoucned, but more details will be announced during the upcoming Gamescom 2013 in Cologne, so stay tuned for more on the Dead Island universe as a whole.

Alternatively you can sign up on www.deadislandepidemic.com to get the latest news about Dead Island: Epidemic.

Thank you Dead Island for providing us with this information.

 

Poppermost Free-To-Play “SNOW” Heading To Gamescom For Closed Door Demos

Independent developer Poppermost Productions will be at Gamescom to showcase SNOW, the first free-to-play, open-world winter sports game that gives players the chance to freely explore a massive mountain environment on skis or snowboard – alone or with friends.

Competitive players may take part in solo or multiplayer events and challenges all over the mountain to unlock special items and earn a place on global leaderboards. Throughout it all, players can customize their character through SNOW’s in-game store, with access to entire catalogues of over a dozen real-world brands. With the game set for an Alpha release later this year, Poppermost will be demoing the game behind closed doors for preview purposes.

In addition to demonstrating the latest progress with the game, Poppermost will also delve deeper into their work with Crytek and CryENGINE 3 as an indie developer. Poppermost, which consists of a three-man team, will also provide unique insights into the challenges of bringing their open world game to life.

In addition, what is typically associated with big publisher-driven titles, Poppermost has been able to cross industry lines to partner with the biggest winter sports athletes and brands.

Poppermost will be at Gamescom from Wednesday August 21st and will be available to meet by request.

Thank you Poppermost for providing us with this information.

Images courtesy of Poppermost.

See Blacklight: Retribution On Playstation 4 At Gamescom 2013

Seattle-based independent developer Zombie Studios will be showing off Blacklight: Retribution on Playstation 4 this year at Gamescom. While the intensely fast-paced first-person shooter, Blacklight: Retribution currently has over 2 million registered users on PC, in March of this year Zombie Studios acquired the worldwide console rights for the title to bring it to Playstation 4 at the launch of the console.

Presentations will be held at the Sony booth in the entertainment area from Wednesday, August, 21st to Friday August, 23th for both the press and public and if you haven’t already checked out the game on PC, I highly recommend you stop by the booth and get hands on with this title.

About Blacklight: Retribution

Blacklight: Retribution is a free-to-play first person shooter that lets you build out your character and play style using the latest in military weaponry. Customize your game experience in hundreds of thousands of ways – change every part of your weapons from magazines, scopes, barrels, and receivers to build your weapon of choice. Customize your character from the armor they wear to the taunts performed for your enemies. Loadout with grenade launchers, rail guns, flamethrowers and mini-guns! Build your loadout and character to best suit your play style and personality.

Access the latest in warfare including the Hyper Reality Visor (HRV) that enables you to see opponents, teammates, and Weapon Depots through walls or deploy a Hardsuit with a mounted chaingun and railgun.

Fight in over 10 maps in various game types including Deathmatch, Team Deathmatch, Kill Confirmed, and Capture the Flag. Team up with your friends in Onslaught and survive the infected swarm of SIVs as they overrun the city.

Gamescom 2013 is open to the public from the 22nd to the 25th of August.

[Rumour] Sony May Introduce Vita & PS4 Bundle At Gamescom

Inside Gaming Daily have made an interesting report yesterday, claiming the information came from a “well placed anonymous source”, the source claims that Sony could be set to announce a bundle of the PlayStation 4 and the PlayStation Vita for “around $500” and if this turns out to be true it could deal a serious blow to Microsoft.

Sony are still to announce any form of bundle for either console, they haven’t even revealed the official retail release date for the hardware! Yet it makes sense that Sony would be wanting to promote the sale of the Vita given that it works harmoniously with the PlayStation 4 hardware for a multitude of features such as remote play, cross platform play, and even as a controller or second screen for some games.

This would offer a great saving on both consoles, not just the Vita and with the Vita currently around $249.99 and the PS4 at $399.99 you would be looking at huge saving, but while that seems like madness from Sony it might actually pay off for them in the long run as you would then want to buy more software for both platforms to make use of the portable device.

Sony have used Gamescom as a stage to make many announcements for PlayStation in the past, so we could hear of price drops, bundles and hopefully the final retail date.

Thank you Video Gamer for providing us with this information.

Electronic Sports League To Introduce Infinite Crisis To European eSports Audiences

Warner Bros and its developer Turbine, Inc. today announced a partnership with Turtle Entertainment that will introduce Infinite Crisis to European eSports audiences through Electronic Sports League (short: ESL). The collaboration kicks off at gamescom, hosted in Cologne (Germany) from 21st August until 25th August, and offers fans a chance to play and watch Infinite Crisis in the ESL hall..

