GTA V Redux Will Turn Your World Into a 4K Fireball

These days, when a company releases a game there tends to be two sets of development going on. Internally the company looks to bring out expansions, DLC, and fixes for the game, while externally everyday people look to create a whole new experience by modding the game to open up a whole new world for the player. One such mod looks to bring your GTA V experience to a whole new level with the GTA Redux mod.

The Grand Theft Auto V Redux mod is the successor to the “Pinnacle of V” mod, designed to bring the game to a whole new level of graphics with a variety of new and updated features.

Looking for 4K resolution? They’ve got it. How about updated explosion graphics? Got it. Smoke and particle effects? Got it. The mod even adds new debris textures, making your gameplay experience even closer to that of a movie than an actual game. Redux will include newly worked physics and explosions alongside an overhauled weapon system, meaning that not only does the game look better it will play better as well.

Anyone else excited by this? The mod is made by John Romito, and since releasing his website for the mod he’s received 987 requests for tweaks to be made to the game. Ranging from something as fundamental as an overhaul of the physics engine to re-branding every vehicle and billboard advert found in the game. With so many features being brought to the game it’s only a matter of time before we get the mod released and lose ourselves to the highly detailed world of Los Santos again.

System Shock Remastered Gets Impressive Gameplay Trailer

How many of you remember playing the original System Shock? Likely not that many of you, but for those of you who do, the release of this new pre-alpha gameplay trailer is sure to spark some nostalgia.

System Shock Remastered has been in development at Night Dive Studios, and while the game is still a long way off, they’ve decided to show us how things are progressing by releasing some early footage.

Built around the popular Unity game engine, System Shock Remastered is rebuilding the classic game from the ground up. The visuals have been given a major overhaul, the UI improved, and the sound tweaked. Of course, the most important aspects such as the game’s atmosphere are still present and accounted for too, such as Citadel Station, which is featured in the trailer below.

Remember, this is pre-alpha footage, so things are a bit rough, especially so for the enemies. However, for work this early, the environments are looking spectacular and some of the voiceover work sounds great too.

Are you looking forward to replaying System Shock or are you happy sticking with your memories of the original release? Let us know what you think in the comments section below.

VS Mode Coming to Killing Floor 2

Killing Floor started it’s life as a mod, with up to 6 players facing off against wave after wave of ZEDs only to face their creator, the Patriarch, at the end. In a market where competitive gaming is the focus of many games when Killing Floor got a stand alone release the cooperative nature of the game made it stand out. The games sequel, Killing Floor 2, looks to continue this tradition, but for those who like to put their friends in their places, you will be able to thanks to the reveal of an upcoming VS mode for the game.

During PC Gamers Weekender Event, several new features were revealed for Killing Floor 2, including new game mode and maps. With ZEDs coming in an array of forms, from the slow but numerous Clots to the stealthy and deadly Stalkers, players will soon be able to choose between playing as a human defending their life, and ZEDs who would be made all that much happier with the humans removal from the game. If that wasn’t enough, both the Patriarch and Hans (an additional boss that you have a chance of facing instead of the Patriarch) will both be playable as well.

In order to fend off the new threat, players will soon be able to equip the sniper perk class. With the lever action rifle and crossbow bringing deadly precision to the game followed only by the M14EBR, snipers will be able to quickly decimate the ranks with well-placed shots. The end result for a sniper though will be the new Horizon Tech Railgun, a weapon we can all but wait for.

In addition to this, two maps from Tripwires mapping content will also be included in the game soon. With Hostile Grounds looking to force you to survive wave after wave, Containment Station is an objective based map, forcing players to defend points and complete hidden objectives in order to survive.

Minecraft Update Brings More Features to Windows 10 & Pocket Edition

When it was released people couldn’t stop talking about it, while the graphics were done in blocks Minecraft’s simple graphics has done nothing but focus people’s attention on the options and gameplay choices. With versions for every console, including the Wii U, and people creating everything from houses to working mobile phones, it’s no surprise that when Microsoft brought out the game, they wanted to keep expanding on it. The latest update sees just that for the Windows 10 Beta and Pocket Edition.

