YouTuber Builds Doom’s BFG Out of Lego

Lego is the defining toy of a number of generations, offering almost unlimited creativity in how it can be used. We’ve seen a complex computer case built entirely from the popular construction toy, but now Youtuber “ZaziNombies” has created a replica of one of the most well-known guns in all of video gaming history, Doom’s BFG 9000.

ZaziNombies has an entire YouTube channel dedicated to his Lego creations, which often focus on a great number of weapons from a huge number of popular franchises. Some of the Lego replicas already under his belt include the nuke-launching Fat Man from Fallout 3, Frostmourne of Warcraft fame and a large number of the guns seen in the Call of Duty series. All of these pale in comparison to the Lego BFG, which is the largest and heaviest gun he has ever built and is an amazingly complex build. The finished model is made from around 5000 individual lego bricks, including a number of translucent and light bricks and weighs in at 20 pounds. The real version may weigh a lot more (if it existed), but that is certainly a lot of weight for a Lego model.

Considering the lack of reference material for the iconic weapon, the level of detail that has gone into the model is incredible and includes a number of smart construction techniques in order to bring the whole thing together. For a full rundown of the model, check out the video below and get a glimpse into how the BFG may look in reality.

DOOM Will Not Be Locked to 60 FPS on PC – Glorious!

When it comes to the PC vs Console argument there is one topic that always seems to emerge no matter how the discussion starts, frames per second. With consoles having optimised programming and locked hardware many are locked to lower frame rates while PC users are often after a smoother experience at a higher frame rate. People who took part in the DOOM open beta were worried when they found the PC version had in fact been locked to 60 FPS, something the developers has now stated to reassure the crowds that DOOM will not be locked to 60 FPS on the PC.

The confirmation comes from the official DOOM twitter page, reassuring players that the game was only locked to 60 FPS for beta purposes, but at launch the game will enjoy unrestricted frames.

Releasing on May 13th the new game engine used to power the game, id Tech 6, also supports multi-GPU’s, meaning those graphics cards can let you enjoy unleashing hell in full graphical glory. With games like Dark Souls 3 getting warnings from their fans when Capcom, publisher for the game, stated that it would run at 30 FPS on PC (something which the Dark Souls twitter account quickly confirmed as misinformation), frames per second means a lot to some gamers, with the smoother experience often making or breaking their enjoyment with the game.

While you are waiting for the release of DOOM why not try converting your original DOOM game into 007 Goldeneye?

Checkout This Incredible Goldeneye 007 Mod for the Original Doom!

Goldeneye 007 and Doom are two different games that came out at different times, but that doesn’t mean that they can’t be merged in order to create something spectacular. Recently, a ModDB member named “demo_the_doomer” has unveiled his latest project – a Goldeneye 007 remake in the first Doom game. Actually, the project represents an updated version of the original goldeneye007tc released for Doom some time ago, and it definitely looks like a lot of fun. The project’s creator has released a demo for this special mod, which you can go ahead and download right here. This demo includes a single level as well as four new weapons, but if you don’t want to try it out, you can just have a look at the gameplay video released by “demo_the_doomer” on YouTube.

Apparently, the updated version of goldeneye007tc will feature comic book style cutscenes similar to action doom 2, reworked levels, more Bond one-liners, ACS scripted events and 3 models for the tank in the chase levels. As a fan of Doom and Goldeneye 007, I’m really looking forward to the final version of this project, and I’m pretty sure that some of you will be just as eager after you have a look at the following gameplay video.

As with all these kind of projects, be sure to share this with your friends so they can get in on the action too!

The DOOM Multiplayer Open Beta Will Start Soon

DOOM recently went through a closed beta phase that lasted from March 31 to April 3, and since the game’s official launch date of May 13 is rapidly approaching, id Software is making preparations for the game’s open beta, which is actually going to kick off on April 15 and will last until April 17. During this open beta phase, everyone will be able to try out DOOM’s multiplayer in the form of Team Deathmatch and Warpath modes on two maps named Heatwave and Infernal.

