Tekken 7 Could be Coming to PC

Games come with a choice, what platform do you get them on? With big releases coming out on several platforms at once, and some containing “exclusive” content, you are often required to choose the platform you see as the best for the game. With the revelation that Mortal Kombat XL won’t be coming to PC, the PC lacks a fighting game series with a history. Something Bandai Namco could solve with the rumours that Tekken 7 could be coming to PC.

All the way back in December, Katsuhiro Harada hinted at the possibility of a PC release for the Unreal Engine 4 game. Originally built for PC the Unreal engine has powered games over the years, from the Gears of War series to Batman Arkham City, meaning that a PC release for any games built using it should be easier than porting across a game that was specifically designed for consoles.

The latest fuel on the fire is a survey, that you can currently find here, that asks you quite simply do you want to see Tekken 7 on PC. We don’t know if there is a threshold that must be reached before Bandai Namco consider releasing Tekken 7 on PC but quite a few people will be interested in the concept. If you are one of them then sign away and hopefully we can make this happen.

Warner Brothers Announces Mortal Kombat XL

Mortal Kombat is one of the most adrenaline-fuelled violent fighting series ever devised and includes a huge array of spectacular finishing moves. The latest entry, Mortal Kombat XL received some criticism for its poor PC port and microtransactions. Furthermore, publishers tend to release new characters, and other essential content via post launch DLC. As a result, it’s often a sensible approach to wait for a decent sale or until a game of the year edition emerges. Warner Brothers has just announced Mortal Kombat XL which includes all the content from the main game, DLC and upcoming add-ons in Kombat pack 2:

  • Brand new playable characters the Xenomorph from Alien, Leatherface from The Texas Chainsaw Massacre horror film series, Triborg and Bo’Rai Cho
  • Never released Apocalypse Skin Pack
  • Previously released content including playable Goro, Brazil Skin Pack, Kold War Skin Pack and Kold War Scorpion Skin

Also included with Mortal Kombat XL are previously released downloadable content from the original Kombat Pack:

  • Playable characters Predator, Jason Voorhees, Tremor and Tanya, with each accompanied by three themed skins

  • Samurai Skin Pack

Sadly, no information has been released regarding the price, but I’m expecting the final game to cost $60. This isn’t terrible value when you consider the impressive quantity of additional characters, and intense fighting moves. There’s always a huge debate querying if Street Fighter or Mortal Kombat provides the better fighting experience. Personally, I’ve always preferred the gritty Mortal Kombat aesthetic and brutal close-ups when finishing off an opponent. Admittedly, I haven’t played Mortal Kombat X despite seeing it discounted to around £7 on numerous occasions.

As game of the year editions become a standardized notion, consumers might simply wait for the complete version instead of instantly pre-ordering. This could hurt the studio’s sales figures, and they have to be very careful when offering DLC to try and retain a loyal community.

Street Fighter V to Include “More Player-Friendly” Microtransactions

Capcom’s abysmal reputation among the fighting community stems from an investigation by Destructoid into on-disc DLC. Unbelievably, Capcom tried to sell Ogre-Gill, Dudley, Elena, Cody, Guy and other DLC characters in Street Fighter X Tekken while the content was secretly locked onto PlayStation 3 and Xbox 360 retail copies. Even more astounding, Capcom defended the move and proclaimed:

“The character information and files were intentionally included on retail versions of the PS3 and Xbox 360 game to save hard drive space and to ensure for a smooth transition when the DLC is available, allowing players who choose not to purchase the content the ability to play against players that did.”

Despite this, Capcom hve produced a number of excellent fighting games in the past decade and Street Fighter IV is played worldwide in professional tournaments. As a result, fans of the genre cannot wait to try out Street Fighter V but there are some concerns regarding the business model.

In an interview with Eurogamer, Capcom’s senior product manager Matt Dahlgren directly addressed these reservations and said:

“I think, definitely – and it comes down to our philosophy. We’re trying to reward players who stay engaged with the game, and we have respect for our competitive players and we’re making sure that everything that can impact the outcome of a match needs to be earnable with in-game fight money. Microtransactions can be perceived quite negatively, but this time around it’s much more player friendly – players have more choice about what they want, previously it was bundled in one pack and now you can pick and choose what you want to work towards and get that content for free.”

Sadly, Street Fighter V will receive microtransactions and I honestly believe they could alter the multiplayer’s balance. While Capcom reassures us this won’t be the case, I’m quite skeptical. Furthermore, any full-price release which implements microtransactions only makes me wait for a hefty discount.

Are you looking forward to Street Fighter V?

