Morrison To Face Lawsuit Following Data Posted Online

This week has been a bad one for companies when it comes to personal information, what with TalkTalk now in the sights to take thousands of pounds (maybe even millions) of lawsuits after someone accessed their systems. This time, it refers to something that happened a little longer ago with almost 100,00 staff details being posted online.

The cause of the lawsuit refers back to 2013 when the staff details first appeared on various file-sharing websites. The cause of the post? One of the company auditors, Andrew Skelton, was responsible for posting the information online.

Skelton has since received an eight-year jail sentence for posting the details online, but the damage was done. With the details in the open the staff are now arguing that Morrisons should have done, and could have done, more to protect their data from being taken out and posted online.

Nick McAleenan is a data privacy lawyer representing the staff, who stated that his clients believe that the data led to the risk of identity theft and potential loss, all of which could have been prevented if the company had done more.

With the size of the claim unannounced, and Morrisons denying it is responsible it looks like yet another company could be facing financial trouble following from their customer data being exposed online.

QNAP Launches New QVR 5.1 Firmware for VioStor NVR Series

QNAP is mostly known for the Turbo NAS lineup, but they also have a very impressive NVR lineup with their NVR series and that series just got a firmware upgrade to QVR 5.1, reinforcing the QVR client and featuring Qdewarp, virtual camera, region-of-interest, view Management, and more.

On of the first things that you have to do when you get a new device like the QNAP VioStor NVR devices is to install it and that just got a whole lot easier with this new firmware. There is no need for a PC anymore as you can use the built-in USB and HDMI ports to connect a keyboard, mouse, and monitor and install it directly. QVR 5.1 brings a truly PC-less surveillance solution not only for video live-view and playback but also for system configuration and surveillance settings.

“Designed with users in mind, QVR 5.1 offers numerous highly-anticipated features that are essential to meet the growing needs for 4K cameras and more complex surveillance environments,” said Alan Kuo, product manager of QNAP. “We especially spread the idea of ‘flexible monitoring view’ into many of the new features, allowing users to have customized surveillance tools for their daily, important surveillance tasks.”

An endless task for both the manufacturers of these devices, but certainly also the users, is to keep up with the ever-changing browser plug-ins and their rights of usage. Many mainstream web browsers stop supporting plug-ins that video monitoring depend on. QNAP allows real-time monitoring and video playback on PC without using a web browser thus eliminating the problem and the experience should now be smoother than ever.

Not limited to vendor-specific dewarping modes, Qdewarp technology provides 11 dewarping modes for various monitoring applications. The advanced virtual camera setting allows users to attain 4 more monitored areas cropped from higher resolution footages. No additional camera licenses are required, and users can view the virtual camera as an independent channel with other camera channels in the same view. In remote monitoring, the ROI feature allows users to select 5 or 7 split regions in a single stream to focus on while eliminating unnecessary space. All of the monitoring views can be displayed in a layout customized by the users, providing more flexibility and comfort to surveillance management. Dual recording allows storing both higher and lower resolution video streams for further use. Users who have lower or restricted bandwidth availability can conveniently select suitable videos for playback using the multi-channel display mode.

You can check the compatibility with your QNAP VioStor NVR and download the new firmware on the official website.

Thecus NAS Adds Extra Security With VPN Server Support

VPN services are becoming very attractive with needs for networking capabilities expanding. You might be working away from the office but still need a secure connection and VPN’s solve just that. Likewise, users away from home can safely connect to the local home network while they’re on the road.

Thecus has just announced support for VPN servers on all Thecus NAS running ThecusOS 5. You can now easily turn your Thecus NAS into a WPN server where users with authorization to the NAS will have secure remote access to resources shared within your local area network where the NAS is located.

The Thecus NAS devices utilize the L2TP VPN protocol which is an extension of the Point-to-Point Tunneling Protocol (PPTP). L2TP combines the features of PPTP and L2f to generate a hybrid protocol and take advantages of the best of both worlds. This allows for advanced encryption and certification and can provide a secure connection for Thecus owners.

If you’re already running a VPN server on another machine, then you don’t need to worry or switch. You can also turn your Thecus NAS into a VPN client and join any existing Virtual Private Network server via PPTP.

The VPN Server support is now available on all Thecus NAS running ThecusOS 5. VPN Server and VPN Client User Manual can be found on Thecus website.

Star Citizen Might Take up 100GB of Your Storage Space

Star Citizen was though to be a massive game from the very start, with vast environments and enormous gameplay. However, director of game operations at Cloud Imperium Games, Jeremy Masker, warns that it may be a bit more massive that people think.

The statement comes in response to a forum user from Robert Space Industries, who predicted that the game and its client will be heavily compressed and optimized. Unfortunately, Masker sends out a different and contradictory message to the latter statement.