Titled the “Overworld” update, everything from new visual updates to new gameplay choices have been added. Amongst this list, you can create some of the more advanced Redstone components, from creating repeaters and dispensers to trapped chests (for all those ‘visitors’ to your house). If you go near a swamp be warned as the spooky witches will now be there protecting their cauldrons, containing all kinds of randomly generated potion’s.

Microsoft seems keen to expand on the already popular game, with the release of an “educational edition” this summer. I haven’t played the game in a while and was thinking of booting up the server again at some point, but what do you all think? Has Minecraft had its time? Are you still playing the game and if so do you think the updates are enough to keep people interested or are the mods people create more useful when you want to find something new to do?

Fives Minutes of PC Footage from The Division Leaked

The hype for Tom Clancy’s The Division has been building with some impressive pace over the last few weeks, and today, it’s about to kick up another notch. The latest leak surrounding this game comes in the form of a video, released by DailyMotion user ‘Voodoo’. The new video demonstrates five minutes of footage, taken from the PC version of the game in its current beta form.

We’ve seen quite a lot of leaked screenshots circulating the web recently, and they looked pretty decent overall, but what we’ve seen in this new video certainly looks better than we expected. Sure, it’s still not as shiny looking as the 4K screenshots revealed by Ubisoft, but I’d trust the honesty of Ubisoft’s press images about as far as I could throw a car.

The footage of the game is said to be running on high settings, and overall it seems the game is running nice and smooth, although it’s currently unclear what hardware the beta tester was using to play the game. Given how Ubisoft have a history of poor game optimisation, we’ll assume the uploader has a pretty decent gaming rig.

The game looks pretty decent so far, but check out the video below and let us know what you think about it in the comments section below.

Want to know more about The Division? Check out the official trailer from Ubisoft below.

“When you joined the Division, what were you expecting? I’m sure they told you about the sacrifices you’d have to make. But none of us could have ever predicted this.”

Tom Clancy’s The Division is heading for a multiplatform release on 8th March 2016, and those pre-ordering the game can also get into the beta for some early access action although personally, I don’t advise pre-ordering any game, ever, but that’s just me.

Squadron 42 Reveals Voice Actors And Footage

Star Citizen is not only one of the most crowd funded games in history but is easily one of the most anticipated, with the ability to go from piloting a ship and ordering your friends to pilot the ships turrets to boarding and fighting your way through someone else’s ship as a group, eventually taking it over. Piloting, trading and boarding, Star Citizen looks to be an all-encompassing space game. While we await this game we shouldn’t forget the single player campaign, titled Squadron 42, and I doubt after the recent revelations regarding it, we will be able to forget it again.

Set for a release in 2016, Squadron 42 will see its players take the role of a UEE Navy combat pilot, letting you fight both in space and on land as you build everything from your character to the relationships you have with others characters aboard a large Capital Ship.

To bring life to the story, Star Citizen has hired none other than Gary Oldman, Mark Hamil, Gillian Anderso and Andy Serkis among some of many to bring life to the universe. If you were wondering just how awesome that would make the game, find Gary Oldman’s character, Admiral Bishop, explaining the world you are about to fly into.

Thank you DSOGaming for the information.

Image courtesy of Roberts Space Industries.

Star Wars Battlefront Scraps Single Player in Favour of Multiplayer Gameplay

I always used to play the single player campaign in all Battlefield series. It might not have been the best, but it was enjoyable and something to do to pass the time. But since the upcoming Star Wars Battlefront title was announced, no word about its single player campaign was released to the public.

I know the title in question is not Battlefield, but I was hoping to see a single player campaign that follows the Star Wars storyline a bit. However, the latest information coming from Pete Moore, EA’s COO, tells that they scrapped the single player mode and are solely focusing on the multiplayer bit.