Incredibly Talented Stuntman Recreates Signature Tekken Moves

The Tekken franchise is renowned for stylish signature moves and memorable characters. Ideally, these moves are best kept in video game form, as they are frightfully difficult to replicate and potentially dangerous. Despite this, a stuntman called Eric Jacobus decided to tackle the challenge head-on and released a series of videos.

Jacobus’ moves are filmed with an overlay to contrast his performance with the original game. Additionally, the impact of each strike is shown via intense post-processing effects. These are taken from the Tekken games and adds a degree of flair to his video series. Admittedly, I’m not the most knowledgeable person about Tekken, but the games are thoroughly enjoyable. Saying that, I do prefer the early PlayStation One titles.

The Real Life Tekken series is a fascinating watch, and I was in awe of Jacobus’ skills. Furthermore, it showcases the abilities of leading Tekken characters and enhances your appreciation for each strike. Clearly, this isn’t recommend unless you have martial arts experience and perfect balance. Although, it’s a unique fitness regime which incorporates gaming quite nicely.

As a stuntman, Jacobus is highly trained and published a whole host of jaw-dropping videos. While I’m tempted to give these moves a try, it’s probably safer to leave it to the professionals.

The First Rule of Rumblr is You Don’t Talk About Rumblr

Whoops, I think I just broke the first rule of Rumblr, and no doubt the second and third rule too if we’re following Fightclub etiquette. A new app has cropped up and much in the same way that apps like Tindr can hook you up with people you want to have fun with, Rumblr will help you find someone to punch in the face… no, I’m not joking; Tyler Durden is moving into the world of mobile apps it seems.

“We can’t just ignore the fact that boys, men, they all fight. We’ve always fought for the life of humanity. So why can’t we just provide them a way to do it more efficiently,” said Matt Henderson, one of two self-described recreational fighters behind the Rumblr app.

Users of the app have their own profiles, can mark people they want to fight and if two people agree you can set a location, roll on down and beat the heck out of each other. Naturally, I expect this app is going to garner quite a lot of negative attention, but while I think the idea is a bit stupid, can we really judge the efforts of two consenting adults in this context? I’m seriously asking!

“We’ve always been recreational fighters since middle school,” said Henderson. “Think of some athletic fighting. I mean, you’re not trying to kill the other person, maybe you’re trying to have a little testosterone orchestra.”

“When you agree with someone, to meet and go out and get into a fight, something that can cause serious bodily harm and it’s someone you don’t know — that’s a little more than a gamble. That’s almost like playing Russian roulette,” said Officer James Holmes, Phoenix Police Department.

Public fighting can get you arrested, and there are legal ways to get yourself a black eye through legitimate fighting sports.

“We’re kind of all hands off after people meet,” said Jack Kim, the second half of the Rumblr duo. “Beyond that we don’t condone any specific type of violence and we do specifically state when you sign up, we’re not legally supporting any of what you’re doing here.”

More than 78,000 people have signed up for beta testing of the app, which will be available within the next couple of weeks, with a public release in approximately two months.

So, would you give it a go, or is this one to set a few Darwin awards aside for?

Rise of Incarnates is Shutting Down Only Months After Launch

Rise of Incarnates is a free-to-play brawler on PC and published by Bandai Namco. The game originally launched on July 1st and could be accessed via the Early Access programme since February. Initially, the game showed some promise as it was developed by experienced individuals who had previously worked on Soul Calibur and Tekken. Unfortunately, the published announced the game’s closure and said:

“We must regretfully inform all users of the closure of Rise of Incarnates,”

“We offer our sincere thanks to everyone who has supported this game.

“We will be keeping the servers open until December 15, 2015, so please continue to enjoy Rise of Incarnates until the very end.” 

The fighting game will be removed from Steam today, so now is your last chance to try it out! It’s such a shame for a new IP to fail only months after launch, but the reviews are quite mixed. Additionally, it’s difficult for smaller games to be recognized on Steam due to the shear amount of titles released every day. Honestly, I’ve never heard of this particular game before, and I’m guessing that applies to a large amount of Steam users. Perhaps, the media coverage surrounding the game’s imminent closure could provide some much-needed publicity. Although, Bandai Namco appears to have accepted its fate.

Thank you Eurogamer for providing us with this information. 

Dead or Alive 5: Last Round Finally Gets Online Support on PC

Dead or Alive 5: Last Round’s PC port is absolutely atrocious and plagued by a lack of keyboard bindings, omitted stages and no sign of the “Soft Engine” seen on PlayStation 4 and Xbox One. Even more absurd, the game launched without any online support whatsoever and Team Ninja rationalized this decision with the explanation:

“We are currently beta testing the update to add online functionality to DEAD OR ALIVE 5 Last Round on Steam. We originally announced that we would release the update by the end of June 2015. However, due to major issues found during the beta test, we will be postponing the release of the update.”

