Destiny Will Not Offer Ammo Microtransactions

Over the years, gaming habits change. From triple-A games being released at £40, to subscription-based games and even free games with paid bonuses. A large number of customers are offended by companies who release a game and then request more money in either DLC or microtransactions that are sometimes already packaged with the original game. Destiny is a popular subscription based game that was recently rumoured to include ammo microtransactions.

Microtransactions are almost like small DLC (downloadable content), they focus on adding a little experience to the game, normally at the cost of real-world money. Want to change the colours of your outfit? That will be £1.50. Don’t want to spend months grinding away to possibly get the gun you want? Buy it for £5. Microtransactions can be seen as good or bad, depending on how the company implements them and if they use them to restrict players choices or give others power boosts.

Activision has come forward saying that they will not be charging for the heavy ammo synth. The item in question offers a one-time refill for a players heavy weapon’s ammunition, something that could be seen as unfair given their rare drops. Offering players a boost for real world money is not something new but Destiny has so far avoided using these kinds of microtransactions. Destiny does currently feature microtransactions but only for emotes (actions the player can perform such as dancing on the spot or taunting the enemy), something that will not affect actual gameplay and is more for personalising your experience.

With microtransactions becoming the normal for so many games, it’s nice to see a game where the focus is on expanding the gameplay through expansions and events rather than asking for a continuous stream of money for highly controversial boosts.

How many of you still play Destiny, are you happy to hear this won’t be a paid for addition to the game?

PS4 Destiny: The Taken King Players Forced to Re-Download 18GB Patch

After being temporarily taken down in preparation for the 2.01 update, reports have emerged that players of Destiny: The Taken King have been forced to re-download an earlier patch which weighs in at a whopping 18GB.

The problem seems only to be affecting the PlayStation 4 version of the game, but there also seems to be some confusion as to whether the prompt that warns players about the hefty download is true. According to Bungie, “Some players are reporting that while the download says it’s a full 18 GB, it actually only downloading today’s small patch. This is the expected behavior for PlayStation 4 downloads.”

Those who have been forced to download the full 18GB, plus others who have experienced glitches that show the 2.01 patch as being 1.17 instead, have taken to the forums to voice their displeasure, forcing Bungie to release the following response:

Hello all,

Thank you for your report of this issue. We are actively investigating why some players on the PlayStation 4 are being required to re-download the full 18 GB patch history. We are also aware that this patch may be showing up as Patch 1.17 on the console instead of Patch 2.0.1, this appears to be the client version of the patch number. We apologize for the inconvenience, but please continue your download.”

12:35 PM PDT 10/13/2015 EDIT TO ADD: From player reports, please note the following additional information:

  • If you are encountering a ‘corrupted data’ error message, you may want to stop your download, clear your console cache, and then restart the download.

Thank you VG24/7 for providing us with this information.

Is Destiny Finally Coming to the PC?

If you are still hoping that Bungie’s Destiny title will eventually make its way to the PC, then you’ll be glad to know that your prayers might have been answered. I should tell you right away that Bungie and Activision made no official statement regarding Destiny’s arrival on the PC, but a recent job listing for a PC Compatibility Tester got my hopes up. Considering the fact that Bungie is only working on this particular game right now (at least as far as we know), it’s probably safe to assume that the job listing was related to its PC port, but it could also mean that the company is developing a new PC game in secret.

The candidate that Bungie is looking for needs to be able to execute complex regression scenarios across varied PC configurations, and he should also have extensive knowledge of PC gaming hardware. Previous experience on a shipped PC title is also necessary, so it looks like the developer is quite serious about this particular PC project.

Even though Destiny was received with enthusiasm as first, its popularity eventually declined as players became unsatisfied with the game’s weak story and difficult to obtain end content, which usually involved quite a bit of grinding. Even so, I’m sure that many of you would like to try out Destiny on your PCs.

Thank you DSOgaming for providing us with this information.

Man Builds Destiny Suros Rifle Entirely From Lego

What do you do when you’ve got a lot of spare time, a huge amount of Lego pieces and love for a computer game? You recreate one of its most popular weapons in exquisite detail of course! At least, that’s what Nick Brick did, as he’s just finished up a fantastic replica of the Suros Regime exotic auto rifle from Bungies popular MMOFPS, Destiny.

