When it comes to online games, you have to be careful when you play because some will find ways to cheat and increase the odds in their favour through less than legitimate reasons. When this happens on consoles and even more so on PC’s you are often found out by one of the many anti-cheat systems that are in place, but sometimes they don’t work 100% and will do bad things to good players, such as those currently playing Dark Souls III.
Dark Souls III is having the problem where players are experiencing a soft ban without any reason provided. The problems got so big that J Kartje, the community manager for Dark Souls III tweeted that they were “gathering all the information”.
A soft ban is much like its name, is lighter than a normal ban, letting players keep using the online component of Dark Souls III but only with other players who have been soft banned, including those that have actually cheated. How do you tell a legitimate ban from one that seems to be due to corrupted save data or a bad network connection with a wonky anti-cheat system? It would seem for now you can’t but with the problem being investigated there is hope for those of you who wish to enjoy and feel like you are being punished for bad coding.
I’m not one to cheat in my games, I like the immersion and level of effort required to get somewhere and do certain things within the world. However, if you’re not like me and you want to struggle to carry your bottlecap filled pockets around the wasteland with you, here’s how you can get all the caps you could ever want.
First, find a vendor who sells ammo. Any ammo will do.
Pick an ammo type.
Buy every single bullet of that ammo type.
Sell exactly one ammo of the stash you just bought back.
Sell another chunk of the ammo, but not all of it.
It should be noted that the glitch doesn’t seem to work with every vendor, and you can only take as much money as each vendor has at that time, but if you’re tired of only being able to afford cruddy hardware, it’s a quick workaround…. you cheating scumbag (joking).
It’s actually quite a simple glitch to say the least and one that I suspect that the team at Bethesda will patch in the not too distant future. Of course, with more pressing issues such as the FPS bug, I can’t see this one being a top priority.
There are many ways to prevent cheating in exams, there is the honour system, extra checks, and verifications – or you can go all out like Iraq did last week where it cut off the internet for the entire country for a couple of hours.
What first looked like something that is reminiscent of censorship in the Islamic state, that wasn’t the case according to Dyn Research. Their data showed that the data streams were interrupted between 5:00 and 8:00. The simple answer to why this happened is cheat prevention.
The nationwide school enrollment tests were going on at that time and the internet cut-off was simply to prevent sharing of the papers. The test is crucial for the continued education and thereby a position in the country which highly increases the incentive to cheat, and the simple way to prevent modern cheating is to simply disable the methods of doing so.
It certainly is an effective way of doing so but is it also the right one? What do you think? Is this maybe a method we should start applying in our parts of the world too or is that just taking it all a step too far? Let us know in the comments.
World Of Warcraft can claim to be the start of the MMO craze. Allowing thousands of players to take part in events that shaped Azeroth. With legendary weapons and characters alike to help and hinder players as Mages and Warriors fighting anything from Dragons to Undead Kings. So you can understand when they find that over a hundred thousand are botting, they want to remove them.
Botting is the process of automating an action, anything from killing low-level creatures to gather the resources they drop to taking place in large player based battles to be used as cannon fodder. Normally Blizzard has a particular way to combat these, study their behaviour then block accounts which are using the same behaviour pattern. This process can take months to complete though, all the while players are finding the in-game markets flooded by both items and players with a lot of money and experience earned the easy way.
With six-month bans stopping accounts who are found to be botting players are happy that their game is now cheater-free, but they are also worried. A lot of players use Macro’s, pre-programmed sets of keys used at the press of a single button. In response Bashiok, a community manager, posted a reply to a worried gamer stating that unless your actions are automated you should be ok.
@Corvid31 No, certainly not. A program you run that presses your DPS rotation keys or dispels for you? Certainly yes.
When I started playing online games years ago I quickly found that I had plenty of competition when it came to taking down creatures or harvesting rare materials, all because of plain characters with random names doing the same task over and over again. Have you ever had a game you liked ruined by bots? What do you think about players who use bots to get resources and experience?
Thanks to PCGamesn for providing us with information.
Many months ago I was introduced to a jaw-dropping statistic. According to their own data, Riot Games will see a minimum of 4 million users logged in to their League of Legends client at any one time, worldwide. This really helped put into perspective how big games were really becoming globally. This is coupled with the tens of thousands of concurrent users that League of Legends pro streamers receives every day, alongside hundreds of thousands of viewers for each world series tournament game.
On November the 13th, Riot Games released one of their biggest updates yet – seeing the new update to Summoners Rift head into BETA.
Love it or hate it, there’s no denying that League of Legends is a massively successful project and here to stay. Commonly known as ‘League’ by its regulars, this update sees the games mainly played map fully updated with improved graphics, clutter minimization and it will mesh more with current game styling. So far it’s sounding like a very VALVE-eque CS:GO update in all honesty – you know, those updates they do after the 100th Reddit thread about map release clutter being unbearable. Riot has announced alongside this update that for the next “several weeks” you can earn yourself limited red and blue icons by winning a match on either respective starting side of your game.
There are other game-modes and maps besides Summoners Rift including their popular ARAM (All Random, All Mid) level – however updates for this version have not yet been announced to the public.
This update is said to come alongside more anti-cheating methods implemented by Riot, combating a various range of third-party plugins devised to give one or multiple players an unfair game advantage aka filthy hackers.
If you wish to try out the Beta of this new map, you’re going to have to queue with bots or in ‘team builder mode’ until it goes live on public matchmaking.
Hackers have been targeting all areas of the internet lately. From corporations, to small businesses and even secret service servers are being hacked. Latest reports also indicate that the gaming industry is being affected, having Valve’s Steam platform be one of them.
A group of hackers are reportedly selling some user data belonging to Steam users on a Russian dark web forum. The Steam accounts in question are said to be sold for $15 each, having them be extremely cheap to buy, making them a great alternative for users who do not wish to spend a fortune populating their list of games.
The information however states that the hackers have not actually hacked Steam’s servers in order to acquire the accounts. It is said that they most probably gathered them from users who were unaware they were giving away the accounts to the hackers in question. Either way, it seems that Steam’s servers are safe.
One possible outcome that led to the accounts being hacked in the first place comes from Alex Holden, chief Information security officer at Hold Security. He states that users who want to collect and unlock each and every achievement in games might have paid hackers to unlock those hard-to-reach ‘trophies’ and in the process had their accounts hacked as well.
Another way the hackers might have acquired the user data is through the Community Portal. Hackers often try to spoof the website, having gamers connect to a fake page in which their accounts are stolen by simply typing in their account id and password.
Users are yet again urged to proceed with caution when logging in on websites and check for Valve’s SSL certificate encryption to validate the authenticity of the website they are on as well as not give their accounts and especially their account password to anyone.
Thank you Ubergizmo for providing us with this information