Moore says that nobody is playing the single player campaign in games focused on multiplayer gameplay and he emphasizes that they encountered the same problem when developing Star Wars: The Old Republic. He stated that “people don’t play the single player on these types of games”, but still leaves a back door opened to make single player available in a sequel, should there be demand of it.

I don’t think people would mind the title not coming out with a single player campaign since everyone will rush for the multiplayer feature from day one, but it would have been nice to have one for those of us who want a story strapped to the Star Wars title. What do you think?

Thank you TechnoBuffalo for providing us with this information

Closed Doors Footage of Fallout 4 Gameplay Leaked

Fallout 4 is without a doubt one of the most anticipated and hyped games to be released soon and that was shown very well when the Fallout 4 craze crashed the GAME servers. We’ve seen a little bit official gameplay footage when the game was revealed, but otherwise Bethesda Softworks has kept pretty quiet and not released much information.

However, at Gamescom there was a presentation behind closed doors and for a very limited number of people which showed a lot more gameplay. The person filming it, whoever he might be, managed to capture about 7 minutes of gameplay video from this behind closed doors presentation and then uploaded it to the internet. Once there, it won’t go away and we all can enjoy what was intended for very few eyes.

The angle and video quality aren’t the best as it most likely was recorded with a hidden cell phone, it is however still interesting and worth to watch. Sadly, I can’t embed the video here, so you’ll have to visit SegmentNext to watch the 7 minutes of Fallout 4 awesomeness.

How many have already pre-ordered this game and if you have, did you get the Pipboy too? Let us know in the comments if you did.

Thank You SegmentNext for providing us with this information

Latest Released Details For The Upcoming WWE 2K 2016 Game

2K has announced further plans for the upcoming WWE 2016 game which will be home to platforms PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. This game is expected to be launched on the 27th October in North America and 30th October in Europe.

So, what amazing new features are fans expected to receive? Well, there will be 120 “unique” characters, this means no duplicates. There are caveats to this as a wrestler with several characters, for example Mick Foley; will have Dude Love, Cactus Jack and Mankind counted as separate playable wrestlers. Although any wrestlers who have changed throughout the decades, think Sting in the 80’s, 90’s or 2000 or the Undertaker in the 90s, 2000s and 2010s would be considered as one playable character.  Memo to Vince, I am also thinking Sting vs Undertaker for Wrestlemania 32.

The rattlesnake Stone Cold has been officially confirmed for the cover of the game, while the commentators will for the first time have the option for three people. Other improvements but not necessarily new features are as follows,

  • My Career is mode: This time it goes a lot further, all the way to you gaining admission to the WWE Hall of Fame.
  • Create a Diva: Create a Show, Create an Arena, and Create a Championship are back in!
  • WWE Universe: Wrestlers can now be booked to multiple shows
  • Online has been “overhauled.”
  • Three-man commentary team: With John “Bradshaw” Layfield joining King and Cole.
  • Ladder, handicap, and tornado tag match types added back in.
  • No loading screens between entrances and you can assault opponents during their entrance!
  • Improved ref and manager AI.

Hallelujah! We have no loading screens; this has only taken at least 15 years to implement, my reaction is the same as the screenshot below. This game looks to be an improvement, albeit a drip fed one for the franchise, which will still attract fans alike.  I do wish developers would stop adding a previously removed feature before calling it “unique”.  The head of 2K would not like his leg removed before being screwed back on and calling it “a new human feature”  Where’s those creative genius’s from the Minecraft Deep Sea world when you need them.

Thank you IGN for providing us with this information

Image courtesy of dailydt

First Trailer for Indie First Person Game Fantasiam Released

We get a lot of emails from random people wanting to share their work with us, some we cover but most we throw away because it looks like something created in a 6th-grade computer class. Fantasiam is one that caught my eye right away and while this is very early footage, I like what I see.

Fantasiam is a first-person game built on Unreal Engine 4 and with a heavy involvement of puzzles and explorations. We already get a little glimpse at some of the puzzle types in the gameplay trailer below. The game will have a connection with Slavic mythology and as the author notes, that is still an unexplored area when it comes to games.

