Unreal Tournament is one of the most iconic deathmatch shooters ever created, and while I’m sure many of you have played previous entries in the series, did you know that the new one is free to play? The game’s been available for some time now, albeit in a pre-alpha in-development format, but it’s still good enough to download and get in on the action.
“Check out the latest map from the Unreal Tournament team, the community favorite DM Chill. Chill takes place in a Nordic fortress set high in an icy mountain range. Be sure to download the latest build from your launcher.” – Epic Games
Today, Epic Games has released some brand new screenshots of the upcoming Chill DM Map, which was recently added to the game, and if these gorgeous shots don’t tempt you into downloading the game and giving it a go, nothing will.
“Chill is a great level to try out our new Showdown game mode. In Showdown, players get one life per round, and start with 200 health. Before each round, players select their spawn location, allowing them to choose which weapons or power ups they want to start near.” – Epic Games
If you want to download the game and get in on the action, head on over to the official site here! For now, check out the screenshots below and let us know what you think in the comments section below!
It seems that things are progressing nicely as far as Epic Games’ Paragon MOBA is concerned, as the game is just about ready to enter in its Early Access phase today. Consequently, the team behind its development has decided to reveal the game’s official PC requirements, and from what I’ve seen so far, they’re definitely not as demanding as I expected given the title’s impressive graphics. To be more specific, the minimum requirements suggest a Nvidia GeForce GTX 460 or an AMD Radeon HD 6870 graphics card, as well as an Intel Core i5 processor clocked at 2.5 Ghz.
The recommended requirements suggest a Nvidia GTX 660 or an AMD Radeon HD 7870 graphics card complemented by an Intel Core i5 processor clocked slightly higher at 2.8 Ghz. What this tells me is that the game will be relatively well optimized and will include plenty of graphics options in order to allow the user to tweak it properly. Moreover, apart from the requirements list, Epic Games also released a graph that shows exactly what kind of FPS to expect with certain GPUs. You can have a look at the graph and at the complete list of requirements below.
Nvidia GeForce GTX 460 or AMD Radeon HD 6870 equivalent DX11 GPU.
1 GByte VRAM.
Core i5 2.5 Ghz.
4 GByte RAM.
Windows 7/8/10 64-bit.
Nvidia GTX 660 or AMD Radeon HD 7870 equivalent DX11 GPU.
Warning: this article will contain information regarding Gears of War 4. If you want to experience the game without any spoilered content, this may be an article you want to miss.
Now that we’ve done that, let’s get talking about what we really want to know. Details. Gears of War 4 looks to the be the latest in the series of Gears games, the first of which since Microsoft purchased the series from Epic Games, its creators. The first bit of information we’ve received about the game is finally here, and that includes screen shots of the new cast and some details about them.
First up you have JD Fenix, featured in the middle above. The name should ring a bell as JD is actually the son of Marcus Fenix, the main character from the original Gears Of War games. Next up you have Delmond (Del) Walker, JD’s long time friend and fellow soldier, found on the left. Before the game took place, JD and Del go AWOL from COG (the military in the Gears of War series) only to find Kait Diaz (found on the right), an outsider who seems to have taken kindly to the former COG soldiers.
Set 25 years after Gears of War 3, the game looks to have a closer feel to the original Gears Of War game, rather than its sequels. With Liam McIntyre, known for playing the Weather Wizard on CW’s The Flash, voicing JD Fenix, the main character will be filled with the rich feeling a good actor brings to the game. Kait Diaz is being voiced by Laura Bailey, known for voicing Olympia Vale in Halo 5: Guardians and Jaina Proudmoore in Blizzard’s World of Warcraft. With Del being voiced by Eugene Byrd, known for his recurring roles on Bones and CW’s the Arrow.
Earlier this week, Microsoft unveiled its Universal Windows Platform (UWP) initiative, which intends to unify Windows PC and Xbox One under one homogenous strategy, but also forces game publishers to submit to the company’s distribution model. An influential member of the games industry, however, thinks the program could prove a disaster for consumers, and one that must be fought.