Bethesda has also stated that id Software plans to implement a series of content updates for SnapMap after the game’s release. These updates would include new map modules, objects and props, as well as new features and functionality improvements, editing tool enhancements and AI enhancements. DOOM’s multiplayer will also receive content updates such as new game modes, which should prove interesting. Apparently, the aforementioned  SnapMap and multiplayer updates will be completely free to use, which is definitely a big plus. From what I’ve seen so far, DOOM is shaping up as a very promising title, although some users have criticized the game’s multiplayer mode for losing its original DOOM feel and identity. However, we’ll just have to wait for the official release in order to form a proper opinion.

Brutal DOOM 64 Early Alpha Gameplay Revealed

Anticipation has been building ever since Sergeant_Mark_IV, the man responsible for the Brutal DOOM mod, revealed he was working on a new version of DOOM 64. To sate that appetite, Sergeant_Mark_IV has revealed the first glimpse at Brutal DOOM 64 in a new video. Though the YouTube clip shows the gameplay of only an early alpha build, the impressive video makes me want to play it right now:

“This is a VERY early alpha gameplay,” Sergeant_Mark_IV writes. “Lots of things are subject to change. Just demonstrating on this video some basic stuff such as gibs, lightning effects, and brightmaps. There is no release date yet. An official trailer will come up soon, showing more enemies and weapons.”

Brutal DOOM 64 is a mod of the GZDOOM port of DOOM 64, which, according to Sergeant_Mark_IV, introduces “new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version.”

The mod is compatible with GZDOOM and Zandronum in OpenGL mode, though ZDOOM and Zandronium software mode are not compatible.

Sergeant_Mark_IV’s original Brutal DOOM mod, the latest version of which was launched at the turn of the year, is available for download from ModDB.

Doom Beta System Requirements Revealed

Are you looking forward to playing the new Doom? I know I am! The game has been a long time coming and with the idea of revisiting the iconic series again, I can’t help but get drawn in by memories of my gaming youth, playing a pixilated Doom a Dell laptop. Of course, the days of DOS and floppy disks is long behind us and the latest enter in the doom series needs a lot more grunt to run than the original.

If you’re hyping up to play the beta, which you can be certain won’t be well optimized, then you’re going to need for some fairly decent hardware. but it shouldn’t be out of reach for most mid range and above PC gamers.

Minimum Spec (720p)

  • Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
  • Intel Core i5-2400 or better / AMD FX-8320 or better
  • 8 GB RAM
  • NVIDIA GeForce GTX 670 (2GB) or better / AMD Radeon HD 7870 (2GB) or better
  • Up to 22GB HDD space
  • Steam account
  • Broadband internet connection

*Please note that the NVIDIA GeForce GTX 750 Ti, and mobile GPUs are not supported for the DOOM Beta. Please check back later for minimum or recommended system specs for the final game

Recommended Spec (1080p)

  • Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
  • Intel Core i7-3770 or better / AMD FX-8350 or better
  • 8GB RAM
  • NVIDIA GeForce GTX 970 (4GB) or better / AMD Radeon R9 290 (4GB) or better
  • Up to 22GB HDD space
  • Steam account
  • Broadband internet connection

No doubt the final game will support a wider range of hardware, at least in terms of improved performance, but for now, is your system ready to play Doom?

Remember, if you want to play the Beta, you needed to grab a beta code via the Wolfenstein: The New Order, two years ago! Don’t worry though, I’m sure there will be an open beta soon enough.

DOOM Will Run at Same Resolution and Frame Rate on All Platforms

Id Software has announced that its new not-quite-a-sequel but not-quite-a-reboot DOOM announced that the forthcoming first-person shooter will run at 1080p and 60fps on PC, Xbox One, and PlayStation 4.

“We want players to wonder how DOOM and idTech 6 [game engine] games can be so visually stunning at 60 frames-per-second at 1080p on all platforms, when other titles cannot even achieve a similar look at 30 frames-per-second,” Lead Project Programmer Billy Khan told the Bethesda blog. “Our goal is to be the best-looking game at 1080p at 60fps.”