The man behind the game is Belmin Kozlić, an indie game developer from Bosnia-Herzegovina. He created the game and got help from the UK-based studio White Noise Wate for the in-game voices, sounds, and music. And that is possibly one of the things that might give this game an edge over other startups. The main actors character and voice is brilliantly made and brings a wit and sarcasm to the table. That is something that can make a game a lot more entertaining as we’ve seen in other games. A great example is Van Helsing’s partner Katarina that made the game hilarious with her dry wit.

The author has plans to hire more people as funding falls into place. He has applied for an Unreal Dev Grant and is also thinking about a possible Kickstarter campaign later on. I know I would back it.

The game is still in early phase and the author promised more info, trailers and screenshots in the future. I will be looking forward to it and I’m sure that I’m not the only one.

First XCOM2 Gameplay Video Looks Amazing

When XCOM2 was announced it got cheers from everywhere. Not only is it a follow-up to the previous games that are highly idolized by a lot of people, it got some really cool announcements along with it during the presentation

XCOM2 will by a PC exclusive game and that is awesome. Not because I have anything against console gamers, but because it means that they don’t need to limit the game to those low specifications.

Being a PC game brings along a lot more benefits and one of them is the total modding ability. The creators want you to go nuts and won’t just allow you to create mods, it will also make all the tools available to do so.

The latest video released yesterday on the official 2K International YouTube channel now gives us a taste on actual gameplay in the new XCOM2 game. And yes, while a lot of this might be scripted to demonstrate different situations and functions, it looks awesome.

Awesome weapons, drones that can hack enemy equipment, giant snakes and monsters, XCOM2 brings it all. I really enjoyed watching this first gameplay and for one can’t wait for the game to be released this November. I’ll be getting a copy of this for sure.

New Tony Hawk Pro Skating 5 Gamplay Video

Yesterday we saw the first screenshots of the newest skating game, Tony Hawk Pro Skater 5. Today we get some actual gameplay footage in a video courtesy of GamesHQ where the Birdman himself talks about the game and what to expect from the game.

One of the good things that we learned from this video is that the control scheme stays untouched and the game will bring back familiar levels like the school and the warehouse, and I’m sure there will be a beach too.

The graphics don’t look impressive comparing to some modern games and it’s taking some critique on that side around the web. We got to keep a few things in mind with that. We don’t know what console this was captured on, it could have been the PS3 or Xbox 360. This isn’t the final game either, but a little demonstration. And lastly, graphics aren’t everything and you don’t really notice it when immersed in the gameplay.

One of the things that the newer consoles such as the Xbox One and PlayStation 4 bring along is the addition of a great multiplayer part. You’ll be able to jump into games with up to 20 players at once. A Map editor will also be included, allowing you to build your own maps like you could in the previous games.

The gameplay demo shows some new ideas where the board charges with electricity and even bursts into flames. There is also a mention of a new ability to shoot projectiles.

https://www.youtube.com/watch?v=0KaZ1I7siFA

Tony Hawk Pro Skater 5 will launch later this year for PS3, Xbox 360, PS4 and Xbox One.

New Gameplay Trailers Show Star Wars Battlefront Could Live Up to the Hype

Thanks to two gameplay trailers debuted at E3 yesterday, it seems as though Star Wars Battlefront – the third game in the series, despite the lack of numeration in the title, developed by EA-owned DICE – may well live up to the excellence of its predecessors, nay, dare I say it, exceed them.

The first video shows us the defence of the Rebel base on the ice planet Hoth from attacking Imperial troops, taken straight out of The Empire Strikes Back. The POV character is seen storming down brilliant white corridors and into a hanger, replete with X-Wings and Snowspeeders, finally taking up a defensive position next to what looks like Nien Nunb, Lando Calrissian’s  co-pilot in the Millennium Falcon during the Battle of Endor in Return of the Jedi. The ensuing battle takes us outside, where TIE Fighters growl overhead and AT-ATs stomp menacingly forward.

