Star Wars: Battlefront Beta Available Offline and to Everyone

EA has confirmed that next month’s beta release of its forthcoming Star Wars: Battlefront, developed by DICE, will be available to everyone who wants to play it, in both online and offline modes. Matthew Everett, the Community Manager for Star Wars: Battlefront, made the announcement on the game’s EA blog.

“[T]he beta will consist of both our offline and online modes including co-op and split-screen co-op, and it will take place on PlayStation 4, Xbox One and via Origin for PC, so we have you covered regardless of your next generation platform of choice,” Everett wrote.

The beta build of the game will include the 40-player Walker Assault on Hoth that we brought you leaked footage of recently, plus a second mission, Drop Zone on Sullust, and a Survival Mission mode set on Tatooine, which can be played solo, co-op, or online co-op.

Everett promises, “Keep your eyes peeled for myself and many other developers during the live beta as we have some cool stuff planned.” He later revealed, in a Community Questions feature, that AI bots will be available in multiplayer (10 on each side) and that players will get a primary blaster with a hand of Star Cards for customisation.

Thank you Star Wars: Battlefront Blog for providing us with this information.

CD Projekt RED Issues Full Statement on Rumoured EA Buyout

Yesterday, we brought you the rumour, courtesy of Dark Side of Gaming, that Electronic Arts was in talks with CD Projekt RED over a potential commercial deal, maybe even taking the company over outright. The story was provided by an anonymous source who claimed to be an employee of CD Projekt RED, even offering proof of their position with a photo of a payslip.

Hours later, Marcin Momot, Community Lead and Website Co-ordinator for CD Projekt RED, debunked the rumour on his Twitter account. Despite this, the rumour has persisted for the last 24 hours, forcing the game developer to issue a formal statement, denying that it is in talks with EA, and claiming the alleged employee’s payslip “proof” was a fake.

“We usually don’t comment on rumours but this one has become quite viral and we think it deserves to be put to bed,” Marcin Iwinski, co-founder of CD Projekt RED, said on behalf of the Board. “We are not talking with anyone regarding selling CD Projekt Red or Period. And the payslip is a fake – it was not issued by our company.”

Marcin Iwinski has been very vocal in the past about his company’s ideology – “What we have as the slogan of our studio is that ‘we are rebels’,” Iwinski said back in May – and a deal with a large publisher such as EA would seemingly rob it of that identity. “Rebels, underdogs – I think it’s a state of mind,” Iwinski added at the time, “The moment we start becoming conservative [and] stop taking creative risks and business risks, and stop being true to what we’re doing, that’s when we should worry. And I am not worried.”

Nor are we, now.

Thank you Eurogamer for providing us with this information.

EA to Buy CD Projekt RED?

I feel a great disturbance in the Force, as if millions of gamers suddenly cried out in terror: Electronic Arts are rumoured to be negotiating a deal with The Witcher 3: Wild Hunt creators CD Projekt RED that could see the industry giant enter into a publishing deal with, or even an outright purchase of, the popular Polish developer.

An anonymous CD Projekt RED employee revealed to Dark Side of Gaming that EA representatives are currently negotiating a potential deal with CD Projekt RED’s management. The source revealed:

“I’m employee of CDProjekt Red and I have some bad news to share with you. Our management is probably talking with Electronic Arts about potential take over. Electronic Arts representatives are currently visiting our studio and meeting with top management. We are not going to release any game soon, so for sure it’s not about any publishing deal, so the only possible reason for EA guys being here is that they want to buy us.”

Bad news indeed, since EA has a history of buying up talented studios and either trashing them, diluting them, or closing them – just ask fans of BioWare, DICE, Westwood Studios, Maxis, Bullfrog, or Pandemic. Let’s hope that CD Projekt RED escapes a similar fate.

Thank you Dark Side of Gaming for providing us with this information.

Star Wars Battlefront Scraps Single Player in Favour of Multiplayer Gameplay

I always used to play the single player campaign in all Battlefield series. It might not have been the best, but it was enjoyable and something to do to pass the time. But since the upcoming Star Wars Battlefront title was announced, no word about its single player campaign was released to the public.

I know the title in question is not Battlefield, but I was hoping to see a single player campaign that follows the Star Wars storyline a bit. However, the latest information coming from Pete Moore, EA’s COO, tells that they scrapped the single player mode and are solely focusing on the multiplayer bit.