Presumably, as far as the PC release is concerned, the 1080p/60fps standard will be its minimum default, with more powerful systems able to support higher resolutions and frame rates.

“idTech 6 allows the artists and designers to quickly decorate the world with fine details,” Khan explained. “idTech 6’s physically based renderer and dynamic lighting system allows our artists to make our characters and environments more realistic and stunning than ever before.”

“Many on our tech team worked at Crytek before, so we’ve known and worked with each other for some time,” Lead Renderer Programmer Tiago Sousa added. “It’s been an interesting and productive venture, learning about idTech foundations and researching where and how we will take it to new levels.”

DOOM is set for release on PC, Xbox One, and PS4 on 13th May.

Datamining Reveals All Missions & Map Names in Doom Reboot

I don’t know about you but I’m really excited about iD Software’s upcoming DOOM reboot, and it definitely looks like other gamer’s are on the same page judging by how much attention the title is receiving lately. After the alpha version of DOOM was leaked online, the gaming community has managed to figure out exactly how many single-player missions will be included as well as the map names. At the time of writing, we know that DOOM will offer a total of 17 missions, but since this information is based on the game’s alpha version, the developers could always add more maps before releasing the final product. I personally hope that they’ll make it an even 20.

Furthermore, the developers have stated on the official Twitter account for the game that the single-player missions will require about 13 hours in order to be complete, which is still quite a bit of gaming time considering that other similar titles need about 11 hours on average for the main story.

Below you will find the names of the 17 missions that we mentioned before.

  • argent_tower.
  • bfg_division.
  • blood_keep.
  • blood_keep_b.
  • electro_tower.
  • genesis_surface.
  • hangar.
  • intro.
  • lazarus.
  • olympia_engineering.
  • olympia_shipyard.
  • olympia_surface_west.
  • polar_core.
  • resource_ops.
  • resource_ops_foundry.
  • surface.
  • titan.

Will you be picking up DOOM after its official release on May 13?

The Overly Generic ‘Doom’ Cover Fits Virtually Any Game

Doom is one of the most iconic FPS games of all time, although it did have the advantage of being one of the very first games to kickstart the entire genre, giving it a distinct advantage for a lot of years. Now the game is set to return to our screens once again. Doom is currently pegged with a release date of May 13th, which isn’t particularly far away, but it’s just long enough to give the developer time to delay again; let’s hope they don’t.

The release date isn’t the only reason we’re hearing a lot about doom this week, however, as the artwork for the latest Bethesda bullet-em-up comes across as one of the most generic covers of all time. Following that infamous orange and blue theme that so many hundreds of game and movie boxes have adopted, the game’s logo can be swapped out for almost anything and still looks like it belongs.

How about adding him to Halo 5? Seems fine to me.

I think I’ve actually seen this guy in a few Final Fantasy games, have you?

OK, this one I’m not so sure about, but if you didn’t know who Professor Layton was, it’s still pretty convincing.

Well, that’s just an easy match up these days.

This definitely looks like something I’d be eager to play!

Scrap that, this is the one I really want to play. Running around with a sawn-off frying pan and causing chaos.

Gaming artwork can be quite generic, as we’ve seen here today, but it’s not the end of the world. Fortunately, we won’t have too long to wait for the release of the game and fingers are crossed around the world that it won’t be generic to play.

What was your favourite entry in the Doom series? For me, nothing will beat the original two games on MS-DOS.

DOOM Will Not Have Microtransactions

DOOM is one of the most influential and iconic video games ever devised. ID Software’s classic first-person-shooter popularized the genre and showcased the potential of engrossing single player games on modern hardware. While Wolfenstein 3D set a fantastic framework, it didn’t have the same impact as DOOM or capture people’s imaginations. Despite DOOM’s age, it’s still holds up remarkably well and I could easily play through the entire game multiple times. Recently, I purchased the DOOM 3 BFG edition which includes all the content from the older titles, and is a great package. One strange change revolves around the medpacks now sporting a pill icon instead of the red cross. Perhaps, this is down to some copyright issued with the charity, British Red Cross.