This must have taken a fair amount of time to complete and no doubt a lot of searching through Lego boxes for the right parts for the job.

The gun comes complete with a removable magazine, as well as a light up ammo counter in the back, a movable trigger and a charging handle, meaning it’s completely practical to play with when you want to run around with it and make pretend gun noises.

Nick is no stranger to fantastic Lego creations and you can check out his other work on his Flickr album, such as this stunning BR55 Rifle from Halo 2 Aniversary (see below).

If you could recreate any gun from any game and had unlimited Lego (and time) to complete it, which one would you choose? I think I would have to go with the Mako Cannon from FFVII, although perhaps not on a 1:1 scale!

Lone Player Kills Crota, Destiny’s Hardest Boss, With no Guns

Crota, the toughest boss in Bungie’s first-person shooter Destiny, is a difficult enough raid with a team. The typical tactic for Crota’s End is to bombard the enemy with rockets while one player grabs a sword with which to attack Crota when he becomes vulnerable. For a lone player to do it, without firing a single bullet? Astounding!

http://youtu.be/CfUsQYUL55o

The solo raid was completed by redditor Sunshadowr, otherwise known as The HM05 on Destiny. For those interested in watching the entire bullet-less raid, including Deathslinger, Bridge, and Abyss, can find further videos at the above reddit link.

Source: Polygon

Never Trust a Stranger, Young Destiny Player Learns It the Hard Way

The PS4 has the cool feature that you virtually can hand over your controller to another player to get help with a tricky situation that you can’t handle yourself – but you should be sure to trust the person you share with.

A young player Destiny player learned this the hard way as he lost two of his characters and the last exotic weapon from his third character when sharing with a stranger over the internet.

The player’s mother tells that one of the members of the young man’s clan invited KirmitTHEfrog and another person into a party. They played together for a while, and it was after earning his trust on February 13, that the events of the video below unfolded. The young man handed the controller over via Share Play expecting that the other user would help him uncover a glitch to boost his character, but he was betrayed by his young age and naivety.

 

https://www.youtube.com/watch?v=_QwERUow9lY

The good thing is, it’s just a game and the young man won’t really have any consequences from this experience, except that he probably won’t trust a stranger so easy a second time. A good lesson learned the hard way.

Thanks to N4G for providing us with this information

Destiny Has Close to 13 Million Players, Over 22 Million Guardians

Destiny hasn’t been around too long, but there are already over 13 million players in the world of Bungie’s latest first-person shooter. Not only that, but there are over 22 million Guardians, all of which have pumped an astounding 872 million in-game hours into Destiny.

Activision has said that this figure counts “PSN IDs and Xbox Live Gamertags that have jumped on and played Destiny.

Source: Joystiq.

Paul McCartney Turns Into a Hologram for ‘Destiny’ Music Video… What.

I don’t even.

Yes, Paul McCartney has provided his, well, talent, for Destiny in the form of an end credits song known as “Hope for the Future”.

https://www.youtube.com/watch?v=JfxiF5LCgaA

You, I, what, I, yeah – I can’t do this. Just watch it and abuse us in the comments for posting this… LOL.

Source: Polygon.

Bungie Details Destiny’s First DLC ‘The Dark Below’

Can you believe we’re already sitting on the eve of the first expansion to Destiny? Bungie has provided some details on “The Dark Below” with a new gameplay trailer revealed, showing off some new missions, strike and raids.


There’s a new character in The Dark Below, with ‘Eris Morn’ and also some Hive enemies, including a God, that you will fight during the DLC. Not only will PlayStation gamers receive the Moon strike called The Will of Crota, but they will also get to strike on Mars, in the form of The Undying Mind. There is also another timed-exclusive for the PS3 and PS4, in the form of a bonus exotic weapon.

Destiny’s The Dark Below launches on the PS3, PS4, Xbox 360 and Xbox One on December 9.

Source: Polygon.

