Let The Hype Commence – Bethesda Hiring for ‘Bleeding-edge of RPG Development’

It’s no secret that Bethesda is working on a new game, they’re a development studio, it’s what they do! However, with Fallout 4 now out of the way, and smaller teams working on patches and DLC releases for the game, the main teams will be moving onto the next big project, although for now, we have no idea what they’re going to be doing.

Bethesda has teased already that they’ve got several new games on the way that are “different to anything” they’ve done before. This would suggest that these new games aren’t part of the Fallout or Elder Scrolls series. However, we already knew these were in the works, so their new job postings spark interest for their next long-term investment.

Four new positions are now available, for an engine, gameplay and two graphics programmers. All touting that they’re required for “bleeding-edge RPG” development. If the current projects are different from what they’ve done before, it stands to reason that this one, an RPG, is a return to Elder Scrolls or Fallout. However, this is extreme early stage hiring, so we should likely expect it to be around about a year before we get hints of what it is, two years before we start to see anything from it and likely four years before it hits the market.

My gut instinct says Elder Scrolls 6, but as a fan of the series, I prefer to lie to myself and imagine that it’s been in development for a few years already and is coming much sooner than this project will; I can only hope!

Picking through some finer details, Fallout 4 lead producer, Jeff Gardiner, is listed as working on an “unannounced” project, as is Dave Schreiber, sound designer for Skyrim who’s listing says “unannounced future project.” Add to that Diego de Almeida, a freelance illustrator, has been on an “unannounced project” since the end of the Fallout 4 main development cycle last November.

Let’s cross our fingers, because as more names start to get put into this new project, leaks are bound to happen.

GOG.com’s Fall Sale Sees Huge Discounts on Hundreds of Games

Following its successful Halloween sale, GOG.com has launched its Fall (or Autumn, to us Brits) sale, with up to 90% off hundreds of recent and classic games, plus some tasty freebies for those who hit spending thresholds. Over 350 titles are on sale, with The Witcher 3: Wild Hunt, Grim Fandango Remastered, and Pillars of Eternity all available at bargain prices.

Highlights of the sale include:

  • The Witcher 3: Wild Hunt (30% off): £34.99
  • Pillars of Eternity – Hero Edition (50% off): £17.49
  • Age of Wonders III – Deluxe Edition (75% off): £6.79
  • Elder Scrolls Classics [Elder Scrolls III: Morrowind, An Elder Scrolls Legend: Battlespire, and Elder Scrolls Adventures: Redguard] (66% off): £7.57
  • Fallout Originals [Fallout, Fallout 2, and Fallout Tactics] (66% off): £6.57
  • Saints Row The Third – The Full Package (75% off): £2.49
  • Grim Fandango Remastered (66% off): £3.39
  • Jade Empire – Special Edition (80%): £1.99
  • Stasis (40% off): £11.39
  • Broken Age – Season Pass (75% off): £4.79
  • New ‘n’ Tasty! Oddworld: Abe’s Oddysee (49% off): £7.59
  • Beyond Good and Evil (74% off): £1.69

As an added bonus, for the rest of today, if you spend £3.29 you get System Shock 2 absolutely free. Exceed £9.79 or £19.49, and you receive free copies of Chronicles of Riddick and Banished, respectively. The free games available will rotate every day during the sale.

Orsinium DLC now Available for The Elder Scrolls Online: Tamriel Unlimited

Have you been enjoying everything that Elder Scrolls Online (ESO) has to offer? I know I have, although I must admit that the game world is so big, that I’ve yet to see quite a lot of it. If you’re eager for more adventures, however, then you’ll be happy to hear that Orsinium, the second DLC game pack for the award-winning multiplayer roleplaying game The Elder Scrolls Online: Tamriel Unlimited, is now available worldwide for PC and Mac, and it is set to follow on the Xbox One on November 17 and PlayStation 4 on November 18.

“Orsinium, the ancestral home of the Orcs, is being rebuilt deep in the Wrothgar Mountains, and King Kurog has sent out a call across Tamriel for intrepid adventurers to assist in its rebirth.  The latest DLC game pack for The Elder Scrolls Online: Tamriel Unlimited takes you to the mountains of Wrothgar, and to the Orc capital itself, to unravel plots and counter-plots, and encounter all-new enemies and allies. With well over 20 hours of content, Orsinium features a colossal new zone to explore, new quests and mysteries, a new single-player arena, new public dungeons, and much more!”

Additional DLC Details:

New PVE Content for All Players

Adventure through hours of captivating new content, no matter your level.