After a long hiatus, DOOM is finally coming back, and I cannot wait to see if it honours the series’ roots. Honestly, I’m pretty hopeful because the recent Wolfenstein reboot adopted a fantastic old school feel and fast paced gameplay. It’s absolutely stunning and demonstrates that single-player focussed first-person-shooters can be released in the modern era. Sadly, modern games tend to be marred by microtransactions, season passes, DLC, and other measures designed to maximize profit. However, according to Peter Hines, vice president of marketing at Bethesda, the game will not feature any microtransactions:

This is wonderful news and reassures players that the multiplayer aspect will remain completely balanced. This is essential because various micropayments to acquire items can destroy a multiplayer community and make the progression system seem very unfair. Also, the single player aspect should have good pacing and not slowed down to encourage users to purchase items. Not so long ago, Bethesda unveiled a teaser trailer showing DOOM’s campaign. So far it looks stunning and it’s certainly going to be a day one purchase for myself!

Doom Release Date Has Been Unveiled

When I saw the first gameplay trailer for Doom, I immediately thought that this is going to be one of the best shooters of 2016. The original Doom is widely considered to be one of the most influential titles in video game history, as it basically paved the way for all the other great first-person shooters out there. As for the Doom reboot, we knew that it was going to be released this year but we didn’t have an exact date for it until now. Fortunately, Bethesda has unveiled that Doom will launch on May 13 for Microsoft Windows, Xbox One and PlayStation 4, which means that we’ll finally be able to test our demon-hunting skills this spring.

“Relentless demons, impossibly destructive guns, and fast, fluid movement provide the foundation for intense, first-person combat – whether you’re obliterating demon hordes through the depths of Hell in the single-player campaign, or competing against your friends in numerous multiplayer modes. Expand your gameplay experience using DOOM SnapMap game editor to easily create, play, and share your content with the world.”

Moreover, the developers also went ahead and released a brand new trailer for Doom, which you’ll be able to see below. Will you be picking up this game in May?

John Romero’s New Shooter Is Like “No-One’s Seen Before”

Doom, Quake, and Wolfenstein creator John Romero is working on a new shooter, which he describes as revolutionary and so “unique” that he’s “never seen a game like it.” Romero, with his wife and business partner Brenda Romero, spoke to Develop at the Ludicious games festival in Zurich, waxing lyrical about his new game and its “interesting story.”

“I don’t want to talk about it because it’s a really cool idea, it’s a unique idea. I’ve never seen a game like it,” Romero boasted.  “I’m really excited to start making it because it’s just a great idea. Instead of just pumping out game after game after game, it’s like waiting to come up with something that’s really unique, that no-one’s seen before, and enables you to make something that you hope will be really amazing. So, we’ll see. It’s got a pretty cool fiction around it. It’s got an interesting story.”

“I really like what he’s doing,” Brenda chimed in. “There’s maybe 10 people that know what it is. It’s exciting. There’s some really cool stuff he will announce.”

“It’s not like you would ever look at it and compare it to any other shooter that’s out there,” Romero added.

The new game, as-yet-untitled, is being developed by Romero Games, which was set up by John and Brenda back in 2014.

“It’s unique,” he continued. “That’s the cool thing. It’s not like you would ever look at it and compare it to any other shooter that’s out there.”

“You wouldn’t make a game if you didn’t believe it was a great idea,” Brenda added. “Hopefully nobody makes a game if they don’t believe that. You just hope that you can carry that vision in the execution.”

Brutal Doom Developer Now Working on Brutal Doom 64!

Brutal Doom is quite possibly one of the greatest game modification projects we’ve ever seen. If you haven’t heard of it, it’s the same Doom we knew and loved from the early days of PC gaming, with the violence and action dialled up to 11. The guns have been made more powerful, the gore effects have been expanded, ragdoll physics have been added, the music improved, the sound tuned and so much more. Let’s take a quick look at the current form of Brutal Doom in the most recent trailer below.