Xbox Live Hit by DDoS Attack

On Monday, Xbox Live Gaming Servers were taken offline by a Distributed Denial of Service (DDoS) attack, with a hacker group known as Lizard Squad taking responsibility.

https://twitter.com/LizardPatrol/status/539592073452998659

The attack took place on Monday at 8.37pm EST, and was followed shortly by a tweet from Lizard Squad, taking credit for the incident.

https://twitter.com/LizardPatrol/status/539594137117667328

Xbox Live users in turn tweeted Microsoft about the outage, complaining about not being able to access their account. Microsoft did not respond.

Lizard Squad has previously taken responsibility for DDoS attacks on the Sony PlayStation Network, the game Destiny, and “several EA games” (as yet unnamed). They seem to be pondering the target of their next attack.

https://twitter.com/LizardPatrol/status/539630738933817344

Source: Tech Worm

Bungie Patches Destiny With a Gigantic 2.44GB Patch

Bungie has updated Destiny up to version 1.0.3, with a required patch to the console-exclusive title, a patch that adds fan-requested things like a beta for voice chat in matchmaking.

The patch for Destiny is a massive 2.44GB, and requires Destiny players to be out of an active session of the game, so they can download and install it. The version 1.0.3 patch was announced last week, and is one of many patches being released before the game’s first DLC, The Dark Below, is released on December 9. The patch includes an opt-in voice channel for team chat during matchmade strikes and Crucible rounds.

Bungie has also doubled the number of bounty slots from 5 to 10, as well as providing gamers with the ability to preview their emblems and armour shaders.

Source: Polygon.

COD: Advanced Warfare Sales Teabag Titanfall, Destiny Sales… Combined

With the original Call of Duty title being released back in October 2003, the series has seen many fans come and go, many haters surface and many different studios working on the projects as a whole. But there’s one thing for certain – its always going to sell copies.

Recent news has come to light that the latest release, Call of Duty: Advanced Warfare, has sold more copies than Titanfall, Destiny and Wolfenstein combined. This news couples the fact that it is outselling the previous version – Call of Duty: Ghosts. In only its first week of sales, it’s able to topple Titanfall and Destiny combined, which is surprising given the massive amount of production and marketing budgets that were thrown into these two games – this isn’t even taking into account the consumer backlash for these games either, we’re only looking at week one sales!

Call of Duty: Advanced Warfare is a continued installment in the CoD series, this installment see’s you as a soldier of the future, donning an exoskeleton and short range jet pack propulsion system enabling you to jump at greater heights. As #pcgamingmasterrace reports go, many people I’ve talked to have confirmed the game is quite fun as a shoot ’em up – seeing this game not get the full “cod is always bad” stigma that is common amongst competitive and hooked casual Counter Strike and Battlefield players.

All of this information still doesn’t change the fact that Call of Duty is going to set you back $50+ US for a copy, when compared to other popular competitive FPS titles like Counter Strike: Global Offensive sitting at under $20 US. Is the higher price something that you’re concerned about personally as a gamer? Or does the inclusion of single player make up for the fact?

Image courtesy of Forbes

Destiny’s Ghost Takes the ALS Ice Bucket Challenge

While this isn’t the first video game character to take the ALS Ice Bucket  Challenge, it is the latest. Just one week after Digital Extremes Warframe took the spotlight, where their digital space soldiers nominated Master Chief, Borderlands Claptrap and Destiny’s Ghost we are now treated to the first nominee fulfilling the challenge.

Bungie have created the video below, and have of course donated to the cause by sending 20% of all proceeds from the Bungie Store between now and the 9th of September to the ALS Association.

Bungie ended their video with a nomination for Joel from the Last of US, Jonathan Irons from Advanced Warfare and George Lucas.

[youtube width=”800″ height=”450″]http://youtu.be/w_eAS1RiJk4[/youtube]

Thank you Eurogamer for providing us with this information.

Image courtesy of Bungie.

Paul McCartney Working With Bungie on ‘Destiny’ Theme

While many of you will be familiar with the ugly depute between Marty O’Donnell and Bungie, resulting in Marty leaving the Bungie team after many years loyal service and a history of some truly epic gaming musical scores. His work on Destiny so far has been incredible, with many early reviewers and gamers taking note of the stunning soundtrack that features within the game, but what a lot of people don’t know is that Marty had a little helping hand.