Moore says that nobody is playing the single player campaign in games focused on multiplayer gameplay and he emphasizes that they encountered the same problem when developing Star Wars: The Old Republic. He stated that “people don’t play the single player on these types of games”, but still leaves a back door opened to make single player available in a sequel, should there be demand of it.

I don’t think people would mind the title not coming out with a single player campaign since everyone will rush for the multiplayer feature from day one, but it would have been nice to have one for those of us who want a story strapped to the Star Wars title. What do you think?

Thank you TechnoBuffalo for providing us with this information

EA and Comcast Team up to Bring New Streaming Service

There are a lot of streaming services that bring games to players on their TV. We all know the popular NVIDIA Grid and the company’s constant attempt to make it more popular. Microsoft and Sony are attempting to bring such services to their consoles too, but they still have a long way to get people interested in the latter.

Now Electronic Arts and Comcast made a partnership to bring cloud gaming to your TVs too. All you need is an Xfinity X1 box from Comcast. The really interesting thing here is that the companies are not relying on controllers, but rather encourage people to use their smartphones and tables as their own personal controllers. All they need is an app called Xfinity Games and then navigate to a website on their handsets, enter a code and you’re done. The controls are made out of swiping and tapping gestures.

But are handsets really good controllers? Well, tests proved they are not! The companies found out that it was extremely difficult to control and navigate the Dead Space title, but found out that the handsets are best at controlling cars, so they went on and added the Real Racing to the list of games. They say that this would be the future of online gaming, but is it really true? There are more things to take into account here.

One of the main issues with online stuff is the user’s internet speed. Ok, you get some games that can be controlled remotely, but you still have to think that despite your efforts of delivering and receiving input and game feedback, ISPs around the world are still struggling to deliver actual speeds to have their customers load up a page, yet alone play a fully fledged game remotely. The second one that is applicable here is the controller. You can get some feedback by the handset’s ability to vibrate, but are most games ready for using virtual buttons? I would like to see how someone would play a fast-paced FPS or even RTS titles controlled via a smartphone or tablet.

Nevertheless, there are around 20 titles available for Comcast customers to try out, including NBA, PGA, and Plats vs Zombies. The list is said to be constantly changing based on user feedback and the companies are even thinking of adding third-party titles to the list in the near future.

Thank you Cnet for providing us with this information

Electronic Arts Might Have a Woman on the Cover of FIFA 16 This Year

Electronic Arts is working on the latest FIFA 16 title, as it is every year, but this year should be different. EA has looked into adding female players in the FIFA titles, but this year the company will finally do it. But this comes with another question, which is who will be featured on the regional covers of FIFA 16?

The timing for the big change couldn’t be perfect too. The recent success of the World Cup in Canada and the US team’s victory has fans hyped up for the title. Also, to choose the regional top players, EA has devised a voting system. We see a lot of candidates being proposed in France, Latin America, Mexico and the UK. However, surprisingly, we see only women candidates being proposed for the Australian cover. The only options chosen for Australian are Kyah Simon, Steph Catley and Katrina Gorry.

Last year, FIFA’s cover consisted of two players from the specific region, alongside all-star Lionel Messi. However, this year might be extremely different, given that women’s teams will also be featured. Will we see regional covers consisting of top male and female players appearing alongside? That would be the best option to consider, however EA is said to reveal their plans in the near future. Until then, what do you think? How should EA display this year’s cover?

Thank you Polygon for providing us with this information

New Need for Speed Game On Its Way!

I’ll admit that I never really got the chance to play the first Need for Speed game, and that’s because my first contact with the franchise was through the second game. You know, the one in which you can drive a ridiculously fast T-Rex, among other things. The games that followed were great as well in their own way, especially Porsche Unleashed with its somewhat realistic controls. The series started off in 1994 and now includes no less than 21 titles, 22 if you count the brand new game that’s set to be unveiled on May 21.

The announcement was delivered by Electronic Arts using the game’s official Facebook page, and it looks like they are referring to Need for Speed: No Limits, which was teased for the first time about four months ago. EA also released a very dark picture that showed nothing more than the release date and a link to the game’s YouTube channel. However, a fan managed to enhance the picture and revealed something that looks oddly similar to a NFS Underground or Carbon installment.