OK, if that video didn’t get you in the mood for some hardcore FPS violence, nothing will. So what is the talented modder SGtMarkIV doing this time? He’s taking Doom 64, often regarded as one of the greatest Doom games of all time, and giving it the Brutal modification it deserves.

To celebrate this announcement, Sergeant_Mark_IV has released the first early alpha screenshots of the project. This may not be as exciting as the video above, but given that he’s quite an active modder and often updates on the progress of his mods regularly, we can no doubt expect to see a featured video in the very near future.

Brutal Doom 64 is expected to have new special effects, improved particles, new lighting, more detailed gore, upgraded sound, extra and improved weapons animations, new monsters and even stuff that was cut from the original Nintendo 64 version. Overall, it may turn out to be the greatest Doom game ever created. Sure, we know there are more modern ones, but they’re just nowhere near as fun as the older ones.

The question is, what other games could be given the brutal makeover? Let us know in the comments which games you would like to see given this extreme treatment.

If you want to play the original Brutal Doom, you can download it from Moddb here.

John Romero Releases First Doom Level in 21 Years

John Romero is an icon of the video game industry and co-founded id Software alongside John Carmack. The studio produced a huge array of influential titles including Wolfenstein 3D, Doom, Hexen and Quake which popularized the first-person-shooter genre. Modern behemoths like Call of Duty owe a lot to id Software and their approach to level design. Sadly, tensions between Romero and Carmack reached breaking point during a bitter dispute about the company’s future direction. Eventually, Romero resigned and created a new game entitled, Daikatana, through his brand new studio, Ion Storm. However, this wasn’t a smooth release, and encountered numerous delays beyond the planned Christmas 1997 schedule.

Recently, Romero returned to his glory days and unveiled a brand new Doom level, the first he has made public in 21 years! This is incredibly exciting and I cannot wait to try E1M8 which uses DOOM1.WAD. If you’re interested in trying out this level, please navigate to the link below:

The reception so far has been extremely promising and Romero decided to thank fans for the overwhelmingly positive feedback. Perhaps this will encourage him to create more custom levels in the near future. Doom is certainly an iconic game which holds up remarkably well and has a thriving modding community. This ranges from custom levels to the superb Brutal Doom mod.

What is your favourite first-person-shooter of all-time?

Brutal Doom Receives a New Version and a Gameplay Trailer

When I played Doom for the first time I found it to be quite brutal, but now that I look at Brutal Doom, I realize that the game’s goriness was actually quite toned down. Brutal Doom is immensely popular right now, as it gives people a very good reason to pick up the classic shooter once more, so many years after its original release. The gameplay mod was created in 2010 by Sergeant_Mark_IV, and it has recently received a new version named Version 20b. The main additions include an improved melee system, better gibs, more death animations and performance improvements, not to mention the substantial new map pack, which adds new locations and plenty of enemies.

Separately, the team behind Version 20b has also released something called a “Starter Pack Map Pack” that comprises no less than 32 new maps, which depict realistic outdoor areas and cities. The pack actually offers a sizeable playable campaign with its own story and progression, and according to its creators, it looks like the missions that take place on Earth also include daytime progression, as the first map starts off at dawn while the next one takes place at noon, and so on.

Below you will find a gameplay trailer that shows off Version 20b of Brutal Doom.

New Trailer for Doom’s Total Conversion Mod – Resident Evil Code Name Hunk

Modding is by far one of the coolest features of PC gaming, but every now and them, a modder or even a team of modders come along that go far beyond the basics of HD textures, new armour (or no armour, if you know what I mean) and weapon mods. Modder “DooMero” has been working hard on a total conversion mod for id Software’s classic FPS, DOOM.

Resident Evil Code Name Hunk takes one iconic series and forces it right into the Doom engine, with all the stunning 2D visuals that we came to know and love about Doom. Featuring a new level that was based around Resident Evil Survivor, a third person camera to suit the Resident Evil gameplay style and a whole host of action and cut-scenes to give everything some pace.