Tim Sweeney, founder of Epic Games, developer of the Gears of War series, thinks that UWP is Microsoft’s attempt at monopolising the PC gaming ecosystem, at the expense of developers, publishers, and distributors alike.
“This isn’t like that,” he adds. “Here, Microsoft is moving against the entire PC industry – including consumers (and gamers in particular), software developers such as Epic Games, publishers like EA and Activision, and distributors like Valve and Good Old Games.”
“Microsoft has launched new PC Windows features exclusively in UWP, and is effectively telling developers you can use these Windows features only if you submit to the control of our locked-down UWP ecosystem. They’re curtailing users’ freedom to install full-featured PC software, and subverting the rights of developers and publishers to maintain a direct relationship with their customers.”
Sweeney closes his piece with a call to arms, to both gamers and developers: “As the founder of a major Windows game developer and technology supplier, this is an op-ed I hoped I would never feel compelled to write. But Epic has prided itself on providing software directly to customers ever since I started mailing floppy disks in 1991. We wouldn’t let Microsoft close down the PC platform overnight without a fight, and therefore we won’t sit silently by while Microsoft embarks on a series of sneaky manoeuvres aimed at achieving this over a period of several years.”
Gears of War is one of Epic Games’ largest franchises, getting players to fight in a world with anything from a revolver or chainsaw to a satellite laser (yes, we liked that one too). After the franchise was sold to Microsoft though it became clear that the series was all but over, now it would seem that it only works if you are looking at a rather large computer thanks to the specs that were revealed by a windows 10 store page. The page is now offline but dsogaming were quick enough to capture the information before it was gone.
The specification for the Gears of War remake, Gears Of War: Ultimate edition are as followed:
Minimum System Requirements:
Processor: Intel Core i5 @ 2.7Ghz or AMD FX 6-core
Memory: 8GB RAM (2 GB VRAM)
Graphics: Geforce GTX 650 Ti or Radeon R7 260x
Hard Drive: 60GB available space
Recommended System Requirements for 1920x1080p
Processor: Intel Core i5 @ 3.5Ghz or AMD FX 8-core
Memory: 16GB RAM (4 GB VRAM)
Graphics: Geforce GTX 970 or Radeon R9 290X
Hard Drive: 60GB available space
Recommended System Requirements for 4k
Processor: Intel Core i7 @ 4Ghz or AMD FX 8-core
Memory: 8GB RAM (6+ GB VRAM)
Graphics: Geforce GTX 980 Ti or Radeon R9 390X
Hard Drive: SSD + 60GB available space
While it’s nice to see some variety in the specs, the first thing people might notice is that it goes all the way up to 4k. Why not though when the game also requires you to have Windows 10 (version 1511 minimum) and Direct X 12. Using their latest library Direct X has certainly appealed to a wide audience with its graphics, but with the recommended specs being on the upper end for modern releases, is your PC ready to run the game and save the world?
Some of you might argue that there are already enough MOBA titles to go around, but I think that there’s room for at least one more major game, especially if it’s being developed by a prestigious company such as Epic Games. Known for creating Gears of War, Epic Games is currently working on a very promising-looking multiplayer shooter that will be released on the PC and on PlayStation 4 consoles. Dubbed Paragon, this multiplayer online battle arena will feature gameplay elements borrowed from games such as League of Legends, DOTA and Smite, as it will allow two teams of five players each to battle it out in order to achieve control of a single map.
Moreover, surely in an attempt to appeal to a wider audience, Epic Games has decided to implement a card-collecting aspect into Paragon, which will definitely be interesting to explore. The game will enter its beta phase on PS4 and PC in summer 2016, and it will apparently benefit from a paid “early access” system. Below you will find a cinematic trailer for Paragon as well as an early alpha gameplay trailer that shows how the game might look like on the PC. I’ll admit that I’m looking forward to this, how about you?