The Gamescom collaboration is the first of many activities in an ongoing partnership between Warner Bros. Interactive Entertainment and ESL, which will continue to create interesting competitive leagues for Infinite Crisis, which will be accessible through the experienced ESL platforms and shown live via ESL’s own live television studio: ESL TV. Every moment of Infinite Crisis’ entrance into the world of eSports in Europe will be streamed to audiences via Twitch.tv, the global leading streaming platform for gamers.

For the duration of the world’s biggest consumer facing videogaming show, attendees will be able to visit the 50m² Infinite Crisis booth in the ESL CM Storm Arena to watch professional and amateur gamers alike play this latest free-to-play multiplayer online battle arena (MOBA) game set in the DC Multiverse. The team will be introducing the new Coast City map, which players can experience for the first time in a consumer setting. Adding to the excitement at the show, fans will be able to participate in an open Q&A with the developers behind the game, get their hands on a host of gaming giveaways and watch some of the world’s leading MOBA gamers battle their way across the DC Multiverse ahead of the upcoming open beta.

Infinite Crisis puts players in control of twisted incarnations of their favorite characters including Nightmare Batman and Gaslight Catwoman, playing alongside well-known characters including Superman, Green Lantern and Wonder Woman. Soon gamers around the globe will have the opportunity to compete as DC Comics legends.

Sean Charles, Vice President of Marketing and Publisher Relations at Turtle Entertainment said “Infinite Crisis is a fantastic addition to our ESL network. The game not only offers existing MOBA players something new, but also a familiar yet altogether different play experience for existing DC Comics fans. Our new collaboration with Warner Bros. Interactive Entertainment is a great example of how we can work with top game publishers to introduce their games to our audiences.”

Jeffrey Steefel, Exective Producer for Infinite Crisis added “The partnership with ESL is a very exciting step for us because we are able to reach out and engage with the competitive gaming community across Europe,” said Jeffrey Steefel, Executive Producer for Infinite Crisis. “We’re thrilled to be working with MOBA players of all levels, from grass roots, to great partnerships like ESL.”

Thank you Infinite Crisis for providing us with this information.

Microsoft Confirm Gamescom Event For August 20th

 

Just earlier today we brought you the news that Sony would be offering up a big press conference at this years Gamescom event. Now we hear that Microsoft will be joining them, the Microsoft Showcase Event at Gamescom 2013 will take place on August 20th, the very same day as the Sony event and it will be interesting to find out what time the show is booked for, as Microsoft haven’t stated what the start time is we have no idea if it will conflict with the Sony event, which begins at 6pm local time.

Microsoft’s Marc Whitten, corporate vice president of Xbox, said that they will discuss specifics of the company’s self-publishing policies for the Xbox One, a topic that has been somewhat of a next-gen battleground ever since the consoles were announced.

Microsoft corporate vice presidents Phil Spencer and Phil Harrison will be co-hosting the event at Dock One in Cologne, Germany. Earlier this week, Marc Whitten, corporate vice president of Xbox, said that the company would have “more details” about the Xbox One’s self-publishing capabilities to share at Gamescom.

This is an interesting development either way as Microsoft opted out of Gamescom last year, although in fairness they had little new to push on consumers that couldn’t be done by individual publishers and developers.

Thank you Polygon for providing us with this information.

Sony Confirm New Press Conference At Gamescom 2013

While we’ve seen plenty of the PlayStation 4 at E3 and other major gaming events, we can’t help but get excited at what else Sony could have to offer and they’ve promised more surprises at this year Gamescom, which eTeknix are going to have the pleasure of attending to get a first hand look at the next-gen console.

Sony will be at Gamescom 2013 in force, hosting yet another conference on Tuesday prior to the show (August 20th) at the Saatenaus am Rheinpark in Cologne.

The conference starts off at 7pm local time (6pm here in the UK) and doors open at 6pm local time so if you’re at the event and able to make it, you know where to be and when to get there and if you’re a PlayStation fan, you won’t want to miss it.

While many people will be wanting more details on the PlayStation 4 it’s already clear that Sony have been very open about hardware and I bet they still won’t reveal their release date, not yet, that will be a last-minute thing for both Microsoft and Sony as they don’t want the other getting their hardware out first, obviously. One thing we do know however is that Sony have often used Gamescom for announcing price cuts and we could see some new deals on the PS3 and Vita to warm us up for the next few months.

Now all we need is for Microsoft to show their hand as rumour says that they will be holding a conference of their own at this years Gamescom.