Better Visuals and Modding Tools Promised in Latest Wasteland 2 Engine Update

Unity’s latest release, Unity 5, is nearly here and since more and more games are being developed with its Game Engine, a lot of developers will receive new and improved tools to tweak their games. The release promises more flexibility and power, as well as a more simplified process of developing games for a variety of platforms.

inXile Entertainment is one of the companies which are already keen on using Unity 5’s power and is currently planning on ways to upgrade its Wasteland 2 title. Chris Keenan, the project lead for Wasteland 2, posted what to expect in the near future from the title, having significant “visual improvements” and “better tools for modders” as a result of the new changes.

“…one task we’re working on right now is migrating the Wasteland 2 codebase from the Unity 4.5 engine to Unity 5, which will enable some new possibilities for us. A major benefit of moving to Unity 5 is that 5 will include many of the tools from Unity 4.x Pro. We relied on many of these tools during our development (like creating and building navigation meshes), and they will be available to modders without having to pay thousands of dollars for a Pro Unity license … Unity 5 offers physically based shading, which is already starting to look amazing in the scenes we’ve touched up.”

inXile stated that it has a few unique features planned as well, but it isn’t ready to reveal them. However, since modding and better visuals are the main topic, it’s hard to imagine the ‘unmentioned’ features being a disappointment.

Thank you Kotaku for providing us with this information

Xbox One Update Brings More GPU Bandwidth and Better Performance Ratios

The Microsoft Xbox One update released this week is said to bring features such as extended hard drive support, Twitter, HBO Go and other social media applications, along with other significant tweaks and updates. According to a tweet from Microsoft’s executive, Phil Spencer, the new Xbox One update surprisingly brings more GPU bandwidth to the Xbox One along with additional features aimed at developers as well.

The continuous dispute between PlayStation 4 and Xbox One performance since their launch last year has not affected Microsoft is any way, having the company telling developers to make the most of its performance. With this performance boost, which is about a 10% increase, Microsoft is apparently giving developers the ability to “choose how they want to utilize the extra GPU performance”.

A statement from a Microsoft representative however might shed some light on how the performance boost is achieved, reading that the update “will include new options for how developers can use the system reserve as well as more flexibility in our natural user interface reserve (voice and gesture).” This might point to the fact that developers should deliberately stop using Kinect and gesture technology in order to further boost game performance.

Whether the boost is achieved by slicing Kinect features or just by improving the drivers, Xbox One users will be happy either way with the performance boost.

Thank you Arstechnica for providing us with this information

Removable CPU Confirmed In The New Mac Pro

When it comes to Apple computers, they have been criticized for the lack of flexibility towards user upgrades. Basically, if you buy an iMac, Mac Pro or Macbook, what you get is what you get suck with unless you buy another one. That’s why most users tend to spend more and go for the high-end specs when buying Apple gear. But it seems times are changing, and Apple devices tend to change with them.

The new Mac Pro is reported to have been built with more modding features in mind, and according to Other World Computing who performed a quick teardown of the new Mac Pro, it has been confirmed that the CPU in the computer is removable, meaning that users will be able to upgrade the CPU whenever they want in the event that it starts to get a little old or worn out.

This is thanks to the fact that the processor is socketed to the motherboard, as opposed to being directly soldered, which seems to be the case in most of Apple’s Mac computers, both laptop and desktop. Apple’s Mac Pros have typically been a little bit more customizable than the iMac, where users can swap out RAM and graphic cards for something better or newer. The CPU swapping feature might not seem to be as flexible as what you can do in custom-built Windows-based PCs, but at least it is a step forward.

Thank you Ubergizmo for providing us with this information
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