There is no shortage of victims in hacking cases these days, it seems like it’s the hobby of the generation or something. The latest victim is Epic Games who had their forums hacked and as a consequence they have temporarily taken the forums down and disabled them until the situation has been dealt with.
A round of mass emails went out this morning informing signed up users about the security breach and effects there off. It is still unclear how much information the hacker made off with, but the hack might have resulted in access to your usernames, passwords, email addresses, and date of birth that you provided when you signed up.
“We have just discovered that the Epic Games forums located at forums.epicgames.com were compromised by a hacker. We are sorry to report that the incident may have resulted in unauthorized access to your username, email address, password, and the date of birth you provided at registration.”
Epic Games is strongly suggesting that you change your password on any other site that might use the same combination as on Epic Games forums. One should never use the same password and user combination more than one place, but we also all know that a lot of people do it for convenience.
The affected forum site covers UDK, Infinity Blade, Gears of War, Bulletstorm, and prior Unreal Tournament games. However, the separate forum sites covering Unreal Engine 4, Fortnite, and the new Unreal Tournament were unaffected.
I first came across Fortnite back towards the end of 2011 and thought the idea was a good one. At the time, the game market wasn’t as saturated with zombie-survival-building-crafting games as it is now. For some reason, until today this game had fell off my radar.
However, Epic Games have released a new trailer showing gameplay footage that has piqued my interest again. For those not aware of this game, think Team Fortress 2 where you can actually build your own fortress that you have to defend from monsters that appear from the mysterious darkness known as “the Storm”.
The game was originally developed for PC, but at the Apple’s recent World Wide Developer Conference it was shown running on Mac too. There is no news whether or not this will be a console title. It will be a free to play game and will be competing heavily with Team Fortress 2, let’s just hope this won’t be another pay-to-win title. But with TF2 having such a big following it is a large task for Fortnite to knock it off its pedestal.
This game is in alpha at the moment, with what seems like 90% of all other games. You can sign up for testing here but alpha keys seem to be like gold dust, so good luck!
Check out the video below as well as some juicy screenshots!
We know that Apple’s hardware, especially its OS X operating system, was not designed with gaming in mind. This is why gamers and developers alike chose Windows and its DirectX when it comes to graphics, but Apple seems to want a piece of the gaming market too and this was clearly shown today at their Worldwide Developer Conference.
If you are familiar with last year’s WWDC, then you know all about the company’s Metal API. If you don’t, then you should know that the latter is Apple’s gaming platform previously announced for their iOS devices. However, this year the company wants to integrate it into their latest OS X too.
Dubbed El Capitan, Apple’s latest OS X 10.11 seems to move closer than ever to the gaming market, bringing 10x rendering performance compared to their previous OS X. To demonstrate El Capitan’s potential, they brought Epic Games to show everyone how gaming can be made possible on low-level graphics performance.
Also, Epic Games is not the only company to back Apple’s decision. Metal seems to be endorsed by other big name gaming companies such as 2K Games, Blizzard, and Unity. The companies have announced that they will be integrating Apple’s Metal API into their engines, which means we can look forward to more titles coming to Apple’s OS next year.
Than you TechCrunch for providing us with this information Image courtesy of iC
Epic Games’ Unreal Engine 4 received a lot of appreciation when it was first released, having its presence grow as it entered the VR community recently. The company has added support for Oculus Rift a few months ago, followed by the more recent Project Morpheus VR headset integration. The company has also stated that it will provide constant updates to the tool set and will improve support regularly
However, nobody seems to know what will happen later on. The question arose when the developer stated that some ‘cool surprises’ are planned in the following months. Nick Whiting, Lead Engine Programmer, revealed that the company has something special prepared in the future, but it seems his statement was vague. He has emphasized that some “cool suprirses in the coming months in the VR scene.”
