RollerCoaster Tycoon World Coming to Steam Early Access

For years strategy games have fallen into one of two categories, with some games requiring you to defeat your enemies and conquer planets or countries while the others saw you trying to run businesses and people’s lives, balancing the books against the choices you had. Of the latter category, one of the biggest series was the RollerCoaster series. Don’t worry if you’ve missed it, because RollerCoaster Tycoon World will be coming sooner than you think.

Chief Executive Officer at Atari, Fred Chesnais, is hopeful of the new games potential, saying that “after careful consideration, the decision to go through the Steam Early Access program was made”, the reason provided was that it would give fans access to the game to those “dedicated fans that have followed us throughout the development process”.

It doesn’t just stop there, if you were a fan of the games then the new features could see you picking this one up as soon as it releases. New features will include the ability to place your rides at any angles, doing away with the grid placed system that restricted so many parks in the past. If you ever felt like the games were missing content then RollerCoaster Tycoon World will be perfect for you as the new game will feature support for community content, meaning that people will be able to custom create and share rides, stalls and more.

Excited yet? If so then make sure to check back on Steam on March 30th to pick up the game!

EA Offers Game Subscription Service for PC

In recent years, digital platforms have become the go to for PC gamers. With services like Steam allowing quick easy access to an entire range of products, while also purchase security and more recently the ability to add custom content to games. What could be next for digital platforms? EA, the creators behind Origin, think they may have the answer in a new subscription service.

While available for over a year to console owners, Origin Access is now available to PC gamers. The benefits behind Origin Access include the ability to access the Vault. While this Vault won’t protect you from a nuclear fallout, it does provide you with a collection of games that will be free to play as long as you are an Origin Access subscriber. Currently only containing 15 games, EA state that their plan is for”more games are added over time”.

With a generation of crowd-funded games and indie studio releases, there has been a reduction in the number of demo’s that are available to people who just wish to try before they buy. Origin Access contains the feature “Play First Trials”, a selection of games that will be released by EA that you can play before they are even released, and if you purchase the game at a later date all your work is still there.

Giving you a 10% discount on top of any other discounts, people who frequently buy through Origin or like EA’s extensive catalogue may want to check out the Access scheme. With groups like EA and Amazon offering discount and early access schemes through subscriptions, could you soon see the same option come to Steam?

Grim Dawn Considered Content Complete

Grim Dawn is an action RPG game from the people who created Titan Quest, a game that is considered a must play in many circles. Following the same gameplay mechanics, with a few more added on Grim Dawn is set in a universe where magic and violence are common with characters facing anything from bandits to the undead all in one day. Like many games at the moment,  Grim Dawn was funded using an early access model, with people paying to support the development in exchange for getting access to the game while it’s still being developed.Until now that is.

The studio behind Grim Dawn, Crate Entertainment, announced on Facebook yesterday, that the project is “content complete”. According to the studio, this means that we have access to not only all the games items and difficulty modes but that all quests are now accessible and there are no quests that cannot be completed.

With a final release set for early 2016, the latest patch sees users able progress all the way to level 85 and an additional 500 pieces of items means that hours of gameplay can quickly become days of quests and adventure.

Having played both Titan Quest and Grim Dawn I can say I enjoyed them both, with Grim Dawn leaning more towards my style, added features like loyalty to different groups mean your decisions have an impact and that impact shapes your character and your world. Have you played either and are you excited for the big release?

Gear VR Starts Shipping and Oculus Concepts Early-Access Is Launched

Virtual Reality is something that gamers have been striving for since the first computer game was made, but it wasn’t until we saw the Oculus enter the scene that this became a viable reality. Now that the new Samsung Gear VR has started shipping to US customers and select shops such as Best Buy and AT&T stores, the fantasy to jump into a virtual world can be a reality for everyone. When I say to everyone, it is meant towards those that have enough spare cash to purchase one and live in the US. The rest of the world will be able to get the Gear VR shortly and it is already up for pre-orders in other regions than the US.

There is already a quite extensive collection available for customers of the Gear VR and that is something that is growing steady all the time. There is currently hundreds of VR games and thousands of hours of VR movies as well as over 200 thousand 360 degree photos for you to explore.

More than 25 brand new made-for-VR games and experiences are coming to Gear VR by early December. You can play the highly anticipated EVE: Gunjack now and start to fight mutants with Mortal Blitz VR. This week you will also be able to explore VR’s first aquatic safari park in Ocean Rift as it is just about to be released.