The trailer also shows the battle from the Empire’s perspective, putting you in the body of a Snowtrooper, mowing down Rebel Alliance fighters with your E11 blaster, and even gives the player the opportunity to power a beastly AT-AT themselves. What’s that? You’d rather take down one of those four-legged assault vehicles in a Snowspeeder? Well, you can do that, too:

The second trailer takes us to a rocky desert-like planet, which may or may not be Tatooine – though, it could just as easily be Jakku, a setting which will feature heavily in the forthcoming Star Wars Episode VII: The Force Awakens – where Rebel squadrons traverse a rocky sandscape, guided by a holographic Admiral Ackbar. Star Destroyers loom overhead, scaping the planet’s atmosphere, while jet-packed soldiers pick off waves of enemy troops. The video ends with the glorious sight of a Return of the Jedi-era Luke Skywalker, donned in black, come lightsaber-to-lightsaber with Darth Vader himself.

Star Wars Battlefront is due for release on Xbox One, PlayStation 4, and PC on 17th November.

The Upcoming Doom Gameplay Trailer Is Amazing

Computer games have really come a long way since we saw the first 3D shooters such as Terminator Rampage and Wolfenstein 3D, but it was Doom that changed the genre and laid the foundation for the 3D shooters that we know today.

A lot of time has passed since those first days back in 1992-94 and we’ve just been shown how the latest game in the series. It is the fourth Doom game but won’t go by Doom 4, instead will just be called Doom and it looks absolutely amazing.

We’ve previously had a 4-second teaser, but nothing like the gameplay demo shown at the E3 2015 Bethesda Press Conference.

The new game seems to follow the old principles, the way it has to be. It is definitely a doom game, just with very advanced graphics in comparison to the originals. You fight monsters from hell with a wide array of devastating weapons.

Speaking of weapons, you’ll find the ones you want from a Doom game. There is the trusty shotgun, the double barrel shotgun for devastating kills, the plasma rifle, and most importantly the chainsaw. The video also showcases finish moves against all kinds of enemies, available when parts of them have been shot up.

This is Doom, so expect violence in the video below. Oh, and the release date is set for Q2 2016, so you’ll need some patience and play the waiting game a little longer.

New SOMA Trailer From the People Who Gave Us Amnesia.

Frictional Games, the makers of the Amnesia and Penumbra series have just released a gameplay trailer for their upcoming Sci-Fi horror game, SOMA.

Despite the name, I remember everything about Amnesia: Dark Descent. It was a game of slightly clichéd flashbacks, ghosts and notes that led Daniel down the road of rediscovery. The game was well devised and it was enjoyable. The trend for good games continues with the sequel, Amnesia: A Machine for Pigs. Which had darker undertones and was generally more gruesome.

The minds behind these games posted on their website:

“After almost five years of blood, sweat and tears we can finally make the following announcement: SOMA, our upcoming sci-fi horror game, will be released on the 22nd September this fall on PS4 and PC.”

The new trailer shows off some of the gameplay. You play the role of Simon and you are in what looks to be some sort of power station where the workers have been killed and their robot helpers all but destroyed. The game consists of some puzzle elements and if the creators past games are anything to go by, a few jump scares too.

According to the official website Simon is not an amnesiac, he knows who he is but isn’t sure on his situation. So no more looking for clues into his past like previous games. Take a look at the SOMA gameplay below, let us know what you think in the comments. The game is set to be released on the 22nd September 2015, don’t forget!

Thank you FrictionalGames.com for providing us with this information.

Permanently League of Legends Ban for Profanity in Just 15 Minutes

This was bound to happen sooner or later since most players I’ve seen on either League of Legends or Dota 2 gain faster profanity skills than any other game-wise skills. Thankfully, Riot Games shares the same vision and wants to keep League of Legends a fun and welcoming place.

The developer wants to make an automatic world-wide banning system for players who use verbal harassment in the game. The system is said to have rolled out for the European Union, but should the tests prove to be successful, it will roll out in the rest of the regions soon enough.