After a ridiculously long delay, the online component has finally been incorporated but I believe this will have zero impact on the game’s community. While some players enjoy the Arcade stages, the majority of longevity comes from online bouts and leaderboards. The concept that a major fighting game can be launched on PC without the main mode is laughable. Surely, the PC fighting scene will move to the latest Street Fighter game instead for competitive play. On another note, Dead or Alive 5: Last Round is technically dated and devoid of some advanced features seen on the Xbox One and PlayStation 4. The only way to describe this move is pure laziness.

Do you play fighting games on PC?

Image courtesy of PCWorld.

Thank you Dark Side of Gaming for providing us with this information.

Capcom Unveils Street Fighter V PC Requirements

Capcom has revealed the official PC requirements for Street Fighter V and recommended configuration to play the game as intended:

Minimum:

  • OS: Windows 7 64-bit
  • CPU: Intel Core i3-4160 @ 3.60GHz
  • Memory: 6 GB DDR3
  • Graphics Card: Nvidia GTX 480 (or higher)
  • Network: Broadband Connection Required
  • DirectX Version: DirectX 11
  • Soundcard: DirectX compatible soundcard or onboard chipset

Recommended:

  • OS: Windows 7 64-bit
  • CPU: Intel Core i5-4690K @3.50GHz
  • Memory: 8 GB DDR3
  • Graphics Card: Nvidia GTX 960
  • Network: Broadband Connection Required
  • DirectX Version: DirectX 11
  • Soundcard: DirectX compatible soundcard or onboard chipset or better

As you can see, the minimum requirements are fairly reasonable and should work on any gaming rig from the last few years. However, publishers are always quite vague with these specifications and there’s no information about resolution, graphical settings or achievable framerate with each configuration. On another note, Street Fighter V will be a Steamworks title with cloud saves, achievements and trading cards.

Unfortunately, there’s no launch support for DirectX 12 but this isn’t a major issue if the game runs well enough on a wide array of systems. Street Fighter V looks impressive and I cannot wait to test the game out with my Hori Fight Stick.

Are you looking forward to Street Fighter V?

Thank you The Dark Side of Gaming for providing us with this information.

Lets Get Ready To Robot Rumble!

Gundam, Evangelion, Tengen Toppa Gurren Laggan. If you’ve recognised those three names, you’ll be aware of the thing they have in common. Giant Robots. In response to this we have aspired as a race to make giant robots, but now two companies want to take it further. They want to fight!

Suidobashi Heavy Industry, a Japanese based company, already announced that they had constructed the Kuratas. A giant four-wheeled (at the end of legs) robot capable of using its built in BB gatling gun to fire a whopping 6,000 pellets a minute! If that’s too violent you can also replace it with a water cannon, and it’s even up for being purchased!

Meanwhile across the water in the USA, MegaBots wants to create a sport behind fighting with giant robots. So what’s the sensible thing to do? Of course, challenge Japan to fight against their own robot! Designed as a giant bipedal (two legged) robot, the robot looks to copy those designs found in cartoons and anime.

Suidobashi’s founder Kogoro Kurata replied with:

“Yeah, I’ll fight. We can’t let another country win this. Giant robots are Japanese culture”

With no set date or location, we can only wait for that moment where it’s revealed and suddenly it all becomes a reality. In his response though Kogoro did state that he wanted the fight to take place with physical weapons, not paintball or bb guns.

Thank you the Verge for the information.

Image courtesy of Popular Airsoft.

US Army Developing Invisibility Suit

Can you see me? Yes Jeeves, I can!

The US Army is in the process of developing an invisibility suit for its troops. It has requested firms developing “Stealth Fabrics” to get in touch and have stated that they want to get the first prototypes created within 18 months; they hope that the suit will be able to function in all terrains, from ice caps to desserts, and in all temperatures.

The companies that are selected will undergo a one-year phase will have to submit 10 suits for testing, and all suits must work in all terrains from all angles. They also said if the adaptive camouflage requires power then it must weigh less than 0.45KG and last for at least 8 hours of operation.

The Army have stated they want the following:

  • Has 360-degree coverage and ‘can actively respond to various land environments under changing light conditions.’
  • Can be integrated with soldier’s equipment.
  • Ideally, will not require a power supply. If it does require a power supply, it ‘should last a minimum of four hours and weigh no more than two pounds’ including batteries and connections.
  • Reflects infrared light the same way as other army uniforms
  • Works in a range of terrain, including desert, forest, urban areas, jungle, and mountains.
  • Works below freezing and at temperatures above 95 degrees Fahrenheit, in high wind, in stormy weather, and in smoke, dust, or fog

Guy Cramer may be one of the people who have their materials used to help the military. You can see a short video about his company – Hyper Stealth below. He says he demonstrated it to the Military last year and that the new project will allow him to move forward with it. Cramer won’t release details of how the technology works or photographs.