The project will probably be developed by Ghost Games, and it is described as an “experience built on a foundation we know you’ll greatly look forward to.”

Are you looking forward to a new Need for Speed?

Thank you Dsogaming for providing us with this information.

Launch Trailer for Battlefield: Hardline Released

Electronic Arts has recently released the official trailer for its upcoming Battlefield title, Battlefield: Hardline, ahead of the title’s launch on March 20th. Check the trailer out below.

Though the trailer looks great, it still remains to be seen whether the title will live to its expectation. Given that the beta had its little hiccups and that its predecessor, Battlefield 4, led to a lot of people being disappointed due to its bugs when it first launch, we just have to see what the new title has to bring.

Battlefield: Hardline is said to launch on March 20th through Origin on PC and Xbox 360, Xbox One, PlayStation 3 and PlayStation 4 through retailers.

Thank you TweakTown for providing us with this information

It Happened to Me: EA Origin Hacked, In-Game Content Purchased

Last night I was informed via email that I had purchased 3 different games from Origin, as well as an in-game item. This is not a common practice for me to purchase multiple games at one time, unless there is a Steam Sale going on. I opened the emails and my jaw hit the floor. Apparently I purchased 3 games while I was at work, without my computer in front of me.

I am the proud new owner of Assassin’s Creed Unity, Far Cry 4 and FIFA 15, as well as in-game points for FIFA 15. Personally I would never pay full price for any of these games, yet alone drop the insane amount of money on all of these games at one time.

  • Assassin’s Creed Unity $59.99
  • Far Cry 4 $59.99
  • FIFA 15 $49.49
  • FIFA Points 100 $0.99

Grand total: $170.46

I immediately called my credit card company and canceled my credit card and ordered a new one to be shipped out, $15.00 rush shipping. Once I was home I was able to contact EA fairly quickly, under 10 minutes of wait time. Current wait times are well over 30 minutes and that is because I was not the only one. EA hasn’t really come out and said that this is a huge issue, at least not yet. I was able to find some fellow gamers that are on the prowl and ready to help on the EA forums, below is what one gamer posted to help out.

Follow the Steps to contacting an EA Game Adviser to fix this:

1 Click here to go to the EA contact page. Note: Top left pick your Country :]

2 Select your game and platform, Then click next.

3 Select a topic and write about your problem.

4 Click next and select your preferred contact method.

5 Ask for a callback if you can as it is fast when I used it.

You can contact EA here and here. Start by reading this to get your account back. Then read this to make sure it never happens again. Also, make sure to enable Login verification.

Now of course I was one step ahead, I changed my password once I got home, and was able to figure everything out on my own. I even enabled the Login Verification, so I am all set. I also was reimbursed all of the charges for my credit card, now what about my headache? I don’t know about you, but I am quite frustrated, I had to jump through a bunch of hoops to get my money back, and had to spend money to make sure that I am 100% secure in the future. I feel that EA should do something to rectify the situation, so I contacted them to as a few more questions.

Shane: Do you have a rough estimate on how many people this has affected?

Narendra: I apologize, but we don’t have information regarding any malicious hacker.

Shane: So are you denying that there has been a malicious hacker that has purchased unwanted games on users Origin accounts?

Narendra: I apologize, I am denying your claims… But there is no information provided to us regarding any malicious hacker.

I informed Narendra that there is a post on their forum with said issue. Their response was still to deny the issue.

Narendra: I apologize for the inconvenience, but we don’t have the data related to it

Cold shoulder, well that is kind of sad, I figured I would give them a chance to redeem themselves. Oh well. I hope anyone who has been plagued by this issue is able to get their issues remedied. Stay safe!

EA Celebrates PlayStation’s 20th Anniversary With 3 Free Games

What better way to celebrate the 20th anniversary of the PlayStation, than by giving out free games? EA is doing just that, giving out 3 free games – but they’re only available until 9PM ET / 6PM PT on Sunday, so get in quick! You can get the following games on their respective platforms:

  • Need for Speed: Most Wanted for PS Vita
  • Mirror’s Edge for PS3
  • Plants vs. Zombies Garden Warfare for PS4

Source: The Verge.

Origin Mega Sale: Far Cry 3 for Just $7.48, and Much More

Origin is currently running their Mega Sale, with games up to 75% off.