While is was kept largely quiet, Paul McCartney has been collaborating with Marty on the Destiny score, with the two working together on and off for the last for years.

Now the final fruit of this collaboration, as a final parting gift from the project, McCartney has written a “theme song” for the game, which he plans to release as a single after the game has launched. What content or lyrical aspects, singers or anything else this will contain remains to be seen, but it certainly sounds like it will be fairly unique.

The track is said to be fully-orchestrated, recorded at Abbey Road (where else) and the theme of the song is said to be “hope”. All ears towards September 9th when all will be revealed.

Thank you Forbes for providing us with this information.

Image courtesy of Forbes.

Destiny Now Available to Everyone in Open Beta on Consoles

Bungie has officially made Destiny available to everyone by opening up the Open Beta stage for the title. It is said that everyone on an Xbox One, Xbox 360, PlayStation 4 and PlayStation 3 can download the title on the PS Store or Xbox Live marketplace.

A quick note is that PlayStation 4, Xbox One and Xbox 360 pliers need an Xbox Live Gold or PlayStation Plus membership account to be able to download Destiny. PlayStation 3 owners are said to get it for free due to the fact that PS+ is not a requirement for multiplayer on the latter mentioned console.

The announcement is said to have been made on Destiny’s Blog, having Bungie stating that it already received a lot of good feedback from early access gamers. The Open Beta stage however is said to act as a stress test for the servers to make sure they are good to go for the title’s launch.

“Our work is not done. There is more we can learn. To make this happen, we need more Guardians to play. This is, above all else, a test.” the statement tells us. “we’re opening the Destiny Beta to anyone who wants to create a character and walk in their boots. Help us deliver the game you deserve. Before we shut this party down, we’ll welcome everyone who wants a preview of this brave new world.”

The Open Beta is said to now be live and accessible straight away. The download size is said to be 5.5 GB, which is not a lot given the complexity of the game itself.

Thank you KitGuru for providing us with this information

Halo and Destiny Developer Forced to Pay Former Destiny Composer $95,000

Bungie, Halo and Destiny’s developer, is stated to be forced to pay $95,019 / £56,000 to a former composer by the name of Marty O’Donnell. This is what an US court has decided after Bungie lost a court case with the composer.

It is said that O’Donnell sued Bungie after he has been kicked out from the company back in May, where he responded through a tweet that he had been “terminated… without a cause”. His work can be heard in the Halo series, early Bungie titles such as Myth and Myth 2, as well as in the most recent titles, namely Destiny.

The 14-years old Bungie veteran is said to have been paid-out a sum to “cover unpaid work, outstanding vacation time and a substantial amount of damages”, according to VentureBeat. Bungie is said to have stated that during his ‘departure’, he and the studio parted as ‘friends’, even though his departure raised a lot of questions since it was during the final six months of Destiny’s development stage.

“At Bungie we don’t take that kind of thing lightly,” chief operating officer Pete Parsons previously told Eurogamer. “We don’t make those decisions lightly. We’re a team that’s committed to making an amazing game set in an amazing universe. At this time we won’t be commenting any further on it.”

O’Donnell stated that he has filed the court order due to the fact that he has not received an explanation for his ‘early retirement’ from the company. The court appears to have decided in his favor due to Bungie’s employment rules on honoring unused vacation time, paid time off and other benefits.

Thank you Eurogamer for providing us with this information
Image courtesy of Eurogamer

Check Your Email, Sony Are Sending Out Free Destiny Beta Keys

Missing out on the action in the Destiny Beta? Well it looks like Sony have been picking a few names at random and dishing out some codes! Every one who pre-ordered the game was given three beta keys to share with friends, but Sony are looking to boost the online player count even further by dishing out more codes.

Sony has been emailing the codes to a seemingly random selection of PlayStation 4 and PlayStation 3 owners. Although it appears both the PS4 and PS3 codes are being given out together to PSN registered users, rather than those who just own either one of the consoles.

The best thing is that you can use both codes, share one of them with your friend and even then, each code should still offer up three keys per-platform for you to share with your friends.