With all this content available where some are better than others, it is necessary to have a proper platform for all this and keep the early access, demos, and general fails away from the main system. Oculus now started organizing the catalog and launched a new store section called the Oculus Concepts. Oculus Concepts is essentially the same as Valve’s Steam Early Access program where developers can showcase unfinished projects and ideas in order to get feedback from actual users.

Descent Underground Hits Steam Early Access

There were some games back in the 90s that stood out from the rest and we often talk about DOOM, Wolfenstein, Age of Empires, and all of Sid Meier’s creations as some of the cornerstones that created our current gaming worlds, but one game shouldn’t be forgotten and that is Descent. Descent took a new approach and moved 3D shooters into a new situation by adding two more directions that you could move in and gave us full 360-degree rotation in all directions.

That was back in 1995 and I personally spent many hours of my life back then playing just this game, so it’s a real joy to see a new Descent being launched on Steam’s Early Access program, Descent Underground. The game launched on the platform yesterday, 20 years after the original game, and to celebrate this there is 17% discount on the title until the 29th of October. Currently, the early access game can be had for €23.23 instead of the normal €27.99 price.

A true first person shooter deserves all six degrees of freedom. Fight through twisting tunnels & vast caverns where the concepts of up and down mean nothing and danger lurks around every corner. This is Descent: Underground!

We’re blasting the full-freedom shooter Descent into the 21st Century with next-generation gaming technology built on Unreal Engine 4!

Descent Underground is both a modernization of the original gameplay as well as a prequel to the already existing series. The original game mechanics are preserved and early testers confirm that it feels like the original game to play. That’s something that means everything when a classic is revived into the modern times. Arcade style combat and a tightly twisting map design should make for both an entertaining and challenging gameplay.

The new Descent Underground was also showcased in combination with an Oculus Rift, which should take a game like this to the next level and help a lot when you have to navigate and fight in all directions. Multiplayer and Single player storyline are both in the vision for this game, but remember that it’s still early access.

Prison Architect Breaks Out of Early Access on October 6th

Prison Architect has been an integral component of Valve’s Early Access programme for an astonishingly long, three years and received a warm reception from Steam users. Introversion Software’s highly-captivating Prison simulator is now set for an official release on October 6th. The studio will showcase a whole host of new features during EGX, a UK-based gaming expo on September 26th. This will allow players to have a find-hand experience of the latest build. However, if you can’t attend, the event will be livestreamed.

Statistically, Prison Architect is already a roaring success and sold millions of copies. It will be fascinating to see how the retail build differs from technical previews and the sales impact from exiting the Early Access distribution method. While many games have struggled through Early Access, it seems like Prison Architect is a fine example of what can happen when everything goes right.

Here is a brief synopsis of the game directly from the developer:

 “In Prison Architect, players build and manage their own maximum security prison, built to hold the most hardened of criminals. Since the launch of the alpha, Prison Architect has gone from strength to strength, seeing high praise from all manner of gaming press and eventually going on to gain a player base in the millions. Prison Architect is a gripping new take on the well-worn simulation genre, having enraptured gamers worldwide with a unique premise and engrossing narrative.”

What do you think about Early Access games?

ARK: Survival Evolved DirectX 12 Patch Coming Friday

ARK: Survival Evolved is a visually stunning survival-adventure game and already amassed a huge community. As with any graphical masterpiece, the GPU demands are quite high especially at UHD and QHD resolutions. The developer, Studio Wildcard, has announced a huge update via the Steam Community which releases this Friday. Included is a DirectX 12 patch which promises performance gains of 20% compared to the DirectX 11 rendering. However, it will be interesting if this is an average figure and how it scales across various GPUs. Will the DirectX 12 functionality work better on lower-end cards or AMD GPUs going by previous results?

Below is the complete patch notes for Friday’s update:

“– Specific Representative “on-ground” meshes for all dropped items
– Water Raft
– Driveable Dune Buggy Modding example (we’ll let modders have the first crack at vehicles with this example
– Human and Dino Warpaint

– Collidable Saddle Platform & Build-on-Saddles: make your big brontos and plesios into mobile bases, build just about anything up from them! Build ladders to climb up onto them, whatever — the possibilities are nearly endless!!! We originally were gonna limit it to sleeping bags and turrets, but let’s just go all-out and make it work with everything.