The system works by sending notification cars to players who have used verbal harassment in matches, providing an evidence of the latter and an appropriate punishment that will take effect. The player can be punished in two ways, with either a two-week ban or a permanent ban, after exiting the match. It takes only 15 minutes after the match ends for the system to register the verbal harassment and deliver the ban.

Riot states that the player behaviour team is looking over all verbal harassments being reported and if the test goes as planned, the system will be available worldwide shortly. But this is not all that it brings. The new system will also keep players who reported others up to date with the process status and rewards players for positive gameplay. Personally, if the system gets rid of all annoying players out there, it might even tempt me to join the MOBA community. How about you? What are your thoughts?

Thank you Polygon for providing us with this information

Fallout 4 Fans Might Not See Gameplay Footage at E3

There is still a long wait ahead for the Fallout 4 title to come out, but fans are eagerly awaiting to get a glimpse of what the new title has to offer in terms of gameplay at E3. Well, that might not happen, according to some recent leaks.

Word is that Bethesda is working on a ‘cinematic’ trailer that will possibly showcase at the E3 event. By that we can understand that the developer is working on showcasing the environment and what type of visuals the title will bring, or even make a highly photoshopped intro to the Fallout 4 world. In any case, it is highly unlikely we will see any actual real footage of what’s to come.

But don’t get your hopes down just yet! We may or may not see actual gameplay footage, but hey, at least the title is confirmed. We will see the latter sooner or later, hopefully sooner and hopefully at E3 if you ask me, but I bet everyone will enjoy what Bethesda has to offer at the event regardless. But how about you? Will you be disappointed if you won’t see gameplay footage of the title at E3? Let us know in the comments below!

Thank you GamingBolt for providing us with this information

CD Projekt RED Explains Why The Witcher 3 Got a Visual Downgrade

The Witcher 3: Wild Hunt has been shown off with amazing graphics and gameplay footage, something that fans were eager to experience themselves. However, what they got was not what they saw when the company showed off their title, so complaints were bound to crop up. But we also have to take a look at what the company has to say about it.

As with all other games, companies show off their products in their early stages. That’s when they shove everything in and make it look nice and pretty, the thing that users gets so hyped about. But the sad truth is that when they actually add everything and start to see who can run it, things start to fall apart.

What this means is that not everything works from the very start, so a balance between performance and visuals needs to be made before the initial stages and up to the point of delivering the product. If this doesn’t go as planned, we might see another Assassin’s Creed Unity incident and I don’t think fans want to play games at 20FPS just to see those awesome graphics.

Marcin Iwinski told the same thing after the comments started rolling in, adding that once they started to put in the open-world environment and other details that make up The Witcher 3 gameplay, they went ‘oh s**t, it doesn’t really work’. So changes needed to be made for the product to deliver an amazing gameplay as well as great performance. But will this visual setback affect a lot of fans who already enjoy the title? Probably not.

Thank you GameSpresso for providing us with this information

Two New Witcher 3 Comparison Videos Revealed

Still wondering on what to play The Witcher 3 once it gets released? Well, let’s help you make up your mind with two new comparison videos that illustrate the difference between max and low graphics and PC vs PS4 graphics.

There has been a lot of hype spinning around Polish developer CD Projekt RED’s new title, having them constantly keeping fans mesmerised with features and goodies they are bound to see in the title. With details about its gameplay revealing two months ago, gameplay footages and a 200+ hour game time, the title should be quite awesome to play.

Witcher 3 also promises a great experience to users who haven’t played the previous titles too. CD Projekt RED said that it will follow the same aspects of past games in terms of look and field, with a few improvements. For example, the title will introduce a new witch-sense, combat on horseback, sea battles, underwater swimming and use of crossbows. In addition to the latter, Geralt is now able to do more interactions, such as jumping, climbing and vaulting over objects.