Looking at the company’s announcements, Epic Games will be releasing the Couch Knight demo next month at the same time as Oculus Rift launches its second development kit, namely the DK2. This could mean that Epic Games would release a fully fledged video game with support for both Oculus Rift and Project Morpheus. On the other hand, Epic Games might use the timing in order to tease the development tools at hand. Nevertheless, whatever it might relate to, it will most certainly be ‘Epic’.
Thank you VRFocus for providing us with this information Images courtesy of VRFocus
CryTek is apparently looking to take the same approach as Epic Games did this year, making their Unreal Engine 4 available on the market to everyone from casual game developers to professionals with an affordable monthly subscription method.
The company is making CryEngine available to anyone willing to register for one of three available subscriptions. The three subscriptions consist of a $9.90 month-to-month model for those who are testing out its features and do not require a monthly work subscription, a $9.00 subscription for a three-month subscription paid upfront, or a $8.30 subscription for professionals and enthusiasts alike who want to sing up for at least a period of six months.
All of the above mentioned subscriptions include full access to the latest CryEngine build, with additional notifications received as soon as new updates are available, in addition to having access to CryEngine-related graphical features and tools. CryEngine will be available via Valve’s Steam platform and the most important news so far is that there is no royalty cut involved, therefore everything earned using CryEngine will go exclusively to the individual or organisation developing the game.
Having development tools such as Unreal Engine 4 and CryEngine is significantly simplifying game development. However, having a tool such as CryEngine will also ensure that everything earned with the game goes solely to the developer, making it one of the best development tools on the market.
Unreal Tournament is one of the greatest and most successful first-person shooters of the era before Battlefield and Call of Duty came along and ruined thing for the rest of us. The games were furious, frantic, had great graphics and incredibly tight gameplay mechanics that are fun to use now as they where when the games released. Not to mention the series offered some of the most exciting team based action for LAN parties. Now it looks like the series may be making a return to our screens as Paul Meegan, VP of Product Development for Epic Games has suggested we all tune into the UnrealEngine channel on Twitch this Thursday (08/05/2014) at 2PM ET.
With Unreal Engine 4 now at their disposal, Epic Games are in a prime position to bring the series back to market, with eSports, ProGaming and LAN events now bigger than ever and the PC gaming market flourishing, it couldn’t come at a better time. The team is no longer working on the Gears of War series and things have been a little quiet from them, so we can only hope that a new Unreal title is in the works.
Thank you TweakTown for providing us with this information.
Epic Games and Zombie Studios are ready to scare the pants off of IndieCade attendees with the first ever Oculus VR demonstration of “Daylight” at the Culver City-based festival of independent games on October 5-6.
Developed for PS4 and PC by Zombie and published by ATLUS, “Daylight” is a procedurally generated psychological thriller in which no two experiences are the same. “Daylight” is also the first Unreal Engine 4-powered commercial game to support Oculus VR, and attendees will be able to test their bravery to see how long they can survive the demo, exclusively at the Unreal Engine booth inside the IndieCade Village.
Epic is also thrilled to host Compulsion Games, who will have numerous stations dedicated to “Contrast,” the only game where you can freely shift in and out of shadow. Contrast is set for release on November 15 for PC (Steam), PS3, PS4 (both via PSN) and Xbox 360 (through XBLA).
Lastly, “Infinity Blade III,” the epic conclusion in the blockbuster video game trilogy from Epic’s award-winning ChAIR Entertainment, will be playable on iPad at IndieCade as well.
We wish we could make it along to the show and check this out, having had a few goes on Oculus Rift we can’t wait to try out more games on the hardware, but as far as I am concerned, the more games that support the device, the easier it will be for me to justify buying an Oculus VR headset.
Thank you Epic for providing us with this information.
Epic Games, Inc. has worked with numerous exceptionally talented independent developers to put together the very first Unreal Indie Bundle, giving gamers seven acclaimed, Unreal Engine 3-powered indie games for the price of one. For one week the Unreal Indie Bundle is available for $19.99 (USD), £14.99 (GBP) and €17.99 (EUR) on Steam.
