CCP Is Working on a First-Person Shooter Powered by Unreal Engine 4

CCP has recently announced that it is working on a brand new first person shooter, and what’s really interesting about this new title is that it is going to be powered by Unreal Engine 4. Moreover, the game is set in the EVE: Online and DUST 54 universe, and while we don’t know much about it right now, we’ll likely receive more details regarding its main features during the EVE Fanfest event that’s set to take place on April 21 this year. Back in 2014, CCP has revealed its Project Legion concept, and it looks like this upcoming FPS is likely to represent an evolution of this concept. A CCP Community Manager has stated the following on the company’s official forum:

“CCP’s development team in Shanghai has been working on a prototype for a first-person shooter for PC with the goal of building a great FPS set in our sci-fi universe of New Eden (the universe in which EVE Online, DUST 514, EVE: Valkyrie, and Gunjack are set). Their experience is being utilized to build a new game from scratch using Unreal Engine 4 while harnessing all our learnings from DUST 514.

This new project is still in an early phase of production, and we feel like we’re on the right track and plan to give an update at EVE Fanfest on April 21st as a part of the free livestream of the event. Since this new game will be different from DUST 514 (although keeping many of its great parts), we will provide tiered recognition rewards to our loyal DUST customers, details to be announced.”

I’ve been looking forward to a new CCP-made first-person shooter for quite some time now, and since this one is actually going to be available on the PC platform as well, I actually have high hopes for this upcoming title. How about you?

NASA to Get Budget Boost For 2016

The continuously underfunded space agency, NASA, finally got some good news on the financial front today. As part of their budget proposal for 2016, Congress included a considerable budget increase for NASA, in excess of what they had requested.

The total sum that would be budgeted for NASA is the sizable sum of $19.3 billion. A number in excess of the Obama administration’s promise of $18.5 billion, which is an increase of $1.27 billion from the sum provided to them in 2015. The financial windfall couldn’t come at a better time for NASA either. For starters, it provides $1.24 billion for the Commercial Crew Program alone. With NASA having recently ordered launches from both of the companies involved in the program for as soon as 2017, with a report delivered with the spending bill making it clear to NASA that the new funds should be put towards keeping the program on track, with the natural assumption being that Congress wish to reduce their dependency on Russia to access the ISS.

The Commercial Crew Program is not the only thing that NASA needs budgeting, either. NASA are planning for $2 billion to go towards the giant Space Launch System (SLS) rocket, which is intended to make manned trips into deep space or to Mars. And with many different configurations of the SLS planned, its budget requirements make sense. The SLS’ crew capsule, Orion, is also receiving a large sum of money, after flagging due to financial troubles and having its first test flight pushed back by two years.

As well as the big projects, other NASA agencies that will benefit from the budget increase are the Science division, receiving $300 million more than 2015, including $175 million to be put towards a mission to Europa, one of Jupiter’s icy moons. It would require specialist modules (as well as to be launched from the SLS), and the timeline is tight, with a mission to take place no later than 2022.

It seems like Congress has finally taken note of NASA’s recent budget complaints, and this seems to be the first step towards making the next decade a very interesting time for space researchers and enthusiasts alike.

First Alpha for Eve Valkyrie Requires a Powerhouse PC to Test Out

Fans of Eve Valkyrie with lower PC specs will be extremely disappointed with the news that the first Alpha for the title will require a powerhouse PC to be able to run it. CCP is reaching out to users with PC that are able to run the title at ultra settings, so if your PC doesn’t meet the required specs, bad luck.

“I can tell you for the first alpha test, it’s going to be quite high,” Sigurdur ‘Siggi’ Gunnarsson, Valkyrie’s lead programmer stated. “We’ve already had to do a lot of optimisation to get the game running, what you see today. But we need to do a lot more before we launch the game. The alpha test’s going to be pretty high spec.”

It isn’t quite clear what type of PCs CCP is targeting, but Gunnarsson stated that users with one of the latest NVIDIA 900 series or AMD 200 series graphics cards will be “pretty safe”. The trailer also provides a bit of a tease for players to go out and spend their money on a new graphics card.

Thank you PCGamesN for providing us with this information

CCP Games Shuts Down Fan-Made Vampire The Masquerade: Bloodlines

A reader has informed us that developer CCP Games has caused controversy by shutting down development of a fan-made game, Vampire The Masquerade: Bloodlines

The Icelandic developer famous for Eve Onlinesent a cease and desist letter to the developers of Vampire The Masquerade: Bloodlines, requesting that they shut down development and cease use of all intellectual property.

Those behind the project have published this post explaining the situation and that development has been cancelled. While many are trying to discern the legal validity of CCP Games’ request, it appears that this long-awaited fan-made title is out of the question, at least for now.

We’ll keep you updated on this story as it develops.

Thanks to reader Simon Myers for this information and image. 

Oculus Rift Not Needed for EVE Valkyrie


Hilmar Petersson, CEO of CCP announced that people were playing without Oculus Rift since there was a limited number going around at the development studio. When asked if the game could launch with both VR and non-VR versions he replied: “It could be a game like that, absolutely.”

Being a stand-alone version and only a multiplayer, not interacting with the EVE universe as much as Dust 514 does, the game may see versions on quite a few platforms, including current and next gen consoles.

However it’s to early to be saying anything definitively one way or another. The game isn’t due out until sometime next year, possibly around the time the consumer version of Oculus Rift gets released. What there is to point out is that the VR experience is “the core” of what Valkyrie is trying to achieve.

The Valkyrie idea grew out of a tech demo that turned heads internally and then turned heads externally when it was shared at the Eve FanFest. Now the game is currently being shaped by a team of 20 CCP members from Newcastle, led by former senior producer of Mirror’s Edge, a “somewhat of an expert in tight, motion sickness-inducing gameplay” as Petersson stated.

The game is announced to be released in 2014 and could be a major turnaround to how MMO and gaming alike is experienced.

[youtube]http://www.youtube.com/watch?v=KmNQEiJUthc[/youtube]

Thank you NextPowerUp and Eurogamer for providing us with this information.

Image and video courtesy of NextPowerUp.