– Powered Elevator Structures
– Controllable Ballistas/Turrets to place on structures and on the backs of your dinos
– Swamp Biome & New Swamp Cave
– Snow Biome & New Snow Cave
– Random GPU Driver crash fix: TrueSky”

In addition to technical improvements, there will also be a new creature called the Doedicurus. To accompany this announcement, the ARK team has unveiled a trailer and explanation of the animal’s abilities.

“The Armadillo-like Doedicurus is a handy creature to have in your stables, as it can efficiently harvest stone on an industrial scale. It also has tremendous defensive protection via its hard shell, to which it will retreat if threatened. Most importantly, when riding it, you can enter “shell-charge” mode and roll through the ARK as a hardened, nearly indestructible ball… similar to a certain blue rodent! This ability is great for rapidly closing the distance towards enemies, or just plowing through them like a bowling ball, making the Doedicurus fun for the whole tribe.”

With DirectX 12 powered games finally becoming mainstream, there’s no better time to get into PC Gaming the reap the rewards of a truly optimized API.

Thank you WCCFTech for providing us with this information.

ShellShock Live Reduces Price and Adds 3 New Game Modes

If you are a fan of games such as Scorched Earth, Death Tank, and Worms, then ShellShock might be a great game to pick up, especially as they’ve just dropped the price with the latest update.

The game was originally a Flash game, but it has now been ported for Steam and works on both Windows, Linux, and Mac OS. It might not sport the best of graphics, but that doesn’t mean that it can’t be a great game. The user reviews are very positive despite the game still being in Early access.

ShellShock is a multiplayer game with a simple mission: Use your tanks to blow up your enemies tanks. To do that you have a wide variety of weapons that have to be unlocked. There are over 200 unique upgradeable weapons in this 8-player multiplayer game that also features 100+ ranks and fully customizable and upgradeable tanks.

The latest update, version, features three new game modes: Assassin mode, Juggernaut, and Points. In Assassins mode you have to kill a specific target while others can’t be damaged, In Juggernaut it’s one vs seven players but you get extra health to fight the extra amount of enemies, while Points is a mode where you don’t play for death but rather get points for hitting enemies and the winner is the one that accumulates the most during the match.

ShellShock Live is available on Steam Early Access for €6.99 now or you can get a four-pack for €19.99 and send three keys to your friends.

Kyle Champ, founder of kChamp Games said, “It’s been quite a trip from the initial launch of the Flash version of ShellShock Live way back in 2011 to now. With the Steam version almost at Version 1.0, and thanks to the feedback from the community, I’ve set my sights on making it one of the most memorable multiplayer experiences on Windows, Mac, and Linux”

Black Mesa Mystery Unvieled

Black Mesa as some of you know, is a total remake/ re-imaging of Half-Life using the Valves Source Engine. Following our earlier news coverage, the countdown has now finished and we can reveal what the countdown was pointing towards; they have released Black Mesa on Steam. It is currently in early access stages, so there may be a few bugs, but all is explained;

“Why Early Access?

“Making a game with the scope and scale of Black Mesa is a massive undertaking. Back in 2012 we made the decision to release what we had completed up to that point, and were blown away by the community’s response, feedback and improvements to our work. We want to keep that relationship alive and well by using Early Access as a tool for allowing our community to participate in the final phase of Black Mesa’s development.

In addition, we simply didn’t have the resources to create Xen as we would like it. Our ambitions go beyond the original Xen section found in Half-Life. We have a standard of quality that we have to achieve. By using Early Access, we are allowed the resources to bring you the remaining chapters with the quality that you expect.”

Approximately how long will this game be in Early Access?

“We currently have the first ~85% of our single player campaign completed. For the last 15% we want to not only recreate it, but improve upon it to make it an enjoyable and memorable experience. We feel it will take us considerable time to get the last 15% up to our standards, and putting a time estimate on it would be a total guess.”

How is the full version planned to differ from the Early Access version?

“The conclusion of the single player campaign, with the addition of the Xen chapters
Final polish on the Earth-based chapters of the single player campaign
More multiplayer maps
More multiplayer gameplay modes”

What is the current state of the Early Access version?

“Over 10 hours of single player campaign. Multiplayer deathmatch and team deathmatch with 6 completely re-imagined Half-Life 1 maps on the Source Engine.”

Will the game be priced differently during and after Early Access?

“Yes. Black Mesa will be $19.99 USD during the Early Access phase. This will be bumped up to $24.99 USD when in retail.”

How are you planning on involving the Community in your development process?

“We intend to work closely with our community as we complete the final portions of Black Mesa. We started out as a modding team aiming to do true justice to a Half-Life: Source port, and we won’t forget our roots.

The Black Mesa game hub and forums will be the primary points of interaction with our users. Many team members regularly browse these areas to discuss ideas with the community, and to show progress on game development. Community feedback will be sorted into groups and taken into account as we develop.

We also support Steam Workshop, and will be watching and encouraging developments there.”

If you want it, go grab it over on the Steam store for just £14.99; I know I am.

Kerbal Space Program to Finally Leave Early Access!

After nearly 4 whole years since the initial release, Kerbal Space Program is finally ready to make the move from Early Access to full release on 27th April! The news came about after a developer post on the game’s forums announced the date of the release alongside a short youtube video (below) announcing the inclusion of female Kerbal’s in the 1.0 version of the game.

The hugely popular space craft/exploration simulator, which is being developed by indie studio Squad, has received huge praise from the community ever since it’s launch and continues to hold an overall “overwhelmingly positive” review on steam. Needless to say the incredibly complicated and groundbreaking title has captured the imagination of all of those longing for their own space adventure and even Elon Musk, the CEO of SpaceX and Tesla, described the game as “awesome”, which is some praise coming from someone who literally builds rocket ships in real life, and even seems to have a higher success rate than most players tinkering virtual rockets.

Nonetheless, Kerbal has always stayed at the forefront of the Indie scene, never letting fans down with misleading promises or dodgy crowd-funding campaigns, which could be something that other Indie devs should think about before announcing their newest survival game.

Thank you Squad for providing us with this information.

Play Fractured Space for Free This Weekend and Keep It

Fractured Space is still in Steam’s Early Access Program, but it already looks great and got very positive feedback from reviewers and players. The team-based space-combat game lets you fight it out with your friends and foes in gigantic capital ships with the intensity of a shooter game but with a big strategy side to consider.

The game isn’t normally free, but this weekend you can play it for free on Steam, and best of all, you get to keep it after. Like it is with so many games these days, you can choose to spend extra money on more features, add-ons, and DLCs. So head on over to the Steam store and add it to your library right away, this is too good to miss.

With 5v5 matches, individual skill in combat alone cannot secure victory. Your team must decide where to focus its efforts; when to advance and retreat. Every match is a war to be won through multiple battles. Unity is a strength. Kind of a DOTA in space.

You build your own armada and customize it with weapon loadouts. You can earn credits through battles and purchase new ships and expand your fleet. You can tailor it all to your preferred setup and to give you a unique set of choices and options during a given match. The Fractured space of the universe is yours to conquer.

Sony Might Be Looking Into Testing as a Service, Early Access and Crowdfunding

Sony has revealed some of their possible future plans in a job posting for a new Director for the Worldwide Studios Quality Assurance Business operations. Of course the job possibilities mentioned here aren’t always a hundred percent indication of what to come, it does paint a picture of the companies plans.

PlayStation now appears to be looking into TaaS, GaaS, Crowdsourcing and early access test efforts. Crowdfunding and Early Access are both terms we already know, but you might not have heard of GaaS and TaaS before. The two terms stand for Gaming as a Service and Testing as a Service.

The TaaS basically involves outsourcing part of testing to external companies. This possibility could end up in one of two ways: either we’ll get more polished games while the company can adjust the hired workforce better than having them all in-house and it could also go the other way with a lot more leaks of early version and information before the games hit the retail market. Although one doesn’t exclude the other.

Sony doesn’t want to be left out in the dark when it comes the cloud trend either, so of course they’re also looking into Gaming as a Service, something that also could help to prevent piracy.


The director of QA business Operations and Development is responsible for developing and implementing comprehensive internal and external operational programs, processes and services to determine how competitive and current we are within the gaming industry. This position is expected to uphold the mission and values established by the organization.

Strategic Duties:

The Business Operations and Development Director works to improve an organization’s value and improve financial optimization. These duties include: assisting to define mid and long-term operational plans, helping to track and refine global organizational goals, builds key customer relationships, identifies business opportunities/ services, negotiates, opens and closes new business services, maintains extensive knowledge of current market conditions and oversees trends and analysis of global business operations regarding Test Efforts.
The Business Operations and Development Directors will also help manage existing clients and ensure they stay satisfied and positive. They will work with clients, often being required to make presentations on solutions and services that meet or predict the efforts of services and work with the clients’ future needs.


  1. Monitors external and internal environment for development of new services: TaaS, GaaS, Crowdsourcing, early access test efforts, etc.
  2. Implements the recommendations of the strategic mid-year plan with WWS.
  3. Performs market research and analysis to stay competitive regarding the leading game industry testing technology and methodologies.
  4. Furnishes global best business practices, advice, counsel, service improvement and general staff support to all departments within the organization.
  5. Evaluates operational issues to determine how competitive and current it is with the latest trends in the industry.
  6. Assists in or produces feasibility studies/business plans for said new services: Service Catalog
  7. Manages specific Quality Initiative Programs: audits, CSI etc.
  8. Assists in capturing and developing ongoing customer relation evaluations.
  9. Demonstrates knowledge of and supports mission, vision, value statements, standards, policies and procedures, operating instructions, confidentiality standards, and the code of ethical behavior.
  10. Assists in planning of any event that highlights Test services: GTC, Post Mortems, etc
  11. Assists in developing and maintaining our evaluation process to continue gaining feedback from clients.
  12. Performs public speaking to organizations, committees and groups regarding new services, operations and testing practices.
  13. Develops and maintains Global Business Operations budget.

Thanks to PlayStation for providing us with this information

The Multiplayer Exploration Game, World of Diving, Now in Steam Early Access

It’s been over a year since we first reported about World of Diving, this was back when the game was launched as an Indigogo campaign. Now the alpha version of this multiplayer underwater exploration game has made it to Steam’s Early Access program, as well as some other game platforms.

Back then Vertigo, the creators of this game, promised to develop it tightly with it’s founding helpers, and they have done just that. Listened to their users feedback and created features based on them. On of the cool things worth mentioning right away about this game, is the virtual reality support it gains via the Oculus Rift. An amazing feature in such an exploration game.


This is not a game about killing stuff or going head-to-head with some killer shark, it’s all about exploration, discovering sunken treasures and ship wrecks. You can take photos and join up in multiplayer with your friends for some cooperation. Of course, like almost any game these days, you can customize your characters appearance to your liking, whether it might be a ripped washboard stomach, a tiny bikini or maybe you’re even one of the few who would chose a full-body suit.

This is an early access alpha game, but already has a lot of features such as a mission editor, a diving base, historical sunken ships and aircrafts to discover and much more. The next update will see German WW2 Battleship the Bismarck added while the eventual full release will boast animal companions and more fully featured multiplayer.

The game is available now on steam for a price of $19.99 / € 19.99 / £ 14.99. A relative high price considering the state of the game, but that’s the deal with early access.

Thank you Steam for providing us with this information.

Images and video courtesy of Vertigo.


H1Z1: Early Access PC Version Coming Soon, but no PS4 Release This Year

We are still eagerly awaiting Sony Online Entertainment to reveal the exact release date of their upcoming H1Z1 Early Access Alpha for Steam, but recent updates suggest that the alpha edition release date draws near.

“As for the game, we are currently in a pre-alpha stage of development, and have an Early Access feature list that we are working against to hit launch status. That means every day new items, features and abilities get created and checked into the game world. said Tom Schenck, H1Z1 Technical Director.

New features, items and most interestingly of all a powerful dynamic weather system is now running in builds of the game, offering unique fighting and survival opportunities.

“Our weather system is dynamic; it comes and goes as like a normal weather system does. What makes it different is it actually affects you. We are not just putting the rain in the game because it looks cool, we are putting rain in the game because we want it to put out camp fires. We wanted to make you cold, we want to make sure that when rain comes you’re actually aware of it and you’re going try to survive.” said Adam Clegg

When pushed for details of a release date during an interview with GamingBolt, Adam added;

“As far as the PS4 version is concerned we are actually concentrating on the PC release. No one in the development team is working on the PS4 [version] and we are focused 100% on PC, for now.”

So there you have it, a laser like focus on the PC development and daily updates being tested means that we shouldn’t have long to wait now, but PlayStation 4 owners will just have to find something else to do, because with no one working on their edition, they’ve still got a long wait ahead.

Thank you Ecumenical for providing us with this information.

Image courtesy of Ecumenical.

Carmageddon: Reincarnation Coming Sooner Than You Think, oooh yeah!

Stainless Games have just announced some stunning news that will no doubt please the faithful Carmageddon fan base, as well as a whole new generation of fans to the racing as a blood sport genre. On the 27th of March 2014, the wait is over, fans will be able to dive into the game that has been requested for going on 17 years now thanks to the blessing that is Steam Early Access.

This Early Access release is a milestone, as it marks the beginning of a new era in the Carmageddon story. Added bonus for Kickstarter backers is that if you put money down to support the development, you will be able to get behind the wheel two weeks before the Steam Early Access release.

Of course the game is still heavily in development, but if you want to be part of the games history and be along for the ride while it’s being made, or maybe your just impatient, then you can get in on the action very shortly.

“It’s brilliant to see our demonic baby rise screaming from the grave,” said Patrick Buckland, co-founder and CEO of Stainless Games and creative genius behind Carmageddon, “This time we could finally do the stuff that we wanted to do 17 years ago. More blood was the main thing. Rivers of livers – that’s what we wanted. Being publisher as well as developer means we get to be stupid. Properly, professionally stupid. And this game is stupider than Jupiter. I mean really silly – but in a good way. Nobody else makes games that make you cry with laughter – but we do. And did I mention the livers?”

Neil ‘Nobby’ Barnden, co-founder, Brand Director and “the other one” behind the original Carmageddon, added: “Blood and laughs. Amazing pile-ups. Awesome PowerUps. Insane… Insanity. The team is fantastic, the love we have for the title shines through, and even though the game is still pre-alpha it’s a bloody hoot to play!”

We can’t wait to see this game in its final form later in 2014, but for now you can enjoy their pre-alple damage tech trailer, which has a pretty unique musical score given the games overall themes of violence, destruction and burning rubber, enjoy!


Thank you Carmageddon for providing us with this information.

Image courtesy of Carmageddon.

Kerbal Space Program Mod “KerbalEdu” Takes The Game Into The World Of Education

Teachers and students can now work together to learn rocket science and the joys of space travel with the official launch of KerbalEdu, an educational modification of the popular, award-winning space agency game Kerbal Space Program game which hit steam in 2013.

Squad, the developers of KSP, have partnered with TeacherGaming to launch this project. Still in early development, interested educators and students can go to for more information on the game, which is available on compatible Windows, Mac OS and Linux computers. Squad will continue to develop KSP, which is currently available through early access on its website as well as Steam and other popular online gaming retailers. TeacherGaming, like its prior popular release MinecraftEdu, will modify KSP to enhance its value to professors and teachers in a classroom setting.

“KSP is about making rocket science fun, which is why we didn’t need any complex algorithms to realize an educational version is a great extension,” said Squad co-owner Adrian Goya. “TeacherGaming’s experience makes them an ideal partner and we believe KerbalEdu is going to be a great tool for science teachers throughout the world to teach our next generation of rocket scientists and astronauts.”

TeacherGaming hasn’t released the first KerbalEdu mod but is planning several features specifically for teachers, including:

  • Metric system and other systems for easier data comparison and integration with other school topics
  • UI alterations to include analyzer and data collector tools for easier data gathering, data summarization and problem solving with ship designs
  • Premade lessons that introduce or need a specific scientific method or formula to be solved, such as a rocket with too small of an engine needing more thrust
  • Valuable materials outside of the actual game, but with heavy connections to it, that help educators drive home important lessons

While Squad will remain focused on making sure every new feature in Kerbal Space Program is fun, TeacherGaming has the same goal – with an educational emphasis.

“KerbalEdu is going to help players do more than just dream of the stars in their classroom. It’s going to give them the tools to learn how to reach them,” TeacherGaming CEO Santeri Koivisto said. “Squad is a great partner and a believer in our mission to use games to help educate the next generation of students.”

Schools and other educational institutions interested in KerbalEdu can purchase the educational version of Kerbal Space Program for a discounted price and schools who do decide to use the software will also have the opportunity to offer their students a discounted price on Kerbal Space Program. Of course everyone else can still get it on Steam Early Access and see if they can make something that doesn’t rip its self apart and explode, although getting it wrong can be just as fun.

Thank you Kerbal Space Program for providing us with this information.

Image courtesy of Kerbal Space Program.

Next Car Game: Early Access Now Available, Free Sneak Peak Demo Released!

Ladies and gentlemen, start your engines! The time we’ve all been waiting for is finally here: Next Car Game has just been released on Early Access.

“The game is being sold exclusively through our site for now, and thanks to the great guys over at Steam all our pre-order supporters can download the game through Steam. By pre-ordering the game now, not only you get to play right away but also have a chance to get a lot of cool exclusive extras like technology sneak peek 2.0, special supporter car and your name in the game – and what’s best, get all this in a special price!”

The first release contains two playable cars and three tracks, showcasing both white-knuckle track racing and explosive demolition derby action with 24 cars that will give you some taste of things to come. However, please be aware that the Early Access phase is meant to give you a chance to experience the game as it progresses through its development cycle, and the game is still at a pretty early stage. As such, it does have a truckload of missing features, nasty bugs, choppy performance and can generally just leave a sour taste in your mouth. It probably doesn’t run any better than any old junk car bought off the street, actually. And what’s even worse, there’s not going to be an update until sometime in January! If you’re expecting a complete game, please take your money somewhere else.

But if you’re willing to take the plunge and buy that beater, now you’re chance to finally experience the game (the few parts that have been implemented that actually work, that is) first-hand during the holidays. During the coming months you can expect the game to get a lot of polish as the developers implement many new exciting features, and all Early Access supporters have an opportunity to get involved in the development of the title and say what they want from the game.

“Since it’s a holiday season we don’t want anyone to feel left behind, and as a special gift we’re also releasing a free version of our technology sneak peek for everyone to enjoy! The free version contains a limited version of the playground scene that we use internally to test various features like car damage and environment destruction. By pre-ordering Next Car Game, you can unlock a lot of new additional cool content like physics cannon with missiles, new destructive machinery, more spectacular stunts and a ton of dynamic stuff to blow up!”

The FlatOut series has always been great fun thanks to the physics based destruction and gorgeous graphics, let’s hope the their “Next Car Game” can live up to the high standards of previous entries in the series.


Thank you NCG for providing us with this information.

Image courtesy of NCG.

Starpoint Gemini 2 ‘Alpha’ Gets Gets Major Steam Early Access Update

Space sim-RPG Starpoint Gemini 2 (PC), presently in the Alpha phase of development on Steam’s Early Access program, has received the final update of the year accompanied by two new gameplay trailers. Developer Little Green Men Games’ first video is a new gameplay trailer depicting the battle-oriented updates and the second trailer showcases the newly implemented community-driven features including the hugely popular ‘Starship Garage.’


Highlighted additions and changes from today’s update include:

  • New Commands: Fire-at-will command in its basic form uses a smart algorithm to switch between targets. This feature is a work in progress and feedback is most welcome
  • Licenses: Licenses are now available for purchase on stations (planets will receive them in the next update). Licenses can only be acquired when you’re allied to a faction
  • New Station: Check out the new station model
  • Bolstered Defenses: Structures can now be guarded. Damaging them can trigger security forces to arrive in its defense
  • Bonuses: Several new bonus modifiers are now functional (Heavy weapon reload, Weapon battery recharge…)

The full change list v0.6005 can be found in the Steam Community Hub.


“We’re already seeing strong sales for Starpoint Gemini 2 during the Steam Early Access program, and there is definitely a very positive and involved atmosphere on the community hub,” said Iceberg Interactive CEO Erik Schreuder. “The guys at Little Green Man Games have to be commended for managing to constantly staying tuned to the community vibe while simultaneously improving Starpoint Gemini 2, using the tremendous community feedback as well as executing their own development roadmap. Thanks to the Steam Early Access Program, the game is really expanding well beyond what was originally planned and is looking more and more like a polished, immersive and high quality space sim, as the weeks go by. And there is much more to come!”

Thank you Starpoint Gemini for providing us with this information.

Image courtesy of Starpoint Gemini.

Turn Based RPG ‘Blackguards’ Gets New Trailer And Steam Early Access

Daedalic Entertainment have just released the first sinister chapter of their upcoming turn-based RPG Blackguards, and the game is now available via the Steam Early Access program. To celebrate the start of Blackguards on Early Access, the Hamburg based studio have released a new trailer to give players a taste of the brutal battles they will encounter.

Starting three months before the official launch, Daedalic Entertainment will release each chapter of the five chapters of Blackguards in three week intervals, giving the community the chance to influence the game’s development prior to release.

Three different packages of Blackguards are available through Early Access, all of which include the final version of the game upon launch. Players are also able to buy additional extras exclusive to the Early Access*:

  • · Blackguards Standard Early Access Edition – £18.99: Includes each Early Access chapter of Blackguards for PC at the earliest availability as well as the final version of the game at launch for PC and Mac.
  • · Blackguards Early Access Deluxe Edition – £26.99: Includes the Standard edition and a 150-page digital art book of the game, bonus developer interview videos and six exclusive wallpapers.
  • · Blackguards Early Access Contributor Edition – £29.99: Includes the Deluxe edition and the first Blackguards DLC, a copy of point & click adventure Chains of Satinav as well as the buyers name featured in the game credits.

*The bonus items won’t be available until the final release of Blackguards.

The game is already shaping up to be quite the epic and while I’ve not been much of a fan of hexagon based battles before, I do love some good turn based action and given how awesome the game looks in the new trailer, we really can’t wait to get this one in for review!


For more information, head on over to the official Steam page here.

Thank you Blackguards for providing us with this information.

Image courtesy of Blackguards.

Kerbal Space Program Reveals Update 0.23 Plans

Kerbal Space Program is planning to give players a chance to tweak their rockets. Squad, the independent development team behind the space agency sim game, has unveiled its plans for update 0.23 to their often crazy space simulation title.

Lead developer Felipe Falanghe detailed plans for update 0.23 plans on the KSP dev blog, including some exciting updates to Career Mode, which was launched earlier this month. These plans are not concrete as development is always moving forward on the title, but at the moment, this is their intention with the new updates;

  • Tweakables: One of the most anticipated features by veteran KSP players, as it allows players the chance to “tweak” how parts work during construction of their rockets and space planes.
  • Science Archives: Review all the date you’ve accumulated to date in this new section of the R&D facility.
  • Science Revisions: Transmission logic is being redone as well as the way experiments can be reset to improve usability while keeping it challenging.
  • Science Lab Module: A new ship part that lets Kerbalnauts test and analyze experiment results while still in the field.
  • 3D Mouse Support: Squad is working to introduce this peripheral to KSP.
  • Optimizations: This update should feature load time and overall performance improvements.

“Update 0.23 should really refine the existing aspects of Career Mode and add another level of polish and stability to Kerbal Space Program,” Falanghe said. “This update offers new players a more refined Career Mode experience while delivering on a few requested features from our experienced players.”

Kerbal Space Program is still in development and is available on its website and as part of Steam’s Early Access program.

Thank you KerbalDevTeam for providing us with this information.

Image courtesy of KerbalDevTeam.

Early Access Date Given To IL-2 Sturmovik: Battle Of Stalingrad

1C Game Studios has announced an early access date for anyone who has purchased the Premiere Edition of their game IL-2 Sturmovik: Battle of Stalingrad. Premiere Edition owners will be able to start flying around in the game on November 12th of next month.

People who have purchased the Standard Edition will get early access the following month in December, but they do not have a specific date set for owners of that version. When the early access begins, the current pre-order versions will become unavailable at their reduced pricing ($49.99 /£31 Standard, $89.99 / £56 Premium), however people who purchase the Premium Edition at that time for $94.99 / £59 will be able to participate n the early access.


IL-2 Sturmovik: Battle of Stalingrad is a WWII, combat flight simulator dedicated to the Battle of Stalingrad and the digital version is scheduled for release in the spring of next year (2014). the digital version will set you back $59.99 / £37 for the Standard Edition and $99.99 / £62 for Premium.

Thank you NextPowerUp for providing us with this information.

Image and video courtesy of NextPowerUp.


Fight Jet Pack Penguins And Laser Sharks As Edge Of Space Hits Steam Early Access

HandyMan Studios and Reverb Publishing have just launched their latest title Edge of Space (EoS) on Steam Early Access, joining a select group of Greenlight approved games now available for download. This sandbox survival-adventure game set in deep space gives gamers the opportunity to terraform the world, craft armor, weapons and vehicles, as they explore this wildly dangerous universe.

“It has been a long journey getting here, from Kickstarter to Greenlight, and now to Steam Early Access,” said Jacob Crane, Founder and one of the Lead Developers of HandyMan Studios. “Without the dev team and the community support the game would not be where it is today. We are both excited and scared out of our minds, but we’re ready to gain feedback so we can continue to grow and perfect the experience!”

Available at an on-sale Early Access price of $11.99 before pricing at $14.99 at launch, players who heed the call to ArkCo command early will receive “First Responder Armor” that grants bonuses to assist in those first waking moments after leaving the crashed space pod. Set in deep space, Edge of Space is an open-world, dynamically-generated sandbox survival-adventure game. Start with only a laser pick and the gear from the crashed pod, then immediately start collecting, as every piece of ore mined is valuable. Fight against an array of creative horrors including cybernetically-enhanced laser space sharks or vicious genetically-evolved polar bears – and those are not even the strangest monstrosities to encounter!

For more details head over to the official Steam product page.

Thank you for providing us with this information.