Call of Duty is one of the most profitable franchises in the gaming industry and continues to set unbelievable sales records. There are many consumers out there who own a console, and play Call of Duty every year without looking into other gaming experiences. The same applies to sports games which seem to hold people’s attention despite each release being fairly iterative. Of course, users can spend their money as they choose, and the hundreds of hours invested into a Call of Duty’s multiplayer provides a great reason to buy each year’s release. Personally, it’s not for me, but I’m pleased to see different games which cater to unique audiences. Call of Duty: Ghosts received fairly disappointing reviews and sparked debate about the lack of innovation in the series.
It’s quite uncommon for a Call of Duty game to have widespread criticism from the press, as most websites usually opt for high scores. However, Call of Duty: Ghosts didn’t offer anything new, and ran extremely poorly on PC. To this day, the PC version is plagued by terrible optimization, a mundane single player and lacklustre gameplay. It’s really not worth bothering with and a waste of your time. Given the negative publicity surrounding Call of Duty: Ghosts, you might expect its sequel to undergo a re-branding exercise. Despite this, a scanned version of the February issue of GamesTM contains Call of Duty: Ghosts 2 in a segment entitled, “2016 Most Wanted Games”. The issue was scanned by Mari Fernett, and sent into the publication FragHero. Here we can see the front cover:
According to the magazine, Call of Duty: Ghosts 2 will launch in November 2016, and be produced by Infinity Ward.
A transcription of the game’s description reads:
“When creative strategist Robert Bowling exited Infinity Ward in 2012, he put the departure down to the studio doing “too much ‘pew pew’ not enough new new.” We got a look at what he meant with the release of Call of Duty: Ghosts – a solid, yet unspectacular next-gen debut for the franchise. Infinity Ward will have had three years to work on a follow up, and it needs to showcase the same creative spark that once put in on the map with Modern Warfare back in ’08 if it wants any chance of standing shoulder to shoulder with Sledgehammer and Treyyarch.”
Are you a fan of the Call of Duty franchise?