The massive Mega Sale includes games like Mass Effect for $2.49, or Far Cry 3 for $7.98; but there’s also some older titles like Theme Hospital for $2.49 and Wing Commander IV for $2.49. Titanfall on the other hand, drops from $59.99 to just $29.99, so if you were holding out on Respawn’s mech FPS, you can grab it now cheap.

Source: Kotaku.

Man, the Bow and Arrow in Battlefield 4 is Effing Powerful

Which gun is the most powerful in Battlefield 4? None; it’s the bow and arrow.

The Phantom Bow in Battlefield 4 is damn powerful, as the video below shows off. Kotaku reported the news from Reddit, with some awesome editing, music and so many ‘splosions. Makes me want to install Battlefield 4 again!

Source: Kotaku.

Battlefield 4: Final Stand to be Released on November 18

EA has announced that the final map pack for Battlefield 4 will be released this week, with Battlefield 4: Final Stand being made available for premium members on November 18.

Final Stand will include new weapons, gadgets, vehicles, and 4 new Russian arctic maps. As for the new vehicles, we can expect a Snowmobile, and a Hovertank. The Rorsch MK-1 railgun is included as a new weapon, while we have some new maps to choose from, too. Siberian is up first, while a “blizzard-ridden” Operation Whiteout and Hammerhead also make the cut, with Hammerhead having gamers take to a submarine base to duke it out, the military installation of Hangar 21 and Giants of Karelia, which is a “massive map designed around a weapons factory”.

Source: Polygon.

Battlefield Hardline Open Beta Available for PlayStation 4 and PC Gamers

Electronic Arts has previously bragged about its upcoming Battlefield title, namely Battlefield Hardline, having emphasised the radical changes regarding the story, which is now focused on ‘cops and robbers’, as well as giving the project to Visceral Studio instead of DICE.

Fans and curious gamers alike should be happy to know that EA has just opened the beta to PC and PS4 gamers, which can now sign up on the Battlefield Beta website. No need to wait in line for approval to enter the game, just a quick sign-up and Terms & Conditions agreement to check are required before adding the game to Origin.

Unfortunately, Xbox One, Xbox 360 and PlayStation 3 owners have a bit of bad luck, since EA has not made the game available for the aforementioned platforms (yet). Instead, users of the latter console types can sign up to be notified when the beta will open for their console, being greeted with the following message:

“The Battlefield Hardline closed beta is only available for PC and PS4. But don’t worry, we wouldn’t leave you hanging. We’ll have an open beta available this fall on Xbox One, Xbox 360, PlayStation 4, PlayStation 3 and PC. On top of that, we are hooking you up with these rewards in Battlefield Hardline and Battlefield 4. Log into your Origin Account below to be granted access to your rewards. The Battlefield Hardline gear will be available when the game releases. The Battlefield 4 unique dog tag will be available in the game next month.”

For PC and PS4 players, the game is stated to have some interesting content unlocked to tinker with as well, including weapon skins and camp, weapon sights, additional Battlefield Hardline content and a unique dog tag in order to give a taste of what the new title has to offer.

Thank you Ubergizmo for providing us with this information

New Battlefield Title Dubbed ‘Hardline’ to be Released This Year

Electronic Arts had some hiccups and major bugs to fix in its latest Battlefield 4 release. That does not meant it will stop them from releasing another Battlefield title it seems, confirming the claims that the company is attempting to set a yearly cycle to the Battlefield title.

Dubbed Battlefield Hardline, Electronic Arts and Visceral Games has shifted the main focus of the Battlefield feel from the war between two or more armies to a more common battle, which is the war on crime. This is quite an interesting change, not only from the game’s objective and scope, but also from the development point of view.

EA’s DICE took charge of all Battlefield titles up until now, but Electronic Arts however decided to give Dead Space developers, Visceral Games, the lead this time around. What we expect to see as an outcome from all of this can be seen in the video below:


It appears that more light on the change is given from Visceral’s VP and GM Steve Papoutsis with the following statement:

“Several years ago, I was at an internal EA meeting in Barcelona with creative leaders from across the company. It was there I met Karl Magnus Troedsson, the GM of DICE, for the first time, and we immediately began talking about games – I’ve always loved Battlefield and KM was a huge fan of Dead Space, which I was working on at the time”, he said. “ We started talking about different ways we could work together, different ways we could take Battlefield and action games in a new direction. It was then that this project that became Battlefield Hardline was born.”