This original, albeit heavily inspired story takes place in the year 2002.

“Before the end of Umbrella, the alpha team of U.S.S. and commanded by Hunk need to collect all the samples created by dr. Young and ex-umbrella scientist responsible of the creation of the TNB virus, a T-veronica variation. The events occur in a complex facility located in Mero city.” said DooMero

It’s certainly an interesting project and if you’re unsure what to make of it, check out the newly released 35-minute long play through video below. Want to play it? Sit tight, as the total conversion mod will be released just next week!

https://www.youtube.com/watch?v=OldcJsMYDs0

 

 

Doom is Now Fully Playable Using Fallout 4’s PipBoy

Fallout 4’s passionate community is already creating a host of innovative mods to improve the user-interface. While these alterations are incredibly useful, the ability to play Doom on a Pip Boy is certainly one of the most intriguing creations. Once the mod has been installed, you can enjoy Doom in all its glory through a retro green art style which is quite reminiscent of the original Nintendo Game Boy. In theory, this shouldn’t be taken down for copyright reasons because you can download a version of Doom under the Shareware license.

Honestly, Bethesda should have included this by default as a hidden Easter egg. Although, perhaps the idea never crossed their mind. If you want to give the Doom mod a try, please visit here. Thankfully, the install process is fairly painless and shouldn’t pose a problem:

  • Goto C:\Users\USERNAME\Documents\My Games\Fallout4
  • Open Fallout4.ini
  • Scroll to sResourceDataDirsFinal and add “PROGRAMS\, SOUND\” to the end of the line comma included.
  • Enjoy.

Doom on a Pip Boy isn’t the definitive version but it’s an excellent mod which deserves some attention. Even more impressive, this is supposedly the creator’s first mod. Although, I’m unsure if that relates to Fallout 4 mods or modding in general. Now it’s time to ditch that calculator or Apple Watch version of Doom, and play it on a Pip Boy!

DOOM Closed Alpha PC Requirements Released

The DOOM closed Alpha is currently available to anyone who pre-ordered or bought Wolfenstein: The New Order on or before May 26, 2014. This includes access to the platform of your choice and designed to test the network infrastructure in a real-usage scenario. The Alpha contains the Heatwave multiplayer map and based on 6v6 Team Deathmatch gameplay. There are also 6 weapons, 2 equipment items, a demon and the Gauss Cannon. In terms of the game’s technical requirements, there’s nothing too demanding although recommending an i7 does seem a bit baffling.  Here is the complete list of requirements in full:

Minimum Specification:

64-bit Windows 7/Windows 8.1
Intel Core i5 @ 3.3 GHz or better / AMD FX-8350 @ 4.0 GHz or better
8 GB RAM
NVIDIA GeForce GTX 660 (2GB VRAM) / AMD Radeon HD 7870 (2GB VRAM)
6GB HDD space
Steam account
High speed internet connection

Recommended Specification:

64-bit Windows 7/Windows 8.1
Intel Core i7 @ 3.4GHz or better / AMD FX-8350 @ 4.0GHz or better
8GB RAM
NVIDIA GeForce GTX 780 (3GB or more VRAM) / AMD Radeon R9 280 (3GB or more VRAM)
6GB HDD space
Steam account
High speed internet connection

DOOM’s fluid fast-paced gameplay looks extremely promising and provides an old school first-person-shooter experience. Sadly, I didn’t pre-order Wolfenstein: The New Order which received excellent reviews and surpassed my expectations.

Are you looking forward to DOOM?

Weaponslist From Upcoming DOOM Closed-Alpha Leaked

DOOM is one of those games that started the modern gaming era for real and the newest addition to the game series is about to hit the closed alpha phase where previous players of Wolfenstein: The new Order can register for access to play. Now a few screenshots of the upcoming Alpha have hit the internet thanks to DSOG, but they sadly don’t show any in-game footage.

We’ve previously been teased with the new game, first with a 3-second trailer during E3 and later on a little early in-game video. This time we get a look at the weapons list, what will be available and what functions they have. The weapons look relative normal for DOOM from a function point of view and fans will be glad that the super shotgun is back, but fans have already called them both boring and lifeless.

