When you play Fallout games and you walk past the countless charred husks of the pre-apocalypse cars, you can’t help but wish you could drive them. While it may not include being able to drift between the rubble of the wasteland, now you can, as the Chryslus Rocket ’69 is being added to Forza 6 as a playable vehicle.
The Rocket ’69 is one of the most strikingly beautiful vehicles from the Fallout series and a great example of the retro-futuristic style of the series world before it was bathed in nuclear fire. The addition of the fictional car has been a long time in the works too, with a collaboration between the Fallout and Forza series being announced all the way back in November, around the time Fallout 4 was released. The first result of the crossover was far less exciting, a rusted 1956 Ford F100 bearing a Vault Boy paint job, with the true prize of the collab, the Rocket, being stated as simply coming “soon”.
This car won’t be available for sale in-game, unfortunately, with only those who have logged time playing both Forza 6 and Fallout 4 while connected to Xbox Live being eligible to receive this fine vehicle. There may be a little longer to wait for those lucky players too, with Microsoft stating that “due to the millions of codes being sent, it can take up to seven days for codes to arrive.”
Microsoft has traditionally had a rocky relationship with PC gamers due to the horrendous Games for Windows Live DRM and focus on console exclusives. Over the last decade, the company has made numerous promises to adopt a more PC-friendly attitude and failed to deliver. This rightfully creates a great deal of skepticism because of the lack of Xbox IPs like Halo and Forza on the PC platform. Thankfully, Microsoft’s new management has woken up to the incredible rise of PC gaming and decided to adopt a more unified strategy. This means, games can launch on mobile, PC and Xbox with interplay via the Windows 10 operating system. Microsoft has hinted at bringing more Xbox games to PC, but they’ve really kept their main titles on Xbox to please the console demographic.
During a media event last week, the head of Xbox Phil Spencer outlined the company’s new attitude towards PC gaming and said:
“We are 100 percent committed to the PC-gaming space,”
“That is a long-term commitment from us.”
He also acknowledged Microsoft’s poor reputation and admitted:
“We know we have a lot to prove,”
Even more astounding, The Seattle Times leaked information about an upcoming announcement from Microsoft regarding the Forza series. According to this source, Microsoft will launch a free-to-play version of Forza Motorsport 6 on the Windows Store this spring. The new game entitled, Forza Motorsport 6: Apex will probably adopt optional microtransactions to acquire money faster so you can purchase vehicles in a quick manner. I really hope Microsoft doesn’t try to charge for individual circuits though and offer a barebones package. I absolutely adore the Forza series and it’s the main reason why I purchased an Xbox 360 back in the day. However, the free-to-play aspect does bother me somewhat, and I worry about the game’s business model.
A greater concern is, Microsoft thinks they can port over free-to-play versions of their most popular franchises. Hopefully, this isn’t the case because it wouldn’t be a good move to make PC gamers trust them.
Forza Motorsport 6 is speeding into the homes of Xbox One racing enthusiasts extremely soon and heralded as the “best racing game” during Gamescom 2015. In two weeks, Forza Motosport 6 will be available to download for owners of the Ultimate Edition and consumers opting for the standard version will gain access 5 days later. Turn 10 Studios has scheduled a demo for September 1st to whet your appetite and revolves around the iconic Ford GT. Rather surprisingly, downloading the demo allows you to keep this vehicle and use it in the full game for free.
As an authentic racing simulator, it’s imperative to hone the physics system, and create a smooth, realistic experience. Forza Motorsport 6 runs at a native resolution of 1920×1080 and 60fps. As a result, the driving is extremely fluid whilst emphasizing the Xbox One’s visual capabilities. In total, there are 460 cars to choose from and the latest additions include:
2015 Mercedes-AMG GT S 1979 BMW #6 BMW Motorsport M1 Procar 2015 Volvo S60 Polestar 2014 Audi #45 Flying Lizard Motorsports R8 LMS ultra 2014 BMW #5 Ebay Motors 125i M Sport 2014 Chevrolet #3 Corvette Racing Corvette C7.R 2015 Jaguar XKR-S GT 1976 Lotus #5 Team Lotus 77 1969 Lola #10 Simoniz Special T163 2014 Ferrari California T
The full 460 car list is available via Forzamotorsport.net and there’s bound to be something to suit even the most die-hard motorsport aficionados. Personally, I was fairly disappointed with the complete lack of content in Forza Motorsport 5 and hope this was due to time constraints surrounding the Xbox One’s launch. Over the years, Forza has established itself as a superb racing game and not just a clone of Gran Turismo. In fact, Forza’s physics model, interior renders and engine noises are vastly superior to Gran Turismo’s latest efforts.
Microsoft’s Xbox One Chief Phil Spencer has been discussing DirectX 12 with curious Xbox community members through his Twitter account, and he claims that the console will see games developed specifically for the console by the end of this year.
Spencer recently spent time at Turn 10, developers of the Forza series, with Xbox Product Manager Aaron Greenberg. The pair spent time playing an early build of Forza Motorsport 6, and both left the studio impressed: