Mirror’s Edge Catalyst Has Been Delayed Once More

It’s definitely not uncommon for developers to delay the release dates of their games in order to add no features or to make sure that the final release is bug-free. They can even delay their games more than once, which is exactly what has happened to the upcoming open-world action-adventure platform video game Mirror’s Edge Catalyst. Apparently, this title is now scheduled for a June 7 release in North America and June 9 release in Europe, but since the previous release date was for May 24, we’re not looking at too much of a wait in the end. According to the Design Director of Mirror’s Edge: Catalyst, Erik Odeldahl, the delay was necessary in order to allow his team to address the valuable feedback that gamers left on after the Closed Beta phase. They also want to perfect the title’s Social Play features, which is probably a good idea.

The official statement was released on the game’s official website, and its most important segment was the following:

“To support the Social Play features, we are using a brand new online technology. We also want to make sure we have the opportunity and time to address player feedback from the Closed Beta. That is why we will give ourselves a bit more time to perfect the game, with a new release date for Mirror’s Edge Catalyst of June 7th (NA) and June 9th (EU).”

Hopefully, the extra two weeks will give EA DICE enough time to polish up Mirror’s Edge Catalyst so that we may enjoy a smooth launch.

Battlefield 4 Developers Running ‘Player Appreciation Month’

DICE is thanking all fans for sticking with Battlefield 4 despite the entourage of persistent problems with an entire month of giveaways for players. Starting on February 1, DICE will push special community missions and initiate daily giveaways throughout the month.

Every day players log into Battlefield 4 in February, they’ll receive a Bronze or Silver Battlepack, which provide random XP boosts and camouflage skins. These two battlepacks will differ with bronze being handed out through the week and silver on the weekends. Two shortcut bundles, which immediately unlock all grenade types and handguns, will also be made available during February at no cost; however, Battlefield 4 Premium owners will get two additional shortcut bundles that unlock all DMRs and shotguns. Finally, at some point in February, DICE has confirmed a double XP weekend for a veritable treasure trove of boosts for new and seasoned players alike.

On top of these extensive bonuses large updates are inbound with returning fan favourite platoons, In this added social aspect you can team up with your friends to create your own social space and gather stats together. These already extensive developments are apparently only the foothold as over on the battlefield blog they can be quoted as saying:

“We’re also working on other feature additions that you’ve been asking for – stay tuned for more.”

DICE says it will continue to work toward improving the Battlefield 4 experience. The developer is actively working to improve the game’s netcode, which will hopefully result in a more fluid online experience, and promises to share more details on that at a later time. This with an increase in developer transparency lines up to be an extensive february for the Battlefield fans, be they currently active or returning.

Source via Jotstiq & Battlefield Blog 

Images used courtesy of EA

NVIDIA Shield 2 In The Works With A Next-Gen Tegra Heart

NVIDIA employees filled Montreal Marriott’s Salle de Bal 1,000-person capacity basement ballroom late last week, where Huang announced a hat-trick of major news for the company: Gamestream, G-Sync, and the new GTX 780 Ti GPU, to raucous applause. The highlight of the three, and the one that Huang emphasized by flying in a trio of game industry legends, is G-Sync. The module will arrive built into gaming monitors starting early next year, and it aims to solve the issues of tearing, stutter, and lag.

The aforementioned trio of legends, Oculus’ John Carmack, Epic’s Tim Sweeney, and EA DICE’s Johan Andersson, vouched for G-Sync, but Endgadget were able to have Huang for a quick followup interview. Beyond discussing last week’s big announcements, Huang spoke to Project Logan, aka: the next Tegra chip and NVIDIA Shield 2, which may be coming sooner than we think. Huang told us he’d love to see Logan powering the next version of Shield as representative hardware ahead of anything else.

Thank you Endgadget for providing us with this information.