It’s unclear at this time if you must have a PSN subscription such as PlayStation+, but overall the simplest thing you can do is go check your email.

Thank you VR-Zone for providing us with this information.

Image courtesy of VR-Zone.

Destiny PlayStation 4 Install Size Revealed,

Game installs just keep getting bigger and bigger, which is a natural progression of course and large installs are hardly something us PC gamers are unfamiliar with. Now with the impending release of Bungies Destiny, gamers have been eager to find out just how much install space they’ll need to keep available for the upcoming online MMO shooter.

According to a listing on the Sony Entertainment Network, the game will hog 40GB in terms of download size, but there is always a chance that it could unpack to a larger install once the download has finished. This is of course not counting any space required for post release patches, updates, DLC and other content, which will no doubt follow thick and fast after the game has launched.

It’ll be interesting to see how this pans out on PS3 and Xbox 360 in terms of install size, although I imagine heavily compressed textures and sound files will aid in reducing the file size on the older hardware.

Thank you Gameranx for providing us with this information.

Image courtesy of Gameranx.

Sony E3 2014 Media Briefing

Sony E3 Coverage


The PlayStation E3 2014 media briefing was the very last conference to attend for the day here in sunny Los Angeles, CA. Sony hosted an array of big announcements and reveals, setting out an exciting year ahead for PlayStation gamers.

The console war was almost completely lopsided in Sony’s favor but with Microsoft’s strong showing to the media  Sony’s going to have to step up their game. Primarily in the games department because that is definitely something that is lacking since the PS4 was released. Granted, the Xbox One was suffering from the same problem but things should be changing soon.

First and foremost, the show saw a number of major new exclusive first party games unveiled for PlayStation consoles.

Destiny

Set in the distant future, Destiny casts players as Guardians of the last city on Earth, who will traverse the ancient ruins of our solar system from the red dunes of Mars to the lush jungles of Venus. Able to wield incredible power, players must battle humanity’s enemies and reclaim all that was lost during the collapse of mankind’s Golden Age. 

Destiny’s many destinations will feature areas called Public Spaces where players journeying solo or with friends will seamlessly cross paths with other players and Fireteams, some on similar missions, others engaging in completely different activities. And in the public events, gamers can join real-time dynamic events that players and Fireteams in the area can choose to engage in. These Public Events are short skirmishes where multiple players work together to defeat their common enemies and collect awesome loot.

[youtube]https://www.youtube.com/watch?v=BhmNltVxOm0[/youtube]

It was announced that Playstation+ members will have exclusive 30 access to the beta starting on July 17th. Along with the release of Destiny is the PS4 bundle that includes the great looking white PS4 and a 30 Playstation+ voucher.

Destiny Said To Be Activision’s ‘Billion Dollar’ Franchise

Since its unveil last year, there have been a lot of talks about Activision’s next bet, as stated by CEO Bobby Kotick, on the upcoming ‘billion dollar’ franchise, Destiny.

The title is a big step in terms of combining the amazing science-fiction FPS gameplay in a MMORPG shell, making a sweet gameplay and experience, at least from what the trailer revealed. And most importantly, releasing it on next-gen consoles, as well as the old ones, will attract a big mass of players to its alluring and mysterious ways.

Even Activision is praising Bungie’s title every change it gets, having Kotick looking at a big future for Destiny, the one that might go as big as a ‘billion dollar’ franchise.

[youtube]http://www.youtube.com/watch?v=gIp7vZuYzoA#t=0[/youtube]

“We expect Bungie’s Destiny, an innovative shared-world, first-person action game to be Activision Publishing’s next billion dollar franchise.” stated Kotick.

He also mentioned big plans for Activision this year, having new entrants in the Skylanders title and Call of Duty series. They have also mentioned taking an interest in the free-to-play sphere, with titles such as Hearthstone and Call of Duty Online.

Activision really has some big plans set out for them this year, though their main focus still remains Destiny, which is set to release on September the 9th for Xbox 360, PS3, Xbox One, and PS4.