The Maelstrom Arena

A new solo arena challenge, The Maelstrom Arena, features nine combat rings and two different difficulty levels. Test your might against the fiercest enemies imaginable as you, and you alone, fight for your life and if victorious, are granted generous rewards.

New Public Dungeons

Old Orsinium and Rkindaleft, Orsinium’s sprawling public dungeons, feature all new-challenges for both solo and group play.

 Orisinium-Exclusive Rewards and Items

Enjoy powerful new gear, unique crafting styles and other rewards inspired by the history and denizens of Wrothgar.

Orsinium is included with an active ESO Plus membership or is available for 3,000 crowns via the Crown Store.

Steam Starts Charging for Mods; First Skyrim Mod Removed Within 24 Hours

As of yesterday, Valve has adapted its policy towards game mods made available through its game distribution platform Steam, allowing creators to charge for mods, with Valve taking a whopping 75% of generated revenue from sales.

However, the first for-profit mod for Bethesda’s The Elder Scrolls V: Skyrim has been removed from sale on Steam Workshop within 24 of being made available. The mod, offered by Steam user Chesko, contained assets created by Fore’s New Idles mods. Fore objected to his assets being charged for and, after contacting Chesko, the mod was taken down and customers were refunded.

Mass Effect modder FilthyCasual, a firm opponent of paywalled mods, has criticised the move by Valve on his blog, branding it a failure on every level:

“First, Valve, you have now made “modder” a dirty word here on the steam forums almost overnight. Thanks a bunch. You have now divided PC consumers and modders, when we used to be a pretty tight bunch.

Second, I now see mods going up that are little tiny swords and whatnot going up for sale. Bundles already that cost more than the game itself. In other words, I am concerned about a complete influx of mods that are completely useless and tiny and unsupported and updated, just because of money-grabbers who want a piece of the pie.

Third, this leads to microtransaction hell. Hell for consumers, and a deluge of stuff to compete against for us modders. This isn’t healthy competition. It is gonna be cutthroat. Thanks again for taking the fun out of it.

Fourth, there will be inevitable stealing of other’s people’s content and then selling it as their own. Some may claim that because they modified another mod’s content, they now have created their own mod and are free to sell. I disagree. They are making money at the expense of others.

Fifth, you have a “return policy,” if it is even worth of the name, that is full of holes. First, 24hrs isn’t much time to test if a mod will glitch out or not. Ever heard of a standard 14 or 30 day return policy? Let’s say a consumer buys a mod, then one week later the modder releases an update. This update has a bug, and the game crashes or glitches out. Then let’s say, for whatever reason (even a good one. Like real life got in the way) the modder doesn’t release an update to fix the bug. Before today, big deal. You could either uninstall the mod or revert to a previous version. Given it was free, most people wouldn’t complain too much. But NOW, a consumer will likely be stuck with a useless piece of software they paid good money for. Software that now is worth zilch. They will be, understandably, really upset, with no way to get their money back.

Lastly, you, Valve, are likely hurting good, legal sites like Nexus Mods as some greedy people take their mods, or the “premium versions” off the site in favor of posting to the Steam Workshop.”

It’s hard to disagree with FilthyCasual. It feels like a money-grab from all sides, especially Valve, who take the majority of revenue for merely acting as a vendor. That’s not to say that a paid platform for mods can never work, but Valve’s current effort leaves a lot to be desired.

Thank you Dark Side of Gaming for providing us with this information.

Image courtesy of HDW.

Latest SkyWind ‘Revive’ Trailer Released – Brings Morrowind to Skyrim!

It was back in 2013 that we first mentioned SkyWind, but a project this huge doesn’t happen over night and more often than not, they fall into obscurity and never see the light of day; SkyWind is not one of those projects, at least not yet.

The latest trailer for SkyWind has been released, bringing with it a lot of new hope to see Morrowind brought back to life in the much-improved game engine facilitated by Skyrim. The video shows work that has been done on recreating Vvardenfell, with West Gash, Battle Coast and Red Mountain all starting to take shape.

It’s slow work, but one that the team have undertaken free of charge in their own spare time. If you think you can help, head on over to their project site and lend a hand!

“An exclusive look at the latest developer update for Skywind! While there is not much to show visually, major progress has been made on environmental and architectural 3D assets to finish fleshing out the game world. Enjoy this small preview and expect more to show in the next update!