The above are just a few improvements worth briefly mentioning, but rest assured, there are many more that make up what CD Projekt RED wants users to experience in its title. So without further ado, here are the latest comparisons we want to show you:

Thank you DSOGaming for providing us with this information

Updates for Grand Theft Auto 5 Coming to PC and Consoles at the Same Time

Grand Theft Auto 5 will finally hit the PC platform soon (after an eternity of waiting), having it be delayed several times due to the amount of work required to port the title. Since the release date is getting closer, Rockstar has disclosed how it will handle the PC version in relation to the console counterpart.

It seems that the developer plans to work on all platforms at the same time, having them release updates for the PC and consoles simultaneously. At least this is what Lead Gameplay Designer, John Macpherson, stated in a conversation with GameSpot.

“We plan to deliver updates to PC and consoles simultaneously. There can be occasional variations in timing based on specifics from one console to another but PC will not be on a separate timetable to other platforms.”

Macpherson has also given some insights on why the PC version always arrives after it’s released on consoles, stating that the company wants “each version of the game to be the best it can possibly be”, thus taking a lot more work and time to get it to the Rockstar standards.

“It comes down to bandwidth. We want each version of the game to be the best it can possibly be, and that means having the core members of the original GTA 5 team working closely with the best PC developers from across all Rockstar studios.”

“The same crew that did great work on the PC versions of Max Payne 3, L.A. Noire and GTA 4, essentially. A large portion of the team that worked on GTA 5 for PS3 and Xbox 360 also worked on the PS4 and Xbox One versions and all of the GTA Online content, including Heists.”

“Since the new generation console versions and the PC version share similar architecture, the team also continued to work on the PC version. With each version adding features and requiring the focus of the same key people, that takes time.”

Rockstar will be releasing Grand Theft Auto 5 for PC on April 14th, having Macpherson eagerly awaiting for gamers to experience the company’s “ultimate version of an amazing game”. How excited are you for the title’s release?

Thank you Gamingbolt for providing us with this information

First 15 Minutes of The Witcher 3: Wild Hunt Revealed

IGN has revealed the opening 15 minutes of gameplay from CD Projekt Red’s forthcoming open-world RPG, The Witcher 3: Wild Hunt. The video skips the cinematics and cuts straight to the mechanics of the game, following Geralt of Rivia on the final leg of his journey.

The Witcher 3: Wild Hunt is due for release on 19th May for PC, Xbox One, and PlayStation 4.

Source: IGN

The Witcher 3: Wild Hunt Comes with Over 200 Hours of Gameplay

The Witcher 3: Wild Hunt is already known as a massive and ambitious project, having the same characteristics lead to it being delayed several times now. But how can we imagine the immensity of the game world in real-world time? Well, the answer seems to come from the title’s developers, having them state that its size can be measured in well over 200 hours of gameplay.

“Hard to say,” said developer Damien Monnier on Twitter in response to a fan’s question about just how long the game might last. “If you do everything, I’d say 200+ hours.”

The title is undoubtedly coming with a lot of content, but as with any other title that is yet to be released, the numbers should be taken with a pinch of salt. A lot of developers made claim of their title’s world size in recent years, but some of them really didn’t turn out as described.

A good example of a massive game world that eventually amounts to nothing more than simple, boring side-quests and endless hours of roaming around is Dragon Age: Inquisition. Whether The Witcher 3: Wild Hunt will have a more Skyrim approach, we just have to wait and see.

Thank you Gamingbolt for providing us with this information

First Gameplay of PC Exclusive Halo Online Revealed

News broke recently that a PC exclusive version of Halo would be coming to PC. The bad news is that this game is currently only being released in Russia, with no plans to launch it in any other regions, at least at the moment. The game will be free to play and is clearly designed to cater to the fact that F2P is very successful in Russia, given that retail games suffer from mass piracy in that region.

The game is powered by a heavily enhanced version of the Halo 3 engine and is created by Innova and Syber Interactive Studio.