Thank you VR-Zone for providing us with this information
Image courtesy of VR-Zone

Activision Next-Gen Gaming Presense At E3 Detailed

Activision is set to bring us the next-generation of gaming at the 2013 Electronic Entertainment Expo (E3 Expo) which is taking place at the Los Angeles Convention Center from 11th – 13th June, 2013 with a blockbuster line up that features some of the industry’s biggest franchises.

“This is obviously a big year – not just for Activision, but for the entire industry,” said Eric Hirshberg, CEO of Activision Publishing. “There’s a console transition coming and naturally, everyone wants to see what new possibilities that will unleash in the games. We remain laser focused on delivering the things we know our gamers care about most: great gameplay, immersive worlds, and cool innovations. And that’s what our amazing line up at E3 this year will deliver.”

Activision’s E3 Slate Includes: Call of Duty: Ghosts – Developed by Infinity Ward, the studio that created the original Call of Duty and the critically-acclaimed Call of Duty: Modern Warfare series, Call of Duty: Ghosts is the next generation of Call of Duty and a stunning leap forward for the franchise. The game delivers an all-new world, setting and cast of characters, all powered by a new, next-generation engine. For the first time, gamers play as the underdog, fighting as part of a single squad against an enemy that has superior numbers and firepower. Call of Duty: Ghosts’ next-gen engine delivers gameplay innovations throughout the entire game, including several new multiplayer features that will be unveiled in the coming months. The game is expected to release on 5th November, 2013 for the Xbox 360, PlayStation 3, PC, Xbox One and PlayStation 4. Destiny – Activision in partnership with Bungie, the creators of Halo, will showcase Destiny, the next evolution in interactive entertainment that brings first-person action gamers together in a shared, persistent online world filled with sweeping adventures. Destiny casts players as Guardians of the last city on Earth, who will traverse the ancient ruins of our solar system from the red dunes of Mars to the lush jungles of Venus. Able to wield incredible power, gamers must battle humanity’s enemies and reclaim all that was lost during the collapse of mankind’s Golden Age. In a story-driven universe, Destiny’s saga unfolds through grand tales and epic adventures by immersing players in a bold new universe filled with cooperative, competitive, public, and social activities, all seamlessly connected. Developed for Xbox 360, PlayStation 3, Xbox One and PlayStation 4. Skylanders SWAP Force – Activision’s Skylanders SWAP Force continues to build upon the success of the award-winning franchise’s signature gameplay and collectible toy experience with the introduction of an innovative feature – dynamic swapability. Kids and gamers will have unprecedented levels of choice in how they explore Skylands and battle Kaos by swapping the top and bottom halves of the toys to transform 16 SWAP ForceTM characters into more than 250 unique combinations. Set in a richly detailed world of next generation visual fidelity, Skylanders SWAP Force takes kids on an all-new adventure with 32 never-before-seen heroic characters that each offer unique powers and personalities. The game also features new abilities – such as flying, climbing, and teleporting, which can be used in special areas of Skylands. Additionally, fans can play with their entire collection of 100+, forward-compatible toys from both Skylanders Spyro’s Adventure and Skylanders Giants. Skylanders SWAP Force is set to release in the UK on 18th October. Xbox 360, PlayStation 3, PC, Xbox One, PlayStation 4, Wii U and 3DS. Source: PR Image courtesy of Activision

Bungie to reveal Destiny on Facebook later today

Are you set for the next creation for legendary developer Bungie? Well you might want to keep your eyes and ears set to Facebook later today where the company who are famed for their long standing work on the Halo series.

After many years being the brains behind the still massively popular Halo series, Bungie have broken their bonds with Microsoft and passed the Halo flame to 343i. Now they have their goals set on a whole new world and no doubt another epic installment to the testament of their developer studio, Destiny.

First leaked back in November last year, Which saw concept art and a few plot details, Bungie are eager to share their new creation with the world and it comes but days before the major Sony announcement which could be next-gen hardware. This is vital to the future of gaming as we know that Bungie are no longer a Xbox exclusive developer and have been making their next adventure for multiple platforms, we’re just not sure which ones, no doubt all this and more will be revealed later today.

We’ll reveal Destiny right here in just a few hours.” – Bungie facebook page

Follow Bungies Destiny on Facebook and watch out for the announcement later today – www.facebook.com/DestinyTheGame