Sources also indicate that Battlefield Hardline along with other ‘secret’ projects will be revealed at E3 on the 9th of June.

Thank you KitGuru for providing us with this information
Image courtesy of KitGuru and video courtesy of YouTube

EA Steering User Ratings In Their Favour With Dungeon Keeper for Android

Two years award-winning “Worst Company in America”, Electronic Arts, is now said to be ‘steering away’ players who don’t want to give a good review by posting them on their own website instead of Google Play Store.

The scheme is said to be present on their freemium game, Dungeon Keeper, on android devices. They application is said to prompt the user with usual Rate This App message present in every application, giving users the possibility to rate it either 5 stars or between 1 to 4 stars.

If the user is willing to give the app 5 stars, the app will take the user to the Google Play Store, as every application does when the user chooses to rate the application. But if the user wants to rate it lower than 5 stars, the app will pop an e-mail from where the user can send the feedback only to EA instead of voicing the opinion on the Google Play Store.

Of course, if you want to leave a comment on the Google Play Store, you can manually visit it and leave your thoughts there. But in a world where reviews count to an app’s success, EA is certainly making all odds in its favour.

Thank you The Verge for providing us with this information
Image courtesy of The Verge

Xbox 360 Version of Titanfall Delayed Until March 25th

Those of you awaiting for EA’s latest sci-fi FPS title, Titanfall, and still play on the older Xbox 360 might be a bit disappointed, since the publisher decided to delay the title for that particular console. The Xbox One and PC versions are said to be released as previously announced though (for now).

The Xbox 360 version of Titanfall has been pushed back to March 25th. It’s worth mentioning that the Xbox One and PC versions are being ‘polished’ by Respawn Entertainment, while the Xbox 360 is being handled by Bluepoint Games. Electronic Arts’ Executive VP, Patrick Söderlund, stated that Bluepoint needed more time to ‘put the finishing touches on the game’ for that particular platform.

“To give them (Bluepoint) the time they need to put the finishing touches on the current-gen version of the game, we are moving the Xbox 360 ship date to March 25 in North America and March 28 in Europe. The extra two weeks will ensure the full world of Xbox gamers has an awesome experience,” he said.

While the first public beta is set for February the 14th, the Xbox One and PC title will launch on March 11th in North America and March 13th in Europe.

Thank you VR-Zone for providing us with this information

Titanfall Edition Atlas Headset Announced By Turtle Beach

While the upcoming shooter title from EA, Titanfall, is around the corner, it is bound for manufacturers to release editions for the most anticipated games. This si the case for Turtle Beach, where the manufacturer will introduce its Titalfall edition of Atlas headset.

The Titanfall Edition Altis headset is said t be a high-end gaming headset, which the company will release at the same time as the Titalfall game, though the date will coincide with the release date from North America, therefore potential buyers will still have to wait for the game to launch in their country to be able to use it for the actual game itself (you might plan on listening to some music with it to pass the time though).

The Atlas headset style and design is made to reflect the elements in the Titanfall game, having a futuristic design and a combination of muted grey with bright blue and a drop of red to create a more “I want to buy this!” attitude for dedicated gamers.

Turtle Beach states that the headset is made to be compatible with all platforms on which EA’s title will be launched on, namely the Xbox One, Xbox 360, PC, as well as mobile platforms. It is said to offer you a stereo audio from its twin, full-range 50 mm speakers, having a built-in amplifier to help you get the kick out of it. Though, it is highly recommended to use it at an acceptable volume so as not to damage your hearing over time.

The headset will also feature game and chat volume controls for a better integration with the dedicated game for which it is initially made, coming also with comfortable earcups which are designed to give the user a comfortable wear for hours of continuous gameplay. Other features consist of a detachable microphone and a built-in bass boost.

Turtle Beach’s Titalfall Atlas headset is stated to be released on March 11th, that is the Titanfall game’s release date as well if you did not know that until now, and will be seen on retailers’ shelves at a price tag of £139,99.