Thank you to The Daily Mail for providing us with this information

Images courtesy of The Daily Mail

Sony Mobile China in Turmoil

Recent times have seen Sony’s Chinese Mobile branch go through a large amount of employee lay-offs and follow a similar suit to Samsung in losing ground to Chinese-based companies.

This news doesn’t come as a large shock, we’ve reported recently of Chinese-domestic brands like Millet selling 1.62 million phones over a non-stop 72 hour period, alongside news of the whole Chinese Mobile market being in a significant decline.

The main issue that these companies are facing is said to be due to their ‘premium’ pricing, as is seen through most big business offerings (see: Apple). The public are now seemingly refusing to spend the extra few hundred dollars to buy the big-brand’s latest tech, choosing to go for the much cheaper domestic option instead. As according to Chinese-based website MyDrivers however, this is largely Sony’s fault – claiming that these external competitors only helped accelerate their decline.

Alongside issues with their tight marketing budget, Sony is said to be going about pushing their phones in the wrong way. We’ve seen reports that Sony phone counters have disappeared in many main Chinese cities, they’ve been also expressing a lack of appreciation for the social media market and providing a lesser product mobile to their competitors. Sony have been said to believe their products will ‘sell themselves’ which, given the information you’re currently reading, is not true- they’re not Apple.

MyDrivers has also claimed that the local service for Sony’s tech offerings was poorly handled. Free applications given to Western consumers are often blocked by the high-security Chinese government, making the ‘premium’ purchase price for an Xperia Z mean that much less. Alongside this, there has been reports of major internal fighting within the Chinese company branch – all of this amounting for a poor sales showing year on year.

One other major issue that was pointed out is the pricing issues that Sony experienced with their Xperia Z. Being released at 4,999 yuan ($815 US), Sony decided to cut their price majorly after just one month down to 4,299 yuan ($700 US) and a further drop to 3699 yuan ($600 US) was seen just 30 days later. The issue here is that it cheapens Sony’s image – Can you imagine how mad you would be, purchasing a product on release for $815 US, only for it to be retailing for $200 US less in just 60 days time?

Sony is not giving up the fight for the Chinese market, we will report as the story develops.

Image courtesy of Chiphell

Nightmare, Pyrrha & Astaroth To Be Playable In Free-To-Play Soul Calibur: Lost Swords

Namco Bandai has confirmed that fan favorite characters from their Soul series will be playable in the upcoming Soul Calibur: Lost Swords. The latest chapter in the hit Soul Calibur franchise will be a free-to-play single player experience and will feature numerous famous fighters including Siegfried, Mitsurugi and Sophitia. As Nightmare, Pyrrha and Astaroth will also be playable in the game, watch the new gameplay videos featuring these beloved characters!

Nightmare – is the main antagonist of the Soul series. He is the living incarnation of the cursed sword, Soul Edge, the objective of most other characters in the story. Under the sword’s control, he perpetually hunts souls in an attempt to satisfy its evil hunger. He possesses an intense power and performs tough and instantaneous attacks.

[youtube]http://youtu.be/85_6qz-zk74[/youtube]

Pyrrha – is a young nomadic girl who was abducted as a child by minions of Soul Edge. Though she dislikes fighting, she exhibits surprising strength and defense when the odds are against her. Unbeknownst to her, she holds the innate ability to be the next vessel for the evil sword. Her excellent skills with a shield provide her with standout defense and her counter-attack stance proves useful while dodging an opponent’s attacks.

[youtube]http://youtu.be/FpAuSz1KhQU[/youtube]

Astaroth – is a golem warrior created by the High Priest Kunpaetku of the cult Fygul Cestemus for the purpose of seizing the evil sword, Soul Edge. His existence comprises solely of instinctual destruction and slaughter. He is specialized in long-range attacks with his broad axe. He also possesses a tremendous ramming attack, as well as throws that maintain his superiority in battle.

[youtube]http://youtu.be/8rVBJG8dgVk[/youtube]

Soul Calibur: Lost Swords will be coming to Europe in 2014 exclusively on the PlayStation Network for PlayStation 3. I can’t wait to find out how this game plays given that it’s a fighting game franchise that has spawned a single player experience, it also remains to be seen what level of microtransactions the game implements.

Thank you Namco Bandai for providing us with this information.

Image courtesy of Namco Bandai.