YouTuber ‘Noble’ has released a 17-minute video that showcases maps, weapons and vehicles for the game and so far, it certainly looks pretty entertaining.

https://youtu.be/fy1jbrrMfZc

Let’s hope they come to their senses and launch it in other regions!

Fallout 4 to Be Released for Current-Gen Only, Possible Reveal at E3

There have been some talks about Bethesda’s latest title, Fallout 4, but so far nothing certain. However, a few insiders recently came forth and hinted that the company is planning to showcase the title at the Electronic Entertainment Expo this year.

Bethesda is said to be working on a post-apocalyptic New York and Chicago environment for Fallout 4, though it has not yet been confirmed. What we do know, is that the title will be current-gen only.

“Bethesda is aiming for an impressive scale and atmosphere with Fallout 4, […] They’re only developing it on current gen and PC.”

The inside sources have apparently stated that 2015 is too “crowded” for a release this big, so we will not be expecting Bethesda to release the title sooner than 2016.

“2015 will be a great year for gamers,” “With all the exclusives and third-party games releasing this year, it’s going to be crowded with great titles.”

Though Fallout 4 fans will be disappointed by the release date, they should still take into account that the game will be released on current-gen. What this means is that the title would be able to take full advantage of newer technology and deliver an enhanced and detailed post-apocalyptic experience with even bigger environments; possibly some gameplay enhancements as well.

Thank you WCCF for providing us with this information

Better Visuals and Modding Tools Promised in Latest Wasteland 2 Engine Update

Unity’s latest release, Unity 5, is nearly here and since more and more games are being developed with its Game Engine, a lot of developers will receive new and improved tools to tweak their games. The release promises more flexibility and power, as well as a more simplified process of developing games for a variety of platforms.

inXile Entertainment is one of the companies which are already keen on using Unity 5’s power and is currently planning on ways to upgrade its Wasteland 2 title. Chris Keenan, the project lead for Wasteland 2, posted what to expect in the near future from the title, having significant “visual improvements” and “better tools for modders” as a result of the new changes.

“…one task we’re working on right now is migrating the Wasteland 2 codebase from the Unity 4.5 engine to Unity 5, which will enable some new possibilities for us. A major benefit of moving to Unity 5 is that 5 will include many of the tools from Unity 4.x Pro. We relied on many of these tools during our development (like creating and building navigation meshes), and they will be available to modders without having to pay thousands of dollars for a Pro Unity license … Unity 5 offers physically based shading, which is already starting to look amazing in the scenes we’ve touched up.”

inXile stated that it has a few unique features planned as well, but it isn’t ready to reveal them. However, since modding and better visuals are the main topic, it’s hard to imagine the ‘unmentioned’ features being a disappointment.

Thank you Kotaku for providing us with this information

What System Shock Game Could Look Like In CryEngine3

A fan made project has been underway for a while now, working to recreate the game of System Shock 2 in the mighty CryEngine3 game engine. The efforts of these developers isn’t wasted either, as you can see in the video below, the game is already looking freaking awesome.

Created by Polycount member ‘Mr Smo’ the video sure looks promising, and while CryEngine3 has already netted some impressive results, the team have now moved the game over to Unreal Engine 4.

Will this game ever be complete? I don’t know, but it does give us a glimpse of what a next-gen System Shock game could look like; I know I would pledge some money towards it in a heartbeat!

Thank you DSO for providing us with this information.

Check Out This Stunning No Man’s Sky Gameplay Footage

The PlayStation Experience event was a big hit for Sony and while there are a lot of cool videos from the event, this one in particular was missing. Why Sony didn’t put this video online is unknown, but thankfully one YouTube channel ripped a copy.

No Man’s Sky is one of the most anticipated titles for 2015, it looks unique and like a hell of a lot of fun. This much is evident by the fact that the developers have given their presentation in concert form, live instruments and a rolling video demonstration of the game on the big screens in the background. It’s 15 minutes long, so grab a drink, kick back and enjoy.

https://www.youtube.com/watch?v=SnVDTZxl074

Thank you Dualshockers for providing us with this information.