Thank you KitGuru for providing us with this information
Image courtesy of KitGuru

Battlefield 4 Experiencing Washed-Out Textures In AMD’s Mantle

Mantle is reportedly creating washed-out graphics in EA’s Battlefield 4 title. Have you noticed it? No? Well, it’s probably because the elements affected by Mantle are the sky and background props.

WCCF has taken a notice in this matter as well, and as far as anyone can see, it might be a Post Processing issue at hand. It can be fixed easily (although we must assume that testing was made with the Mantle API before launch, to what extent is visible in the images below), though it takes time in figuring out a fix that will not generate other problems afterwards. It is worth pointing out, before everyone goes on talking about its flaws like they are experts in this matter, that the Mantle feature is in its early stages, and it will take some time and tweaking before it will be properly tune to work on all hardware and games.

There aren’t any other issues present, as far as anyone can see, however AMD is apparently aware of the issue and is in process of releasing newer drivers with more fixes and tweaks, eventually support for other AMD graphics cards as well. There is also a possibility that users might be facing other issues with the Mantle API compared to DirectX, however nothing can be fixed with one go, especially nothing this complex. Users are also complaining about crashes on the Star Swarm Demo benchmark, having AMD already working on a fix for that.

All in all, Mantle is still in its early stages and all major fixes are bound to be fixed as soon as it gets out of the Beta stages. Until then, we will just have to wait and get along with whatever issues might occur, as nothing in terms of software is perfect and a lot of work needs to be done before achieving something stable and enjoyable.

Thank you WCCF for providing us with this information
Image courtesy of WCCF

EA Promises To Learn From Battlefield 4 Mistakes, Or So It Says…

The first weeks after EA launched the latest widely known massive multiplayer shooter title, Battlefield 4, it was impossible not to spot all the bugs and glitches when playing it, rendering the game unplayable and also highly unstable. It is said that it even went as far as building massive lawsuits against EA, claiming that the publisher had misled investors with their comments claiming that all was good despite knowing in advance that the game would be buggy.

There were also speculations that EA might have learnt a lesson from all of this, something which they have picked up during their recent investor call. According to EA’s Patrick Söderlund, he stated that the Battlefield 4 title was a highly complex game and that their focus to produce a highly innovative game that also delivered 60fps gameplay resulted in problems that they did not foresee. Söderlund goes on to state that he believes Battlefield 4 is a lot more stable since its launch, and that they are “taking multiple steps to evaluate what occurred and incorporate those learnings into our development process for future products, so we don’t experience the same problems again.”

“I would close on the fact that Battlefield 4 remains an amazing game with massive innovation, and we’re confident that gamers will be logging-on to play for a long time to come.” Söderlund stated.

There are also news about EA halting all future DLC for Battlefield 4 until all issues inside the current game have been dealt with (or at least the more severe ones). But what are the actual user opinions on this matter? Of course, the Battlefield 4 concept is ideal, but is the gameplay and overall experience worse that previous titles such as Battlefield 3?

Thank you Ubergizmo for providing us with this information

Leaked Pictures Point To Titanfall Beta In February

It seems these days there is always leaks of new game content and release dates of games and DLC, if latest leaked picture is true we could be seeing the Beta release of Titanfall coming in mid February. The leaked image comes from Micromania, which is a French wholly owned subsidiary of none other than GameStop.

While this image is coming straight from the retailer we can guess that it’s not a fake, however there is still no word from both the developers (Respawn Entertainment) or publishers (EA) as to when the beta release of the game will occur. However seeing as the game is set to release early March 2014 these images seem accurate. Some form of testing will be needed to be done before the games released and since there has been no word on the invite-only Alpha trials that were meant to be happening, hopefully this image is accurate and the Beta will start in a couple of weeks. Guess we’ll just have to wait for either official word from either the developers or publishers on a Beta released date or just wait until February 14th to see if Beta will finally become available.

Thank you The Escapist for the information provided 

Image courtesy of Worlds Factory 


Judge Overturns Madden Football Lawsuit Award

Robin Antonick

Meet Robin Antonick, who was awarded a huge settlement from Electronic Arts last summer. The win for Robin was to the tune of $11 million, and was in regards to a long running law suit against EA over the Madden Football franchise. Mr Antonick was a programmer and part of a team that worked on the first Madden game which was released in 1988. The law suit filled by Mr Antonick claimed that succeeding editions of the Madden games continued to use his source code, even though he hadn’t been paid royalties since 1992. In this case the jury agreed with Mr Antonick, giving him a windfall of $4 million in damages and also an extra $7 million in interest.