Regarding the update version. 0.9.6 does no necessarily mean we are close to a 1.0.0 release. When the project first started, it was originally going to be a direct port, in which case version 9.0 WAS very close. However, as goals changed, we realized there was so much more to do than initially thought. 0.9.5 came out in October, and there is a lengthy gap between each major update. These versions are not an accurate representation of overall progress towards a release, but instead milestones to keep track of. When we have more information on a beta or a release, we will let you know. Sorry if this is misleading, it was not our intent.

Visit us at https://tesrenewal.com/ for more information and ways you can help

Product version 0.9.6″ – TESRSkywindOfficial.

I absolutely loved Morrowind and it’s great to see so much work being done to keep the game alive.

What’s the Difference Between PC and Console Gaming? Watch This Video!

Gaming on consoles can be great fun, I know, I’ve owned plenty of consoles throughout my life and still do. Gaming can be fun regardless of format, but PC has one magical aspect that I’ve enjoyed the most, that sets it apart from its console gaming counterparts, I am of course talking about mods!

Skyrim is one of the best games ever created as far as the modding community is concerned. The game has had thousands of mods that take its graphics to the next level, just check out this gallery of stunning mods for examples. Then again, not everything has to be taken too seriously and as you’ll see in the video below, PC game modding has many extremes and this video is enough to make any console gamer green with envy.

The video contains its fair share of strong language, it’s certainly NSFW.

Tired of Skyrim? Mods Make Oblivion Look Better Than Ever!

Skyrim was built from the ground up to be mod friendly and since it’s release it has become one of the best looking games ever to grace a PC screen. However, its predecessor, Oblivion, is still getting lots of love and attention from the modding community. Oblivion is still my favourite Elder Scrolls games, it has some great quests and a fantastic storyline that more than warrant a return to Tamriel.

Modding Oblivion is incredibly easy and there are several very popular mods that you can download and install with relative ease. Assuming you have a fast internet connection, you could get similar results to the images below in just a few hours; a small price to pay for what could be hundreds of hours of re-exploring the games sizable environment.

The results of these images are not from one mod, but a combination of texture mods, charector mods and a whole lot more. The right thing to do is to head over to Nexusmods.com or a similar site and find all the mods you want to create a unique game world that you’ll enjoy. Go forth, get installing mods and enjoy the world of Oblivion once more!

Images courtesy of Imgur.

Check Out These Incredible Skyrim Character Mods

The Elder Scrolls series draws in modders like no other game, the development community is still working hard on pushing the limits of Morrowind, and that games has been out for twelve years, so just imagine how much further people intend to develop for Skyrim and what that will look like in another nine or ten years time!

One thing is for certain, despite only having three years to work on Skyrim, modders are really pushing the limit of what is possible. I haven’t played Skyrim in over a year, when I had loads of mods installed and the game looked nothing like the original, almost every detail had been tweaked. Now after recently re-installing my copy of the game and dumping about 50 updated and new mods on to it, compared to a year ago I can safely say it looks significantly improved, now with this new wave of mods that level of detail is about to go even higher.

We don’t have a full run down of every mod used here, as it’s likely that many environment and ENB tweaks have been used to get awesome screenshots. However, if you head on over to SkyrimNexus and ENBSeries to check out the work of pastrana, WorshipTheSatan, LucidAPs, LiaN82, forbeatn, Insomnia, Dinkledorf, xmacrosx, VictoriaG, XiNAVRO, bmagno20, ShinglesCat, jesusoden and zzjay, then you should be able to achieve similar results to the images below, enjoy!

Thank you DSO for providing us with this information.

Images courtesy of DSO.

Morrowind Recreated In Skyrim

Morrowind was one of the coolest entries in the Elder Scrolls series, but is has long since been forgotten by many and new comers to the series often miss it entirely due to the game being a little on the old side, fools!

A team of modders haven’t forgotten a thing, they’ve been working hard to create Morrowind in the land of Skyrim and while it requires some heavy modding, as well as both games to be installed on your system to copy over static meshes and other data, the games world really is up and running in the game engine used for Skyrim, and to great effect too!


And so Skywind is born!

“I am pleased to announce the new official trailer for Skywind. The entire video is based off of the official Skyrim launch trailer. Footage in this video does not reflect the final product. A huge thanks to everyone working on this project and making it become a reality.

As of now, Skywind mostly just consists of landscape and static meshes, but we are currently working on getting all of the quests, npcs, weapons, creatures, etc. working correctly, and they should all be available by the final release. Remember though that we have a limited team, and if you want to see a particular feature faster then join and help work on it.”