“As I have already said, I would not count on this,” Masker stated. “The game compression and asset removal is unlikely to yield such high gains that we will be able to reduce our client size to 30-40GB. The size and number of assets that are left to deliver means that our client size is much more likely to be 100GB.”

“Also, yes we are optimizing game patching for speed and to only deliver diffs, but this is unlikely to reduce actual patch size,” he continued. “Again, each patch has 100s of assets, each of these assets are at times 200mb, this leads to 2-6gb patches, and if we end up doing a file type re-factor and have to re-download 30-40% of the assets on the hard-drive, then the patch will be 14-20gb.”

This might not be an issue for users who already have a super-fast internet connection, but fans who are not so lucky might be extremely disappointed.

Thank you PC Gamer for providing us with this information

Microsoft Sends First Invites for Skype for Web Beta

A beta version of Skype for Web, a clientless iteration of Microsoft’s messaging service for use as a web application within your internet browser, has been released. Since all video call, voice call, and instant messaging functionality is available in-browser, there is no need to download and install the Skype client, though a plugin is required. A limited number of beta invites have been sent out to existing users, with Microsoft hoping to expand user access over the next few months.

Skype for Web beta is compatible with Internet Explorer 10, Google Chrome, and Mozilla Firefox on PC, and Safari 6 and above on Mac, though Microsoft warns of excessive battery consumption on Apple systems and longer ring times for calls.

Source: electronista

Yo Lineup Service Lets Doctors’ Offices and Restaurants Handle Queues

The one-word messaging app by the name of Yo appears to constantly add new services. A while back, the Yo app launched a service that lets you know about missile strikes in Israel. Now, the app has launched another service which lets doctors’ offices and restaurants handle queues.

“We got an inquiry from a doctors’ office in Miami that read about our restaurant solution and wanted the same,” Or Arbel, founder of Yo, has stated in an email.

They released the Yo Lineup service shortly after, granting people in waiting rooms and restaurant lobbies a way to get Yo’d when they are next in line.

Users who want to try this should know that both the client and the restaurant and/or doctor’s office need to have the Yo app and an account on the Yo Lineup service for it to work. However, the sign-up and download is fairly simple, easy and quick. Yo claims that the service as even been tried 2 million times already.

Yo has also confirmed a figure of $1.5 million in funding this month, but is constantly battling Yo wanna-be apps that keep popping up on the AppStore. Yolo is one of them, having Arbel asking Apple to take it down.

“Yo spawned many clones; though most of the clones offer something slightly different, some of them are a complete replication of the Yo app,” Arbel said. “Even the App Store description was copied word by word. We value creativity and we are in a free market; improving upon our concept is welcomed, copying us bit-by-bit isn’t.”

Thank you Mashable for providing us with this information
Image courtesy of Mashable

New Standalone Client Available For Quake Live

Bethesda announced on their blog this Friday that the Free-to-Play variant of Quake 3 Arena now has a new standalone client. The browser-based game originally launched in August 2010, but there were concerns about browsers and how their improvements could affect gameplay and performance.

“Quake Live remains free to play and offers extended access and features to members with Premium and Pro accounts,” the blog states. “And to celebrate the New Year, Pro subscribers may now host matches for standard users on all seven Premium game modes, including Freeze Tag and Domination!”

Player profiles, match stats, clan rosters, and other commonly accessed pages are now located in the standalone client and can be accessed directly in-game without the need of a web-browser. Only the official forum and external links will open in the default web-browser as they state on their blog.

Some functions will remain on the website, such as the ability to manage clans, view profiles, manage certain account settings and even launch Pro matches can be accessed from the browser. Bethesda notes that messaging and chatting with friends, viewing the match browser and joining games will require Quake Live to be open.

Thank you Tom’s Hardware for providing us with this information
Images courtesy of Quake Live

SteamGuard Denies Access To Customers

Over the weekend some Steam users were affected by a glitch in the Steam Client when they had SteamGuard activated, preventing users from accessing their Steam accounts and all of the games that they own. SteamGuard is a function that users are able to use in order to protect their accounts from unauthorized access. A two step process for access on unauthorized systems or website access. Sending a code to the users email, so that they are able to verify they are authorized to access the account. Unfortunately this has affected users making them unable to access their accounts. Steam has yet to comment on this issue other than responding to customers via email when they file a support ticket. Personally I formatted my hard drive over the weekend and steam was one of the first programs that I tried to install. I have contacted steam several times over the weekend, and I received another response from them again today

“Hello,Over the weekend there was a known issue with Steam Guard e-mails being delayed. We have addressed this issue and most users are now receiving their e-mails as intended.”

Do you feel that Steam should issue a public statement as to the issue. Letting customers know that there is an issue and they are working to rectify the situation as quickly as possible? I feel that they are issuing a standard response email, and not paying attention to our concerns. Perhaps they should even deactivate SteamGuard until the issues have been resolved. Let me know in the comments below. Should Steam do something to make this right for the customers?

Original image from Steam