The Game that started this whole lawsuit

However all has not ended well for Mr Antonick, with a federal ruling on Wednesday that the original jury had no basis for concluding that later games in the Madden series had used Mr Antonick’s original source code. U.S. District Judge Charles Breyer ruled that the jurors in the original case had no basis for reaching their conclusion to award Mr Antonick the $11 million award, because they relied on Mr Antonick’s expert witness but they were not shown the games side-by-side as required by law. Judge Breyer ruled that;

“Without the opportunity to view each of the versions of the later games, the jury had no basis for evaluating whether the changes the expert witness addressed altered each subsequent game. Because of this there is no evidence from which a reasonable juror could concluded that the games are virtually identical when compared as a whole.”

And this is the reason that U.S. District Judge Breyer used to have the case thrown out. Electronic Arts lead attorney Susan Harriman released this statement after the court case was thrown out;

“We are thrilled to see the claims resolved in favor of EA. As judge Breyer held, there is no evidence that any of the Sega Madden games are virtually identical to the Apple II game that Robin Antonick programmed. The evidence also proved that EA’s source code was not substantially similar to Antonick’s source code. As EA has maintained from day one, Antonick was fully compensated for his work on the Apple II game. Because Antonick had no involvement in the Sega Madden games, he had no entitlement to further royalties.”

While this is a big win for EA, Mr Antonick has said his lawyers will appeal the ruling. We will keep you updated on any further information that comes from this appeal.

Thank you The Escapist for the information provided

Image courtesy of CraveOnline and Beekays


Electronic Arts Source Admits Nintendo Was “Dead” To Them After Wii U Launch

Nintendo’s Wii U never had a big impact as a gaming console, most people knew that from the start and other saw it later on. It seems that even Nintendo started to admit its failure this Friday, according to CVG. The company revealed an unsatisfactory sales figures of the Wii U console and currently things do not look so bright for the future of the company.

Nintendo has entered a downward spiral, regardless of its financial reserves that are stated to exceed the investments in Xbox One and PS4 combined. The latest Wii U console dragged them down big time. The figures show that Nintendo sold more Wii U consoles in the first seven weeks of its launch than it did in the financial year that followed. Even retails stores from the US and UK have limited the amount of Wii U consoles to a handful of stock in the back storage room, or even discontinued the product completely.

Furthermore, Electronic Arts have stated to drop the Wii U platform along with all Nintendo devices shortly after the Wii U console was released. An anonymous source from inside the company told CVG that they felt Wii U was heading towards a platform dedicated for kids IP and they were not interested in making games. Therefore, Nintendo was taken off the list as a potential platform for their games.

“Nintendo was dead to us very quickly,” the EA source told CVH when asked about why the publisher fell out with Nintendo so soon after committing to the system. “It became a kids IP platform and we don’t really make games for kids. That was pretty true across the other labels too. Even the Mass Effect title on Wii U, which was a solid effort, could never do big business, and EA like Activision is only focused on games that can be big franchises” he added.

The future of Nintendo does not look so bright, nor its future developments in the upcoming years. But who knows, maybe they will pull it off in the end and get back on track. But it is still too early to make any kind of presumptions at this stage.

Thank you CVG and mynintendonews for providing us with this information
Image courtesy of mynintendonews

Most Chinese Gamers Are Still Playing On PCs

A report points out that most Chinese gamers still play on PC and not consoles or mobile devices as most gamers all around the world do. China’s video game industry is worth around $13 billion, which represents a 40% increase over the past 12 months.

Breaking the figures down, we see that 64% of the total, $8.7 billion in revenue, was made through client-based PC games, taking up the majority of the gaming market. Aside from PC games, browser games also gained a fairly large amount, namely $2 billion, followed by mobile games with $1.8 billion, and on last place we see social games, with less than $1 billion in revenue. Though the mobile games industry is fairly small, a lot of focus has been placed on it, and investments are being made in developing mobile games.

Companies that received a considerable amount of money to expand its mobile development includes Tencent (for WeChat), Chukong, and Yodo1. But developers are still struggling to figure how to distribute and monetize mobile games, while more than 500 million iOS and Android devices roam the streets of China, and the number is expected to increase to 800 million this year. The top-grossing Android games on the market are reported to generate between $5 million to $10 million each month.