We have to keep in mind that this is pre-early-alpha screenshots, so we can expect a lot to change, especially cosmetic, before the game ultimately launches. The closed alpha version of Doom will provide one multiplayer map, Heatwave, that should suit most play styles and allow players to get a feel for the game. The one available mode will be 6vs6 deathmatch in this early version, something that doesn’t remind me a lot of DOOM at all. I’d rather seen a normal deathmatch mode where everyone is against everyone.

Doom Blasts Its Way onto Apple Watch!

Id Sofware’s Doom catapulted the first-person-shooter genre into notoriety and is one of the cornerstones of the video game industry. While technically brilliant back in the day, Doom is able to run on virtually any modern device from low-powered PCs to Android smartphones. This vast catalogue now includes the Apple Watch and Apple TV. This remarkable feat was achieved by Facebook employees during a 10-hour hackathon. Apple’s latest watchOS 2 beta contains native apps support. Sadly, the version of Doom runs pretty poorly with stuttering and very low frames-per-second. Although, it is a neat project and showcases the touch control functionality.

As you might expect, Doom fares much better on the Apple TV and runs perfectly fine. Annoyingly, the video’s screen contains a large mark which is very distracting and becomes rather irksome. Nevertheless, the video illustrates how gaming works on the Apple TV with the traditional remote control. While it looks pretty neat, it doesn’t really rival the official BFG version or PC edition. Then again, it’s only designed to be a fun project to improve camaraderie in Facebook’s headquarters.

So there we have it, Doom is available on virtually every device possible, barring a calculator of course…

What is your first memory of the Doom franchise?

The Upcoming Doom Gameplay Trailer Is Amazing

Computer games have really come a long way since we saw the first 3D shooters such as Terminator Rampage and Wolfenstein 3D, but it was Doom that changed the genre and laid the foundation for the 3D shooters that we know today.

A lot of time has passed since those first days back in 1992-94 and we’ve just been shown how the latest game in the series. It is the fourth Doom game but won’t go by Doom 4, instead will just be called Doom and it looks absolutely amazing.

We’ve previously had a 4-second teaser, but nothing like the gameplay demo shown at the E3 2015 Bethesda Press Conference.

The new game seems to follow the old principles, the way it has to be. It is definitely a doom game, just with very advanced graphics in comparison to the originals. You fight monsters from hell with a wide array of devastating weapons.

Speaking of weapons, you’ll find the ones you want from a Doom game. There is the trusty shotgun, the double barrel shotgun for devastating kills, the plasma rifle, and most importantly the chainsaw. The video also showcases finish moves against all kinds of enemies, available when parts of them have been shot up.

This is Doom, so expect violence in the video below. Oh, and the release date is set for Q2 2016, so you’ll need some patience and play the waiting game a little longer.

The Strong National Museum of Play Just Named Its First Video Game Titles

Have you ever heard of The Strong National Museum of Play from Rochester, New York? Well, if you haven’t, then you should know it now houses its first six games in the new World Video Game Hall of Fame. It’s really exciting to see that we now have a museum with a Hall of Fame just for games.

The committee, made of journalists, scholars and game historians, have named the first six games to be Pong, Pac-Man, Super Mario Bros, Tetris, Doom, and World of Warcraft. Fifteen candidate games have been considered out of thousands of public nominations, but in the end, the six were chosen for their “influence on the video game industry or on popular culture and society in general”.

“There were some very deserving games that did not make it this year,” he said. “There was a high level of competition with the first class, as one can imagine.”

But it’s not all that bad. While some games have been omitted this year, they may eventually end up in the collection next year. The Legend of Zelda, Space Invaders, Sonic the Hedgehog are still great games and deserve to be along the six nominated titles too, don’t you think?

Thank you Arstechnica for providing us with this information
Image courtesy of BirdAir

First Look at the New DOOM Game, All 3 Seconds of it.