For more information, just head on over to Morroblivion and get downloading the mod for yourself, I know I am!

Thank you Morroblivion for providing us with this information.

Image courtesy of Morroblivion.

Bethesda Say Next-Gen Cross-Platform Work Is A Nightmare

In a recent interview with OXM, Bethesda vice president Pete Hines was discussing his views on next-gen consoles and how development of their latest MMO title Elder Scrolls Online, which is being developed by ZiniMax Online Studios is effected by each format.

“It’s really not easy, but it’s certainly much easier,” Said Hines while talking about developing for next-gen. “I’m not trying to insult Sony or Microsoft, but they’re high-end PCs, the way they’re architectured. Though they’re still in development, they’re not done, they’re much easier to develop for.” he continued.

“They don’t all play with each other. PC and Mac play together, but Xbox One is its own thing and PS4 is its own thing. The whole cross-platform thing is just a nightmare.”

This is true of current gen cross platform work, but developers have had 7 or more years to get to grips with how each system works and that isn’t the case with the new consoles where they maybe have had 18 months at best and even then working from target specs of development kits. The PlayStation 4 has a big horsepower gain over the Xbox One, it also has faster memory and while the Xbox One and that must present some issues in development, not to mention they have to build each edition of the game around a different network system such as Live, PSN and PC.

“Are we looking forward to developing on Xbox One?” Said Hines. “Yes. It’s a nice robust machine that allows to do lots of cool stuff and put more cool things in the game.” So nothing particularly encouraging from them in that respect, but for all the Xbox One “fiasco” that has gone around it’s easy to forget that in terms of gaming performance it’s still significantly more powerful than current gen offerings and that’s going to reflect well in next-gen gaming software.

“Much like Xbox 360, all the work that you do just helps more when you go to do it again. When you look at Skyrim and you go back and look at Oblivion, and look at all the content and what we’re putting on the screen, it’s a bit night and day. It probably doesn’t seem that different, but if you actually go back and look, we accomplished so much more.”

This is very true, go compare the first gen console games from Xbox 360 and PS4 to the latest offerings and you’ll be amazed how far the systems have come. If the current offerings from publishers like Bethesda on next-gen consoles are an indication of the hardware future then we’ve got some really great things to look forward to in the coming years.

Thank you OXM for providing us with this information.

The Elder Scrolls V: Skyrim Legendary Edition Hits Shelves Today

Today, Bethesda Softworks is releasing their final installation of The Elder Scrolls V: Skyrim Legendary Edition. It has been just under 2 years since Skyrim was released, bringing us the epic gaming experience on November 11, 2011. Though they announced that they were not going to continue working on Skyrim, and they would be working on their “next adventure”. Bethesda is bringing forth their Legendary Edition of Skyrim, which will be just that. Offering us the full game, as well as all three of their expansion packs, Dawnguard, Hearthfire, and Dragonborn.

The game will have the most up-to-date version of the original game, version 1.9.

While playing Skyrim you will get to play the next chapter of the Elder Scrolls saga. Live another life, in another world, allowing you to play many different types of characters. With Skyrim, you get an all new graphics engine and gameplay engine. With hundreds of abilities, spells and weapons, you get to play the way you want to play!

PC users get the opportunity to take advantage of the Steam Workshop, as well as Creation Kit, allowing you to bring to life your hearts desire of awesome new Armor, Dungeons and Quests. Even a beginner modder will be able to take advantage of these valuable resources.

Hearthfire: This expansion allows you to purchase land and build your own home from the ground up. You get to choose your land, customize your home and you get new objectives and interactions, also you get the ability to adopt children.

Dragonborn: With this expansion you no longer serve dragons, but you get to devour them. You face the first Dragon Born. Exploring beyond Skyrim, traveling to the costal island of Solstheim. You also get to become the Ultimate Dragonborn, gaining new powers, discovering new abilities! As well as getting to explore new dungeons.

Dawnguard: With Vampire Lord Harkon returning to power, you are given the choice to either stop him, or becoming a Vampire Lord yourself. Bringing the new faction questline. This expansion brings new weapons, armor, spells and shouts. Giving you the ability to become a Vampire Lord. Additional perks as a Werewolf. New locations and creatures. And you can change your appearance.

Now for the important part, the price.

PS3 and Xbox will have an MSRP of $59.99 / £39.99 / €49.99 / AU$69.95.

PC versions are slightly cheaper in some regions, $59.99 / £29.99 / €39.99 / AU$49.95.

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