The tail end of this month is pretty hectic with the release of two highly anticipated major titles. Rise of the Tomb Raider finally finds its way on the PC platform and supports a huge array of exclusive features including PureHair, deformable snow, advanced lighting effects, HBAO+ and more! The studio responsible for the PC edition is Nixxes software who created the original PC reboot. As you might expect, they are absolute masters when it comes to PC optimization, and initial reports regarding performance are promising. Another game which is bound to cause a great deal of excitement is The Division. The beta begins on the 29th for PC players, and should test people’s hardware quite well. As always with Ubisoft games, it’s important to analyse the level of optimization as historically, many games perform quite poorly on various configurations.
In preparing for the upcoming releases, NVIDIA has launched the 361.75 Game Ready driver. As you might expect, this includes the driver optimizations just in time for Rise of the Tomb Raider and The Division’s arrival. On another note, the driver contains SLI profiles for Metal Gear Solid V’s multiplayer, Rise of the Tomb Raider, Sebastien Loeb Rally Evo, Tomb Clancy’s Rainbow Six: Siege and Tom Clancy’s The Division. It’s great to see SLI support for triple-A games on launch, and I’m interested to see how well these engines scale across multiple GPUs. Another interesting addition is the support for Thunderbolt 3 external graphics cards. It’s now possible to purchase a Thunderbolt-powered enclosure and upgrade your graphics hardware for a notebook quite easily.
Rise of the Tomb Raider’s launch is remarkably close and we’re hoping to do some coverage regarding its performance across a number of resolution options. This also applies to The Division which looks pretty impressive and I cannot wait to test it on a 21:9 monitor!
Are you ready for a week of awesome gaming? If you’re planning on sitting down to enjoy some of the latest and greatest PC games of the year, such as Bethesda’s Fallout 4, or EA’s Battlefront and even SC2: Legacy of the Void, you’ll want to ensure you have the latest drivers for your Nvidia graphics card.
The new Nvidia GeForce 358.91 WHQL Driver is the latest “game-ready” driver, which packs in optimizations for the three big game releases. The only downside is that the driver doesn’t add anything new for any other game, or any general bug fixes, so if you’re not playing Fallout, Battlefront or SC2, there’s really no point in updating the drivers just yet.
Learn more about how to get the optimal experience for Fallout 4, Star Craft II: Legacy of
the Void, and Star Wars: Battlefront.
Application SLI Profiles.
No SLI profiles were added with this release.
3D Vision Profiles
No 3D Vision profiles were added with this release.
3D Compatibility Mode Profiles
No compatibility mode profiles were added with this release.
NView – version 146.78
HD Audio Driver – version 184.108.40.206
NVIDIA PhysX System Software – version 9.15.0428
GeForce Experience – version 220.127.116.11
CUDA – version 7.5
Nvidia just released their brand new GeForce GTX 980 Ti and we already have the review ready for you in case you want to check up on how great the newest Nvidia card is. With every new graphics card, you’ll also need a new driver to support it. That is just what we’ve got here, but Nvidia also added a couple fixes and game profiles at the same time.
The newest GeForce WHQL Game Ready Driver is version 353.06 and it is available for download now. The release comes just in time for the highly anticipated Heroes of the Storm title and Nvidia made sure you have the best experience in the new game. The new driver also provides a number of new gaming features and benefits based around the G-Sync technology, Dynamic Super Resolution, and enhancements for the latest new titles.
The new driver now supports G-SYNC technology in windowed mode and offers both G-SYNC (V-SYNC on) and G-SYNC (V-SYNC off) options, as well as Ultra-Low Motion Blur (ULMB) in the NVIDIA Control Panel. It provides Dynamic Super Resolution (DSR) for notebooks with discrete GeForce GPUs as well as optimizations and bug fixes which can provide increased performance for Kepler-based GPUs.
If you got GeForce Experience installed, you can use that to download the newest drivers or get them directly from Nvidia’s own website as 32-bit and 64-bit versions.
We are all excited about the new Windows 10 and DirectX 12 features and it looks like Nvidia wants us to experience only the best once Windows 10 is officially launched. The company claims it understands how important it is to experience only the best out of games, so it went on to create the Game Ready drivers which get a new update every time a major title is released.
“We feel the same way about our graphics. We don’t want gamers beta testing our work when they play their games for the first time. So we created GeForce Game Ready drivers.” Nvidia posted on their blog.
This is why Nvidia worked closely with Microsoft and other Game Developers that focus on making or moving their games on the new API. Nvidia now has the first WHQL certified drivers, putting it a step forward ahead of AMD. Why? Because, a Windows Hardware Qualification Lab certification is given out once Microsoft can confirm that the drivers are 100% ready for its OS.
“As the launch of Windows 10 and DirectX 12 nears, our GeForce drivers have taken a major step forward: WHQL certification has arrived.”
What this means is that no major issues are encountered when the driver is installed and used in a variety of Windows-based application requiring graphical rendering, but for short, it means Windows certifies your games work perfectly as far as they are concerned.
Nvidia offers already offers support for DirectX 12 API on their Maxwell and Kepler GPU architectures and states that Fermi will receive support later on as well. Eager to take your Titan or GTX 980 for a DirectX 12 spin? Then get your DirectX 12 certified drivers from here.
So with the release of the NVIDIA GTX Titan X, NVIDIA decided to release a new set of drivers to fully optimise the Titan X for gameplay. These drivers not only optimise the Titan X, but also other previous graphics cards for the release of Battlefield Hardline, due for release on the 20th March.
“Just in time for the highly anticipated title Battlefield Hardline, this new GeForce Game Ready driver ensures you’ll have the best possible gaming experience. With support for GeForce SLI technology and one-click game setting optimizations within GeForce Experience, you’ll have the best possible performance and image quality during gameplay. In addition, this driver is aligned with today’s launch of the world’s fastest gaming GPU; the GeForce GTX Titan X. Game Ready Best gaming experience for Battlefield Hardline, including support for SLI Technology and GeForce Experience 1-click optimizations New GeForce GPUs Supports the new GeForce GTX Titan X; based upon the second-generation Maxwell architecture”
A full breakdown of the Driver specification notes can be found here! To quickly download these drivers, just open up the NVIDIA control panel and click update. The driver download can also be found here!
Will you be updating to the new drivers? Are you looking forward to our testing of the GTX Titan X and Battlefield Hardline? Let us know in the comments.
Driver updates, those seemingly pointless notifications at the bottom of your screen that always seem to pop up just as you start a movie or game. Some? Completely pointless, Others? Performance enhancing. Today we’re going to take a look at the brand new NVIDIA Game Ready Driver 347.52 and compare this to its most recent comparable driver update; Game Ready Driver 347.25. Using our brand new test bench, we’ll be retesting the GeForce GTX 980, GTX 970 and GTX 960 as these three graphics cards were outlined in the release notes. Almost all of the previous generations are included within this driver update also. All information regarding the 347.52 Driver can be found here. This is a chart taken from NVIDIA’s driver site, this states NVIDIA’s prospected gains among the GTX 900 series.
NVIDIA released the GeForce GTX 980 and GTX 970 during September 2014 and held out to release their storming, mid range GeForce GTX 960 at the end of January 2015. During our testing with our new test bench, all was completed using the most recent Game Ready Driver 347.25. This came to us as a Day One driver with the GeForce GTX 960 and proved to be a very stable driver update. During our testing, we will only analyse games; generally benchmark software isn’t affected by driver updates unless specified.