Gamers of a certain generation will have fond memories of the original DOOM game. It introduced another reason to have a PC other than mundane office tasks. After that, multiple sequels and remakes keep the DOOM name alive today.

In December of 1993, the original was released and millions of players enjoyed traversing the corridors killing 2D monsters in a 3D world.  Things progressed nicely, the visuals improved over time and the games stayed popular. The last iteration of DOOM that was released was DOOM 3 BFG Edition.  This was a remake of DOOM 3 with the addition of enhanced graphics, improved sound and more gory horror effects.  This version also included a checkpoint style save system that was a welcomed addition.

All this was back in October of 2012 and nothing much has been seen since. Until now. The new game will be unveiled at Bethesda’s E3 showcase on the 14th of June.  The game was first announced in 2008 with a multitude of ups and downs, not to mention a change of publisher and bouncing back from being scrapped. This time maybe it will actually get released.

To keep all you DOOM fan’s interests piqued, here is a whole 3 seconds of gameplay from the upcoming game.

 

Epic Trailer Released for Brutal Doom!

Are you ready for one of the coolest trailers you’ll see any time soon? The latest trailer for Brutal Doom is here at last and as the name would suggest, it’s freaking BRUTAL!

Brutal Doom V20 trailer is packed full of gore, carnage, and heavy metal. It’s a complete overhaul mod for the legendary FPS ‘Doom’, but since Doom is a little outdated now, the mod brings it up to a standard we would expect from a modern release. Better resolutions, ragdoll physics, improved particle effects, sadistic finishing moves, dual weilding, new sound effects, outlandish explosions, but best of all, it does it while maintaining the look and feel that we know and love from the original game.

The mod is being created by talented modder SGtMarkIV and while the mod/game has been in development for quite some time, its final release date of June 5th is quickly approaching, so it won’t be long before you can get your hands on the final build.

We’ve seen a lot of cool stuff about Brutal Doom in the last few months, such as the last trailer which made the game “more brutal”. Those not content with Brutal Doom will also be pleased to hear there’s even a Brutal Half-Life, for those that just can’t get enough digital violence into their daily lives. Then again, don’t forget the Selfie Stick Mod (better than it sounds, trust me)

Also, don’t forget this trailer can be watched in 1080p @ 60FPS!

 

First Brutal Doom, Now Brutal Half-Life

After the gorefest of the Brutal Doom mod took the gaming world by storm, it was only a matter of time before its influence bled into other games. Now, fans of Dr. Gordon Freeman can spray blood across the walls of Black Mesa, bludgeoning the brains out of Vortigaunts to their heart’s content with a new Brutal Half-Life mod.

The mod’s developer, Zoonyarts, has released the following trailer for your appraisal. Enjoy!

Source: Dark Side of Gaming

Latest Doom Mod Adds Instagram Filters and a Selfie Stick!?

Doom may be 22 years old, but the modding community just doesn’t want to give up on this game! Not only have we currently got the stunning Brutal Doom mod bringing the game up to a more modern and considerably more violent standard, now we’ve also got something a little more… hipster.

InstaDoom adds 37 real Instagram filters to the game. They’ve all been carefully recreated in the Doom Engine and to make things even sillier, they’ve even modded in a selfie stick.

Not the most useful mod ever, but I just love that this game is still getting the attention it deserves and it may be the first good use of a selfie stick I’ve ever seen.

You can download the mod over at DoomWorld.

Doom Turns 21: Never-Before-Seen Doom Game Art Released

John Romero, the co-creator of Doom and the infamous Daikatana, has celebrated Doom’s 21st birthday with a bunch of tweets that showed off “never-before-seen DOOM game art.”

id Software at the time scanned models of the characters found in the game, sharing the images for the arch-vile, cyberdemon and the revenant from Doom 2. There’s also some original in-game font, unused wall textures and a pile of meat. Oh yeah, just what we needed. The header image to this article is the team behind Doom 2 all the way back in 1994, with the now Oculus VR CTO John Carmack showing off his guns.

Source: Polygon.