From the tower-defending excitement of Trendy Entertainment’s “Dungeon Defenders” to the abstract first-person puzzling of Toxic Games’ “Q.U.B.E.,” the limited-time Unreal Indie Bundle showcases the great variety of games that can be developed using Epic’s industry-leading Unreal Engine technology.
Here’s a rundown of the titles included in the bundle, which launches today:
The Ball – Teotl Studios
The Ball is a first person action-adventure game featuring a captivating single-player campaign. When a swashbuckling archaeologist working on a dormant Mexican volcano gets stuck in a cavern, it doesn’t take long to realize there is much more to this exotic place.
Dungeon Defenders – Trendy Entertainment
Save the land of Etheria from an Ancient Evil in the tower defense action-RPG “Dungeon Defenders.” Create a hero from one of four distinct classes to fight back wave after wave of enemies by summoning defenses and directly participating in the action-packed combat.
Primal Carnage – Lukewarm Media
Primal Carnage” is an online multiplayer shooter that engrosses players in skilled PVP combat, team-based strategy and savage class-oriented matches unlike any previously experienced. Be it an armed human mercenary or a cunning dinosaur, “Primal Carnage” unleashes the inner beast in anyone who seeks to survive amongst the fittest.
Q.U.B.E. – Toxic Games
Set in a mysterious and abstract sterile environment, “Q.U.B.E.” (Quick Understanding of Block Extrusion) is a first-person puzzle game that challenges players to navigate each level by manipulating coloured cubes that surround them.
Sanctum – Coffee Stain Studios
You think Tower Defense games are all about building? You thought wrong. Sanctum is not an average tower defense title. When the havoc starts, join the fray! As a pioneer of the first-person shooter – tower defense genre, Sanctum” takes the best of both worlds to deliver an epic, one-of-a-kind experience.
Unmechanical – Teotl Studios and Talawa Games
Unmechanical is a puzzle adventure that combines tricky puzzle solving, alluring exploration and an engrossing atmosphere. Set in a fantastic world of flesh, rock and steel, the journey to freedom requires solving a great variety of puzzling challenges. While it’s easy to pick up and play, later challenges may prove very difficult indeed.
Waves – Squid in a Box
Shooter fans deserve more. And those who haven’t discovered the pleasure of twin-stick destruction deserve an entry point. Introducing “Waves,” a twin-stick shooter that can be played by anyone, but with a high enough skill threshold to keep even the most hardened shooter fan entertained.
Epic games have teamed up with Mozilla to bring the Unreal Engine 3 to the Firefox browser without any plugins. The announcement was made at the Game Developers Conference 2013 event where Mozilla showed off Unreal Tournament and the Citadel demo running naively in the Firefox web browser.
Whether this is an indication of the skill of Mozilla’s engineers or the simplicity of the task they engaged in, the fact that Mozilla only needed four days to port the entire Unreal 3 engine to the web is impressive stuff. Vladimir Vukicevic, Mozilla’s engineering director and inventor of WebGL, said that only minor adjustments were needed to get the port to work. Support for the Unreal Engine 3 will also come to Mozilla’s mobile browser and the Firefox OS. There is a performance hit involved, you should expect to see something like half the true native performance, but this will surely be optimised over time, and the fact it even works altogether is impressive in itself.
This isn’t the first web-stunt by Epic Games, they tried a similar trick with Adobe’s Flash Player allowing their titles to be played in a number of browsers and on many social networking sites. Yet since then Adobe Flash Player has all but died and so Epic Games have sought to bring their web presence back through Mozilla’s Firefox browser.
A demo is expected to be available in the next few weeks but until then “interested parties are urged to check out Mozilla’s BananaBread demo that’s works with the latest Firefox Nightly” according to TechSpot.