Many developers are focusing on HTML5 for mobile games due to it being supported on all mobile operating systems, and therefore grasping a wider audience. But although the list of top developers in China is still dominated by foreign companies such as Electronic Arts, Gameloft and Glu, Chinese developers are catching up, having a 30% (or $7.8 billion in revenue) increase each year.

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Battlefield 4 Banned In China

Electronic Art’s favourite multiplayer shooter game, Battlefield 4, has been banned in China starting this week due to the supposed discrediting of China’s national image in the futuristic plot line. The game is now deemed as a threat to national security in China.

It is said that the Chinese Ministry wants the game removed from physical shelves as quickly as possible, as well as all local online vendors. The Chinese ministry also wants the game uninstalled from consoles and PCs, as the game is now deemed illegal.

“Battlefield 4 is an illegal game, with content that endangers national security, and is all about a cultural invasion. Battlefield 4 relevant available downloads, patches, news, and other requirements [shall be] deleted within 24 hours.” the Chinese ministry stated.

The banning is based on the Battlefield 4: China Rising expansion pack that contains four maps on the Chinese mainland, new vehicles, new high-tech equipment, and ten new assignments. The plot consists of a fictional war in China stirred up by Admiral Chang who is out to topple the current government. Eventually, China and the U.S. team up to fight a common enemy.

News of the banning follows a report made by Chinese state-run newspaper China Military that said Battlefield 4 “smears China’s image” and is a form of “cultural invasion.” The country’s biggest social media website,, is already censoring out “ZhanDi4,” the Chinese translation for Battlefield 4. ZDNet reports that online users are still passing Battlefield 4 around via peer-to-peer download links.

The law office of Robbins Geller Rudman & Dowd LLP submitted a class action lawsuit against Electronic Arts in the United States District Court for the Northern District of California. The lawsuit is on behalf of Electronic Arts common shareholders, and claims that Electronic Arts allegedly issued “materially false” and “misleading” statements highlighting the purported strength of the company’s rollout of Battlefield 4.

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Reddit User Receives A Big Bundle From “Secret Santa” EA Employee

A Reddit user who was participating in a secret Santa received an amazing gaming bundle when paired with an EA Games worker. The Reddit user, Sinister-meow, had asked for a new game in the gift exchange, and by pure coincidence and sheer luck was paired with a worker at EA Games, who sent a huge bundle including 29 PS3 titles.

In a letter from ‘Santa’, the EA worker explained that he, his co-workers at EA, and his ‘friends at PlayStation’ had put together a collection of games and merchandise for the Reddit user, and put their fortunate pairing down to the ‘Internet spirits’. This is quite a wonderful gift and a real example of the Christmas spirit. And who would have known that so many people from a variety of companies would reunite in the ‘Christmas Spirit’ to give such a generous gift!

‘I assumed it was a marketing move and I could appreciate that, they gave me a lot of stuff, so I figured it was on me to post it and give EA credit where its due,’ Sinister-meow explained. Rather than the work of ‘Internet spirits’, the Reddit user said the whole thing was ‘Just good luck I guess’.

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Plants vs. Zombie’s Garden Warfare Expansion To Be Released In February

Electronic Arts and Popcap have announced the release date for Garden Warfare, the first expansion for the Plants Vs. Zombies franchise. The Xbox One and Xbox 360 version have their date set on February 18th in North America while Europe will have it on February 21st. The PC version date has not yet been announced, but rest assure as it will be released, however at a later date.

The Frostbite powered third person shooter themed around the Plants Vs. Zombies franchise is going to be offered at the budget price of $39.99 (US) / €39.99 (EU)/ &pound39.99 (UK) on the Xbox One and $29.99 / €29.99 / £29.99 on the Xbox 360. For the extra $10 / €10 / £10 Xbox One players will get two additional modes including a split screen local co-op and boss mode in which players can use Kinect or a Microsoft SmartGlass compatible device to support their teammates using a Battlefield 4 like commander mode.

A lot of changes have been made in Garden Warfare, taking a slightly different approach from the traditional Plants Vs. Zombies games, but it just might be fun enough to become pretty popular. From the limited amount we have seen of the game, it does seem to look like a lot of fun.

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